Christmas Stories 12: The Legend of Toymakers – Fizzy, a young elf, enters adulthood and receives a gift of a magic hammer, a symbol of craftsmanship that has been passed down from generation to generation. Now he becomes a junior toy maker at Santa Claus’ factory. His first day on the job proves to be full of unexpected challenges. Dropping his magic tool, Fizzy encounters the dark magic awakened in the basements of the factory. Evil dolls, ice storms and ancient portals threaten to destroy not only the factory, but Christmas itself. A young elf must restore the lost magic, free the frozen elves and fight back against the forces of evil. Immerse yourself in the atmosphere of the Christmas fairy tale, learn the secrets of the hammer, uncover the secrets of the origin of Christmas elves and restore the toy factory. If you can not pass any of the puzzles or do not know where the items are, on our site you can watch the walkthrough of the game Christmas Stories 12: The Legend of Toymakers, and light the fire of magic in the hearts of all who are waiting for this special day.
Christmas Stories 12: The Legend of Toymakers – Walkthrough
Here you can see the full walkthrough of Christmas Stories 12: The Legend of Toymakers game, namely for all chapters, including bonus chapter, in pictures.
- Take WORK ID (A).
- Select (B).
- Use WORK ID (C).
- Read, take RED RIBBON (D), MAGIC HAMMER and DRILL BIT.
- Take BELL (E).
- Use HAMMER (1-6) (F), receive CLAPPER.
- Use BELL (G).
- Add RED RIBBON and CLAPPER, take CHRISTMAS BELL.
- Take LANTERN GLASS (H), use CHRISTMAS BELL.
- Go to Factory Basement.
- Take ELEPHANT’S SADDLE (I).
- Use ELEPHANT’S SADDLE (J), take DRILL HANDLE and CANDLE.
- Take PUZZLE PIECE 1/5 (K).
- Use CANDLE and LANTERN GLASS (L), toggle switch.
- Select toy pile (1-12) (M).
- Receive HAMMER (N).
- Take BROOM (O).
- Use BROOM (P).
- Take START BUTTON (Q) and PUZZLE PIECE 2/5.
- Go to Toy Factory.
- Use DRILL BIT (R), DRILL HANDLE, and START BUTTON, take PUZZLE PIECE 3/5 and ATTIC PARCEL.
- Toggle (S), use ATTIC PARCEL.
- Take BATTERY (T) and MALICE MEDALLION.
- Go to Factory Basement.
- Use BATTERY (U).
- Take MISCHIEF MEDALLION (V) and SCREWDRIVER.
- Use MISCHIEF MEDALLION (W) and MALICE MEDALLION.
- Puzzle Solution (X).
- Puzzle Solution (Y).
- Take TOY MONKEY (Z) and PUZZLE PIECES 4/5.
- Talk, receive PUZZLE PIECES 5/5.
- Go to Toy Factory.
- Use PUZZLE PIECES (A), select 3x.
- Take LEVER (B) and ICE MELTER RECIPE.
- Use SCREWDRIVER and LEVER (C).
- Toggle (D).
- Go to Magic Crossroads.
- Take PICTURE FRAME EMBLEM (E).
- Use PICTURE FRAME EMBLEM (F).
- Take LIQUID MAGIC 1/3 (G) and SANTA’S HANDKERCHIEF.
- Use SANTA’S HANDERKERCHIEF (H).
- Play puzzle (I), solution: A-B (1-12).
- Receive SIGN and MAGIC SPARKLE.
- Use SIGN (J).
- Take LIQUID MAGIC 2/3 (K) and WINDING KEY.
- Take LIQUID MAGIC 3/3 (L).
- Take CYMBALS (M).
- Select TOY MONKEY (N).
- Add WINDING KEY and CYMBALS, take WIND-UP MONKEY.
- Go to Toy Factory.
- Use WIND-UP MONKEY (O).
- Take RAILROAD PIECE (P) and STORAGE PARCEL.
- Toggle (Q), use STORAGE PARCEL.
- Take WOODEN DEER (R) and FROSTY PAINT.
- Go to Magic Crossroads.
- Use WOODEN DEER (S).
- Take BUCKET (T) and PAINTBRUSH.
- Select ICEMELTER RECIPE (U).
- Add LIQUID MAGIC (1-3), and MAGIC SPARKLE, to BUCKET, take ICE MELTER.
- Use ICE MELTER (V).
- Go to Factory Attic.
- Use Nutcracker’s Sword and Shield (W).
- Puzzle Solution: Select: 6-2-1-5-11-16-12-7-8-9-13-18-17-19-14-15-4-10-3 (X), receive SANTA AMULET and CLOCK NUMBER 1/4.
- Talk to Hazelnut, receive CLOCK NUMBER 2/4.
- Take OILER (Y).
- Use OILER (Z).
- Take LOCOMOTIVE and CLOCK NUMBER 3/4 (A).
- Use RAILROAD PIECE and LOCOMOTIVE (B).
- Take CLOCK NUMBER 4/4 (C) and LOCK PART.
- Use CLOCK NUMBER 4/4 (D).
- Take BOX HANDLE (E), PALETTE and BROKEN BAS-RELIEF.
- Go to Magic Crossroads.
- Use PALETTE (F), PAINTBRUSH, and FROSTY PAINT.
- Select (1-6) (G), receive SNOWMAN AMULET.
- Use SNOWMAN AMULET (H) and SANTA AMULET.
- Take LIGHTBULB (I) and GLUE.
- Go to Factory Attic.
- Use LIGHTBULB (J) and BOX HANDLE.
- Take ICE WING 1/2 (K) and HAZLENUT’S DIARY.
- Give HAZELNUT’S DIARY (L), select DIARY.
- Select (1-3) (M), receive BAS-RELIEF PART.
- Go to Magic Crossroads.
- Select BROKEN BAS-RELIEF (N).
- Add BAS-RELIEF, and GLUE, take BAS-RELIEF.
- Use BAS-RELIEF (O), take LOCK PART and TRAFFIC LIGHT.
- Use LOCK PART (P) and LOCK PART.
- Go to Fir Tree Corridor.
- Take FORESTER’S GLOVES (Q).
- Take SNOWMAN PHOTO (R).
- Use FORESTER’S GLOVES (S).
- Play puzzle (T), solution, select 5-1-3-9.
- Take RED STOCKING (U) and ICE WING 2/2.
- Use ICE WINGS 2/2 (V).
- Take HAZELNUT’S KEY (W) and RADIO SPEAKER.
- Go to Factory Attic.
- Use HAZELNUT’S KEY (X).
- Take TOP HAT (Y) and RAIL SWITCH.
- Use RAIL SWITCH (Z) and TRAFFIC LIGHT.
- Take PIPE (A) and CHRISTMAS ORNAMENT.
- Go to Fir Tree Corridor.
- Use CHRISTMAS ORNAMENT (B).
- Take WARM SCARF (C).
- Use SNOWMAN PHOTO (D).
- Add WARM SCARF, PIPE, and TOP HAT, take SNOWMAN’S CLOTHES.
- Use SNOWMAN’S CLOTHES (E), select (1-9), place items on snowman.
- Go to Santa’s Office.
- Take HANDLE (F).
- Use HANDLE (G).
- Take ANTENNA (H) and SUCTION ARROW.
- Take BOW (I).
- Use ANTENNA and RADIO SPEAKER (J), take SNOWFLAKE PATTERN (J) and GREEN STOCKING.
- Use RED STOCKING (K) and GREEN STOCKING, take BOWSTRING and ACORNS.
- Go to Fir Tree Corridor.
- Use ACORNS (L).
- Take FROST PATTERN (M).
- Use FROST PATTERN (N) and SNOWFLAKE PATTERN.
- Take GLOVE (O) and MATCHES.
- Use BOW (P).
- Add SUCTION ARROW, BOWSTRING, and GLOVE, take LOADED BOW.
- Go to Santa’s Office.
- Use LOADED BOW (Q), select 1-6, receive SANTA’S BOOK OF ADVENTURES.
- Use SANTA’S BOOK OF ADVENTURES (R), select (1-5), receive FROZEN BOOK.
- Take ICICLE (S).
- Use ICICLE (T).
- Take ENCHANTED TREE BRANCH 1/3 (U) and PIANO KEY.
- Take ENCHANTED TREE BRANCH 2/3 (V), use PIANO KEY.
- Select (1-6) (W).
- Take MRS.
- CLAUS FIGURINE (X) and FAIRY’S POLLEN.
- Take SANTA CLAUS FIGURINE (Y).
- Use SANTA CLAUSE FIGURINE and MRS.
- CLAUSE FIGURINE (Z), take ENCHANTED TREE BRANCH 3/3 and BROKEN TOY.
- Use MATCHES (A), FAIRY’S POLLEN, and ENCHANTED TREE BRANCHES 3/3.
- Receive FIRE FAIRY (B) and RED CUP.
- Use FROZEN BOOK (C).
- Add FIRE FAIRY.
- Play puzzle (D).
- Receive CHRISTMAS COMPASS (E).
- Use CHRISTMAS COMPASS (F).
- Go to Snowy Fork.
- Take SNOW TOWER (G).
- Take PINECONE WITH RESIN (H).
- Take MAGIC WAND (I).
- Use MAGIC WAND (J), select (1-4) (J2).
- Take RABBIT EARS and COCOA BEANS (K).
- Go to Santa’s Frozen Office.
- Use RED CUP and COCOA BEANS (L).
- Take COCOA and TOY CAP (M).
- Use TOY CAP and BUNNY EARS (N), take DRIED BERRIES and SAWBLADE NOSE.
- Select BROKEN TOY (O).
- Add SAWBLADE NOSE and PINECONE WITH RESIN, take SAWFISH.
- Go to Snowy Fork.
- Use SAWFISH (P), select, take HAPPY BEAVER.
- Use HAPPY BEAVER (Q).
- Go to Barn.
- Take CREAM (R).
- Take ELF AMULET (S).
- Take MAGNET HORSESHOE (T).
- Use MAGNET HORSESHOE (U).
- Take TOY TRUMPET (V) and GOLDEN EMBLEM 1/2.
- Go to Snowy Fork.
- Use TOY TRUMPET (W) and SNOW TOWER, take CINNAMON and ELVISH LEVER.
- Use ELVISH LEVER (X).
- Play puzzle (Y), solution: select Bx4-Ax4-C-Ax8-C.
- Take BUTTON (Z) and CANDY CANE.
- Select COCOA (A).
- Add CANDY CANE, CINNAMON, CREAM and DRIED BERRIES, take CHRISTMAS DRINK.
- Go to Barn.
- Use CHRISTMAS DRINK (B), talk, receive GOLD EMBLEM 2/2.
- Use GOLD EMBLEM 2/2 (C) and ELF AMULET.
- Play puzzle (D), receive MUSICAL KEY.
- Go to Santa’s Frozen Office.
- Use MUSICAL KEY (E).
- Take WHEEL (F) and BUTTON HINT.
- Use BUTTON (G) and BUTTON HINT, select (1-4).
- Play puzzle (H), take SNOW SCOOP.
- Use SNOW SCOOP (I), take SNOWBALL.
- Use SNOWBALL (J), take DAMAGED RECIPE and CHRISTMAS PAPER CLIP.
- Go to Snowy Fork.
- Use WHEEL (K) and CHRISTMAS PAPER CLIP.
- Play puzzle (L), solution: select 1-4-C-B-C,2-C-B-C,3-C-B-C,5-C-A-B, take RECOVERY INK and SLINGSHOT.
- Use SLINGSHOT (M).
- Take BOX HANDLE (N).
- Go to Barn.
- Use BOX HANDLE (O), take VALVE and MAGIC QUILL.
- Use DAMAGED RECIPE (P).
- Add RECOVER INK and MAGIC QUILL, take BROTH RECIPE.
- Use BROTH RECIPE (Q), receive GIFT and LIST OF INGREDIENTS.
- Go to Snowy Fork.
- Use GIFT (R).
- Play puzzle (1-12) (S).
- Enter Elvish Storage.
- Take KEY MOLD (T).
- Take SECRET INGREDIENT 1/5 (U).
- Take APRON (V).
- Use APRON (W).
- Take ICE GRAPES (X) and DEFLATED BALLOON.
- Go to Barn.
- Use VALVE (Y) and DEFLATED BALLOON, take MAGIC BALLOON.
- Use MAGIC BALLOON (Z), take SUGAR and STARCH.
- Use SUGAR and ICE GRAPES (A), take SECRET INGREDIENT 2/5 and GRAPE JUICE.
- Select KEY MOLD (B).
- Add GRAPE JUICE and STARCH, take GRAPE KEY.
- Go to Elvish Storage.
- Use GRAPE KEY (C).
- Go to Elvish Kitchen.
- Take LADEL (D).
- Take LOLLIPOP AMULET (E).
- Use LOLLIPOP AMULET (F), take MAGIC SPICES.
- Take SECRET INGREDIENT 3/5 (G) and BARREL HANDLE.
- Go to Elvish Storage.
- Use BARREL HANDLE (H).
- Use LADEL (I), take SECRET INGREDIENT 4/5 and CAN OPENER.
- Use CAN OPENER (J), take SECRET INGREDIENT 5/5.
- Select LIST OF INGREDIENTS (K).
- Add SECRET INGREDIENT 5/5, take BROTH INGREDIENTS.
- Go to Elvish Kitchen.
- Use BROTH INGREDIENTS (L).
- Play puzzle (M), solution: select A-B,A-B,(A-B)x3,A-B,A-B, (A-B)x2,A-B, A-B, A-B, A-B, take MAGICAL BREW and STRONG TINCTURE.
- Use STRONG TINCTURE (N) and MAGIC SPICES.
- Take SWEET RING (O) and GOLDEN FLOWER.
- Go to Elvish Storage.
- Use SWEET RING (P), take SWEET STAR and GRAPE AMULET.
- Use GRAPE AMULET (Q).
- Take SALT GRINDER (R) and SMALL PITCHFORK.
- Go to Barn.
- Use SMALL PITCHFORK (S).
- Take HAY (T) and ROPE.
- Use MAGICAL BREW (U).
- Add SWEET STAR, HAY, and GOLDEN FLOWER, take ELVISH BROTH.
- Use ELVISH BROTH (V).
- Play puzzle (W), solution: select left/right arrows.
- Get SAW AMULET.
- Take GUN (X).
- Take ICE PICK (Y).
- Use ICE PICK (Z).
- Take PATHFINDER’S TROPHIES 1/2 and WRENCH AMULET.
- Use WRENCH AMULET (A) and SAW AMULET.
- Take PATHFINDER’S TROPHIES 2/2 (B) and GOLDEN FISH.
- Use PATHFINDER’S TROPHIES 2/2 (C).
- Take GRAPPLING HOOK (D).
- Select ROPE (E).
- Add GUN and GRAPPLING HOOK, take GRAPPLING GUN.
- Use GRAPPLING GUN (F).
- Enter Frozen Study.
- Take VILLAGE BUILDINGS 1/4 (G).
- Take BROKEN WHEEL (H).
- Take MAGIC COIN (I).
- Use MAGIC COIN (J), play puzzle, receive VILLAGE BUILDINGS 2/4 and SHRINKING POWDER.
- Go to Elvish Village.
- Use SHRINKING POWDER (K), take VILLAGE BUILDING 3/4 and SILVER FISH.
- Use GOLDEN FISH and SILVER FISH (L), take WHEEL SPOKES and VILLAGE BUILDING 4/4.
- Go to Frozen Study.
- Use VILLAGE BUILDING 4/4 (M).
- Play puzzle (N), solution: select B-F,D-E,F-C,F-G,A-D, take WORKSHOP MAP.
- Use WORKSHOP MAP (O).
- Go to Magic Workshop.
- Take MAGIC YARN (P).
- Take PROJECTOR HANDLE (Q).
- Use PROJECTOR HANDLE (R), take DRAWER KEY and ELF FIGURINE.
- Go to Frozen Study.
- Use DRAWER KEY (S), take WHEEL RIM and WOODEN BLOCK.
- Select BROKEN WHEEL (T).
- Add WHEEL RIM and WHEEL SPOKES, take SPINNING WHEEL.
- Use SPINNING WHEEL (U) and MAGIC YARN.
- Play puzzle (V), solution: select 1-21.
- Take STATUE SCARF (W) and TAPESTRY FRAGMENT.
- Go to Elvish Village.
- Use STATUE SCARF (X), take MAGIC BALL and HUNTER’S HORN.
- Use WOODEN BLOCK (Y) and HUNTER’S HORN.
- Take DRAWER INLAY (Z) and NEEDLE WITH THREAD.
- Go to Magic Workshop.
- Use NEEDLE WITH THREAD (A) and TAPESTRY FRAGMENT.
- Play puzzle (B), take HAPPY MEMORIES and HAMMER SPELL.
- Use HAPPY MEMORIES (C), take GEM and CRYSTAL OF JOY 1/3.
- Go to Frozen Study.
- Use DRAWER INLAY and GEM (D), take CRYSTAL OF JOY 2/3 and FAIRY FIGURINE.
- Use FAIRY FIGURINE and ELF FIGURINE (E).
- Take CRYSTAL OF JOY 3/3 (F) and CLOCK PENDULUM.
- Go to Magic Workshop.
- Use CLOCK PENDULUM (G), take STARDUST.
- Use STARDUST and MAGIC BALL (H).
- Play puzzle (I), take CHRISTMAS SPIRIT MAGIC.
- Select HAMMER SPELL (J).
- Add HAMMER, CRYSTALS OF JOY, and CHRISTMAS SPIRIT MAGIC.
- Select (1-4) (K), take MAGIC HAMMER.
- Use MAGIC HAMMER.
- Play puzzle (L), solution: select A-B-C, A-B-C-D, A-B-C, A-B-C-D-E, A-B-C-D-E-F-G, A-B-C-D-E-F, A-B-C-D.
- Receive MISCHIEF’S BUTTON and BOWL.
- Use MISCHIEF’S BUTTON (M).
- Take CRESCENT AMULET (N).
- Take PUMP (O).
- Use PUMP (P), take CAT FOOD.
- Use CAT FOOD (Q) and BOWL, take GINGERBREAD SANTA and PANEL WITH BUTTON.
- Use PANEL WITH BUTTON (R) and MAGIC HAMMER.
- Go to Festive Square.
- Take INCOMPLETE GINGERBREAD HOUSE (S).
- Take CARAMEL APPLE (T).
- Take MAILBOX FLAG (U).
- Use MAILBOX FLAG (V), take TROWEL and SPRINKLES.
- Go to Roof.
- Use TROWEL (W).
- Take STAR AMULET (X) and BEAR.
- Use STAR AMULET (Y) and CRESCENT AMULET.
- Play puzzle (1-6) (Z), take STORE KEY.
- Go to Festive Square.
- Use STORE KEY (A).
- Go to Christmas Store.
- Take TOY BOOTS (B).
- Take PLANE PROPELLOR (C).
- Use PLANE PROPELLOR (D), take GINGERBREAD ROOF and SNOWMAN LAMP.
- Use INCOMPLETE GINGERBREAD HOUSE (E).
- Add SPRINKLES and GINGERBREAD ROOF, take GINGERBREAD HOUSE.
- Use GINGERBREAD HOUSE (F) and GINGERBREAD SANTA, take HOLLY and SHELL SCHEMATIC.
- Go to Festive Square.
- Use CARAMEL APPLE (G) and HOLLY, take SELLER’S CARD and CANNON PART 1/4.
- Use SELLER’S CARD (H) and SNOWMAN LAMP.
- Take SANTA’S COAT (I) and CANON PART 2/4.
- Select BEAR (J).
- Add SANTA’S COAT and TOY BOOTS, take CHRISTMAS BEAR.
- Go to Christmas Store.
- Use CHRISTMAS BEAR (K).
- Select (1-13) (L), take CASH REGISTER LEVER.
- Use CASH REGISTER LEVER (M), take CANON PART 3/4 and BRIGHT GARLAND.
- Go to Festive Square.
- Use BRIGHT GARLAND (N).
- Take SCISSORS (O) and SANTA’S BELT.
- Use SCISSORS (P), take CANON PART 4/4 and FIREWORK.
- Use SHELL SCHEMATIC (Q).
- Add HAMMER, FIREWORK, and SANTA’S BELT, take CANON SHELL.
- Go to Building Roof.
- Use CANNON SHELL (R) and CANON PART 4/4.
- Play puzzle (S), solution: select A, A, A.
- Walkthrough Bonus Chapter, at the link below.