Grim Tales 21: Echo Of The Past – Bonus Chapter Walkthrough

Grim Tales 21: Echo Of The Past - Bonus Chapter Walkthrough

Grim Tales 21: Echo Of The Past (Bonus Chapter) – You will play as young Anastasia and Richard to save a troupe of actors and a puppeteer from an angry theatre owner. Eleanor, the owner of the theatre, hired Richard to protect Lars. But this only made him unhappy. He tried to break through the magician’s magical sphere, but it killed him. Now they’re trying to resurrect Lars. She never liked the troupe, but she really went crazy after Lars’ death. The others may be in danger too.

Bonus Chapter Walkthrough

Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 1
  • Take SIGNBOARD 1/3, MECHANICAL BIRD, SAILCLOTH, and HOOK (F).
  • Place MECHANICAL BIRD, take POST HORN and SCRAPER (G).
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 2
  • Use SCRAPER, take LETTER E and ENVELOPE (H).
  • Place POST HORN and ENVELOPE, take ROPE and look at envelope (I).
  • ROPE on HOOK, take GRAPPLING HOOK.
  • Use GRAPPLING HOOK (J).
  • Take BRANCH (K).
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 3
  • Use SAILCLOTH and BRANCH, pull lever (L).
  • Play puzzle, receive POSTER.
  • Place POSTER (M).
  • Take quill (N) and place (O).
  • Select poster (M) and then key (P).
  • Enter (Q).
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 4
  • Take RECIPE, ESSENTIAL OIL, MUSIC NOTE HALF, and PEARL (R).
  • Remove mask (S).
  • Walk down.
  • Place PEARL (T).
  • Take SEA SALT and PAIRED SIGNET RING (U).
  • Go (V).
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 5
  • Place PAIRED SIGNET RING, take COIN and CARABINER (W).
  • Use COIN, take SIGNBOARD 2/3 and CHAIN (X).
  • Place CARABINER and CHAIN (Y).
  • Pull lever (Y1).
  • Play puzzle, receive OPENER.
  • Use OPENER, receive NAIL, take AROMATIC HERBS (Z).
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 6
  • AROMATIC HERBS, SEA SALT, and ESSENTIAL OIL on RECIPE, take SMELLING SALTS.
  • Use SMELLING SALTS (A).
  • Take ELEANOR’S STUDY KEY (B).
  • Use ELEANOR’S STUDY KEY (C).
  • Go (D).
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 7
  • Select instrument (F).
  • Take MUSIC NOTE HALF and RED PETALS (G).
  • Open envelope (E).
  • Place two MUSIC NOTE HALVES (H).
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 8
  • Play the melody written on the music score, pressing the keys which correspond to the pictures.
  • Walkthrough (@5): (B-F-G-F-D-E-A-C-A-G-B-E-C-D).
  • Take CUTTERS and CODED LOCK.
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 9
  • Use CUTTERS (I).
  • Take THREAD and CODE (J).
  • Place CODE and CODED LOCK (K).
  • Select lock ×3, take PAINTBRUSH and FLOWER 1/2 (L).
  • Look at book.
  • Place PAINTBRUSH and RED PETALS (M).
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 10
  • Color the drawing in such a way so that all intersecting panels have different colors.
  • Walkthrough (@6): Dip the brush in the paint and then on the matching spot on the drawing (A-B-C-D).
  • Solved Image (N).
  • Take WOODEN HAMMER.
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 11
  • Use NAIL and WOODEN HAMMER, take HARLEQUIN FIGURINE and CLAPPER (O).
  • Use CLAPPER (P).
  • Take GNAWED KITE and PIERROT FIGURINE (P1).
  • Place HARLEQUIN FIGURINE and PIERROT FIGURINE (Q).
  • Take SHACKLES KEY and NEEDLE (R).
  • Walk down.
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 12
  • Use SHACKLES KEY (S), receive FLOWER 2/2 and WAREHOUSE ADDRESS.
  • Place FLOWER 2/2 (T).
  • Play puzzle, receive LETTER L.
  • Walk down.
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 13
  • Place LETTER E and LETTER L, take SPIRAL SHELL and SIGNBOARD 3/3 (U).
  • Place SIGNBOARD 3/3 and WAREHOUSE ADDRESS (V).
  • Go (W).
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 14
  • Take LEVER, STARFISH, and JINGLE BELL 1/3 (X).
  • Look at envelope (Y).
  • Place SPIRAL SHELL and STARFISH (Z).
  • Play puzzle, receive FILE.
  • Use FILE, take KITE BASE FASTENER (Z1).
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 15
  • Select GNAWED KITE, use THREAD, SAILCLOTH, NEEDLE, and KITE BASE FASTENER on it, take KITE.
  • Use KITE (A).
  • Take PLANK (B).
  • Place LEVER and PLANK (C).
  • Enter (D).
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 16
  • Take WHEAT AMULET, CANVAS SACK, and HANDLE (E).
  • Place WHEAT AMULET, take DOUGH and RAMROD (F).
  • Use DOUGH, take EAST POINTER and JINGLE BELL 2/3 (G).
  • Walk down.
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 17
  • Place EAST POINTER, take DRILL and WIRE (H).
  • Go (I).
  • Use DRILL and CANVAS SACK (J), receive SHELLS.
  • Walk down.
  • Use SHELLS and use RAMROD (K).
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 18
  • Shoot at the goals with the same image as shown on the panel.
  • Aim at the goal you want to hit.
  • The solution is random.
  • Hit the target (L) according to the clue (M).
  • Take OIL LAMP and TOKEN.
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 19
  • Insert TOKEN (N).
  • Take ROUND-NOSE PLIERS and ALCHEMY INSTRUCTION (O).
  • Go (P).
  • WIRE and ROUND-NOSE PLIERS on HANDLE, take HATCH KEY.
  • Use HATCH KEY (Q) and OIL LAMP (R).
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 20
  • Take FLASK (S).
  • Walk down.
  • Place FLASK and ALCHEMY INSTRUCTION (T), take ACID.
  • Use ACID (U).
  • Play puzzle, receive SHACKLES.
  • Go (V).
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 21
  • Use SHACKLES (W), receive ENCRYPTED MAP.
  • Take SCISSORS (W1).
  • Select partition, take PAPER (X).
  • Use SCISSORS, take JINGLE BELL 3/3 and MOON HALF (X1).
  • Walk down.
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 22
  • Place JINGLE BELL 3/3 (Y).
  • Take SUN HALF and INK (Y1).
  • Go (Y2).
  • Place MOON HALF and SUN HALF (Z).
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 23
  • Place the chips in the correct position before pressing the “Play” button.
  • Note the chips will rotate on the way to the destination.
  • Walkthrough: (A×5-B×7-C×6-D).
  • Take FOUR-SIDED KEY and LITHOGRAPHIC STONE 1/3, look at note.
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 24
  • Use FOUR-SIDED KEY, take CHISEL and LITHOGRAPHIC STONE 2/3 (E).
  • CHISEL on ENCRYPTED MAP, take LITHOGRAPHIC STONE 3/3.
  • Place LITHOGRAPHIC STONE 3/3, INK and PAPER, take ELEANOR’S MAP (F).
  • Give ELEANOR’S MAP (G).
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 25
  • Find the correct path through the forest.
  • Look for symbols on the way.
  • Then, rotate the map until it shows the matching symbols.
  • Select the arrows to rotate the map.
  • Walkthrough (@7): (A×2-B)-(C×2-D)-(E-F)-(G×2-H)-(I×2-J).
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 26
  • Take GOLDEN STAR, TONGS, BRANCH, and COMET 1/4 (K).
  • Select symbol (K1).
  • Use TONGS (L), take SOAP and FLOWER HANDLE (M).
  • Place FLOWER HANDLE (N).
  • Play puzzle, receive LUFFA.
  • When you select this symbol (O) in the puzzle, it will fill a bar in your Explosion Magic.
  • Use Explosion Magic (P) on stones (Q).
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 27
  • Take SILVER STAR (R).
  • Place GOLDEN STAR and SILVER STAR (S), take SCREWDRIVER and KNIFE (T).
  • KNIFE and SOAP on LUFFA, take SCRUBBER.
  • Use SCRUBBER and SCREWDRIVER (U).
  • Take COMET 2/4 and TUBE (V).
  • Use TUBE and BRANCH (V1).
  • Enter (V2).
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 28
  • Take COMET 3/4, CONTINENT, and SEXTANT (W).
  • Place CONTINENT, take BIRD TOTEM and THREADER (W1).
  • Use THREADER (X), receive FISHBONE and COMET 4/4.
  • Select both symbols (Y).
  • Use Flight Magic (Z) on (Z1).
  • Place COMET 4/4 (Z2).
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 29
  • Rotate the planets to match the picture.
  • Select a planet and a direction to move it in.
  • Moving one planet may move others.
  • Walkthrough: (A-B)-(D-E×2)-(J-K×5)-(G-H×5).
  • Solved image (M).
  • Receive COMPASS and FORCEPS.
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 30
  • Place COMPASS and SEXTANT (N).
  • Take MOULINE THREAD and GOLD DISK (O).
  • Select symbol (P).
  • Place GOLD DISK (Q).
  • Go (R).
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 31
  • Take BULL TOTEM (S).
  • Walk down.
  • Place BULL TOTEM and BIRD TOTEM (T).
  • Play puzzle, receive AWL.
  • Go (U).
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 32
  • FORCEPS on FISHBONE and then use AWL, take BONE NEEDLE.
  • Use MOULINE THREAD and BONE NEEDLE (V).
  • Select symbol (W).
  • Use Lulling Magic (X) on lady (Y).
Grim Tales 21: Echo Of The Past Bonus Chapter Walkthrough - Step 33
  • Select both symbols (A).
  • Use Healing Magic (B) on Alexandra (C).

Congratulations! You have completed the game Grim Tales 21: Echo Of The Past.

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