Knight Cats 1: Leaves on the Road (Bonus Chapter) – Play as Alvin the cat and Valerie the town’s chief engineer. Foxtown is an ally of Cotograd. Right now, however, a small group of vixens are trying to organise a riot. They are unhappy that the cats own most of the fishing grounds in the neighbourhood. They have managed to uncover a few conspirators plotting to either take over Fishville or destroy the dam to flood the town, trust no one.
Bonus Chapter Walkthrough
- Look at book (A) and picture (B).
- Take CAT FIGURINE, INK BLOTTER, and MAYOR’S PENDANT (C).
- Place INK BLOTTER, take TINY KNAPSACK and MAYOR’S RING (D).
- Use MAYOR’S RING and MAYOR’S PENDANT.
- Take MARTEN FIGURINE and METAL DOWEL (E).
- Use METAL DOWEL and look at note, take DOG FIGURINE (F).
- Place CAT FIGURINE, DOG FIGURINE, and MARTEN FIGURINE (G).
- Play puzzle, receive SECRET DOOR HANDLE.
- Receive TREATS 1/3.
- Place SECRET DOOR HANDLE and go (H).
- Take SAFE ITEM LIST (I).
- Select vignette (J) and Cat Vision (K).
- Place SAFE ITEM LIST on vignette and play mini-puzzle, take TREATS 2/3 and NET (L).
- Use NET (M).
- Take TREATS (N) and FOXES’ PACK (O).
- Place TREATS and TINY KNAPSACK (P).
- Take LOCK PART and REACH EXTENDER (Q).
- Use REACH EXTENDER, take FOX FUR and FOX AMULET (R).
- Place FOX AMULET (S).
- Play puzzle, receive BELL.
- Walk down.
- Use LOCK PART and BELL, take WRITING TOOLS and HEX WRENCH (T).
- Use HEX WRENCH (U).
- Take FISH OIL and DIAMOND CLAW TIP (U1).
- Go (V).
- Use DIAMOND CLAW TIP, take BOW HANDLE and MAP (W).
- Use WRITING TOOLS and MAP, take JACK and MAP COPY (X).
- FOX FUR and MAP COPY on FOXES’ PACK, take TRAVEL PACK.
- Use TRAVEL PACK and select door (Y).
- Navigate to the Foxes’ campsite by following the arrows above the map.
- Some of the directions are hidden behind a question mark you must guess the correct direction.
- You’ll return to the previous fork if your guess is incorrect.
- Walkthrough (@1): (D×2-R×3-U×2-R×2-U-L×2-U-L×4)
- (U-L×2-D×3-L-D-R-D-L×2).
- Take COIN, CUP, and COPPER PLATE (E).
- Use COIN and FISH OIL, take WHIP and BOWSTRING (F).
- Use JACK and WHIP, take ARROWS and DECORATIVE SWORD (G).
- BOWSTRING and ARROWS on BOW HANDLE, take BOW AND ARROW.
- Place COPPER PLATE and use BOW AND ARROW (H).
- Enter (I).
- Take HANDKERCHIEF and DECORATIVE SHIELD (J).
- Place DECORATIVE SHIELD and DECORATIVE SWORD, take INCOMPLETE TOOL SET and FILE (K).
- Use FILE and CUP (L), take WATER (L1).
- Give WATER (M).
- Play puzzle, receive GOLDEN COMB.
- Walk down.
- Use GOLDEN COMB (N).
- Take GUARD’S AMULET and SERRATED LOCKPICK (N1).
- Use HANDKERCHIEF and GUARD’S AMULET, take FLAT LOCKPICK (O).
- Go (P).
- Open INCOMPLETE TOOL SET and place SERRATED LOCKPICK and FLAT LOCKPICK, take LOCKPICKING TOOLS.
- Use LOCKPICKING TOOLS (Q) and remove hay, take MAGIC HANDLE (Q1).
- Place MAGIC HANDLE, take SPUR and COPPER KNOB (R).
- Take MORTAR AND PESTLE (S).
- Use SPUR (T) and look at note, take IRON KNOB and INCENSE STICKS (T1).
- Place COPPER KNOB and IRON KNOB, take SHOVEL and GLOWING MUSHROOMS (U).
- Use SHOVEL (V).
- Take INCOMPLETE BRIDLE and DIAMOND CLAW TIP (W).
- Use DIAMOND CLAW TIP, take DRAGONFLY WINGS and VERTEBRA (X).
- Use VERTEBRA (Y).
- Select Cat Vision (Y1).
- Play puzzle, receive SHACKLES KEY.
- Use SHACKLES KEY (Z), receive FIRE POKER.
- Use FIRE POKER, take PURPLE FLOWER and BRIDLE RIVETS (A).
- GLOWING MUSHROOMS, DRAGONFLY WINGS, and PURPLE FLOWER on MORTAR AND PESTLE, take SLEEPING POWDER.
- Use SLEEPING POWDER (B).
- Go (C).
- Take FLINT AND STEEL and RUSTY OBJECT (D).
- Use INCENSE STICKS and FLINT AND STEEL (E), take GREAT CAT’S BRACELET and REINS (F).
- REINS and BRIDLE RIVETS on INCOMPLETE BRIDLE, take BRIDLE.
- Place BRIDLE (G).
- Find all matching pairs of symbols on the bronze rivets.
- Select a rivet to view its symbols.
- Select two symbols to match them.
- Correctly matched symbols will disappear.
- Walkthrough: (1-9).
- Receive WIRE BRUSH.
- Take HUNTING KNIFE (H).
- Use HUNTING KNIFE and look at book, take VINEGAR and BROKEN MECHANISM (I).
- VINEGAR and WIRE BRUSH on RUSTY OBJECT, take MEDALLION ADORNMENT.
- Place MEDALLION ADORNMENT (J).
- For each symbol in the center, line up three gold symbols that match its theme between the lines near the top.
- Select a circular row to rotate its symbols and select again to lock it in place.
- Walkthrough: (K-L-M).
- Receive GREAT CAT’S MEDALLION.
- Place GREAT CAT’S MEDALLION and GREAT CAT’S BRACELET (N).
- Take CUTTER and CIPHER (O).
- Use CUTTER and look at note, take STONE CLAWS 1/4 and WOODEN COMB (P).
- Use WOODEN COMB (Q), receive SPRING and BERRIES.
- Select BROKEN MECHANISM, place SPRING and CIPHER.
- Select 1-4.
- Take MAGIC KNOB.
- Place MAGIC KNOB (R).
- Play puzzle, receive SCRAPER.
- Receive STONE CLAWS 2/4.
- Take SPEAR TIP, ANCIENT STAFF, and LEVER (T).
- Place LEVER (U).
- Take STONE CLAWS 3/4 and NUTS (U1).
- Place NUTS and BERRIES in bowl, take STONE CLAWS and SOUL STONE (V).
- Use SCRAPER and place STONE CLAWS, take HEART STONE and GEAR (W).
- SOUL STONE and HEART STONE on ANCIENT STAFF, take KEEPER’S STAFF.
- Use KEEPER’S STAFF (W1).
- Help the cats catch the fish.
- Create an unbroken path from left to right for each fish, one at a time.
- Select a cylinder to rotate it.
- Select a fish to check your answer.
- Walkthrough: (X-Y-Z).
- Enter (@).
- Receive PAINTS.
- Take MARBLE SLAB and FISHING ROD (A).
- Use SPEAR TIP and MARBLE SLAB, take CHAIN and SUN CHARM (B).
- Place GEAR and CHAIN, take ROPE and PAINTBRUSH (C).
- Walk down.
- Use PAINTBRUSH and PAINTS (D).
- Take ETERNAL FLAME and MAGNET (D1).
- Go (E).
- ROPE and MAGNET on FISHING ROD, take MAGNETIC FISHING ROD.
- Use MAGNETIC FISHING ROD (F), take MOON CHARM.
- Place MOON CHARM and SUN CHARM, take LARGE LENS (G).
- Place LARGE LENS and ETERNAL FLAME (H).
- Reproduce each of the magic symbols around the table using the ray of light.
- Select a mirror to rotate it, guiding the light ray.
- Once the eight symbols are activated, a magical protective shield will form around the dam.
- Walkthrough: (I-J-K-L).
- Walkthrough: (M-N-O-P).
Congratulations! You have completed the game Knight Cats 1: Leaves on the Road.