Fairy Godmother Stories 3: Little Red Riding Hood (Bonus Chapter) – You’re on your way to see the wizard, but in reality, you’re on your way to see your new goddaughter Alice, the best chess player in the country. The bonus chapter has nothing to do with the main story. This is a short and understandable story.
Bonus Chapter Walkthrough
- Take HANDKERCHIEF, WALLET, WALLET BUTTON (A).
- WALLET BUTTON on WALLET for HAIRPIN.
- Use HAIRPIN (B).
- Take FAN (C).
- Wand charge (D) and NAIL FILE (E).
- Use FAN (F).
- Take POKER, BALL (G).
- Give BALL (H), play puzzle (I), receive HOUSE KEYS.
- Use HOUSE KEYS (J).
- Go forward.
- Take Wand charge, INSULATING TAPE (K).
- Use HANDKERCHIEF (L).
- Take BROKEN CHESS PIECE (M).
- Use POKER (N), take 1/2 TWEEDLEDEE AND TWEEDLEDUM (O).
- Use NAIL FILE, take Wand charge (Q) and WIRE (R).
- Use Wand (S).
- Go (T).
- Take note, CHESS PIECE HALF (U).
- Use WIRE, INSULATING TAPE (V), receive CODE.
- Place CODE (W).
- Easy solution (X).
- 9-5-1-7-3.
- Hard solution (X).
- 3-5-9-1-7-3.
- Take JUICE, 2/2 TWEEDLEDEE AND TWEEDLEDUM.
- Go down.
- Place 2/2 TWEEDLEDEE AND TWEEDLEDUM (Y).
- Take note, FISH FOOD and 1/3 MIRROR CRYSTALS (Z).
- Use FISH FOOD (A).
- Easy solution (B).
- L-Left, R-right, U-up, D-down.
- L-U-L-Rx2-D-R-Ux2-Dx2-R-D-Lx2-Dx2-U-L-Ux2-R.
- Hard solution (C).
- L-Left, R-right, U-up, D-down.
- R-Ux2-D-Lx2-D-U-L-R-U-Dx2-Rx3-D-U.
- Lx2-Dx2-L-Ux2-R.
- Take SEASHELL.
- Place SEASHELL (D), take SHOVEL (E).
- Go down.
- Use SHOVEL (F).
- Take 2/3 MIRROR CRYSTALS (G), TWEEZERS (H).
- Go forward 2x.
- Use TWEEZERS (I), take PAPER CLIP, HONEY DIPPER (J).
- Use HONEY DIPPER for HONEY (K).
- Go down 2x.
- CHESS PIECE HALF, HONEY, on BROKEN CHESS PIECE for KING CHESS PIECE.
- Place KING CHESS PIECE (L).
- Take SAW (M).
- Use SAW (N), take SHOE POLISH (O), SCREWDRIVER (P).
- Go forward.
- Use SCREWDRIVER, JUICE (Q), take CLAMPS, 3/3 MIRROR CRYSTALS (R).
- Go forward.
- Place 3/3 MIRROR CRYSTALS (S), play puzzle (T), receive SPELL.
- Place SPELL (U).
- Select character.
- Use PAPER CLIP (V).
- Take BRUSH, SPOUT LID (W).
- Take HOSE, CANVAS (X).
- Place SHOE POLISH, BRUSH and CANVAS (Y), take LABYRINTH MAP (Z).
- Place LABYRINTH MAP (A).
- Take note, place CLAMPS, HOSE (B), take SCOOP, AWL (C).
- Take Wand charge (D), BARN KEY (E).
- Take INCOMPLETE WATERING CAN (F), CHISEL and INSTRUCTIONS (G).
- Use BARN KEY (H), take GLOVE (I), FORCEPS, use SCOOP (J), receive MAGIC FERTILIZER.
- AWL, SPOUT LID on INCOMPLETE WATERING CAN for WATERING CAN.
- Place WATERING CAN (K).
- Easy and Hard solutions vary.
- Take KNIFE.
- Use KNIFE (L), receive MUSHROOM.
- Go down.
- INSTRUCTIONS, MAGIC FERTILIZER on MUSHROOM for MAGIC MUSHROOM.
- Give MAGIC MUSHROOM (M), receive ACCESS CARD.
- Take Wand charge, use CHISEL (N).
- Take Wand charge (O), HAMMER and AIR FRESHNER (P).
- Use Wand (Q), play puzzle (R), receive ROOK CHESS PIECE.
- Place ROOK CHESS PIECE (S).
- Use ACCESS CARD (T).
- Enter White Queen’s Residence.
- Take DISMANTLED REMOTE, use FORCEPS (U), take 1/2 ROSE LEAVES (V).
- Use GLOVE (W), take REMOTE BUTTON (X).
- Use HAMMER (Y), take RABBIT LEVER (Z), Wand charge, use AIR FRESHNER (A), take NUTS (B).
- Return to Garden.
- Give NUTS (C), receive SQUIRREL.
- Go down.
- Use SQUIRREL (D), take FEATHER DUSTER, BATTERIES (E).
- Return to White Queen’s Residence.
- REMOTE BUTTON, BATTERIES on DISMANTLED REMOTE for TV REMOTE.
- Use TV REMOTE (F).
- Easy solution (G).
- U-R-U-L-U-R-D.
- Hard solution (H).
- D-L-U-R-D-L-D-R-D.
- Take LATCH.
- Place LATCH (I), take TWO-PRONGED FORK (J).
- Return to Garden.
- Use TWO-PRONGED FORK (K).
- Take PUMP (L), 2/2 ROSE LEAVES (M).
- Place 2/2 ROSE LEAVES (N), take WINDOW HANDLE (O).
- Return to White Queen’s Residence.
- Place WINDOW HANDLE (P), speak to character.
- Use RABBIT LEVER (Q).
- Easy and Hard solutions are random.
- Take BULBS.
- Take HEAVY BRICK (R), place BULBS (S), play puzzle (T), receive GLOW STICK.
- Place GLOW STICK (U).
- Go forward.
- Speak to character.
- Take FIBULA (V).
- Use FEATHER DUSTER (W), take note, use FIBULA (X), take SLEEPING PILLS, FREEZING SPRAY (Y).
- Use FREEZING SPRAY, HEAVY BRICK (Z), take HOT TEA, SCOOP NET (A).
- Use PUMP (B), take 1/3 MAP FRAGMENTS, CUP and RAG (C).
- SLEEPING PILLS, CUP on HOT TEA for SEDATIVE TEA.
- Give SEDATIVE TEA (D).
- Easy solution (E).
- Ax3-Bx2-A-Bx3.
- Hard solution (F).
- A-B-Ax2-B-Ax2-B-A-B-A-B-A
- Enter Tunnel.
- Take 2/3 MAP FRAGMENTS, RAKE, Wand charge (G).
- Use SCOOP NET (H), take 1/4 LATCHES, FAN (I).
- Use RAG (J), receive GLASS SHARD.
- Go down.
- Use GLASS SHARD (K), take 3/3 MAP FRAGMENTS (L).
- Place 3/3 MAP FRAGMENTS (M), take BEADS (N), 2/4 LATCHES (O).
- Go down.
- Place BEADS, take HEX WRENCH (P).
- Return to Tunnel.
- Use HEX WRENCH (Q), select lever (R).
- Go forward.
- Use RAKE (S), take CROWBAR, BOLT (T).
- Use FAN (U), take RED ROSE (V), note.
- Place RED ROSE (W), take 3/4 LATCHES (X), GLASS CUTTER PART (Y).
- Go down.
- Use CROWBAR (Z), play puzzle (A), receive SPREADER TOOL.
- Use SPREADER TOOL, take GOLF CART KEY (B).
- Go forward.
- Use GOLF CART KEY (C).
- Take BROKEN GLASS CUTTER, 4/4 LATCHES (D).
- Go down.
- Place 4/4 LATCHES (E), take BRACELET (F).
- Go down 2x.
- Place BRACELET, take GRINDSTONE (G).
- Return to Chessboard.
- BOLT, GLASS CUTTER PART and GRINDSTONE on BROKEN GLASS CUTTER for GLASS CUTTER.
- Use GLASS CUTTER (H).
- Take Wand charge (I).
- Use Wand (J), Easy and Hard solutions vary.
Congratulations! You have completed the game Fairy Godmother Stories 3: Little Red Riding Hood.