Halloween Stories 8: Inspiration’s Spark (Bonus Chapter) – Find out what happened to Professor Adam Newman after his transition to the afterlife. This time you’ll play as Death himself, who has to help Newman when he finds himself bound to the world of the living. Professor Newman, shocked by his fate, doesn’t understand why his spirit can’t find peace as he has achieved everything he dreamed of, literary success and meeting Edgar Poe. However, he still has unfinished business that must be completed before he can go to the next world. To help the professor, Death awakens ancient helper spirits and brings back lost fragments of time from a magical reservoir. Together with Newman you will travel to the hourglass vault, where the professor’s past will reveal its secrets and show what he missed in his life.
Bonus Chapter Walkthrough
- Take CLOCK LEVER (K).
- Take GHOSTLY WAX (L). Use CLOCK LEVER.
- Take BRAZIER (M).
- Use BRAZIER. Take BABY ELEPHANT.
- Use BABY ELEPHANT (N).
- Take GEAR (O) and WICK.
- Use GEAR (P).
- Go forward.
- Take CANDLESTICK (Q).
- Take AUTUMNAL EQUINOX (R).
- Take SPARK OF LIFE (S).
- Use GHOSTLY WAX and WICK.
- Use CANDLESTICK. Take JERKY.
- Use JERKY (T).
- Take QUILL PEN and GEMSTONE (U).
- Use BRAZIER. Add GEMSTONE and SPARK OF LIFE.
- Take AWAKENING STONE.
- Go back.
- Use AWAKENING STONE (V).
- Play puzzle (W). Take ALL SOULS’ DAY.
- Use ALL SOULS’ DAY (X) and AUTUMNAL EQUINOX.
- Take OLD ELEPHANT (Y) and BROEKN PRUNER.
- Use OLD ELEPHANT (Z).
- Take CANDLE MOLD (A) and NEWMAN’S BADGE.
- Go forward.
- Use CANDLE MOLD (B).
- Take CANDLE OF DISCOVERY (C).
- Use CANDLESTICK. Add CANDLE OF DISCOVERY, QUILL PEN, and NEWMAN’S BADGE.
- Take ENCHANTED CANDLE.
- Use ENCHANTED CANDLE (D).
- Play puzzle (E). Solution: 4-8, 5-9, 2-6, 3-10, 7-1.
- Take VERNAL EQUINOX (F) and NEWMAN’S HOURGLASS.
- Go back.
- Use VERNAL EQUINOX (G).
- Take WRITING AWARD (H) and BOOK AMULET.
- Use BOOK AMULET (I).
- Go forward.
- Take HANDLE (J).
- Take WATER (K).
- Take BOLT (L).
- Use BROKEN PRUNER. Add BOLT and HANDLE. Take PRUNER.
- Use PRUNER (M).
- Take GRAVESITE FLOWER and RIB BONE (N).
- Use GRAVESITE FLOWER (O), NEWMAN’S HOURGLASS, and WRITING AWARD.
- Play puzzle (P). Solution: Move items A-C as shown.
- Take YORICK’S SKULL (Q) and GYPSUM.
- Use GYPSUM (R) and WATER.
- Take RAVEN CAST (S).
- Use YORICK’S SKULL (T) and RIB BONE.
- Take PENDULUM (U) and RING OF SOLITUDE.
- Go to Workshop.
- Use PENDULUM (V).
- Take GRADUATION CAP (W) and FERTILIZER PACKETS 1/3.
- Use RAVEN CAST (X), GRADUATION CAP and RING OF SOLITUDE.
- Play puzzle (Y). Solution: B-B, 4-5, B-B, 5-1, 2-1, B, 1-3, A, 1-2, B, B, B, 1-2.
- Take RESEARCH AWARD (Z).
- Go forward.
- Play puzzle (A). Solution: shown.
- Take UV LIGHT (B).
- Take FERTILIZER PACKETS 2/3 (C).
- Use UV LIGHT (D).
- Take TEACHING AWARD (E) and LENS FRAME.
- Use RESEARCH AWARD (F) and TEACHING AWARD. Take ADDITION SIGN and HEART KEY.
- Use HEART KEY (G).
- Go forward.
- Take MAGNIFYING LENS (H).
- Take PHOTOS (I).
- Take RAVEN CREST (J).
- Take WATERING CAN (K).
- Use RAVEN CREST (L).
- Take FERTILIZER PACKETS 3/3 (M) and QUILL PEN.
- Go back.
- Use FERTILIZER PACKETS (N) and WATERING CAN.
- Play puzzle (O). Take POSTCARD.
- Use POSTCARD (P).
- Talk (Q). Take LECTURE HALL KEY.
- Go forward.
- Door. Use LECTURE HALL KEY (R).
- Go forward.
- Take STATUETTE BASE (S).
- Take PHOTOS 2/4 (T). Use QUILL PEN.
- Take SUBTRACTION SIGN (U).
- Use SUBTRACTION SIGN (V) and ADDITION SIGN. Take METAL SPHERE.
- Use METAL SPHERE (W).
- Take STATUETTE BODY (X) and GLUE.
- Use LENS FRAME. Add MAGNIFYING LENS and GLUE. Take MAGNIFYING GLASS.
- Go back.
- Use MAGNIFYING GLASS (Y).
- Play puzzle (Z). Take CORKSCREW.
- Use CORKSCREW (A).
- Take PIPE STEM (B) and SCISSORS.
- Go forward.
- Use SCISSORS (C).
- Take TOBACCO BOWL (D) and EQUAL SIGN.
- Use EQUAL SIGN (E).
- Play puzzle (F). Solution: shown.
- Take COMPASS (G) and TOP HAT.
- Go to Newman’s Office.
- Use COMPASS (H). Receive PHOTOS 3/4 and STATUETTE HEAD. Use TOP HAT.
- Use STATUETTE BASE. Add STATUETTE HEAD and STATUETTE BODY. Take RED DEATH STATUETTE.
- Use RED DEATH STATUETTE (I).
- Take PHOTOS 4/4 (J) and INKWELL.
- Go to Lecture Hall.
- Use INKWELL (K).
- Take CANE HANDLE (L) and CODE.
- Use CODE (M). Select: 5-1-6.
- Play puzzle. Take MOUTHPIECE (N).
- Use PIPE STEM. Add MOUTHPIECE and TOBACCO BOWL. Take SMOKING PIPE.
- Go back.
- Use SMOKING PIPE (O).
- Take CANE TIP (P) and PENCIL.
- Use PHOTOS (Q) and PENCIL.
- Play puzzle (R). Solution: Arrange 1-4.
- Take HAT CLUE (S).
- Go back.
- Use HAT CLUE (T).
- Take THE BLACK CAT (U) and CANE SHAFT.
- Use THE BLACK CAT (V).
- Play puzzle (W). Take ROBERT’S DRINK.
- Take SEALED LETTER (X).
- Take EMPTY SPOOL (Y).
- Take OYSTER KNIFE (Z).
- Take THREADS OF TIME (A). Use OYSTER KNIFE.
- Take COTTON SWAB (B) and FASTENING RING.
- Use CANE HANDLE. Add CANE TIP, CANE SHAFT, and FASTENING RING. Take ELABORATE CANE.
- Use ELABORATE CANE (C). Receive ROBERT’S INKWELL and MICROPHONE.
- Use MICROPHONE (D).
- Take MILD SOLVENT (E) and THREADS OF TIME 2/2.
- Use SEALED LETTER. Add COTTON SWAB, MILD SOLVENT, and OYSTER KNIFE.
- Play puzzle (F). Receive LOST LETTER.
- Go back.
- Use THREADS OF TIME (G).
- Take WOVEN THREAD (H).
- Use EMPTY SPOOL. Add WOVEN THREAD, ROBERT’S DRINK, and ROBERT’S INKWELL.
- Take ENCHANTED THREAD.
- Use ENCHANTED THREAD (I).
- Play puzzle (J). Solution: B-D-G-I-C-B-D-G-F-C-I.
- Take MODEL SUN (K) and ROBERT’S HOURGLASS.
- Go back.
- Use MODEL SUN (L).
- Take REBUS PUZZLE (M) and BROKEN HEART.
- Use BROKEN HEART (N).
- Go forward.
- Take GRAVESITE FLOWER (O).
- Use GRAVESITE FLOWER (P), ROBERT’S HOURGLASS, and REBUS PUZZLE.
- Play puzzle (Q). Solution: drag A-B within shape.
- Select (R). Talk. Use LOST LETTER.
Congratulations! You have completed the game Halloween Stories 8: Inspiration’s Spark.