Magic City Detective 4: Wrath of the Ocean (Bonus Chapter) – After much investigation and incredible adventures, it would seem that Ribeira, known as the voice of the ocean, could finally relax a bit. However, a call from her changes things. She, usually calm and confident, now sounds anxious. She admits that her attempt to get her voice back has only exacerbated her problems. Someone, has broken into her workshop and threatened her. Gelmero is out of town and so Ribeira turns to you for help. You’ll have to venture into the depths of the ocean to unravel another mystery and protect the city from a new threat.
Bonus Chapter Walkthrough
- Take BROOM and FISHING ROD (E).
- Read, take BROKEN CAMERA and LINE AND HOOK (F).
- LINE AND HOOK ON FISHING ROD.
- Take ROD.
- Take LENS, use BROOM, take PLIERS, use ROD, take CAR KEY (G).
- Use CAR KEY, read, take CLAMP and SMOKE BOMB (H).
- Use SMOKE BOMB.
- Play puzzle, receive KEY CARD (I).
- Use KEY CARD (J).
- Go forward.
- Take TWINE (K).
- Take BAS-RELIEF FRAGMENTS 1/4 and BUTTONS 1/2 (L).
- Use PLIERS, take ELECTRONIC BOARDS 1/2, BUTTONS 2/2 and CARTRIDGE (M).
- LENS and CARTRIDGE on BROKEN CAMERA, receive CAMERA.
- Use CAMERA, take HINT (N).
- Use HINT and BUTTONS (O).
- Click the numbers in the order given in the clue.
- Start with the highlighted one.
- Easy walkthrough: 2-8-12-11-17-23-24-30 (P).
- Hard walkthrough: 2-7-11-17-18-19-23-28-29-25 (Q).
- Select (R).
- Move.
- Play puzzle, receive HEART AMULET (S).
- Use HEART AMULET, take MIRROR (T).
- Take WATER and BAS-RELIEF FRAGMENTS 2/4 (U).
- Use MIRROR and TWINE, read, take MEDAL and BAS-RELIEF FRAGMENTS 3/4 (V).
- Use PLIERS, take BAS-RELIEF FRAGMENTS 4/4 (W).
- Read, use BAS-RELIEF FRAGMENTS (X).
- Rotate the lock rings so that the number of visible pearls of each kind matches the ones shown in the clue.
- Easy walkthrough: Rotate circles (Y).
- Hard walkthrough: Rotate circles (Z).
- Read, receive LOCK PICKS 1/2 and RIBEIRA’S HANDKERCHIEF (A).
- Go to Ribeira’s Rehearsal Stage.
- Move, play puzzle, receive TINY KEY (B).
- Take VIAL, Use TINY KEY, take RIBEIRA STATUETTE (C).
- Take BOTTLE OPENER, Read (D).
- Use RIBEIRA STATUETTE, read, take EMPTY LIGHTER (E).
- Go back twice.
- Read, use MEDAL, take ROSIN.
- Use RIBEIRA’S HANDKERCHIEF, take ELECTRONIC BOARDS 2/2 (F).
- Use ELECTRONIC BOARDS, take EVIDENCE 1/4 and COMB (A).
- Use COMB, take GYPSUM and WIRE (H).
- Go back.
- Use GYPSUM and WATER, take EVIDENCE 2/4 (I).
- Use WIRE and CLAMP (J).
- Clear the way and connect the torn parts of the wire.
- Walkthrough: (β)-(β)-(β)-(β)-(β)-(β)-(β)-(β)-(β) (K).
- Receive DUCT TAPE and LOCK PICKS 2/2, use CAMERA, take EVIDENCE 3/4 (L).
- Use LOCK PICKS, take TORN GLOVE, OIL, and FINGERPRINTS POWDER, use EMPTY LIGHTER on the GAS TANK, take LIGHTER (M).
- Go to Ribeira’s Rehearsal Stage.
- Play puzzle, receive JACK (N).
- Use JACK, read, take SODIUM SULFITE (O).
- Go back.
- Use FINGERPRINTS POWDER and DUCT TAPE, take EVIDENCE 4/4 (P).
- Give EVIDENCE (Q).
- Swap the tiles around to get a coherent picture.
- Walkthrough: Round 1: 1(8)-1(2)-3(7)-3(4)-3(6)-3(5) (R).
- Round 2: 4(1)-2(3)-4(1) (S).
- Round 3: 1(3)-7(4)-2(8)-2(4)-2(5)-2(6) (T).
- Select (U).
- Receive STAFF BADGE.
- Go back.
- Use STAFF BADGE, take SOLDERING IRON.
- Use BOTTLE OPENER, take POTASSIUM BROMIDE (V).
- Use SOLDERING IRON and ROSIN, take NAIL SCISSORS (W).
- Go forward.
- Use NAIL SCISSORS, read, take CLOTHING PIECE and SEWING KIT (X).
- SEWING KIT on TORN GLOVE, receive BASEBALL GLOVE.
- Use LIGHTER, take ASH (Y).
- Go forward.
- Use VIAL, SODIUM SULFITE, POTASSIUM BROMIDE, and ASH (Z).
- Click on the vials to find the right sequence.
- The star may turn red, yellow, or green according to whether you have chosen the correct ingredient and place.
- Easy walkthrough: 2-1-3-6-4 (A).
- Hard walkthrough: 3-1-7-6-4 (B).
- Receive INVISIBLE INK DEVELOPER (C).
- Use INVISIBLE INK DEVELOPER, read (D).
- Go back thrice.
- Use BASEBALL GLOVE, take REPAIRABLE HANDCUFFS (E).
- Play puzzle, receive PUPPY (F).
- CLOTHING PIECE on PUPPY, receive PUPPY AND CLUE.
- Use PUPPY AND CLUE (G).
- Take SEALED BAG (H).
- Read, take MAGIC FERTILIZER and EMPTY CAN (I).
- Move (J).
- Use PLIERS and OIL, take NAILS and SHARP SHELL.
- Use EMPTY CAN, take WATER (K).
- SHARP SHELL on SEALED BAG, receive SEAWEED SEEDS.
- Use SEAWEED SEEDS, WATER, and MAGIC FERTILIZER (L).
- Place the liquid into the vials according to the marks on the hint.
- Easy walkthrough: B-N-B-H-J (M).
- Hard walkthrough: B-G-K-I-K-I-M-K (N).
- Receive MERMAID SEAWEED (O).
- Use MERMAID SEAWEED (P).
- Go forward.
- Take PLANK 1/3 and CRACKED HANDLE (Q).
- Use CRACKED HANDLE and TWINE, take SILVER SICKLE (R).
- Use SILVER SICKLE, play puzzle, receive BIG SHELL KEY (S).
- Use BIG SHELL KEY (T).
- Go forward.
- Select (U).
- Take PLANK 2/3 (V).
- Take MERMAID AMULET 1/2, CLEANER, and SCENTED CANDLE (W).
- Use SCENTED CANDLE, read, take NAIL CLIPPERS (X).
- Use NAIL CLIPPERS, take CHAIN and PLANK 3/3 (Y).
- Move.
- Play puzzle, receive MAGIC POWDER (Z).
- CHAIN, PLIERS, and MAGIC POWDER on REPAIRABLE HANDCUFFS, receive MAGIC HANDCUFFS.
- Give MAGIC HANDCUFFS (A).
- Receive AQUILON’S BOX.
- Open AQUILON’S BOX, read, take WATERPROOF FLASH DRIVE and COOKIE.
- Go back twice.
- Give COOKIE, take STATUETTE (B).
- Use PLANK, NAILS, and STATUETTE (C).
- Place the planks to assemble the bridge.
- Easy walkthrough and Hard: Place tiles like this(D).
- Go to Aquilon Studio.
- Select (E).
- Take BROKEN MICROPHONE (F).
- Read, take RUST REMOVER (G).
- Use CLEANER and RIBEIRA’S HANDKERCHIEF, take CD (H).
- Use CD and WATERPROOF FLASH DRIVE (I).
- Adjust the equalizer so that the sound waveform matched the example.
- Click the Play button to see it.
- Easy walkthrough: 1-2-3-4-5-PLAY (J).
- Hard walkthrough: 1-2-3-4-5-6-PLAY (K).
- Receive AQUILON’S VOICE RECORD (L).
- Use AQUILON’S VOICE RECORD, take METAL BRUSH and HACKSAW (M).
- Go to Aquilon Underwater House.
- Use HACKSAW, take CROWBAR (N).
- Use CROWBAR, take SWITCH and FISH FOOD (O).
- Go back.
- Give FISH FOOD, take MERMAID AMULET 2/2 (P).
- Use MERMAID AMULET (Q), play puzzle, receive HUGE DIAMOND (R).
- Play puzzle, receive LARGE SIEVE (S).
- Use LARGE SIEVE, take GOLD COINS (T).
- Go back.
- Use GOLD COINS, read, take SOUVENIR MAGNET (U).
- Go to Aquilon Studio.
- Use HUGE DIAMOND, take GRAMOPHONE NEEDLE.
- Use SOUVENIR MAGNET on SMALL HEXAGON, take SMALL HEXAGON (V).
- Use SMALL HEXAGON, take BLANK RECORD.
- Use RUST REMOVER and METAL BRUSH on the door, take FLASHLIGHT (W).
- Go to Lake Bottom.
- Use FLASHLIGHT, take HANDLE (X).
- Go to Aquilon Underwater House.
- Use HANDLE, take BATTERIES (Y).
- Play puzzle, receive CHIP (Z).
- BATTERIES, SWITCH and CHIP on BROKEN MICROPHONE, receive MICROPHONE.
- Go to Aquilon Studio.
- Use MICROPHONE, BLANK RECORD and GRAMOPHONE NEEDLE (A).
- Select (B).
- Compose the right melody by clicking on the notes the moment the correct one comes into the slot.
- Easy walkthrough and Hard: Walkthrough is random (C).
Congratulations! You have completed the game Magic City Detective 4: Wrath of the Ocean.