Grim Tales 25: Light in the Darkness (Bonus Chapter) – A continuation of the dark story of the Gray family. You will play as Anna, the daughter of Richard Grey, who unexpectedly comes to her with a request for help. Although Anna thought her father’s soul had found peace, a disturbing message points to a new challenge. Richard calls you to the abandoned family estate to thwart the devious plans of her father, Samuel. Now it’s up to Anna to venture into the decaying mansion, where all is not as simple as it seems. As you explore the neglected halls and dark rooms, you’ll encounter new mysteries behind the dark history of the Grey family. The mansion is not as empty as you might think, and each room holds dangers and secrets to unravel.
Bonus Chapter Walkthrough
- Take ANNA’S GLOVE (A).
- Take DISCHARGED BATTERY (B).
- Use ANNA’S GLOVE, take INSECT SPRAY and LYE (C).
- Use INSECT SPRAY, take RED ROSE, HEX KEY and SUMMERHOUSE KEY (D).
- Use SUMMERHOUSE KEY (E).
- Play puzzle (F), receive GARAGE REMOTE.
- Use GARAGE REMOTE (G).
- Take GARDEN SPADE (H).
- Use GARDEN SPADE and RED ROSE (I).
- Take LEMON and BATTERY 1/2 (J).
- Use LEMON and LYE (K).
- Take JACK BASE and GNOME HEAD (L).
- Place GNOME HEAD, take ELECTRICAL TAPE and BATTERY 2/2 (M).
- HEX KEY on DISCHARGED BATTERY, replace BATTERY.
- Take ELECTRIC CAR BATTERY.
- Place ELECTRIC CAR BATTERY (N).
- Solution (O).
- Solution (P).
- Take SAW (Q).
- Take SPONGE, use SAW (R).
- Take JACK SCREW and GOLDEN SNAKE 1/4 (S).
- JACK SCREW and HEX KEY on JACK BASE, take JACK.
- Take GOLDEN SNAKE 2/4, use JACK (T).
- Take GOLDEN SNAKE 3/4 and LIGHTNING HANDLE (U).
- Use LIGHTNING HANDLE (V).
- Solution (W).
- Take ALUMINUM STATUETTE and CORRECT CODE (X).
- Use ELECTRICAL TAPE and CORRECT CODE, enter 1-9-8-7 (Y).
- Go (Z).
- Take LATCH HANDLE (A).
- Use LATCH HANDLE (B), take WOLF EAR and CHARCOAL (C).
- Take COAL TONGS (D).
- Use SPONGE and CHARCOAL, take BOX DECORATION and GOLDEN SNAKE 4/4 (E).
- Walk down.
- Place BOX DECORATION, take TONGS and KILN IGNITER BUTTON (F).
- Use TONGS, take BLUNT BLADE and SKULL EMBLEM (G).
- Go (H).
- Place GOLDEN SNAKE and SKULL EMBLEM (I).
- Play puzzle (J), receive KEY DESIGN.
- Use COAL TONGS, ALUMINUM STATUETTE and KILN IGNITER BUTTON, take KEY BLANK (K).
- Place KEY BLANK and KEY DESIGN (L).
- Solution (M): (1-5)-(4-7)-(2-7)-(3-7)-(3-8)-(6-3)-(2-5)-(2-7)-(2-6).
- Take SPARE KEY (N).
- Use SPARE KEY (O).
- Go (P).
- Take COAT OF ARMS KEY (Q).
- Use COAT OF ARMS KEY, take GLUE TUBE, WINDUP KEY and WOLF EYE (R).
- Take TOY FROG (S).
- Place WOLF EAR and WOLF EYE, take ANIMAL SYMBOL 1/3, FROG LEG and KNIFE HANDLE (T).
- Walk down.
- KNIFE HANDLE and GLUE TUBE on BLUNT BLADE, take BLUNT KNIFE.
- Use BLUNT KNIFE (U), take SHARP KNIFE.
- Use SHARP KNIFE (V).
- Take GLOWING BOOK (W).
- Go (X).
- Place GLOWING BOOK (Y).
- Play puzzle (Z), receive BAIT SPELL.
- FROG LEG, WINDUP KEY and BAIT SPELL on TOY FROG, take MAGIC BAIT.
- Use MAGIC BAIT, go (A).
- Take ANIMAL SYMBOL 2/3 (B).
- Take SAMUEL STATUETTE (C).
- Place SAMUEL STATUETTE, take SKULL and ANIMAL SYMBOL 3/3 (D).
- Use GLUE TUBE and ANIMAL SYMBOL for mini-puzzle (E), receive ANIMAL LANGUAGE POTION.
- Use ANIMAL LANGUAGE POTION: talk with the Snake, take FLINT (F).
- Walk down.
- Use FLINT and SHARP KNIFE, take SERPENT PARTS 1/4 and DOOR HANDLE (G).
- Use DOOR HANDLE (H).
- Go (I).
- Take OIL LAMP (J).
- Use OIL LAMP, take BEAST’S LEFT HORN, SERPENT PARTS 2/4 and GEAR (K).
- Take SERPENT PARTS 3/4, use SHARP KNIFE.
- Place GEAR (L).
- Solution (M).
- Go (N).
- Take MAGIC CRYSTAL (O).
- Place MAGIC CRYSTAL, take ONYX BOX and BEAST’S RIGHT HORN (P).
- BEAST’S LEFT HORN and BEAST’S RIGHT HORN on SKULL, take BEAST’S HEAD.
- Place BEAST’S HEAD, take SYMBOL’S DRAWING, SERPENT PARTS 4/4 and RAVEN BADGE (Q).
- Place SERPENT PARTS and SYMBOL’S DRAWING, swap (1-2)-(3-4)-(2-4) for mini-puzzle (R).
- Receive SNAKE HAIRPIN.
- Walk down twice.
- Use SNAKE HAIRPIN, take PAW LEVER and WYVERN EGG (S).
- Place PAW LEVER, take WOLF BADGE and BASILISK PAW (T).
- Go (U).
- RAVEN BADGE and WOLF BADGE on ONYX BOX, take ANNA STATUETTE.
- Place ANNA STATUETTE, take MAGIC TUNING FORK and BAS-RELIEF PART (V).
- Use MAGIC TUNING FORK (W).
- Solution (X).
- Take MAGIC COMPASS and SNAKE (Y).
- Go to Samuel’s Lab.
- Place MAGIC COMPASS, take MANTICORE TAIL and GATEKEEPER’S HEAD (Z).
- Place BASILISK PAW, WYVERN EGG and MANTICORE TAIL, take TELESCOPING ARM and COAT OF ARMS BASE (A).
- Go to Richard’s Office.
- Take BRONZE CONTINENT with TELESCOPING ARM (B).
- Place BRONZE CONTINENT for mini-puzzle (C), receive KNIGHT’S GAUNTLET.
- Go to Corridor with Elevator.
- Place KNIGHT’S GAUNTLET, take FOX EMBLEM and GATEKEEPER’S HANDS (D).
- Use GATEKEEPER’S HEAD and GATEKEEPER’S HANDS on BAS-RELIEF PART, take GATEKEEPER BAS-RELIEF.
- Place GATEKEEPER BAS-RELIEF (E).
- Go (F).
- Take CLAMP (G).
- Use CLAMP, take ENCHANTMENT RECIPE and WEAPON INSERT (H).
- Take MAXWELL COAT OF ARMS, place WEAPON INSERT (I).
- Play puzzle (J), receive COAT OF ARMS PART.
- FOX EMBLEM and COAT OF ARMS PART on COAT OF ARMS BASE, take MCGRAY COAT OF ARMS.
- Place MCGRAY COAT OF ARMS and MAXWELL COAT OF ARMS, take BONE SCYTHE and ENCHANTMENT STONE (K).
- Place ENCHANTMENT STONE, take DNA SYMBOL (L).
- Go to Richard’s Office.
- Place DNA SYMBOL, take BLOOD RIBBON and RICHARD STATUETTE (M).
- Place RICHARD STATUETTE, take CURSED SEAL (N).
- BONE SCYTHE, BLOOD RIBBON and CURSED SEAL on ENCHANTMENT RECIPE, take ANTIMAGIC BLADE.
- Use ANTI-MAGIC BLADE (O).
- Use ANTI-MAGIC BLADE (P).
- Defeat your opponent.
Congratulations! You have completed the game Grim Tales 25: Light in the Darkness.