Darkness and Flame 1: Born of Fire – Bonus Chapter Walkthrough

Darkness and Flame 1: Born of Fire - Bonus Chapter Walkthrough

Darkness and Flame 1: Born of Fire (Bonus Chapter) – Alice was the most ordinary girl until she found an egg in a strange chest. With just one touch, a firebird hatches from it, forever changing its life. Now she is forced to leave her home, facing a dangerous adventure full of wonders beyond her imagination.

Bonus Chapter Walkthrough

Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 1
  • Turn left twice.
  • Take the RAG (Y) and KEY (Z). Insert the KEY (A), open the case (green).
  • Take the PART (B). Clean the PART (C) with the RAG to acquire the PART.
  • Walk down.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 2
  • Place the PART (D).
  • Play the mini-game.
  • Solution: E-cwx2, green, E-cwx3, purple, E-cwx2, green, E-ccwx5, purple, E-ccwx5, green, E-ccwx2.
  • Purple, E-ccwx4, green, E-cwx6, purple, E-cwx4, green, E-cwx2, purple, E-cw, green, E-ccwx3, purple.
  • E-ccwx4, green, E-ccwx5, purple, E-ccwx3, green, E-ccwx4, purple, E-cwx2, green, E-cwx2.
  • Purple, E-ccwx4, green, E-cwx2, purple, E-ccwx4, green, E-cwx2, purple.
  • E-ccwx4, green, E-cwx2, purple, E-cwx2, green, E-ccwx4, purple, E-cwx2, green, E-cwx2, purple, E-cw.
  • Green, E-ccwx3, purple, E-ccwx2, green, E-cwx5, purple, E-ccw, green, E-ccwx4, purple, E-cwx2, green, E-cwx2, purple, E-ccwx2.
  • Go to the Market.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 3
  • Take the CRYSTAL (F).
  • Read the note (G).
  • Go to Frederic’s House.
  • Talk to Frederic (H) to acquire the SCORPION FIGURINE.
  • Pull the lever (blue), open the cover (I).
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 4
  • Take the LADDER (J).
  • Walk down.
  • Place the LADDER (K).
  • Take the CRYSTAL (L).
  • Go to Frederic’s House.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 5
  • Place 2 CRYSTALS (green), pull the lever (M).
  • Go downstairs.
  • Move the apples (blue), take the UNUSUAL KEY (N) and BOWL (O).
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 6
  • Take the EAGLE FIGURINE (P).
  • Go to the Scientist’s House.
  • Use the UNUSUAL KEY (Q), open the door (R).
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 7
  • Play the puzzle (@).
  • Solution mini-game: (S).
  • You receive the KEY.
  • Go to the Skydeck.
  • Insert the KEY (T).
  • Turn right, move forward.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 8
  • Talk to Chloe (U) to receive the FISH OIL.
  • Go to the Market.
  • Use the FISH OIL (purple), open the lock (V).
  • Take the BOTTLE (W) and SIEVE (X).
  • Go to the Cellar.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 9
  • Use the SIEVE (Y), take the HINT (orange).
  • Go to the Scientist’s House.
  • Place the BOTTLE (Z) and HINT (A).
  • Play the mini-game.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 10
  • Solution: (B).
  • Take the SLIDING BAR (C).
  • Go to the Forest Village.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 11
  • Place the SLIDING BAR (D).
  • Play the mini-game.
  • Solution: (E).
  • Enter the Elder’s Hut.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 12
  • Talk to the elder (F) to acquire the COINS.
  • Take the CLIP (G).
  • Go to the Market.
  • Place the COINS (H), take the OWL FOOD (I).
  • Go to Frederic’s House.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 13
  • Talk to Frederic (J) to receive the MECHANISM DIAGRAM.
  • Place the OWL FOOD (K) to acquire the SCROLL PIECES.
  • Place the SCROLL PIECES (L).
  • Play the mini-game.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 14
  • Solution: (M).
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 15
  • Play the mini-game.
  • Solution: Nx2-Ox2-Px2-Qx2-R-Sx2-T-Ux2.
  • Take the OPENER (V), LIZARD FIGURINE (W), and KNIFE (X).
  • Go downstairs.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 16
  • Use the OPENER (Y), take the MASK EYE (Z).
  • Go to the Forest.
  • Use the KNIFE to collect a MUSHROOM (A).
  • Place the MUSHROOM (B), take the MARTEN FIGURINE (C).
  • Move forward.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 17
  • Use the KNIFE (D), take the PLANK (purple) and MACHETE (blue).
  • Turn right to the River.
  • Place the PLANK (E).
  • Take the TORCH (F).
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 18
  • Place the CLIP (G), open the clips and basket (green).
  • Take the DRUMSTICK (H) and DIAGRAM PART (I).
  • Use the MACHETE to collect the HEALING FRUIT (J).
  • Go to the Elder’s Hut.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 19
  • Place the MASK EYE (K), take the FIGURINE PART (L).
  • Use the DRUMSTICK (M), take the MASK (N).
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 20
  • Place the DIAGRAM PART (O) and container (P).
  • Place the HEALING FRUIT (Q) and BOWL (R).
  • Assemble the container: 1-5.
  • Rotate the wheel (S), take the HEALING FRUIT JUICE (T).
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 21
  • Give the HEALING FRUIT JUICE to the elder (U) to receive the KEY.
  • Walk down.
  • Place the MASK (V).
  • Play the puzzle (@).
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 22
  • Solution mini-game 1: (W).
  • Solution mini-game 2: 1-5.
  • You receive the FIGURINE PART.
  • Place 2 FIGURINE PARTS (X).
  • Move forward.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 23
  • Take the BUTTERFLY NET (Y), place the KEY (Z).
  • Go to the River.
  • Use the BUTTERFLY NET to collect the MEDALLION PART (A).
  • Go to the Skydeck.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 24
  • Place the MEDALLION PART (B), take the MAP (C) and SNAKE FIGURINE (D).
  • Go to the Totem in the Forest.
  • Place the MAP (E).
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 25
  • Take the CHIP (F), remove the stones (G).
  • Take the GOAT FIGURINE (orange), move the leaves (blue).
  • Take the FIGURINE (H), place the CHIP (I).
  • Play the mini-game.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 26
  • Solution: (J).
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 27
  • Place the FIGURINE (K).
  • Remove the leaves (L), take the PARROT FIGURINE (M).
  • Play the mini-game.
  • Solution: 1-5.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 28
  • Place the PARROT FIGURINE (N).
  • Play the mini-game.
  • Solution: (O).
  • Go downstairs, turn left.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 29
  • Take the METAL BRUSH (P).
  • Hold down the TORCH (Q) to acquire the TORCH.
  • Walk down.
  • Use the METAL BRUSH (R).
  • Move forward.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 30
  • Use the TORCH (S).
  • Take the SPEAR (T).
  • Turn right.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 31
  • Take the PICK-AXE (U), MOSAIC PIECES (V), DEER FIGURINE (W), and WAX (X).
  • Place the MECHANISM DIAGRAM (Y).
  • Walk down.
  • Hold the WAX (Z) to acquire the MELTED WAX.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 32
  • Place the MELTED WAX (A) and MOSAIC PIECES (B).
  • Play the mini-game.
  • Solution: (C).
  • Take the KEY (D).
  • Go to the Geyser.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 33
  • Use the SPEAR (E), take the TIGER FIGURINE (F) and NAIL (G).
  • Place the NAIL (H), hit it with the stone (I) to acquire the EMERALD.
  • Walk down.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 34
  • Place the EMERALD (J), take the MOONSTONE (K).
  • Place the MOONSTONE (L), take the OWL FIGURINE (M).
  • Go to the Cellar.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 35
  • Place the SCORPION FIGURINE (N), EAGLE FIGURINE (O), LIZARD FIGURINE (P), MARTEN FIGURINE (Q), SNAKE FIGURINE (R), GOAT FIGURINE (S), DEER FIGURINE (T), TIGER FIGURINE (U), and OWL FIGURINE (V).
  • Read the book (W), take the REAGENT (X) and VESSEL OF LIQUID (Y).
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 36
  • Use the PICK-AXE (Z), take the KEY (A).
  • Go to the Mechanism.
  • Insert the KEY (B), open the container (C).
  • Take the ROPE LADDER (D).
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 37
  • Place the VESSEL OF LIQUID (E).
  • Walk down.
  • Place the ROPE LADDER (F).
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 38
  • Play the puzzle (@).
  • Enter the code ‘153’ (G).
  • You acquire the TANK.
  • Open the TANK (H), place the REAGENT (purple).
  • Close the TANK to acquire the TANK.
  • Place the TANK (I) to acquire the TANK.
  • Turn right.
Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough - Step 39
  • Place the TANK (J), connect the tube (K).
  • Insert the KEY (L).

Congratulations! You have completed the game Darkness and Flame 1: Born of Fire.

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