Dark City 3: Vienna (Bonus Chapter) – A friend calls you for help, he needs your help in a very delicate matter. He has lost his Muse and only you can help him. The Muse appears just after sunset. He has written a secret operetta for her and she will immortalise him as a composer.
Bonus Chapter Walkthrough
- Talk (A).
- Take LUGGAGE KEY (B).
- Take FORCEPS (C).
- Take SHACKLE, place LUGGAGE KEY (D).
- Use the arrows to rotate the gems.
- Select the center triangle to swap them to form pairs.
- The mechanism on the right rotates the whole circle.
- Walkthrough: G-E-H-F×3-H-E-G-E-H-E-H-E-H.
- Take VALISE (I).
- Open VALISE, take MAGNIFIER and use pin (J).
- Use key, use FORCEPS (K).
- Take TWEEZERS (L).
- Take STRANGE HERBS ×3 and EAGLE FIGURINE 1/2 with TWEEZERS (M).
- Inspect (N).
- Place MAGNIFIER, play puzzle (N).
- Walkthrough (O).
- Select and swap two flowers to find the right combination.
- Walkthrough (P).
- Receive EAGLE FIGURINES 2/2.
- Place EAGLE FIGURINES (Q).
- Go (R).
- Take RUBBER GLOVES (S).
- Move handle, take LETTER OPENER (T).
- Use RUBBER GLOVES, move eels.
- Take SWAN FIGURINE (U).
- Place SWAN FIGURINE, take LILY HANDLE.
- Take LETTER PIECE 1/2 with LETTER OPENER (V).
- Place LILY HANDLE (W).
- Place STRANGE HERBS (X).
- Take RIBBON (Y).
- Go down.
- Select eye (Z).
- Find items: Open gates, Window, Brazier, Picnic, Prints, Roses (A).
- Use RIBBON.
- Find LETTER PIECES ×8 (B).
- Go (C).
- Place LETTER PIECES (D).
- Restore the picture so all white lines connect.
- Select a piece and place it on the frame.
- Walkthrough (E).
- Take OPERA SQUARE ADDRESS.
- Go down.
- Place OPERA SQUARE ADDRESS, go (F).
- Talk (G).
- Take SCISSORS (H).
- Select eye (I).
- Find items (J1-2).
- Use SCISSORS, take ROPE and PLATE (K).
- Place PLATE.
- Swap (1-3)-(3-4) (L).
- Take LEVER (M).
- Replace and push LEVER (N).
- Move items (O1-3).
- Take COIN (P).
- Use COIN, pull handle (Q).
- Play puzzle (R), receive CAMERA SHOP ADDRESS.
- Place CAMERA SHOP ADDRESS, go (S).
- Take FILE (T).
- Take CARAFE (U).
- Take ENGRAVING PIECE 1/2, use FILE.
- Take FISHING ROD (V).
- Use CARAFE, take LIGHTHOUSE OF ALEXANDRIA (W).
- Remove drape (X).
- Take BIG BEN (Y).
- Take SAUSAGE with FISHING ROD (Z).
- Offer SAUSAGE, take TOWER OF PISA (A).
- Place LIGHTHOUSE OF ALEXANDRIA, TOWER OF PISA and BIG BEN.
- Swap images (B).
- Take CAMERA and FOX KEY (C).
- Place FOX KEY (D).
- Select the arrows to move the fox and the bird simultaneously.
- To open the door figurines must collect each pair of colored tiles at the same time.
- Walkthrough: E-F-E-F×2-G-H-E×2-G-H×2-E-H×3-E×2-H-G-H.
- F×2-G-F×3-G-E×2-F-H-G×2-H-E×2-G×3-E-F-E-H-G-F-E-H.
- Take PICNIC BASKET (I).
- Place PICNIC BASKET, play puzzle (J).
- Receive SIEVE.
- Place CAMERA (K).
- Place ROPE (L).
- Take GLASS WITH POISON (M).
- Go (N).
- GLASS WITH POISON on VALISE.
- Add reagent.
- Take EMPTY GLASS.
- Use EMPTY GLASS (O), receive GLASS WITH WATER.
- Use SIEVE (P), take CARBON.
- Go down.
- CARBON on GLASS WITH WATER, take ANTIDOTE.
- Offer ANTIDOTE.
- Take SHARP PIN (Q).
- Use SHARP PIN (R).
- Take GENDARMERIE ADDRESS (S).
- Place GENDARMERIE ADDRESS, go (T).
- Take GLUE (U).
- Take CHISEL (V).
- Take HAMMER and BELL PIECES (W).
- Place CHISEL and use HAMMER ×4.
- Take VALVE (X).
- Place VALVE (Y).
- Play puzzle (Z).
- Walkthrough (A).
- Receive BELL CLAPPER.
- Pair up BELL PIECES.
- Place GLUE and BELL CLAPPER, take DOORBELL (B).
- Place DOORBELL (C).
- Go (D).
- Talk (E).
- Take TEA RECIPE (F).
- Take STAINED-GLASS TRAIN (G).
- Open (H).
- Take PIPE TOKEN (I).
- Place PIPE TOKEN (J).
- Follow 1-3.
- Take EMPTY KETTLE (K).
- Go down.
- Place TEA RECIPE, select 1-3.
- Take HERBAL TEA (L).
- Go (M).
- Empty cup (4).
- Place EMPTY KETTLE (5).
- Pour water (6).
- Place HERBAL TEA (5).
- Light burner (7).
- Take CUP OF TEA (4) (N).
- Offer CUP OF TEA (O).
- Organize evidence (P).
- Take OPERA SQUARE ADDRESS (Q).
- Go down.
- Play puzzle (R), receive KEY.
- Go (S).
- Use KEY, take TWEEZERS (T).
- Take SUGAR with TWEEZERS (U).
- Go down.
- Place OPERA SQUARE ADDRESS (V).
- Offer SUGAR, place SHACKLE (W).
- Take FORK (X).
- Go (Y).
- Remove posters in pairs.
- Take NAILS with FORK (Z).
- Go down.
- Restore wheel, place NAILS (A).
- Take PAPER CROWN (B).
- Place PAPER CROWN, take DOOR CHAIN (C).
- Place DOOR CHAIN (D).
- Go (E).
- Select eye (F).
- Find items: Wardrobe, Suitcase, Inkwell, Embers, Mirror, Poster (G).
- Take ENGRAVING PIECES 2/2 (H).
- Place ENGRAVING PIECES, walkthrough (I).
- Take HANDWRITING EXAMPLE and METAL NOTE (J).
- Go down.
- Play puzzle (K).
- Select and swap two fan sections at a time to restore the image.
- Walkthrough (L): (1-6)-(2-5)-(3-4)-(4-7)-(6-7)-(7-8).
- Receive UMBRELLA.
- Place METAL NOTE (M), take SEWING KIT (N).
- Go (O).
- Use SEWING KIT, take POT HOLDER (P).
- Use UMBRELLA, take WOLFGANG’S DIARY (Q).
- Use POT HOLDER, take ROUND TOKEN (R).
- Move the tiles to the right places, according to images.
- Select two tiles to swap them.
- ROUND TOKEN on WOLFGANG’S DIARY, walkthrough (S).
- Take CLOCK HANDS.
- Place CLOCK HANDS, take SHARP KNIFE (T).
- Open, use SHARP KNIFE.
- Take WINDOW HANDLE (U).
- Place WINDOW HANDLE, take JEWELED HARP (V).
- Place JEWELED HARP, take TRAIN SCHEDULE (W).
- Organize evidence (X).
- Take WOLFGANG’S PORTRAIT (Y).
- Go down.
- Place TRAIN SCHEDULE, go (Z).
- Place STAINED-GLASS TRAIN, take REGISTER BUTTON 1/2 and OIL (A).
- Show WOLFGANG’S PORTRAIT.
- Take BROCHURE (B).
- Place BROCHURE and use OIL, take REGISTER BUTTONS 2/2 (C).
- Move items, take REGISTER CODE (D).
- Place REGISTER BUTTONS and REGISTER CODE, enter 2-7-D-I-V-0-4.
- Take MONEY (E).
- Offer MONEY (F).
- Place HANDWRITING EXAMPLE (G).
- Select eye (H).
- Find items (I).
- Match five green balls.
- First place the chip on a square, then turn the field.
- Defeat Wolfgang (random) (J).
Congratulations! You have completed the game Dark City 3: Vienna.