City Legends 1: The Curse of the Crimson Shadow – The walkthrough of the game begins with the fact that you are a famous writer working in the horror genre, so everything scary and strange is familiar to you. You go in search of information about a terrible ghost from legends, so that later you can write a book about him. But this time, your search for inspiration has led you down the path of a dangerous spirit. After watching a strange video about the Crimson Shadow, the ghost is interested in you. You need to delve into the history of the order of witches and uncover their connections with the famous ghost in order to escape from his clutches in time. The only way to save yourself is to learn everything you can about the order. If you can’t complete any of the puzzles or don’t know where the items are, you can watch the walkthrough of the game City Legends 1: The Curse of the Crimson Shadow, on our website to complete the book.
City Legends 1: The Curse of the Crimson Shadow – Walkthrough
Here you can watch the complete walkthrough of the game City Legends 1: The Curse of the Crimson Shadow, namely, all the chapters, including the bonus one, in pictures.
- Take Skull and Tasks Book (A).
- Take Note (B).
- Open wallet, take MEMBERSHIP CARD (C).
- Take HANDKERCHIEF and BOOKS 1/2 (D).
- Use HANDKERCHIEF, take CARABINER, SCRUBBER, and BOOKS 2/2 (E).
- Open envelope, take Note (F).
- Place BOOKS 2/2 (G).
- Play puzzle, receive CAT TOY.
- Open cover, flip switches (H).
- Give CAT TOY (I), take MEDAL (J).
- Flip over the award and use MEDAL, take SPARE KEY (K).
- Use SPARE KEY (L).
- Go (M).
- Talk (N).
- Give MEMBERSHIP CARD, receive BROOKES’ BOOK.
- Take Note and WATER (O).
- Open trunk, take MATCHES and INSULATING TAPE (P).
- Take Note (Q).
- Use WATER and SCRUBBER (R), take CHAIN and PEN (S).
- Open BROOKES’ BOOK and use PEN, receive SIGNED BOOK.
- Give SIGNED BOOK (T).
- Take STAPLE REMOVER (U).
- Place CHAIN and CARABINER (V).
- Easy Solution (W): (1-8).
- Hard Solution (X): (1-10).
- Take FIREPLACE DECORATION.
- Place FIREPLACE DECORATION, take Note, LETTERS 1/3, and PLIERS (A).
- Take Note (B).
- Take BROKEN KNIFE (C) and remove cloth.
- Select key and use PLIERS (D), take WIRES (E).
- Place WIRES and INSULATING TAPE (F).
- Select handle (G).
- Go (H).
- Open book, take LETTERS 2/3 (I).
- Take CANE and TRAY (J).
- Take Note (K).
- Use MATCHES, take CANDLESTICK (L).
- Use CANDLESTICK, take PROJECTOR REMOTE (M).
- Remove cloth and use STAPLE REMOVER, take SLIDES (N).
- Select lens (O), place SLIDES (P).
- Connect PROJECTOR REMOTE (Q).
- Play puzzle (R), receive STAINED WINDOW PIECE.
- Use cloth (S) on shard (T).
- Use wrapped shard on spring (U).
- Take spring and use it on handcuff (V).
- Place STAINED WINDOW PIECE (W).
- Take Note and MUSIC NOTES (W1).
- Place MUSIC NOTES, take DUSTER and BUTTON (W2).
- Walk down twice.
- BUTTON on BROKEN KNIFE, receive KNIFE.
- Use KNIFE, take NAILS and LETTERS 3/3 (X).
- Place LETTERS 3/3 (Y).
- Easy Solution: Ax2-Cx3-D-G-Hx2.
- Select Play (I).
- Hard Solution: Ax2-Dx2-Fx3-Hx2.
- Select Play (I).
- Solved Image (J).
- Take RUBY EYE.
- Place RUBY EYE (K).
- Use TRAY and select cloth twice, take Note and bottle (L).
- Talk (M).
- Take BOARDS 1/2 and HAIRPIN (N).
- Use CANE (O), take AXE (P).
- Use AXE (Q).
- Go (R).
- Take CORKSCREW, BOARDS 2/2 and BROKEN SCOOP NET (S).
- Take Note (T).
- Use DUSTER (U).
- Play puzzle, receive RITUAL FIGURINE.
- Place BOARDS 2/2, NAILS, and RITUAL FIGURINE (W).
- Go (X).
- Solution (1-5).
- Take Note (A).
- Take WHEEL PART and BRANCH (B).
- Use HAIRPIN, take AMMONIA (C).
- Use AMMONIA (D), receive LIGHTER.
- Walk down.
- Use LIGHTER (E).
- Easy Solution: (1-3).
- Hard Solution: (4-9).
- Take BRACELET.
- Place BRACELET (F), take TRAP AMULET (G).
- Walk down.
- Place TRAP AMULET, take FOX KIT (H).
- Go to Deborah’s Yard.
- Give FOX KIT (I), take BUTTON and FAN (J).
- Use CORKSCREW (K).
- Take MUSIC ROLL (L).
- Place MUSIC ROLL (M).
- Select 3 Notes, take SKULLS 1/3 and RIBBON (N).
- Walk down twice.
- BRANCH and RIBBON on BROKEN SCOOP NET, receive SCOOP NET.
- Use SCOOP NET (O).
- Play puzzle, receive TRIDENT.
- Use TRIDENT, take BELT (P).
- Go (Q).
- Place WHEEL PART and BELT, take RAKE, SKULLS 2/3, and EMBLEM RING (R).
- Place EMBLEM RING (S).
- Open book, take QUILL and SKULLS 3/3 (T).
- Go (U).
- Place SKULLS 3/3 (V).
- Solution: swap (6-5)-(7-6)-(3-1)-(4-2).
- Press button (W).
- Solved image (X).
- Use FAN, take HEAVY STATUETTE (A).
- Open book, take PAPER (B).
- Select book to receive Note.
- Take WHEELS 1/2 (C).
- Use HEAVY STATUETTE, take HANDLE (D).
- Place BUTTON and HANDLE, take BROKEN TONGS and GLOVE (E).
- Use GLOVE (F), receive MAGNET and WHEELS 2/2.
- Place WHEELS 2/2 (G).
- Play puzzle, receive SPELL BOOK.
- Use SPELL BOOK (H).
- Use RAKE, take INK (I).
- Take SMOKING PIPE and SCREW (J).
- Use QUILL, PAPER, and INK (K), receive DOOR CODE.
- Place DOOR CODE, select 375892461 (L) and (M).
- Enter (N).
- Take SPONGE and BUST FRAGMENTS 1/2 (O).
- Use MAGNET, take Note, SEASHELL, and TONGS PART (P).
- TONGS PART and SCREW on BROKEN TONGS, receive TONGS.
- Use TONGS (Q), receive CHESS PIECE.
- Place CHESS PIECE (R).
- Easy Solution (@1): (Ux2-Lx2-U-R).
- Hard Solution (@1): (L-U-L-U-R-U).
- Take OLD KEY.
- Use OLD KEY (S).
- Go (T).
- Take NUT and CHAMOMILE (U).
- Take Note (V).
- Use SMOKING PIPE (W), take RECORD (X).
- Place RECORD (Y), take TALCUM POWDER (Z).
- Walk down.
- Use SPONGE and TALCUM POWDER (A).
- Easy Solution: (0329)-(B).
- Hard Solution: (20539)-(B).
- Take ANTIQUE TEACUP and BUST FRAGMENTS 2/2 (C).
- Place BUST FRAGMENTS 2/2, take BROKEN AMULET and COMB (D).
- Walk down.
- Use COMB (E), take BOX CUTTER (F).
- Use SEASHELL, take NUTCRACKER (G).
- NUTCRACKER on NUT, receive NUTS.
- Give NUTS to squirrel, take LIGHTER and MORTAR and PESTLE (H).
- Go to Auction House.
- Place CHAMOMILE, ANTIQUE TEACUP, and MORTAR AND PESTLE (I).
- Play puzzle (J), receive SOOTHING TEA.
- Give SOOTHING TEA (K), receive FRAME PIECE.
- Walk down.
- Place FRAME PIECE, take GLUE, SUCTION CUP, CLOCK HANDS, and Notes (L).
- Place CLOCK HANDS, take AMULET PIECE (M).
- Go (N).
- AMULET PIECE and GLUE on BROKEN AMULET, receive BOOK AMULET.
- Place BOOK AMULET (O), take LOCKPICKS 1/2 and ADDRESS (P).
- Go to Street.
- Give ADDRESS (Q).
- Solution one (R): (1-2-3-4-3-4).
- Solution two (S): (1-2-1-3).
- Solution three (T): (1-2-2-1-3).
- Take MONEY 1/3 and CORK (U).
- Use BOX CUTTER, take HOSE and SHOVEL (V).
- Use SHOVEL, take KNOCKER (W).
- Place KNOCKER (X).
- Enter (Y).
- Talk (A).
- Take MONEY 2/3 and CANDLE (B).
- Take Notes (C).
- Remove used candle, place CANDLE and use LIGHTER (D).
- Take BUTTON and POUCH (E).
- Place SUCTION CUP and use POUCH (F), receive MAGIC POWDER.
- Place MAGIC POWDER (G).
- Play puzzle, receive UNUSUAL EMBLEM.
- Place UNUSUAL EMBLEM (I).
- Go (J).
- Take HANDKERCHIEF and PENDANT (K).
- Place HOSE and BUTTON (orange), press button.
- Take CORKSCREW and LOCKPICKS 2/2 (L).
- Use LOCKPICKS 2/2 (M), take BROOM (N).
- Use BROOM, take TAROT CARDS and SPRAY NOZZLE (O).
- Use CORKSCREW, take MONEY 3/3 (P).
- Walk down twice.
- Use MONEY 3/3 (Q).
- Easy Solution: (E)-(A-F-Bx2-E repeat this step Four more times)-(A-F).
- Hard Solution: (E)-(A-B-F-B-E repeat this step four more times)- (A-B-F).
- Take LEATHER BRACELET.
- Use CORK and LEATHER BRACELET (G), take TIGHTROPE and CRYSTAL BALL (H).
- Go (I).
- Place TAROT CARDS and CRYSTAL BALL, take SEPTUM RING and RITUAL CUP (J).
- Use RITUAL CUP on scorpion, take WIRE CUTTERS (K).
- Go (L).
- Use WIRE CUTTERS, take FILE (M).
- Select bottle and add SPRAY NOZZLE (N), receive GLASS CLEANER.
- Use GLASS CLEANER and HANDKERCHIEF (O).
- Play puzzle (P), receive SIGNET RING.
- Select book and use SIGNET RING, take CRYSTAL (Q).
- Walk down.
- CRYSTAL on PENDANT, receive PENDANT.
- Place PENDANT (R).
- Easy (S) and Hard (T) solutions are random.
- Screenshot shows solved images.
- Receive BAG AMULET.
- Go to Back Room.
- Place BAG AMULET, take BATTERIES1/2, KEY FOB, and Note (U).
- Walk down twice.
- Use KEY FOB (V).
- Take TONGS and S-HOOK (A).
- Place SEPTUM RING, TIGHTROPE, and S-HOOK, take WATER (B).
- Use WATER (C).
- Easy Solution (D): 1-14.
- Hard Solution (E): 1-16.
- Enter Chapel.
- Take MALLET, BROKEN RADIO, and RITUAL BOOKS 1/2 (F).
- Use FILE, take RITUAL BOOKS 2/2 (G).
- Place RITUAL BOOKS 2/2 (H).
- Go (I).
- Take SPEAKER, BIRD ORNAMENTS 1/3, and NAILS (J).
- Use MALLET and NAILS (K), take BIRD ORNAMENTS 2/3 and TWO-PRONGED FORK (L).
- Use TWO-PRONGED FORK (M).
- Play puzzle, receive STUN GUN.
- Use STUN GUN (N), receive RITUAL DAGGER.
- Use RITUAL DAGGER, take BIRD ORNAMENTS 3/3 and INCENSE (O).
- Walk down twice.
- Place BIRD ORNAMENTS 3/3, take CLOTH and LOCK (P).
- Use TONGS (Q), receive BATTERIES 2/2.
- SPEAKER and BATTERIES 2/2 on BROKEN RADIO, receive RADIO.
- Use RADIO on birds, take PALETTE KNIFE, NUT, and FRAME PART (R).
- Go (S).
- Place FRAME PART (T).
- Easy Solution (U): (1-7).
- Hard Solution (V): (1-10).
- Take ORDER COIN.
- Go to Catacombs.
- Place ORDER COIN (W), take POINTER (W1).
- Place INCENSE and POINTER, take RAVEN FEATHER and SCREWDRIVER (W2).
- Walk down twice.
- Use SCREWDRIVER, take CHAIN (X).
- Go (X1).
- Place LOCK and CHAIN, take RHOMBIC AMULET (Y).
- Go (Y1).
- Place RHOMBIC AMULET (Z).
- Easy Solution: Ax2-Bx2-Cx2-@1.
- Hard Solution: Dx1-Ex4-Fx1-Gx1-@2.
- Take SECURITY CAP and BROKEN CANE (H).
- Use CLOTH (I).
- Play puzzle, receive GATE KEY.
- Use GATE KEY (J).
- Go (K).
- Take CANDLESTICK and CANE PART (L).
- Use PALETTE KNIFE, take WHEEL (M).
- Place WHEEL and NUT (N).
- Go (O).
- Take BROKEN PRUNER and RIBBON (P).
- Use SECURITY CAP, take FANG PENDANT (Q).
- Place CANDLESTICK and use FANG PENDANT, take SCROLL (R).
- Walk down twice.
- Place SCROLL (purple) and use RAVEN FEATHER (S).
- Take key (T) and use it (S).
- Easy solution (U): (1-6).
- Hard Solution (V): (1-10).
- Take DOG TREAT.
- Give DOG TREAT (W), take LETTERS 1/2 and BOWL (X).
- Go (Y).
- Use BOWL, take CONNECTOR (A).
- CANE PART and CONNECTOR on BROKEN CANE, receive CANE.
- Use CANE (B), receive STONE ROSE.
- Go (C).
- Place STONE ROSE (D).
- Play puzzle, receive STONE AMULET.
- Place STONE AMULET (E), take KNOCKER and RITUAL PENDANT (F).
- Walk down twice.
- RITUAL PENDANT on BROKEN PRUNER, receive PRUNER.
- Use PRUNER and RIBBON (G), receive BRANCHES.
- Take OILCAN and JACK (H).
- Go to Cemetery.
- Use JACK, take PIKE POLE and LETTERS 2/2 (I).
- Walk down.
- Place LETTERS 2/2, take SPELL (J).
- Place SPELL (K).
- Easy Solution (L): (1-2-4-4)-(1-2-2-3-3-4)-(1-2-2-3-3-4).
- Hard Solution (M): (1-4-4-2)-(4-3-3-2-2-1)-(1-2-2-3-3-4)-(2-4-3-3).
- Enter Family Crypt.
- Take MAGNET and BROKEN LADDER (N).
- Place KNOCKER, take BOARDS (O).
- Use BRANCHES, take BROOCH (P).
- Use BROOCH, take Note and NAIL CLIPPER (Q).
- Use NAIL CLIPPER, take METAL BRUSH (R).
- Use OILCAN and METAL BRUSH, pull lever (S).
- Go (T).
- Take PAINTBRUSH and CYLINDER TOKENS 1/3 (U).
- Use PIKE POLE (V), receive LANTERN.
- Use LANTERN and select (W).
- Play puzzle, receive SIGNET RING.
- Use SIGNET RING (X), take ROPE (X1).
- BOARDS and ROPE on BROKEN LADDER, receive LADDER.
- Place LADDER (Y).
- Go (Z).
- Take CYLINDER TOKENS 2/3, BELT, and TWEEZERS (A).
- Use MAGNET, take RIB SPREADER (B).
- Use RIB SPREADER, take STEEL BAR and CYLINDER TOKENS 3/3 (C).
- Walk down twice.
- Select book and place CYLINDER TOKENS 3/3 (D), take POTION RECIPE (E).
- Place POTION RECIPE (F).
- Arrange the bottles in the order shown.
- Easy Solution: (G).
- Hard Solution: (H).
- Receive LILITH’S PENDANT.
- Go to Main Hall.
- Place LILITH’S PENDANT, take TORCH BASE and GEAR (I).
- Place GEAR (J) and pull lever (K), take RESIN (L).
- Go (M).
- Use PAINTBRUSH and RESIN (N), take DISASSEMBLED PINCERS and DAGGER (O).
- Use DAGGER, take KEROSENE and INSECT REPELLENT (P).
- Walk down twice.
- Use INSECT REPELLENT, STEEL BAR, and BELT, take CHISEL and HEX WRENCH (Q).
- Go (R).
- Use HEX WRENCH, take HANDSAW (S).
- Use TWEEZERS (T), receive GOLD EMBLEM.
- Place GOLD EMBLEM, take MATCHES (U).
- Go (V).
- KEROSENE and MATCHES on TORCH BASE, receive TORCH.
- Place TORCH (W).
- Play puzzle, receive STONE CHARM.
- Place STONE CHARM (X).
- Go (Y).
- Take CHALK and PINCERS PART (A).
- Use CHISEL, take NUT AND BOLT (B).
- Use HANDSAW, take UNLIT CANDLES (C).
- PINCERS PART and NUT AND BOLT on DISASSEMBLED PINCERS, receive PINCERS.
- Use PINCERS (D), receive GEMSTONE.
- Place UNLIT CANDLES (E), receive CANDLES.
- Place GEMSTONE (F), receive BLOOD.
- Place CHALK and CANDLES (G).
- Use BLOOD on book (H).
- Place the candles in the marked spots.
- Easy Solution: (I).
- Hard Solution: (J).
- Walkthrough Bonus Chapter, at the link below.