Gloomy Tales Season 1 Episode 1: One-Way Ticket – The game’s walkthrough begins when your friend Millie calls you and invites you to the mansion for Anna Charlestone’s Halloween party, where she is participating in a costume contest. At this party, she’s heard that people are disappearing there. A lot of photographers are keen to get there to capture the festive moments of Halloween, but you are the only one who is interested in mysticism and got this opportunity. It’s up to you to find out if the mansion holds a terrible deadly secret and where people are disappearing to. If you can not pass any of the puzzles or do not know where the items are, on our site you can watch the walkthrough of the game Gloomy Tales Season 1 Episode 1: One Way Ticket, and solve the mysteries of the mansion.
Gloomy Tales Season 1 Episode 1: One-Way Ticket – Walkthrough
Here you can see the full walkthrough of Gloomy Tales Season 1 Episode 1: One-Way Ticket game, namely the main story.
- Take map, ROPE and STICK (A).
- Take GLOVE, note and MATCHES.
- Take NECKTIE PIN with STICK (B).
- Take NUT, break key.
- Use NECKTIE PIN (C).
- Take journal, ID and INVITATION (D).
- Offer INVITATION (E).
- Go (F).
- Use MATCHES x4 (G).
- Select 1 or 2 (H).
- Receive SKEWER.
- Go (I).
- Take TRACING PAPER and note (J).
- Take FABRICS and LEVER (K).
- Place LEVER (L).
- Easy and hard solution (M).
- Take note and GEM RING (N).
- Use GEM RING (O).
- Take LIGHTER and CRAYONS (P).
- Walk down.
- Take WATER BOTTLE, take SWEET SPIDER with SKEWER (Q).
- SWEET SPIDER on ROPE, receive STICKY SLINGSHOT.
- Take CUTICLE NIPPERS with STICKY SLINGSHOT (R).
- Take note and SACHET, use CUTICLE NIPPERS (S).
- Take WINCH PART (T).
- Use TRACING PAPER and CRAYONS, use knife.
- Take PATTERNS (U).
- Place NUT and WINCH PART (V).
- Go (W).
- Take SUPPORT PIECE, use GLOVE (X).
- Take CLEANING KIT 1/2 and MAGNIFIER (Y).
- Take GEARS 1/2, use MAGNIFIER (Z).
- Easy solution (A): 6-5-4-3-2-1-13-12-11-10-9-14-10-9.
- Hard solution (A): 6-5-4-3-2-1-9-14-11-12-13-14-11-12-13-14-11-10-9.
- Take HAMMER (B).
- Walk down twice.
- Use HAMMER (C).
- Play puzzle (D), receive WHISTLE.
- Use WHISTLE, take note, CLEANING KIT 2/2 and ZIP TIES (E).
- Go (F).
- Use CLEANING KIT (G).
- Select 1 or 2 (H).
- Receive BROKEN CAMERA.
- Go (I).
- Place SUPPORT PIECE and ZIP TIES, touch skeleton (J).
- Take note and SCAPULA (K).
- Use SCAPULA.
- Move skull, take STICK (N).
- Move pot, take GYPSUM with SACHET (M).
- Walk down.
- Place WATER BOTTLE and GYPSUM (N), take CAST (O).
- Place CAST (P).
- Easy solution (Q): (13-4)-(10-8)-(1-10)-(23-24)-(21-22)-(3-6)-(16-2).
- Hard solution (R): (10-8)-(6-4)-(3-10)-(21-25)-(16-24)-(13-2)-(1-6)-(23-21).
- Take FEATHERS 1/3 and MEMORY CARD (S).
- Walk down.
- Play puzzle (T), receive FAKE VAMPIRE TEETH.
- Use FAKE VAMPIRE TEETH (U).
- Take FLASK and GEARS 2/2 (V).
- Go to Balcony.
- Place GEARS (W).
- Take JACK HANDLE and DRILL (X).
- Use LIGHTER, take GLUE (Y).
- Go to Dressing Room.
- Use GLUE, take HANGER (Z).
- Use HANGER, take MAGNET (A).
- Go to Second Floor Hall.
- Use DRILL (B), take LASER POINTER and LENS (C).
- Use MAGNET (D), receive THREAD AND NEEDLE.
- Go (E).
- Place PATTERNS, THREAD AND NEEDLE and FABRICS (F).
- Go to Second Floor Hall.
- LENS and MEMORY CARD on BROKEN CAMERA, receive CAMERA.
- Use CAMERA (G).
- Take FEATHERS 2/3 and RAKE ATTACHMENT (H).
- Use RAKE ATTACHMENT, take note and CORK (I).
- Use FLASK and CORK (J), receive ACID.
- Use ACID (K).
- Take HEAVY STATUETTE and DISASSEMBLED JACK (L).
- JACK HANDLE on DISASSEMBLED JACK, receive JACK.
- Use JACK (M).
- Easy solution (N-P).
- Hard solution (N-O-P).
- Go (Q).
- Take note, BOARDS 1/2 (R), RING and SEAM RIPPER (S).
- Use SEAM RIPPER, take MISTLETOE POWDER and FEATHERS 3/3 (T).
- FEATHERS and RING on STICK, receive PANICLE.
- Use MISTLETOE POWDER and PANICLE (U), receive MISTLETOE-SOAKED PANICLE.
- Use MISTLETOE-SOAKED PANICLE (V).
- Select 1 or 2 (W).
- Receive STRANGE PART.
- Use STRANGE PART (X).
- Go (Y).
- Take SLINGSHOT and ANATOMICAL ATLAS (Z).
- Place LASER POINTER and ANATOMICAL ATLAS (A).
- Play puzzle (B), receive DRAGON SCALE.
- Use DRAGON SCALE (C).
- Take MONSTER HAND and STONE FLOWERS 1/2 (D).
- Use MONSTER HAND and HEAVY STATUETTE (E).
- Go (F).
- Take note, PEG and COMB (G).
- Take BOARDS 2/2 with COMB (H).
- Place BOARDS (I).
- Take note, PUMPKIN and NUTS (J).
- NUTS on SLINGSHOT, receive NUT SLINGSHOT.
- Use NUT SLINGSHOT (K).
- Easy solution (L).
- Hard solution (M).
- Take SCOOP-NET (N).
- Go to Abandoned Greenhouse.
- Take PLAGUE DOCTOR’S MASK with SCOOP-NET (O).
- Use PLAGUE DOCTOR’S MASK (P).
- Take NUMBER BUTTONS (Q).
- Go to Library.
- Play puzzle (R), find ANNA’S KEYCHAIN.
- Use ANNA’S KEYCHAIN (S).
- Take PASSWORD SHEET (T).
- Place NUMBER BUTTONS and PASSWORD SHEET (U).
- Easy solution (V): 11-10-7-3-6-10-9-6-2-5-9-6-2-1-5-9-6-2.
- 5-8-9-5-10-6-1-9-10-6-2-3-7-10-9-6-10-7-3-6-10-7-3.
- Hard solution (V): 11-10-7-3-6-10-9-6-2-5-9-8-5-2-6-9-10.
- 6-3-7-10-6-2-1-5-8-9-6-2-3-7-10-6-3-7-10.
- Take SANDPAPER and GRIMOIRE (W).
- Walk down.
- Offer GRIMOIRE (X).
- Select 1 or 2 (Y).
- Receive CAMERA REMOTE.
- Use CAMERA REMOTE (Z).
- Play puzzle (A).
- SANDPAPER on PEG.
- Place PEG, take ELECTROLYTE and STONE FLOWERS 2/2 (B).
- Place STONE FLOWERS, take BOOKS 1/2 and FLASHLIGHT (C).
- Go to Rooftop.
- Use FLASHLIGHT (D).
- Play puzzle (E), receive METAL PLATE.
- Use METAL PLATE, take CARVING KNIFE (F).
- Go to Abandoned Greenhouse.
- CARVING KNIFE on PUMPKIN, receive CARVED PUMPKIN.
- Place CARVED PUMPKIN, solution cover stains with hands and head.
- Take note and CORKSCREW (G).
- Use CORKSCREW, take BOOKS 2/2 (H).
- Go to Library.
- Place BOOKS (I).
- Easy solution (J).
- Hard solution (K).
- Take SPIKED BOOTS (L).
- Go (M).
- Use SPIKED BOOTS (N).
- Take WRENCH KIT (O).
- Play puzzle (P), receive SILVER TOKEN.
- Use SILVER TOKEN (Q).
- Take BATTERY TERMINALS (R).
- Walk down twice.
- Place ELECTROLYTE, BATTERY TERMINALS and WRENCH KIT (S).
- Solution (T): 8-5-2-8-1-7-6.
Congratulations! You have completed the game Gloomy Tales Season 1 Episode 1: One-Way Ticket.
Your walkthroughs are brilliant thankyou, saved time when I genuinely get stuck 💯✌️