Haunted Hotel 20: A Past Redeemed – Bonus Chapter Walkthrough

Haunted Hotel 20: A Past Redeemed – Bonus Chapter Walkthrough

Haunted Hotel 20: A Past Redeemed (Bonus Chapter) – Learn the story of a young ghost, help him find peace, solve puzzles, explore unusual locations. An exciting story awaits you, which will appeal to fans of unsolved mysteries.

Bonus Chapter Walkthrough

Haunted Hotel 20: A Past Redeemed Bonus Chapter Walkthrough - Step 1
  • Take PAPER CLIP (A).
  • Use PAPER CLIP, take BLANK DOG TAG and KEY (B).
  • Use KEY, take ENGRAVING TOOL, RED CRYSTAL, TRACING PAPER(C).
  • Use TRACING PAPER get SKETCH (D).
  • Select BLANK DOG TAG, use ENGRAVING TOOL and SKETCH, get DOG TAG (E).
Haunted Hotel 20: A Past Redeemed Bonus Chapter Walkthrough - Step 2
  • Use DOG TAG, get MAGNIFYING GLASS and SHARP SLAB (F).
  • Use SHARP SLAB, get RUST REMOVER (G).
  • Use RUST REMOVER, get BOWL and FOLDER (H).
  • Use BOWL, play puzzle, get HORSESHOE (I).
  • Select FOLDER, use SHARP SLAB and HORSESHOE, get MEMORY TRINKET (J).
  • Use MEMORY TRINKET and RED CRYSTAL, go forward (K).
Haunted Hotel 20: A Past Redeemed Bonus Chapter Walkthrough - Step 3
  • Take VASE (L).
  • Take JAMES’S BUTTON, use VASE and MAGNIFYING GLASS, get ORANGE CRYSTAL and PICTURE TILE 1/3 (M).
  • Use ORANGE CRYSTAL and JAMES’S BUTTON, move forward (N).
  • Get PICTURE TILE 2/3 (O).
  • Get PICTURE TILE 3/3 and GLUE (P).
  • Use PICTURE TILE 3/3 (Q).
  • Rotate the tiles to restore the image.
  • Walkthrough: A×3, B×3, C×4, D×1, E×5, G×1, H×2, I×1, J×5, K×1, L×1, M×1, N×1, O×4, P×1, Q×5, R×5, S×4, get BROKEN VASE and STETHOSCOPE.
Haunted Hotel 20: A Past Redeemed Bonus Chapter Walkthrough - Step 4
  • Select BROKEN VASE, take NET, WIRE and HARPIN’S PHOTO (R).
  • Get VASE PART and HAMMER, use NET, play puzzle, get WOODEN HANDLE (S).
  • Select BROKEN VASE, use VASE PART and GLUE (T).
  • Use STETHOSCOPE and HAMMER, take HOOK and MATCHES (U).
  • Select HOOK, use WOODEN HANDLE and WIRE, get IMPROVISED GRABBER (V).
  • Use IMPROVISED GRABBER and MATCHES, take GREEN CRYSTAL and KALEIDOSCOPE (W).
  • Go back.
Haunted Hotel 20: A Past Redeemed Bonus Chapter Walkthrough - Step 5
  • Use HARPIN’S PHOTO and KALEIDOSCOPE (X).
  • Recreate the image, get HARPIN’S TRINKET (Y).
  • Use GREEN CRYSTAL and HARPIN’S TRINKET, go forward (Z).
  • Use VASE get TOY MOUSE (A).
  • Take WIND UP KEY (B).
Haunted Hotel 20: A Past Redeemed Bonus Chapter Walkthrough - Step 6
  • Select the butterfly, find POWDER (C.)
  • Use TOY MOUSE and WIND UP KEY, get HOOK, PHOSPHORUS and CODE COMBINATION (D).
  • Use HOOK, get STAINER (E).
  • Use POWDER, PHOSPHERSOUS and STAINER, get MAGIC WATER, EMERALD and GRASSHOPPER (F).
  • Use CODE COMBINATION and GRASSHOPPER (G).
Haunted Hotel 20: A Past Redeemed Bonus Chapter Walkthrough - Step 7
  • Select a grasshopper and leap over the other grasshoppers to eliminate them.
  • The game will end when only one grasshopper remains.
  • Walkthrough: The sequence of steps is shown in the picture.
Haunted Hotel 20: A Past Redeemed Bonus Chapter Walkthrough - Step 8
  • Continuation of the walkthrough.
  • Get SPRAYER.
Haunted Hotel 20: A Past Redeemed Bonus Chapter Walkthrough - Step 9
  • Use SPRAYER and MAGIC WATER, get RUBY (H).
  • Use RUBY and EMERALD, get BROKEN SPYGLASS (I).
  • Select (J).
Haunted Hotel 20: A Past Redeemed Bonus Chapter Walkthrough - Step 10
  • Take INSTANT CAMERA and GEM (K).
  • Take JAR and SCISSORS (L).
  • Take MAP and LID (M).
  • Take EYE PIECE (N).
  • Select BROKEN SPYGLASS, use EYE PIECE, and GEM, get SPYGLASSS (O).
  • Use JAR and LID, get FIREFLIES (P).
  • Use FIREFLIES and SCISSORS, take GRASS BLADE and FILE (Q).
  • Use FILE and SPYGLASS, walkthrough: A×2, B×11, C×4, D×8, take COMPASS (R).
  • Use MAP and COMPASS, play puzzle, get SWEET FLOWER (S).
  • Use SWEET FLOWER and GRASS BLADE, take TWIG and MEDICINE (T).
  • Select MEDICINE.
Haunted Hotel 20: A Past Redeemed Bonus Chapter Walkthrough - Step 11
  • Take HOT WATER (U).
  • Take WEATHERVANE and NOTEPAD (V).
  • Take PINCERS, use HOT WATER and INSTANT CAMERA, get SYMBOL PHOTO (W).
  • Use PINCERS, get BAR, use WEATHERVANE and SYMBOL PHOTO, get JAMES’S STATUE and MAGIC STONE (X).
  • Use JAMES’S STATUE, play puzzle, get SPIRIT BURNER (Y).
  • Use MAGIC STONE, use BAR, take BASKET and HOLDER (Z).
  • Select TWIG, use HOLDER and SPIRIT BURNER, get CHARRED TWIG.
  • Use CHARRED TWIG and NOTEPAD, take NOTE (A).
Haunted Hotel 20: A Past Redeemed Bonus Chapter Walkthrough - Step 12
  • Use NOTE, take MAGIC POCKET WATCH and JAMES’S ADDRESS (B).
  • Use JAMES’S ADDRESS (C).
  • Walkthrough: A-A-B-B-A-A-B-B-A-A-C-A-C-C-B-C-C-B-B-C-B-B-C-C-C-C-C.
  • Move forward.
  • Use MAGIC POCKET WATCH, take BROKEN KNIFE (D).
  • Take KNITTING NEEDLE (E).
  • Take TUNING FORK, use KNITTING NEEDLE, take KNIFE HANDLE and TYPEWRITER KEY 1/3 (F).
  • Take CAKE and TRAY, use TUNING FORK, take INVISIBLE DOORKNOB(G).
  • Use BASKET and move apples, use CAKE, take SHARPENER (H).
  • Select BROKEN KNIFE, use KNIFE HANDLE and SHARPENER, take KNIFE.
  • Use KNIFE, play puzzle, get LIGHT STICK (I).
  • Use TRAY and LIGHT STICK, take INVISIBLE KEY (J).
  • Use INVISIBLE DOORKNOB and INVISIBLE KEY (K).
  • Move forward.
Haunted Hotel 20: A Past Redeemed Bonus Chapter Walkthrough - Step 13
  • Take HACKSAW (L).
  • Take NAIL PULLER and TYPEWRITER KEY 2/3 (M).
  • Use NAIL PULLER, use HACKSAW, take TYPEWRITER KEY 3/3 and CHEST AMULET (N).
  • Take WET SPONGE, use CHEST AMULET, take TYPEWRITER CARRIAGE (O).
  • Use WET SPONGE, get PAPER (P).
  • Use TYPEWRITER CARRIAGE, PAPER and TYPEWRITER KEY 3/3 (L)
  • Walkthrough: A-B-B.
  • Take NOTE FOR JAMES (Q).
Haunted Hotel 20: A Past Redeemed Bonus Chapter Walkthrough - Step 14
  • Use NOTE FOR JAMES, take MAGIC GOBLET (R).
  • Use MAGIC GOBLET (S).
  • Press and hold until the electrical discharge reaches the crystal.

Congratulations! You have completed the game Haunted Hotel 20: A Past Redeemed.

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