Book Travelers 3: A Gothic Story – Help Megan stop a villain who is changing the story of the legendary Dracula novel. Megan becomes a prisoner in a world brought to life in the pages of the book, and Dracula kidnaps her, believing her to be his chosen one. However, his powers are weakening by the day, and behind the scenes of these events lurks an unknown antagonist. Explore Dracula’s castle, escape from his gloomy dungeon and unravel the mystery of the ancient conflict between the vampire and his brides. Find out who is behind the sinister changes in the world of the novel and why the book has come to life. If you can not pass any of the puzzles or do not know where the items are, on our site you can watch the walkthrough of the game Book Travelers 3: A Gothic Story, and escape from the trap of the book.
Book Travelers 3: A Gothic Story – Walkthrough
Here you can see the full walkthrough of Book Travelers 3: A Gothic Story game, namely for all chapters, including bonus chapter, in pictures.
- Take FOLDED LADDER (A).
- Take LIBRARIAN’S BADGE from FOLDED LADDER.
- Take 1/3 BLOOD RUBY, use LIBRARIAN’S BADGE, take PORTAL and GOLD COIN (B).
- Use GOLD COIN (C), play puzzle, take SPARKLING QUILL.
- Read note, use SPARKLING QUILL and PORTAL (D).
- Solution E-F-G.
- Read note, take ADJUSTER WHEEL and PAW EMBLEM (H).
- Use PAW EMBLEM, take PAW WAX (I).
- PAW WAX and ADJUSTER WHEEL on FOLDED LADDER, take EXTENSION LADDER.
- Place EXTENSION LADDER (J).
- Play puzzle, earn CRYSTAL CUBE and TRAVELER’S AMULET (K).
- Use TRAVELER’S AMULET (L), you receive the BROKEN TRAVELER’S AMULET.
- Take COPPER SNAKE (M).
- Take DRAGON’S LEG (N).
- Take CRYSTAL CUTTER, place COPPER SNAKE (O).
- Take DRAGON’S HORNS and 2/3 BLOOD RUBY (P).
- Place DRAGON’S LEG and DRAGON’S HORNS (Q).
- Take ROSE IMAGE and 3/3 BLOOD RUBY (R).
- Place BLOOD RUBY, select 1-3, take VINTAGE PUFF (S).
- ROSE IMAGE, CRYSTAL CUTTER, and VINTAGE PUFF on CRYSTAL CUBE, take CRYSTAL ROSE.
- Place CRYSTAL ROSE, take MEGAN’S PORTRAIT and 1/4 PETAL TILES (T).
- Talk (U), take DRACULA’S CANE.
- Use DRACULA’S CANE, earn 2/4 PETAL TILES and VINTAGE SPRAYER (V).
- Place VINTAGE SPRAYER, take 3/4 PETAL TILES and MAKEUP KIT (W).
- Place MEGAN’S PORTRAIT and MAKEUP KIT (X).
- Create chains of 3 or more (A), fill up your meters (B) before opponents (C).
- This puzzle is randomly generated.
- You earn INCOMPLETE BOUQUET.
- Go forward.
- Take TASK LIST (D).
- Take GARDEN SHEARS from TASK LIST.
- Take 4/4 PETAL TILES (E).
- Place PETAL TILES, take BLACK RIBBON and PAPER WITH PENCIL (F).
- Use PAPER WITH PENCIL, earn FLOWER CLUE (G).
- Use GARDEN SHEARS and FLOWER CLUE, earn WEDDING FLOWERS, take SHARP STAKE (H).
- WEDDING FLOWERS, BLACK RIBBON on INCOMPLETE BOUQUET.
- Solution (I), take BRIDE’S BOUQUET.
- BRIDE’S BOUQUET on TASK LIST, take DRACULA’S CREST.
- Place DRACULA’S CREST, take 1/2 GOLDEN NAMEPLATE and TRINKET (J).
- Walk down.
- Use TRINKET, take CERBERUS PAPERWEIGHT and DELICATE BOX (K).
- Use SHARP STAKE and CERBERUS PAPERWEIGHT, take 2/2 GOLDEN NAMEPLATE and ORGAN PART (L).
- Go forward.
- Place GOLDEN NAMEPLATE (M).
- Play puzzle, earn SPIDER OF BRAVERY (N).
- SPIDER OF BRAVERY on TASK LIST, take BALLROOM KEY.
- Use BALLROOM KEY (O).
- Go left.
- Select 1-5 (Q), earn MARBLE HORN.
- Take 1/4 DANCING COUPLE (R).
- Place MARBLE HORN, take FOOT PEDAL and GLOWING BROOCH (S).
- Place ORGAN PART and FOOT PEDAL, take DUSTER and GRAPES SYMBOL (A).
- Use DUSTER, take GLOWING SIGNET RING and LION-HEAD LEVER (B).
- Walk down.
- Use LION-HEAD LEVER (C), play puzzle, earn 2/4 DANCING COUPLE and BLACK COAL.
- Use BLACK COAL, solution (D).
- Take HELL SYMBOL and 3/4 DANCING COUPLE (E).
- GRAPES SYMBOL and HELL SYMBOL on DELICATE BOX, take CRYSTAL EYE and 4/4 DANCING COUPLE.
- Go left.
- Place GLOWING BROOCH and CRYSTAL EYE, take RUBY EYE (E).
- Place RUBY EYE, take BRIDE (F).
- Place BRIDE and DANCING COUPLE (G).
- Solution (H).
- Solution (I).
- Take GOLDEN BRAIN (J).
- GOLDEN BRAIN on TASK LIST, take VELVET CORD, earn COMPLETED TASKS.
- Walk down.
- Use VELVET CORD (K).
- Go forward.
- Take LARGE PINCERS (A).
- Give COMPLETED TASKS (B), talk, take BALCONY KEY.
- Use LARGE PINCERS, take BLANK MUSIC SHEET and BLACK GEAR (C).
- Take FLIGHT SPELL (D).
- Use BLANK MUSIC SHEET and BLACK COAL, take ORGAN SHEET MUSIC (E).
- Walk down, left.
- Place ORGAN SHEET MUSIC, select H-I-J-J-G-F, take GLOWING SPIKE and BAT CLAW.
- Place GLOWING SPIKE and GLOWING SIGNET RING, take ANGEL VESSEL and 1/3 STONE ROSES (K).
- Walk down, go forward.
- Use ANGEL VESSEL, take VESSEL OF BLOOD (L).
- Use VESSEL OF BLOOD (M).
- Play puzzle, earn SIGNET RING and MANDRAKE POLLEN (N).
- MANDRAKE POLLEN and BAT CLAW on FLIGHT SPELL, take BAT ESSENCE.
- Use BAT ESSENCE (O).
- Use BALCONY KEY (P).
- Go forward.
- Read note, take ANCIENT CANDLESTICK (A).
- Take SMALL SMELTERY, use ANCIENT CANDLESTICK, take 2/3 STONE ROSES and CRYSTAL TIP (B).
- Place CRYSTAL TIP and BLACK GEAR, take BASILISK’S TEARS and GLASS HEART (C).
- Walk down.
- Use BASILISK’S TEARS, take SPRINKLER and 3/3 STONE ROSES (D).
- Place STONE ROSES, select 1-4, take VINTAGE CORKSCREW and JEWELER’S TOOLS (E).
- Go forward.
- Use VINTAGE CORKSCREW, earn WINE CORK, take SIGNET RING GEM (F).
- SIGNET RING GEM, JEWELER’S TOOLS, and SMALL SMELTERY on SIGNET RING, take DRACULA’S SIGNET RING.
- Use DRACULA’S SIGNET RING (G).
- Solution H-I-J.
- Take SMALL LEVER (K).
- Use SMALL LEVER, take ALCOHOL and SYRINGE (L).
- SPRINKLER and ALCOHOL on GLASS HEART, take PREPARED FLASK.
- Use PREPARED FLASK and SYRINGE, take SLEEPING POTION (M).
- Use SLEEPING POTION (N).
- Select (O-P-Q)-(P-R-O-Q)-(Q-P-R-Q-O)-(Q-O-P-R-O-P).
- Take MONOCLE (A).
- Place MONOCLE, take AMULET OF ENLIGHTENMENT (B).
- Place AMULET OF ENLIGHTENMENT, take DARK PRUNERS (C).
- Use DARK PRUNERS and WINE CORK, earn FLOWER SAMPLE and IMPROVISED PEN (D).
- Place FLOWER SAMPLE (E).
- Restore items (F), earn STENCIL.
- Use STENCIL and IMPROVISED PEN, take WATCH CLUE (G).
- Place WATCH CLUE, solution (H), take KEY.
- Use KEY, take KNITTING NEEDLE and GARGOYLE CLUE (I).
- Place GARGOYLE CLUE (J), play puzzle.
- Select (K).
- Go right (L).
- Take INCOMPLETE OUTFIT (A).
- Take CANDLE WAX (B).
- Use CANDLE WAX and KNITTING NEEDLE, take WARM CLOAK and SOLVENT (C).
- Walk down.
- Use SOLVENT, take 1/3 PAINTS and PHOTO FRAGMENT (D).
- Place PHOTO FRAGMENT (E), play puzzle, take SPECIAL SCREWDRIVER.
- Go right.
- Use SPECIAL SCREWDRIVER, take MONSTER BUTTON and SOFT BOOT (F).
- WARM CLOAK and SOFT BOOT on INCOMPLETE OUTFIT.
- Select (G).
- Solution (H).
- Take TWEEZERS (I).
- Use TWEEZERS, take BRONZE GEAR (J).
- Place BRONZE GEAR, take 2/3 PAINTS, GLUE, and BIRD BUTTON (K).
- Take EMPTY BAG (L), place MONSTER BUTTON and BIRD BUTTON.
- Solution M-N-O-P.
- Take COMPASS (Q).
- Talk.
- Take 3/3 PAINTS (R).
- Use PAINTS, take BOOK SPINE (S).
- Use GLUE and BOOK SPINE, solution (T), take WINDING KEY and MAP (U).
- Use WINDING KEY, take TRAVEL PERMIT and OIL RECIPE (V).
- Give TRAVEL PERMIT (W), talk, take GOOSE QUILL and SIGNED PERMIT.
- Use MAP and GOOSE QUILL, take 1/2 PINECONES and LAKE MAP (X).
- SIGNED PERMIT, COMPASS, and LAKE MAP in EMPTY BAG, take TRAVEL BAG.
- Use TRAVEL BAG (Y).
- Go left, play puzzle.
- Take CHAIN (A).
- Take RAKE (B).
- Use RAKE, take KEY MOLD, LIGHTNING AMULET and 1/4 CAMEOS (C).
- Place LIGHTNING AMULET, take MILK and 2/2 PINECONES (D).
- Walk down.
- Use CHAIN and PINECONES, take GLASS FLASK and MONOGRAM (E).
- Place MONOGRAM, take MATCHES and THICK GLOVE (F).
- Go Forward.
- Use THICK GLOVE, earn CACTUS, take TORN NET (G).
- CACTUS and MILK on OIL RECIPE, take GREEN OIL.
- Use GLASS FLASK, GREEN OIL, and MATCHES, take GREEN LANTERN and 2/4 CAMEOS (H).
- Place GREEN LANTERN (I).
- Select A-B-C-D-E-F-G.
- Drag H-I, select J.
- Swap symbols as shown (K).
- Select (L).
- Drag M-N.
- Set arrows as shown (O).
- Select (P).
- Take 3/4 CAMEOS (A).
- Take CHAINED BONES (B).
- Use CHAINED BONES, take 1/2 KEY PARTS, HAMMER, and 4/4 CAMEOS (C).
- Place CAMEOS, take COBWEB YARN, GLUE and INSTRUCTIONS (D).
- Go Back.
- Use INSTRUCTIONS and HAMMER, take PEPPER and CARVED HANDLE (E).
- Use CARVED HANDLE (F).
- Solution (G-H-I).
- Take 2/2 KEY PARTS and SAPPHIRE BRACELET (J).
- KEY PARTS and GLUE on KEY MOLD, take SHACKLES KEY.
- Go forward.
- Use SHACKLES KEY, take BOOK CLUE (K).
- Use BOOK CLUE, take FIREFLIES and HORSESHOE AMULET (L).
- COBWEB YARN and FIREFLIES on TORN NET, take GLOWING NET.
- Use PEPPER and GLOWING NET (M), play puzzle.
- Talk.
- Take BEATRICE’S EARRING (N).
- Place BEATRICE’S EARRING, take GEM and DRACULA’S BLOOD (O).
- Use DRACULA’S BLOOD (P).
- Solution (Q).
- Take JAW PART (A).
- Place JAW PART and GEM, play puzzle, take 1/3 MOSAIC PARTS and BRIDES PORTRAIT (B).
- Use BRIDES PORTRAIT (C).
- Take STRAIGHT RAZOR (D).
- Use STRAIGHT RAZOR, take LOCKPICK SET and SAPPHIRE RING (E).
- Place SAPPHIRE BRACELET and SAPPHIRE RING, take BROKEN BROOCH, HOOK LOCKPICK and OLD SHIRT (F).
- Use OLD SHIRT, take CARVED LOCKPICK and 2/3 MOSAIC PARTS (G).
- HOOK LOCKPICK and CARVED LOCKPICK on LOCKPICK SET.
- Use PICKLOCK SET (H).
- Solution I-J.
- Go forward.
- Take MERCHANT’S KEY (K).
- Use MERCHANT’S KEY, take 3/3 MOSAIC PARTS, SILVER RIM, and HORSE AMULET (L).
- Place HORSESHOE AMULET and HORSE AMULET, take GOLDEN MIRROR and MARBLE POMMEL (M).
- Walk down.
- Place MARBLE POMMEL, take HAIRPIN and 1/5 LABELS (N).
- MOSAIC PARTS, SILVER RIM, and HAIRPIN on BROKEN BROOCH, take HORSEMAN’S BROOCH.
- Place HORSEMAN’S BROOCH, play puzzle, take 2/5 LABELS and BELL (O).
- Go forward.
- Place BELL, read note, take MAGIC LATCH and BROKEN LANTERN (P).
- Use MAGIC LATCH (Q).
- Go left.
- Take 3/5 LABELS (A).
- Take GOLDEN LEVER (B).
- Take FIERY FEATHER, place GOLDEN MIRROR and GOLDEN LEVER, take 4/5 LABELS and UNUSUAL MECHANISM (C).
- Place UNUSUAL MECHANISM (D), play puzzle, earn RITUAL LIST and WOODEN HANDLE.
- Use WOODEN HANDLE, take 5/5 LABELS and PROTECTIVE GLASS (E).
- PROTECTIVE GLASS and FIERY FEATHER on BROKEN LANTERN, take HANGING LANTERN.
- Walk down.
- Place HANGING LANTERN, take POWDER OF TRUTH and ADHESIVE TAPE (F).
- Place LABELS and ADHESIVE TAPE (G).
- Solution (H), earn BOOK HOLDER and MAGIC HERBS.
- Go left.
- Place BOOK HOLDER, take DARK MONSTER and OLD SADDLE (I).
- Place DARK MONSTER, take ELDER’S MEMORY and THICK ROPE (J).
- ELDER’S MEMORY, POWDER OF TRUTH, and MAGIC HERBS on RITUAL LIST, take RITUAL ITEMS.
- Use RITUAL ITEMS (K).
- Solution L-M-N.
- Take ELDER’S BUST and OILER (O).
- Place ELDER’S BUST, take COPPER FASTENERS and NAIL PULLER (P).
- Walk down.
- Use NAIL PULLER, earn TRAY and TRAP (A).
- Use THICK ROPE and TRAY (B), play puzzle, earn STIRRUPS and 1/4 LOCK PARTS.
- COPPER FASTENERS and STIRRUPS on OLD SADDLE, take RIDING SADDLE.
- Use RIDING SADDLE (C).
- Talk.
- Take 2/4 LOCK PARTS (D).
- Take WOMEN’S PERFUME (E).
- Use WOMAN’S PERFUME, take STATUE CLUE and IRON MASK INSTRUCTIONS (F).
- Place STATUE CLUE, take PLASTER HAND and FLUTE (G).
- Use TRAP and FLUTE, take IRON RING and BLACKSMITH’S TOOLS (H).
- Walk down.
- Use IRON RING, take 3/4 LOCK PARTS and SIEVE (I).
- Use SIEVE, earn SILVER ACORN and FLEUR-DE-LIS (J).
- Select to return to Swamps (K).
- Use OILER and FLEUR-DE-LIS (L).
- Play puzzle, earn HORSEMAN’S PLANS (M).
- Give HORSEMAN’S PLANS (N), take STAFF OF MANIFESTATION.
- Place STAFF OF MANIFESTATION and PLASTER HAND (O).
- Go right (P).
- Talk (A), take 4/4 LOCK PARTS.
- Take SLINGSHOT (B).
- Take CHISEL, use SLINGSHOT, earn DECODER (C).
- Place LOCK PARTS and DECODER, solution (D), take THREAD OF TRUTH and MASK SCHEMATIC (E).
- Use THREAD OF TRUTH, take GOLDEN LEAF (E2).
- Go Back.
- Place GOLDEN LEAF and SILVER ACORN, take SOLID HOOKS and VESSEL (F).
- Use VESSEL, take LIQUID SILVER (G).
- BLACKSMITH’S TOOLS, MASK SCHEMATIC, and LIQUID SILVER on IRON MASK INSTRUCTIONS, take IRON MASK.
- Go right.
- Place IRON MASK, play puzzle, take SOFTENING BALM (H).
- Use CHISEL and SOFTENING BALM, take GOLDEN KEY and FIREPLACE MATCHES (I).
- Use GOLDEN KEY, read note, take IMPROVISED BOMBS (J).
- Use SOLID HOOKS, IMPROVISED BOMBS, and FIREPLACE MATCHES, take IRON HAMMER and COPPER SHIELD (K).
- Use IRON HAMMER (L).
- Talk (M), take MAGICAL CHALK.
- Use MAGICAL CHALK and COPPER SHIELD, take MAGICAL SPEAR (N).
- Use MAGICAL SPEAR (O).
- Select A against D or E, select B against E, select C against F.
- This puzzle is randomly generated.
- Walkthrough Bonus Chapter, at the link below.