Dark Romance 14: Sleepy Hollow – The walkthrough of the game begins with an old friend from your hometown writing you a letter about a series of strange murders that have shaken the lives of the townspeople. So much so that old fables about the legendary headless horseman begin to appear in the gossip of the city. Each appearance is immediately followed by the death of a local resident. Your friend is asking for your help and you can’t refuse him at such a difficult time. You will need all your detective skills and courage to solve the case, especially with mysterious criminals working against you. On our site you can watch the passage of the game Dark Romance 14: Sleepy Hollow, and put an end to this series of chilling crimes, and bring the killer to justice.
Dark Romance 14: Sleepy Hollow – Walkthrough
Here you can watch the complete walkthrough of Dark Romance 14: Sleepy Hollow, namely all chapters, including the bonus one.
- Select hint lantern, read file.
- Select locket and take CONSTABLE’S BADGE (A).
- Take SCREW and tasks book, use net on bag, take BAG (B).
- Use CONSTABLE’S BADGE (C), play puzzle.
- Talk, earn ARNO’S NOTES (D).
- Read ARNO’S NOTES, take map, PEN NIB, and 1/2 BOOK INLAY.
- Take CANE, use PEN NIB, earn 2/2 BOOK INLAY (E).
- BOOK INLAY on BAG, take MATCHES and PLIERS, read note.
- Select, use PLIERS, take SCREWDRIVER and DETECTIVE’S CASE (F).
- Place DETECTIVE’S CASE (G), play puzzle.
- Select, talk, earn LETTER FROM BARRETT (H).
- Read LETTER FROM BARRETT, take RIBBON and FAN.
- Use RIBBON, take ROSE EMBLEM (I).
- Take NUT and HANDKERCHIEF (J).
- Use ROSE EMBLEM, take SCISSORS (K).
- Take MALLET, use SCISSORS, take TRELLIS (L).
- Look (M), place TRELLIS (N).
- Select (A), go (B).
- Use (C-D).
- Select (E), go (F).
- Use (G-H), take (I).
- Walk down 2x.
- Use (J-K), go (L).
- Take (M), walk down.
- Go forward 3x.
- Use (N-O), take (P).
- Walk down.
- Go (Q).
- Use (R-S), go (T).
- Go (U).
- Move rug, select plant, take SACK OF SAND (A).
- Use SACK OF SAND (B-C-D).
- Use FAN, open case and read journal, take STRONG PERFUME (E).
- Use STRONG PERFUME (F), you earn TWEEZERS.
- Try to use key, use TWEEZERS, earn 1/4 EVIDENCE (G), use key on lock.
- Go forward.
- Take VALVE (H).
- Use VALVE and NUT (I).
- Play puzzle, earn COINS (J).
- Take BOTTLE OF SAND, use COINS, take BELT and 1/3 LION EMBLEMS (K).
- Read decree, take HAIRPIN (L).
- Walk down.
- Use BELT and HANDKERCHIEF, take 2/3 LION EMBLEMS, JACK, 2/4 EVIDENCE, and WEDGE (M).
- Use WEDGE and MALLET (N).
- Easy solution (H-J)-(G-K-M)-(F-K)-(B-J)-(E-J)-(D-Lx4-Kx3-I).
- (C-J-Lx2-Kx2-L)-(A-Kx3-L-K)-(E-K-Ix5-K)-(B-Kx2-Ix5-M).
- Take 3/3 LION EMBLEMS and 3/4 EVIDENCE.
- Hard solution (H-J)-(G-K-M)-(F-K)-(B-J)-(E-J)-(D-Lx4-Kx3-I).
- (C-J-Lx2-Kx2-L)-(O-K-I)-(N-Kx2-Lx2)-(A-Kx3-L-K)-(O-L-Jx2).
- (N-Ix2-J-M)-(E-K-Ix5-K)-(B-Kx2-Ix5-M).
- Go forward.
- Place LION EMBLEMS, earn ROUND SHIELD, take TOY MOUSE (P).
- Use TOY MOUSE, take UMBRELLA (Q).
- Walk down.
- Use JACK and UMBRELLA, take 4/4 EVIDENCE (R).
- Take SIGN BOARDS (A).
- Use CANE, take HAMMER and TIED POUCH (B).
- Take 1/2 COGWHEELS and NAILS (C).
- HAMMER and NAILS on SIGN BOARDS, earn MAKESHIFT BRIDGE.
- Place MAKESHIFT BRIDGE (D).
- Go forward.
- Take BROKEN MECHANICAL BIRD and BARREL (E).
- Select, replace BARREL, take WING, FORK, and HOOKED SPIKE (F).
- Take WINDING KEY (G).
- WINDING KEY, SCREWDRIVER, SCREW, and WING on BROKEN MECHANICAL BIRD, earn MECHANICAL BIRD.
- Place MECHANICAL BIRD (I).
- Play puzzle, earn CANNONBALL (J).
- Use CANNONBALL and MATCHES (K).
- Go right.
- Take 1/2 BIRD INLAYS and SLEEPING MEDICINE (L).
- Select, use FORK (M).
- Take SYRINGE (N).
- SYRINGE on SLEEPING MEDICINE.
- Easy solution (B-H)-(C-H)-(E-I)-(F-I)-(C-E)-(C-H)-(C-I)-(A-C)-(B-C)-(D-C)-(B-I)-(E-B).
- (A-E)-(A-B)-(F-A)-(D-F)-(D-A)-(G-A)-(G-C)-(G-B)-(G-H)-(E-D)-(E-D)-(E-F)-(E-D).
- Final positions (J).
- You earn SYRINGE WITH SLEEPING MEDICINE.
- Hard solution (V) (R-U)-(S-R)-(P-T)-(P-U)-(L-T)-(L-T)-(L-T)-(L-P)-(M-L).
- (R-U)-(P-R)-(K-P)-(K-L)-(K-P)-(N-K)-(Q-K)-(Q-M)-(Q-R)-(Q-S)-(O-Q)-(N-O)-(N-K).
- (Q-L)-(R-Q)(N-Q)-(M-N)-(M-N)-(P-N)-(M-L)-(M-R)-(S-M)-(S-M)-(O-M)-(P-M).
- (O-N)-(S-Q)(R-O)-(S-R)-(K-S)-(O-S)-(O-S)-(P-S)-(P-P-Q)-(O-K).
- Final positions (V).
- Use SYRINGE WITH SLEEPING MEDICINE (A).
- Take 2/2 COGWHEELS (B).
- Walk down.
- Place COG WHEELS (C).
- Easy solution (D).
- Take PLIERS.
- Hard solution (E).
- Use PLIERS, earn RAZOR (F).
- RAZOR on TIED POUCH, take SCOOP.
- Walk down.
- Use SCOOP, take MIRROR, BARRETT’S FIGURINE, and 1/3 RINGS (G).
- Place BARRETT’S FIGURINE, take GLOVE, note, and 2/2 BIRD INLAYS (H).
- Go forward, right.
- Place BIRD INLAYS, take BREAD KNIFE, BREADCRUMBS, and 2/3 RINGS (I).
- Use MIRROR (1) and HOOKED SPIKE (2) (J).
- Take FISHING NET (K).
- Walk down 2x.
- Use BREADCRUMBS and FISHING NET (L).
- Play puzzle, earn FISH (M).
- Use FISH, take KATRIN’S CAT (N).
- Use KATRIN’S CAT, take RIBBON and CRANK (O).
- Go forward.
- Move (P-Q).
- Place and select CRANK (R).
- Move (S-T).
- Use (U-V), take VASE.
- Use VASE, take BOLT and 3/3 RINGS (W).
- Go right.
- Place RINGS, take MAZE MAP and CANE (A).
- Use RIBBON (B).
- Use MAZE MAP (C).
- When guards are in position shown, select (D).
- When guards are in position shown, select (E).
- When guards are in position shown, select (F).
- Take CHISEL and WHETSTONE (G).
- Take STICK, use ROUND SHIELD, take TONGS (H).
- Take 1/2 SIGN BOARDS, use BOTTLE OF SAND and TONGS, earn RUSTY AXE BLADE (I).
- WHETSTONE and RUSTY AXE BLADE on STICK, earn AXE.
- Use AXE (J).
- This mini-game is randomly generated.
- Win by having more axes (L) than roots (M).
- Go forward.
- Take WICK and SHARP SPUR, remove handle (O).
- Use SHARP SPUR, take 1/3 TILES and 2/2 SIGN BOARDS (P).
- Use SIGN BOARDS (Q).
- Go forward.
- Take BARRETT’S BOX and FEATHERS, use HAIRPIN, take MALLET and PRICILLA’S
- Use CHISEL and MALLET, take 1/2 PAGE SCRAPS and SAW (B).
- Use SAW (C).
- Play puzzle, earn ORCHID DECORATION (D).
- Place ORCHID DECORATION, read note, take FLOUR (E).
- Walk down 2x.
- Use FLOUR and FEATHERS, select 1-3, take OPENER and 2/2 PAGE SCRAPS (F).
- Use OPENER, take DREAMCATCHER ELEMENT, GLUE, and WITCH’S SPINDLE (G).
- Open PRICILLA’S SPELL BOOK, use PAGE SCRAPS and WITCH’S SPINDLE, earn ACTIVATED SPELL.
- Go forward 2x.
- Use ACTIVATED SPELL (H), earn CHEST KEY.
- Walk down.
- Use CHEST KEY (I).
- Easy solution (C-B-D-Cx4).
- Hard solution (C-D-C-B-C-D-Cx2).
- Take LIGHTER (E).
- Use LIGHTER, take 2/3 TILES and CAT’S EYE (F).
- CAT’S EYE on BARRETT’S BOX, read note, take HOOK, 3/3 TILES, and BARRETT’S PORTRAIT.
- Go forward.
- Place TILES, take HORN and RING HANDLE (G).
- Walk down.
- Use RING HANDLE and HOOK, select wheel, take FLUTE (H).
- Use FLUTE, take BARRETT’S MOTHER PORTRAIT (I).
- Walk down.
- Place BARRETT’S MOTHER PORTRAIT and BARRETT’S PORTRAIT (J).
- Play puzzle, earn MAGIC LANTERN (K).
- Go forward 2x.
- Use MAGIC LANTERN (L).
- Take FLINT AND STEEL and BROKEN FIGURINE (M).
- Take FIGURINE PART, take SACK (N).
- GLUE and FIGURINE PART on BROKEN FIGURINE, earn FIGURINE.
- Place FIGURINE, take MAGNIFIER, PENCIL, and HOOK ON ROPE (O).
- Use SACK, earn HEAVY STONES (P).
- Use HOOK ON ROPE and HEAVY STONES (Q).
- Select grid, solution (A).
- Select grid, solution (B).
- Take KNIFE (C).
- Use KNIFE (D).
- Remove lid, take NET (E).
- NET on CANE, earn FISHING NET.
- Use FISHING NET, earn LENS (F).
- Use GLOVE and LENS (G).
- Play puzzle, earn WHEEL (H).
- Use WHEEL (I).
- Go forward.
- Take CROSSBOW (L).
- Use BREAD KNIFE, take 1/2 FISH EMBLEMS, NUT, and ROPE (M).
- BOLT and ROPE on CROSSBOW, earn CROSSBOW WITH BOLT.
- Use CROSSBOW WITH BOLT, earn HANDKERCHIEF (N).
- Use HANDKERCHIEF, take NUT AND BOLT, LOG, and JEWELRY BOX (O).
- Take BOARD (P).
- Walk down.
- Read note, select and remove damaged fulcrum, place LOG and BOARD (Q).
- Go left.
- Take FILM INLAY and NEWSPAPER (A).
- Place FILM INLAY (B).
- Solution (C).
- Take photo.
- Place photo (D).
- Select, take BROKEN SHOVEL and JACK (E).
- Walk down, forward.
- Use JACK, take MAILBOX FLAG (F).
- Use MAILBOX FLAG and NUT, take 2/2 FISH EMBLEMS and NAILS, read note (G).
- Walk down.
- Select, use FISH EMBLEMS, take CLAMP and SHAFT (H).
- NUT AND BOLT and SHAFT on BROKEN SHOVEL, earn SHOVEL.
- Go left.
- Use SHOVEL, take WIRECUTTERS (I).
- Use WIRECUTTERS, remove chain and open doors, take SANDPAPER and AWL (J).
- Walk down, forward.
- Place NEWSPAPER (L), use AWL (M).
- Select newspaper, use key on lock.
- Play puzzle, earn REPELLENT (N).
- Use REPELLENT, take STRING and FLOWER AMULET (O).
- FLOWER AMULET on JEWELRY BOX, take CUFFLINK and note.
- Select, use CUFFLINK, take CORKSCREW, read note (P).
- Walk down, left.
- Replace CORKSCREW, take WOODEN HANDLE PIECES and ROCK (A).
- Use NAILS and ROCK (B), take HATCH KEY (C).
- Use HATCH KEY (D).
- Enter hatch.
- Take SALTPETER (E).
- Take LEATHER PATCH, use HORN, earn GUNPOWDER (F).
- Remove old lantern, use DREAMCATCHER ELEMENT.
- Take GRINDSTONE and LETTER TUBE (G).
- Open LETTER TUBE, read note.
- Add GUNPOWDER, SALT PETER, and WICK, earn DYNAMITE STICK.
- Use DYNAMITE STICK and FLINT AND STEEL (H).
- Go forward (I).
- Take UNLIT LANTERN and TRACING PAPER (J).
- Use MAGNIFIER (K).
- Easy solution 1-10.
- Hard solution 1-14.
- Take RITUAL DAGGER (M).
- Place RITUAL DAGGER (N).
- Go forward.
- Use TRACING PAPER and PENCIL, earn SYMBOLS SEQUENCE (O).
- Use GRINDSTONE, take HOOK and DIRTY INLAY (P).
- Take 1/2 WITCH FIGURINES, place SYMBOLS SEQUENCE (Q).
- Select 1-6 (R).
- Take SOAP (S).
- Walk down.
- Use HOOK, select lever, take CLOTHESPIN (A).
- Read note, use CLOTHESPIN, take BELT (B).
- Walk down.
- Use LEATHER PATCH and BELT, take 1/2 GEARS and OIL (C).
- FLINT AND STEEL and OIL on UNLIT LANTERN, earn LIT LANTERN.
- Use LIT LANTERN (D).
- Play puzzle, earn MECHANICAL MOUSE (E).
- Use MECHANICAL MOUSE, take RAKE, SPONGE, and METAL ROD (F).
- SOAP and SPONGE on DIRTY INLAY, earn CHEST INLAY.
- Go forward.
- Use CHEST INLAY, take 2/2 WITCH FIGURINES and MACHINE BASE (G).
- Place WITCH FIGURINES, take PAPER and PROPELLER (H).
- PROPELLER on MACHINE BASE, earn MAKESHIFT FAN.
- Go forward.
- Place and select MAKESHIFT FAN, take 1/2 INK AND QUILL, WINGNUT, and TOWEL (I).
- Walk down 2x.
- Use METAL ROD and TOWEL, take HAMMER AND NAILS and TWEEZERS (J).
- Go forward 2x.
- Use TWEEZERS, earn 2/2 GEARS (K).
- Place GEARS (L).
- Easy solution (M).
- Go forward.
- Hard solution (N).
- Take CHAIN, use WOODEN HANDLE PIECES and STRING, take SHEARS PART (O).
- Take BROKEN RUSTY SHEARS and 1/2 HORSE EMBLEMS (P).
- SANDPAPER and SHEARS PART on BROKEN RUSTY SHEARS, earn SHEARS.
- Take CARABINER, use SHEARS, take HOSE (Q).
- Use HOSE and CLAMP, select bricks (R).
- Go forward.
- You earn FAN.
- Take 2/2 HORSE EMBLEMS (A).
- Take WHEEL HALF (B).
- Take 1/2 NEEDLE AND THREAD and BROKEN WHEEL (C).
- Use CARABINER and CHAIN, take RESIN (D).
- Use FAN (E).
- Walk down.
- Place HORSE EMBLEMS, take FIGURINE PART and JACK (F).
- Use RESIN and FIGURINE PART, take BELT (G).
- WHEEL HALF and BELT on BROKEN WHEEL, earn WHEEL.
- Go forward.
- Use JACK and WHEEL (H).
- Go forward.
- Play puzzle, select and take TWIG BROOM (I).
- Use TWIG BROOM, earn SMOKING BROOM (J).
- Use SMOKING BROOM (K).
- Play puzzle, earn BADGE (L).
- Place BADGE, take YEAST, SPRAYER, and TUNING FORK (M).
- Walk down.
- Use TUNING FORK, take GLOVE and CLOSED BOX (N).
- Go forward.
- Use GLOVE, take BROKEN PADDLE, OIL, and WRENCH (O).
- Use BROKEN PADDLE, take TOY’S HEART (P).
- Walk down 2x.
- Use WRENCH, take HOOKED HANGER and 2/2 NEEDLE AND THREAD (Q).
- Use TOY’S HEART and NEEDLE AND THREAD, take FLOUR (R).
- Go forward.
- Place YEAST, OIL, and FLOUR (S).
- Use (A-B)-(B-C)-(D-C)-(E-C).
- Use (F-C) 3x.
- Use (G-C) 2x.
- Use (H-C)-(I-C).
- Use (J-C) 3x.
- Move (C-K), take BREAD.
- Give BREAD, take RAKE (L).
- Use RAKE, take BOOTS EMBLEM and CABINET HANDLE (M).
- BOOTS EMBLEM on CLOSED BOX.
- Easy solution (A-C)-(B-E)-(D-F).
- Hard solution (M)-(H-K)-(G-I)-(Mx3)-(J-L).
- Take SCREWS and SHOE BRUSH.
- Use SPRAYER and SHOE BRUSH, remove board, take SCREWDRIVER (N).
- Walk down.
- Use CABINET HANDLE, SCREWS, and SCREWDRIVER (O).
- Play puzzle, earn GOLDEN COMB (P).
- Use GOLDEN COMB, take UMBRELLA (Q).
- Go forward 2x.
- Use UMBRELLA and HOOKED HANGER, take BARRETT’S MANOR KEY (R).
- Use BARRETT’S MANOR KEY (S).
- Use RAKE, take PLAN (A).
- Take WHEAT STALKS and 2/2 INK AND QUILL (B).
- Place PLAN (C).
- Move through course, picking up and using items 1-10 (D).
- Use PAPER and INK AND QUILL, earn COMBINATION (E).
- Take HEMP (F).
- Place COMBINATION (G).
- Easy solution (H).
- Hard solution (I).
- Take SAIL (J).
- Walk down.
- Place HEMP, HAMMER AND NAILS, and SAIL, earn WING (K).
- Go forward.
- Place WING (L).
- Go left.
- Take TOOL KIT (M).
- Use TOOL KIT, take CHAIR (A).
- Place CHAIR (B).
- Take 1/3 SHIELD EMBLEMS and RIBBON (C).
- RIBBON on WHEAT STALKS, earn BROOM.
- Use BROOM, take OIL (D).
- Walk down.
- Use OIL (E).
- Select (F).
- Solution (G).
- Take FISH (H).
- Give FISH, take VALVE HANDLE and CANDLESTICK (I).
- Place WINGNUT and VALVE HANDLE, take RAZOR and 2/3 SHIELD EMBLEMS (J).
- Go left.
- Use RAZOR, earn DRAGONFLY (K).
- Place DRAGONFLY, take COIN and DEER FIGURINE (L).
- Walk down 2x.
- Place COIN, take 1/3 SKULL INLAYS and SHACKLES (M).
- Go forward, left.
- Use SHACKLES, take 3/3 SHIELD EMBLEMS and GUNPOWDER BALLS (N).
- Place SHIELD EMBLEMS, take 2/3 SKULL INLAYS and FILE (O).
- Walk down.
- Use FILE, take SUNDIAL PART (P).
- Place SUNDIAL PART (Q).
- Solution B-Cx2-B-Cx3-B-C-B-C-B-Ax2-B-Cx3-B-C-B-Cx2-B-Ax2-B-Cx5.
- Take BOX.
- Select 1-2-3 on BOX (G), take 3/3 SKULL INLAYS and WEDGE.
- Go left.
- Place SKULL INLAYS (H).
- Go forward.
- Use WEDGE and CANDLESTICK, take STUD EARRING (I).
- Take DISMANTLED FAN (J).
- STUD EARRING on DISMANTLED FAN, earn FAN.
- Use FAN (K).
- Play puzzle, earn GRIMOIRE (L).
- Place GRIMOIRE, take ELASTIC SLING (M).
- GUNPOWDER BALLS and ELASTIC SLING on DEER FIGURINE, earn SLINGSHOT.
- Use SLINGSHOT (N).
- Easy solution (O).
- Hard solution (P).
- Walkthrough Bonus Chapter, at the link below.