Enchanted Kingdom 4: The Fiend of Darkness (Bonus Chapter) – After releasing Gromoss from prison, the Empress realizes that her actions were stupid and that she should have listened to Dr. Klein, the head of the empire. Fortunately, you are immune to the dark magic that Gromoss wields, and you must find a way to stop him and put an end to his diabolical plans.
Bonus Chapter Walkthrough
- Talk (A).
- Take SAYFER’S SCARF and BOWL (B).
- Use SAYFER’S SCARF.
- Take BAG INITIAL, SCREWDRIVER, and 1/2 TENT STAKES (C).
- Move items, use BAG INITIAL (D).
- Select (E).
- Restore items F-I.
- Take SCALPEL.
- Take FLASK WITH RECIPE, TORN RECIPE.
- Use SCALPEL, take CADUCEUS and 2/2 TENT STAKES (J).
- Place CADUCEUS, take BRUSH AND ROSEHIPS (K).
- Place 2 TENT STAKES (L).
- Go forward.
- Take HELMET, place TORN RECIPE (M).
- Play puzzle, take SLEEPY FLOWER MIXTURE (N).
- Use BOWL, earn BOWL OF SUGAR (O).
- Use SCREWDRIVER, take SYRINGE (P).
- ROSEHIPS, SLEEPY FLOWER MIXTURE, BOWL OF SUGAR, and SYRINGE on FLASK WITH RECIPE, earn SOOTHING POTION.
- Walk down.
- Give SOOTHING POTION, earn TAR EMPIRE EMBLEM (A).
- Use HELMET, take ICE (B).
- Go forward.
- Take LADLE, place TAR EMPIRE EMBLEM (C).
- Hard solution only- rotate center wheel to shown position (D).
- Move tokens 1-8 (E).
- Move tokens 1-4 (F).
- Final positions (G).
- Walk left.
- Use LADLE, earn LADLE OF HONEY (M).
- Use BRUSH, take 1/4 BOWL FRAGMENTS (N).
- Use ICE, take CHEST KEY, DREAMCATCHER DETAIL, CRANK HANDLE, and HAMMER DETAIL (O).
- Use CHEST KEY
- Take HAMMER HEAD and 2/4 BOWL FRAGMENTS (P).
- Walk down.
- Use CRANK HANDLE (A).
- Play puzzle, earn BAG CLASP (B).
- Use LADLE of HONEY, take HAMMER HANDLE (C).
- HAMMER HEAD and HAMMER DETAIL on HAMMER HANDLE, earn HAMMER.
- Place BAG CLASP, take FORK (D).
- Walk down.
- Place DREAMCATCHER DETAIL, take CRYSTAL (E).
- Go forward, left.
- Use FORK, take PINCERS (F).
- Use PINCERS, earn 3/4 BOWL FRAGMENTS (G).
- Use HAMMER, take SCISSORS and 4/4 BOWL FRAGMENTS (H).
- Place CRYSTAL, take SHAVING BRUSH and ALCOHOL (I).
- Place 4 BOWL FRAGMENTS (J).
- Easy solution Kx2-Mx2-Lx2-K-Mx2-Lx2-K.
- Hard solution Kx2-Mx2-Lx2-K-Mx2-Lx2-K-M.
- Earn HORSE INLAY.
- Place HORSE INLAY, take TORCH BASE and THREAD AND NEEDLE (A).
- Walk down.
- Use THREAD AND NEEDLE (B).
- Use SCISSORS, take BANDAGE and 1/2 DRAGONS (C).
- Read note, take 2/2 DRAGONS (D).
- Place 2 DRAGONS, take STAFF (E).
- Use STAFF (F).
- Go forward.
- Take FLINT AND STEEL (G).
- ALCOHOL, BANDAGE, and FLINT AND STEEL on TORCH BASE, earn TORCH.
- Take UNFINISHED BOW, use SHAVING BRUSH, take STRONG BONE (H).
- Walk down.
- Use TORCH, take TILE and BELT (I).
- Place TILE, solution (J).
- Take CHISEL and 1/2 KNIGHTS (K).
- Go forward.
- Use CHISEL and STRONG BONE (L).
- Play puzzle, earn GAUNTLET (M).
- Use GAUNTLET, earn AZURE DRAGON’S INSIGNIA (N).
- Walk down.
- Place AZURE DRAGON’S INSIGNIA, take CLOAK and 2/2 KNIGHTS (O).
- Place 2 KNIGHTS, take HAIRPIN and HACKSAW (P).
- Use HACKSAW, earn GRAPPLING HOOK (Q).
- Go forward.
- Use GRAPPLING HOOK (R).
- Go left.
- Read note, take BOWSTRING (A).
- Use BELT, take CRYSTAL RING and ARROW (B).
- Place CLOAK, take 1/2 COAL AND PAPER and MACE (C).
- Take SHIELD, use MACE, take ROPE (D).
- BOWSTRING, ARROW, and ROPE on UNFINISHED BOW, earn BOW WITH ARROW ON ROPE.
- Use BOW WITH ARROW ON ROPE (E).
- Go forward.
- Talk (F).
- Place SHIELD, take 2/2 COAL AND PAPER (G).
- Use CRYSTAL RING, take SCOOP (H).
- Use HAIRPIN (I).
- Easy solution (J).
- Hard (K).
- Take ORB.
- Place ORB, take DRAGON’S EYE (A).
- Walk down.
- Use COAL AND PAPER, earn CODE (B).
- Use SCOOP, take MUSHROOM ROOT (C).
- Place CODE, solution (D).
- Take URN WITH DRAGON’S ASHES and WRENCH (E).
- Place URN WITH DRAGON’S ASHES, take DRAGON HEAD (F).
- Walk down.
- Use WRENCH, read note, take FLASK WITH RECIPE and BOOK COVER INLAY (G).
- Place DRAGON’S EYE, take EYE PIECE and DRAGON’S TOOTH (H).
- Go left.
- Place EYE PIECE, play puzzle, earn BELL (I).
- Place BELL, take NIPPERS and SCRAPER (J).
- Go forward.
- Place DRAGON HEAD, take HARPY’S SKIN (K).
- Place BOOK COVER INLAY, read note, take DRAGON’S HORN POWDER (L).
- DRAGON’S TOOTH, MUSHROOM ROOT, HARPY’S SKIN, and DRAGON’S HORN POWDER on FLASK WITH RECIPE, earn DISENCHANTING POTION.
- Use DISENCHANTING POTION, earn LEATHER BELT (M).
- Go forward.
- Use SCRAPER, take STAFF.
- Use NIPPERS, earn FOUNTAIN HANDLE (O).
- Take BARRETTE, place FOUNTAIN HANDLE (P).
- Solution (Q).
- Take GEMSTONE (R).
- Take 1/2 MONK FIGURINE, place GEMSTONE (S).
- Walk left.
- Take SHIELD EMBLEM (A).
- Place SHIELD EMBLEM, take WIRECUTTERS (B).
- Read note, use WIRECUTTERS, take TONGS (C).
- Use STAFF: take ESPIAN’S CASKET (D).
- Take 1/3 ESPIAN’S CASKET KEYS, use LEATHER BELT (E).
- Solution (F).
- Take STONE DRAGON’S TAIL.
- Place STONE DRAGON’S TAIL, take 2/2 MONK FIGURINE (G).
- Use BARRETTE, take WIRE (H).
- Walk down.
- Use TONGS, take 2/3 ESPIAN’S CASKET KEYS and RUBY (I).
- Place MONK FIGURINE.
- Take CORKSCREW and 3/3 ESPIAN’S CASKET KEY (J).
- 3 ESPIAN’S CASKET KEYS on ESPIAN’S CASKET, take INACTIVATED GLOVE and DRAGON’S ENCHANTED WATER.
- Give DRAGON’S ENCHANTED WATER, take MATCHES (K).
- Go forward.
- Use MATCHES, earn BRUSH, take SAPPHIRE (L).
- Use CORKSCREW, take EMERALD (M).
- RUBY, SAPPHIRE, and EMERALD on INACTIVATED GLOVE, earn TAMING GLOVE.
- Read note, use WIRE, take CHAKRAM (N).
- Walk down.
- Use CHAKRAM (O).
- Play puzzle, earn HOURGLASS HANDLE (P).
- Use HOURGLASS HANDLE, take MAGNET (Q).
- Go forward.
- Use MAGNET, earn BRACELET (A).
- Walk down.
- Place BRACELET, take BEAR’S PAW and MANDRAKE ROOT POWDER (B).
- Go forward.
- Place BEAR’S PAW, take PEACOCK’S TAIL (C).
- Place PEACOCK’S TAIL, take DRAGON’S BLOOD INK (D).
- Walk down, left.
- Use TAMING GLOVE, earn HAWK (E).
- Use HAWK, earn MAP PIN (F).
- Place MAP PIN (G).
- Solution (H).
- Take AXE.
- Walk down, forward.
- Use AXE, take MAGICAL BOOK (I).
- DRAGON’S BLOOD INK, MANDRAKE ROOT POWDER, and BRUSH on MAGICAL BOOK, earn SPELL.
- Use SPELL (J).
- Easy solution (K).
- Hard solution 1-4 (L).
Congratulations! You have completed the game Enchanted Kingdom 4: The Fiend of Darkness.