City Legends 4: The Witness in the Rye (Bonus Chapter) – You begin your adventure with an invitation to a restaurant to celebrate the successful launch of your new book. The owner of the restaurant, your loyal fan, is hosting a fall festival where he wants to meet you in person. However, this cozy corner of town is covered in a red mist. Eldred’s plans, though failed to materialize, leave behind mysterious traces, prompting you to search for the truth. You will have to explore the city, solve mysteries and uncover sinister conspiracies lurking in the red mist.
Bonus Chapter Walkthrough
- Take GLUE, WORK GLOVES, and DESSERT TONGS (A).
- Use DESSERT TONGS on the plate (B).
- Place all the cakes so that they fill the whole plate perfectly.
- You can turn the cakes.
- Easy and hard walkthrough (C).
- Read and take TICKET.
- Give TICKET to the person, take BEAUTIFUL BERRIES and SCISSORS (D).
- Use SCISSORS on the paper, get AUTUMN LEAVES.
- Read the note, take COMB and WREATH BASE (E).
- Use BEAUTIFUL BERRIES and AUTUMN LEAVES on WREATH BASE (F).
- Numbering the elements of the crown, send them one by one into place until it is assembled.
- Easy walkthrough (G): 1-2-3-4-5-6-7-8.
- Hard walkthrough (G1): 1-2-3-4-5-6-7-8-9-10.
- Get FALL CROWNS.
- Give FALL CROWNS to the person.
- Select this option (H).
- Use COMB on the hinge (I).
- Use WORK GLOVES on the stuff, take OLD BOARD and SWISS KNIFE (J).
- Use SWISS KNIFE on the cabinet, get NAILS (K).
- Take CUP and STONE ASHTRAY (L).
- Use OLD BOARD, NAILS, and STONE ASHTRAY on the ladder, read the note, take VINEGAR (M).
- Use VINEGAR on the hinge (I).
- Remove all rust by clicking on all stains that lie in a straight line or on a diagonal.
- Connect stains of the same color in a straight or diagonal line and clear them all.
- Easy walkthrough (N).
- Hard walkthrough (O).
- Get COMB LID.
- Go forward.
- Use CUP on the faucet, take SPECIAL HANDLES 1/2 and TWEEZERS (P).
- Use TWEEZERS on the floor, get MIRROR FRAME PART (Q).
- Use GLUE and MIRROR FRAME PART on the frame.
- Play puzzle, earn FORGED KEY (R).
- Use FORGED KEY on the keyhole (T).
- Go forward.
- Select this option (U).
- Open the garage (V).
- Use SWISS KNIFE on the bush (W).
- Read the note, take DRY GYPSUM and LEVER (X).
- Use LEVER on the jack, get JACK (W).
- Use JACK on the crate, take SPLINTER and BOTTLE (Z).
- Use SPLINTER, WORK GLOVES and DRY GYPSUM on COMB LID (A).
- Go to Abandoned Restaurant.
- Use BOTTLE on the shelf (B).
- Place the bottles in the correct order using the hint to identify them.
- Easy and hard walkthrough (C).
- Take GOLDEN HORSESHOE.
- Use GOLDEN HORSESHOE on the drawer, take TAPE and VALVE (D).
- Go to Washroom.
- Use VALVE on the faucet, get WATER (E).
- Use WATER on COMB LID, get GYPSUM TILE (F).
- Use GYPSUM TILE on the floor (G).
- Assemble the picture.
- Click on the tiles to rotate them.
- Click on the button in the center to move them all to the center.
- Easy walkthrough (H): 1×3-2-3×2-4.
- Hard walkthrough (H1): 1×3-2×2-3×3-4.
- Take FLASHLIGHT (G).
- Go to City’s Outskirts.
- Use FLASHLIGHT and SWISS KNIFE on the dark area (I).
- Click on the wires in pairs at the top and bottom to see if they fit together.
- Easy walkthrough (J): 1-A 2-H 3-B 4-C 5-F 6-G 7-E 8-D.
- Hard walkthrough (J1): 1-G 2-A 3-J 4-B 5-C 6-F 7-I 8-E 9-D 10-H.
- Take LOCK PICKS and AUTOMATON CLAW (I).
- Use LOCK PICKS on the trunk, take SPECIAL HANDLES 2/2 (K).
- Go to Abandoned Restaurant.
- Use SPECIAL HANDLES on the holes, read the note, take SAW (L).
- Go to Washroom.
- Play puzzle, earn METAL CROW HEAD (M).
- Use METAL CROW HEAD on the staples, take COMPRESSION TAPE (N).
- Use COMPRESSION TAPE on AUTOMATON CLAW, get CLAW ON TAPE (O).
- Go to City’s Outskirts.
- Use SAW and CLAW ON TAPE on the sewer (P).
- Sort out the coins so that they each take their proper place.
- Easy and hard walkthrough (Q): 2-6-2, 3-5-3, 1-7-1, 2-6-2, 4-1-4.
- Earn COIN.
- Give COIN to the person (T).
- Select this option (U).
- Take WICK and STONE, click on the flower (V).
- Take LINE, use STONE on the pile of sand, take SELFIE STICK (W).
- Use SELFIE STICK on the stuff, get COIL and CLIMBING EQUIPMENT (X).
- Use LINE on COIL (Y).
- Use CLIMBING EQUIPMENT on the cliff (Z).
- Choose the right path and climb to the top.
- Note that you’ll meet some obstacles on the way.
- Easy walkthrough (A): 3-1-3.
- Hard walkthrough (A1): 4-1-3.
- Take FIRECRACKER 1/4 and BLUE CELLOPHANE (B).
- Use TAPE and FLASHLIGHT on BLUE CELLOPHANE, get BLUE LIGHT FLASHLIGHT (C).
- Play puzzle, use SWISS KNIFE on the piece of wood, get KEY TO THE CIPHER (D).
- Use KEY TO THE CIPHER and LUE LIGHT FLASHLIGHT on the notebook (E).
- Play puzzle, earn RESERVOIR REMOTE.
- Use RESERVOIR REMOTE on the panel (G).
- Select this option (H).
- Take LIGHTER and ROOT (I).
- Use ROOT on the skull, read the note, take POINTER 1/2 and BONE CRESCENT (J).
- Use BONE CRESCENT on the nut (K).
- Count how many drops are on each tube and set the valve so that the indicator shows the correct number of drops.
- Easy walkthrough (L).
- Hard walkthrough (L1).
- Read the note, take ANTIDOTE AMPOULE.
- Give ANTIDOTE AMPOULE to the person (M).
- Change the two fragments lying on the same path until you get a whole picture.
- Walkthrough (N): swap the tiles to get a whole picture.
- Select this option (O).
- Get SAPPER SHOVEL.
- Go to Eldred’s Greenhouse.
- Take SLIDE, FUNNEL, and WOODEN RULER (Q).
- Use WOODEN RULER on the plant, get SHARP SPIKE (R).
- Use SHARP SPIKE on the keyhole, read the note, take VIAL (S).
- Use VIAL and FUNNEL on the alcohol bottle, take VIAL WITH ALCOHOL (T).
- Go to Canyon.
- Use SAPPER SHOVEL on the pile of dirt, take SECATEURS, use VIAL WITH ALCOHOL on the flower, get PUNGENT PERFUME (U).
- Use SECATEURS on the prickles, take HOOK and POINTER 2/2 (X).
- Use HOOK on COIL (Y).
- Go to Eldred’s Greenhouse.
- Use PUNGENT PERFUME on the plant, take GLASS CUTTER (V).
- Use GLASS CUTTER on the glass, get GLASS (W).
- Go to Eldred’s House.
- Use POINTER on the mechanism (Z).
- Set the numbers on the dial clockwise in the correct position.
- You can swap dials on which arrows are pointing by clicking on the button in the center.
- Easy and hard walkthrough (A).
- Take RESERVOIR MEMORY CARD (Z).
- Use RESERVOIR MEMORY CARD on the panel (B).
- Clear the field using the arrows, guiding them to the first obstacle.
- You can only move the arrow on still-closed cells.
- Easy walkthrough (C): 1-UP, 4-UP, 4-L, 4-D, 4-R, 4-D, 4-L, 4-UP, 3-L, 3-UP, 3-L, 3-D, 2-L, 2-UP, 2-R, 2-UP, 2-L, 2-UP, 1-L, 1-D, 1-R, 1-UP.
- Hard walkthrough (C1): 1-UP, 1-R, 1-D, 1-L, 1-UP, 1-R, 1-UP, 1-L1-D, 1-R, 1-D, 1-L, 1-UP, 1-L, 1-UP, 3-R, 3-UP, 3-L, 2-R, 2-UP, 2-R, 2-UP.
- Take FIRECRACKER 2/4 and CHEMICAL REAGENT.
- Go to Underground Rye’s Root.
- Use CHEMICAL REAGENT on the root, take SKULL, use SLIDE and GLASS on the root, get RYE ROOT SAMPLE (D).
- Use SKULL on the stone, take FIRECRACKER CAP and FISHING ROD (H).
- Use FISHING ROD on COIL, get FISH ROD (I).
- Go to Eldred’s Greenhouse.
- Use RYE ROOT SAMPLE on the microscope (E).
- Sort the colored molecules inside the cells, so that they fall into the slots connected by the same colored chains.
- Easy walkthrough (F).
- Hard walkthrough (F1).
- Read the note, take CODE (E).
- Use CODE on the computer, click on the red folder, read the entry (G).
- Go to Canyon.
- Use FISH ROD on the water (J).
- Use the float to get the fish in the center and avoid all the shoes in the maze.
- Easy and hard walkthrough (K).
- Take FISH (J).
- Give FISH to the cat, take GUNPOWDER and PIN (L).
- Use GUNPOWDER on FIRECRACKER CAP (M).
- Go to Eldred’s House.
- Use PIN on the crack, take PAPER SLEEVE, read the note (N).
- Use PAPER SLEEVE on FIRECRACKER CAP, get FIRECRACKER 3/4 (O).
- Play puzzle, earn CODE (P).
- Use CODE on the safe, enter the code, read the note, take FIRECRACKER 4/4 (Q).
- Use FIRECRACKER on WICK, get FIRECRACKERS WITH FUSE (R).
- Go to Underground Rye’s Root.
- Use FIRECRACKERS WITH FUSE and LIGHTER on the root (S).
- Starting from the highlighted cells, create a path to light up all the firecrackers.
- You have two tries.
- Red firecrackers are already lit up, blue ones are not.
- Walkthrough (T): start from the highlighted cells and create a path to light up all the firecrackers.
Congratulations! You have completed the game City Legends 4: The Witness in the Rye.