Cursed Fables 1: White as Snow (Bonus Chapter) – You will be transported to the Kingdom of the Dwarves to learn the story of a Royal Ball that nearly went awry. The annual celebration, which brings together dwarves from all corners of the kingdom, was jeopardized when someone stole the decorations for the ball. But that’s not all – the conductor of the orchestra, who was supposed to manage the festive music, has disappeared without a trace. The king of dwarfs calls the best detective to understand what happened and save the party. You will have to go to the castle of gnomes, collect clues, interrogate suspects and solve many puzzles. You will have to find the conductor, return the decorations and restore order in the castle so that the Royal Ball can still take place.
Bonus Chapter Walkthrough
- Talk (A).
- Go (B), take JERKED MEAT.
- Go (C), use JERKED MEAT, take FEEDER HANDLE, CAGE WITH BIRD.
- Go (D), take HAMMER.
- Use FEEDER HANDLE (D), get POSTMAN’S KEY, DOVE AMULET.
- Go (E), take RIGHT WING.
- Use POSTMAN’S KEY (E), get CHISEL, MUSIC NOTE.
- Go (C).
- Use CHISEL and HAMMER for puzzle, get HEART AMULET.
- DOVE AMULET, HEART AMULET in CAGE WITH BIRD, get NESTLING and HAIRPIN.
- Go (B), use RIGHT WING.
- Go (D), use NESTLING, take LEFT WING and LOCK PART.
- Go (B), use LEFT WING, RIGHT WING, take DETECTIVES ID and MATCHES.
- Use DETECTIVE’S ID (A).
- Forward to Throne Hall (A).
- Talk (F), get BROKEN BOW, PICTURE PART.
- Go (G), take TREBLE CLEF.
- Go (H), take PICTURE PART.
- Use TREBEL CLEF and MUSIC NOTE (H), get LOCK PART and PAPER PIECE.
- Go (I), take Mother Dwarf.
- Use PAPER PIECE and HAIRPIN (I), take HOOK and LOCK PART.
- Go (G), use LOCK PARTS.
- Use FATHER DWARF, MOTHER DWARF, get PICTURE PART, SCISSORS.
- Go forward (G).
- Go (J), take FATHER DWARF.
- Go (K).
- Solution, move tiles to match image CE1.
- Go (L), use SCISSORS, take PICTURE PART and ANTI-SMOKE GLASSES.
- Go (M), use PICTURE PARTS.
- Solution image CE2, 7, 5, 4, 5, 8, 3, 5, 1, 7, 5, 7.
- Complete puzzle, get ROPE BALL.
- HOOK, ROPE BUNCH in BROKEN BOW, get BOAT HOOK.
- Go (N), use BOAT HOOK, get CONDUCTOR’S KEY.
- Go (O), use CONDUCTOR KEY.
- Forward to Conductor’s Chambers (O).
- Use ANTI-SMOKE GLASSES for puzzle, get CONDUCTOR’S SIGN.
- Go (P), take MAGIC CHIPS.
- Use CONDUCTOR’S SIGN (P), take GREEN CANDLE, SNUFFBOX HANDLE.
- Go (Q), take BUCKET and BOTTLE OF CHAMPAGNE.
- Use SNUFFBOX HANDLE (Q), get MAGIC CHIPS, TONGS.
- Go (R), take RED CANDLE.
- Use TONGS (R), get FOREST NYMPH’S MEDALLION.
- Go (S), select goblet.
- Talk (T), use FOREST NYMPH’S MEDALLION, get GROWTH POTION RECIPE, CONTROL BUTTONS.
- Go (U), use CONTROL BUTTONS, GREEN CANDLE, RED CANDLE, and MATCHES.
- Solution, Move candles and arrows to match images CE3.
- Solution, Move candles and arrows to match images CE4.
- Solve puzzle, get STARDUST and ROYAL SEAL.
- Go (V), use ROYAL SEAL, take ROYAL BROOCH and MAGIC BEANS.
- Go (W).
- Use ROYAL BROOCH (W), get MAGIC CHIPS, FONDUE FORK, and DWARVISH KINGDOM MAP.
- Go (X), use FONDUE FORK for puzzle, get GOLDEN COIN.
- Go (Y), use BUCKET and GOLDEN COIN, get ICE BUCKET.
- STARDUST, MAGIC BEANS, ICE BUCKET, in GROWTH POTION RECIPE, get POTION INGREDIENTS.
- Go (A), use POTION INGREDIENTS, MATCHES, and MAGIC CHIPS.
- SELECT all items (A), get GROWTH POTION.
- Go (B), use GROWTH POTION, DWARVISH KINGDOM MAP.
- Go (C), take OIL.
- Go (D), take BEAR CLAW.
- Use OIL (D), take RUBY EYE and GLASS CUTTER.
- Go (E), use GLASS CUTTER for puzzle, get STAG ANTLERS.
- Go (F), use RUBY EYE and STAG ANTLERS.
- Go forward (F).
- Go (D), take COLORED STONE.
- Use BEAR CLAW (D).
- Go (E), use BOTTLE OF CHAMPAGNE, get BEAR BRACELET and COLORED STONE.
- Go (D), use BEAR BRACELET, take CIPHER and RAKE.
- Go (F), take GOLDEN BOLT.
- Use RAKE (F), get BROKEN BELL and COLORED STONE.
- Go (G), use COLORED STONES use CIPHER.
- Go forward (G).
- Go (H), take SILVER BOLT.
- Go (I), use GOLDEN BOLT and SILVER BOLT.
- BELL CLAPPER and TAR in BROKEN BELL, get NYMPH’S BELL.
- Go (H), use NYMPH’S BELL.
- Talk (I), get WALNUT, BROKEN CRYSTAL.
- Go (J), use WALNUT, get CRYSTAL SHARD.
- CRYSTAL SHARD, CRYSTAL RIM in BROKEN CRYSTAL, get NYMPH CRYSTAL.
- Solution image CE5, D-Left, D-Left, A-Left, A-Left, B-Left, B-Left, D-Right, D-Right, A-Right, A-Right, B-Right, B-Right.
- Solve puzzle, get SPOON and BELL CLAPPER.
- Solution image CE6, Tiles are randomly generated – move to link 6 like tiles in any formation until tanks are filled.
- Go (J), take CRYSTAL RIM.
- Use SPOON (J), get TAR.
- Use NYMPH’S CRYSTAL (K).
- Go forward (K).
- Go (L), take CORKSCREW.
- Go (M), take EMERALD ROSE and MAGIC LEAF.
- Go (O), use CORKSCREW, get AMETHYST ROSE and MAGIC LEAF.
- Go (N).
- Use EMERALD ROSE, AMETHYST ROSE (N), get BOX BOOK, PUMP HANDLE, and MAGIC LEAF.
- Go (M), use PUMP HANDLE.
- Go (L), use Magic LEAVES, take NYMPH’S THOUGHTS and CARDBOARD DANCER.
- Go (M), use NYMPH’S THOUGHTS for puzzle, get MAGIC INK.
- Talk (P), take MONOGRAM.
- Go (Q), use MONOGRAM, get SILVER BULION and FERTILIZER.
- Go (R), use FERTILIZER.
- Solution image CE7, B, A, A, C, A, A.
- Solve puzzle, get SILVER BULION and CARDBOARD LADY DANCER.
- CARDBOARD DANCER, CARDBOARD LADY DANCER in BOX BOOK, get TILE WITH DRAWING, RED BOW.
- Go (S), use TILE WITH DRAWING, get SILVER BULION and KEY DRAWING.
- Go (T), use SILVER BULIONS.
- Select bellows (T), get LOCK ELEMENTS.
- Go (U), use LOCK ELEMENTS.
- Go forward (U).
- Go (V), take MAGNET.
- Go (W), use MAGNET, get KEY BLANK.
- Go (X), use KEY DRAWING and KEY BLANK.
- Solution CE8, B, B, D, E, B, D, B, E, D, B, B, E, A, D.
- Solve puzzle, get SMALL KEY.
- Go (A), use SMALL KEY, take NEEDLE AND THREAD.
- Go (B), use NEEDLE AND THREAD and RED BOW, get DOLL DRESS.
- Go (C), use DOLL DRESS, get CYMBALS and EMPTY INVITATION.
- Go (D), use CYMBALS, take PRINTING PRESS MATRIX.
- Go (E).
- Use PRINTING PRESS MATRIX, EMPTY INVITATION, and MAGIC INK, get INVITATION TO THE BALL.
- Talk (F), use INVITATION TO THE BALL.
Congratulations! You have completed the game Cursed Fables 1: White as Snow.