Magic City Detective 4: Wrath of the Ocean – The game’s walkthrough begins with you having to use your detective skills to find items, solve puzzles and prevent a tsunami. Immerse yourself in a world where supernatural creatures dwell among humans and the fate of Rio de Janeiro hangs in the balance. One of them is Ribeira Lima, an ocean-dwelling siren who can calm the sea with her magical singing. But now her daughters are missing and there is no one to sing the ocean’s song. You need to save Rio from inevitable destruction. Go in search of Ribeira, the only one who can sing the song and prevent the tsunami from coming. If you can not pass any of the puzzles or do not know where the items are, on our site you can watch the walkthrough of the game Magic City Detective 4: Wrath of the Ocean, and save the city.
Magic City Detective 4: Wrath of the Ocean – Walkthrough
Here you can see the full walkthrough of Magic City Detective 4: Wrath of the Ocean, namely for all chapters, including bonus chapter, in pictures.
- Take MAP, PHONE, and NAIL CLIPPERS (A).
- Move (B).
- Take Taskbook, BELL CHAIN, and BINOCULAR 1/2.
- Use NAIL CLIPPERS on the WIRES, take WIRE (C).
- Read, take SHIPWHEEL MAGNET.
- Use WIRE on the wiring panel.
- Play puzzle, take CARNIVAL HEADDRESS (D).
- Use CARNIVAL HEADDRESS (E).
- Go forward.
- Take BATTERY 1/2, BROKEN BELL.
- Use NAIL CLIPPERS on the KEY, take GLOVE (F).
- Use GLOVE, take BELL TONGUE (G).
- BELL TONGUE and BELL CHAIN on BROKEN BELL, receive BELL.
- Use BELL (H).
- Go forward.
- Select (I).
- Go to Guest Bedroom.
- Take SHIP (J).
- Take SPONGE (K).
- Take Bucket and Aquarium Filter.
- Use Ship on the field (L).
- Place the ships on the field so that they cover and block all the paths.
- Easy walkthrough: Place the ships as on the picture (M).
- Hard walkthrough: Place the ships as on the picture (N).
- Take SEA BATTLE MINE (O).
- Use SEA BATTLE MINE (P), receive BICYCLE WRENCH.
- Go back.
- Read (Q), take PLASTIC FAN HOLDER and Electronic Board.
- Use Electronic Board (R).
- Choose the elements in the correct order, following the clue at all three stages.
- Easy walkthrough: Round 1: 1-2-3-4-5-6-7-8-9-10-11-12-13-14-16-17-18-19 (S).
- Hard walkthrough: Round 2: 1-2-3-4-5-6-7-8-9-10-11-12-13-14-16-17-18-19-20 (T).
- Round 3: 1-2-3-4-5-6-7-8-9-10-11-12-13-14-16-17-18 (U).
- Take CODE (V).
- Use SHIPWHEEL MAGNET and CODE on the safe (W).
- Walkthrough: 1-2-3 (X).
- Play puzzle, receive AGENCY LOGO (Y).
- Take BROKEN FAN.
- Use AGENCY LOGO on the SCREWS, receive BINOCULAR 2/2 (Z).
- Go back twice.
- Add BINOCULAR, take COIN (A).
- Use COIN, receive BATTERY 2/2 (B).
- Go forward.
- Use Bicycle Wrench Receive Plastic Tube (C), FILTER SPONGE and PLASTIC TUBE on AQUARIUM FILTER.
- Receive AQUARIUM FILTER.
- Go forward twice.
- Use BUCKET, take WATER (D).
- Use WATER and AQUARIUM FILTER.
- Play puzzle take CRAB (E).
- Go back twice.
- Use BATTERY.
- Play puzzle, take LADDER (F).
- Use LADDER (G).
- Take POUCH and STAPLE REMOVER.
- Use NAIL CLIPPER on the WIRE, receive COLORED GLASS (H).
- Go forward twice.
- Use COLORED GLASS (I).
- Play puzzle, take STARFISH (J).
- Use STARFISH and CRAB.
- Read (K).
- Use STAPLE REMOVER, receive ENDOSCOPE (L).
- Use ENDOSCOPE and PHONE (M).
- Set the rotation sequence of the maze to make the ball fall into the slot at its other end.
- Easy walkthrough: A-B-B-A-A-B-Start (N).
- Hard walkthrough: A-B-B-A-A-B-B-A-Start (O).
- Receive CUFFLINK (P).
- CUFFLINK and PLASTIC FAN HOLDER on BROKEN FAN.
- Take FAN.
- Use FAN, take SHOVEL and SHIMMERING CRYSTALS (Q).
- Go back twice.
- Play puzzle, take CONSTELLATION DIAGRAM (R).
- Go forward.
- Use CONSTELLATION DIAGRAM and SHIMMERING CRYSTALS, take MACHETE (S).
- Use MACHETE, receive ROPE and BANANA (T).
- Go forward.
- Use BANANA, receive STUDIO ADDRESS, move (U).
- Take DRUMSTICK 1/2.
- Use POUCH and SHOVEL, take GYPSUM (V).
- Take BOOK.
- Use ROPE and GYPSUM (W).
- Compose a scene based on the photo using the available decorations.
- Build it up from the furthest to the nearest.
- Easy walkthrough: A-B-C-D-E (X).
- Hard walkthrough: A-B-C-D-E-F-G (Y).
- Take TOUCAN NECKLACE (Z).
- Use TOUCAN NECKLACE on the PASS, take PASS (A).
- Use PASS (B).
- Go to Television Center.
- Take SWITCH PART and STONE ASHTRAY (C).
- Use GLOVE, take PINS (D).
- Use PINS, receive DRILL (E).
- DRILL on STONE ASHTRAY.
- Receive DRILLED STONE ASHTRAY.
- Use DRILLED STONE ASHTRAY.
- Play puzzle, receive STUDIO NUMBER (F).
- Move (G).
- Use STUDIO NUMBER.
- Choose FLOOR 11 (H).
- Select (H).
- Take PUNGENT PERFUME.
- Use DRILL on the hole, take DRUMSTICKS 2/2 (I).
- Use DRUMSTICKS, read, receive RIBEIRA’S PORTRAIT (J).
- Use RIBEIRA’S PORTRAIT (K).
- Arrange the portraits on the wall based on the shape of the frames.
- Easy walkthrough: A-B-C-D-E-F-G-H (L).
- Hard walkthrough: A-B-C-D-E-F-G-H-I-J (M).
- Take GOLDEN VOICE OF RIO AWARD (N).
- Go back twice.
- Use GOLDEN VOICE OF RIO AWARD (O).
- Go to Parking Lot.
- Take MATCHBOX and ACETONE SPONGE (P).
- Take EMPTY PEN.
- Use ACETONE SPONGE and PHONE, receive CODE PHOTO (Q).
- Use CODE PHOTO (R).
- Select *106*427894#364.
- Read, take COSMETICS SUPPLY (S).
- Go to Ribeira’s Studio.
- Give COSMETICS SUPPLY (T).
- Select (U).
- Assemble the picture and place it in the correct position.
- Walkthrough: Assemble the picture RL-A-RL-B-RL-C-RL-D-RL-E-F-G-H-I-RL.
- RL-J-RL-RL-K-RL-L-M-N-O-RL-RL-RL-P-RL-RL-RL (V).
- Earn COSTUME LIST.
- Use SWITCH PART, click on the switch (W).
- Use COSTUME LIST (X), play puzzle.
- Receive DVD REMOTE.
- Go back.
- Use DVD REMOTE, take DVD (Y).
- Use DVD, read, take PEN TIP and MAGNIFYING GLASS (Z).
- Go back.
- Use PHONE and MAGNIFYING GLASS (A).
- Move the handprint to assemble a composition based on the template in the center of the field.
- Easy walkthrough: D-D-R-R-R-L-L-L-L-U-L-L-U-L-R-R-U-R-R-R-L-D (B).
- Hard walkthrough: L-U-L-U-R-R-R-D-D-R-L-D-U-L-L-L-D-U-R-R-D-U (C).
- Take CARNIVAL FIRECRACKER (D).
- Use MATCHBOX and CARNIVAL FIRECRACKER, take MINI NAILER (E).
- Go to Ribeira’s Studio.
- Play puzzle, take TINY KEY (F).
- Use TINY KEY, take PEN REFILL (G).
- Use PUNGENT PERFUME, take MANUEL’S GIFT (H).
- Give MANUEL’S GIFT (I).
- Select (J), earn CAR KEY.
- PEN REFILL and PEN TIP on EMPTY PEN, receive PEN.
- Go to Parking Lot.
- Use PEN and BOOK (K).
- Connect the chips to each other to make the number of pins equal to the ones marked on them.
- Walkthrough: Connect G-E-D-A-E-B-A-H-I-F-B-C-E-H (L).
- Take SOLVED CROSSWORD PUZZLE (M).
- Use SOLVED CROSSWORD PUZZLE, take ERASER (N).
- Go to Television Center.
- Use MINI NAILER (O) and ERASER (P), take RESTAURANT ADDRESS.
- Play puzzle (Q).
- Receive PORTABLE X-RAY DEVICE.
- Use PORTABLE X-RAY DEVICE, click on the plank to remove it, take CREDIT CARD (R).
- Go to Parking Lot.
- Use CREDIT CARD (S).
- Use RESTAURANT ADDRESS and CAR KEY (T).
- Drive the car with the arrows to take a route to Manuel’s place.
- You need to cross all the cells without going on the same one twice.
- Walkthrough: drive car along the route (U).
- Take MY BAG.
- Open MY BAG, read, take DETECTIVE ID and MAGIC GLASSES.
- Use MAGIC GLASSES (V).
- Move (W).
- Receive DISCHARGED MAGIC GLASSES.
- Take LADLE (X).
- Take ROPE and CORKSCREW, use LADLE, take TONGS (Y).
- Take DUCT TAPE, use TONGS, receive STREET PHOTO (Z).
- Use STREET PHOTO.
- Play puzzle (A).
- Go forward.
- Give DETECTIVE ID (B).
- Select (C).
- Receive CAMILLE’S RECIPE.
- Take CASSAVA ROOT and ROASTER, use CORKSCREW on the hole in the drawer, take OVEN MITTEN (D).
- Use OVEN MITTEN, take KEY (E).
- Use KEY (F).
- Go to Storeroom.
- Read, take PEPPER MILL (G).
- Take STICK and CASHEW, use PEPPER MILL on the PEPPER, receive GROUNDED PEPPER (H).
- Read, Use GROUNDED PEPPER and DUCT TAPE on the FINGERPRINT, receive FINGERPRINT (I).
- Use FINGERPRINT (J).
- Arrange the food in the refrigerator in a way that corresponds to the conditions in the note.
- Walkthrough: 1(9)-2(8)-3(7)-4(6)-5(10)-7(10)-8(11)-8(12)-12(9) Easy and Hard (K).
- Take SHARP KNIFE and SHRIMPS (L).
- Go back twice.
- Use ROPE(M).
- Use SHARP KNIFE, take COCONUT and CURRENCY (N).
- Use CURRENCY, receive CHEESE (O).
- CHEESE, COCONUT, CASSAVA ROOT and CASHEW on CAMILLE’S RECIPE, take INGREDIENTS.
- Go forward.
- Give INGREDIENTS (P).
- Select (Q).
- Receive MATCHBOX.
- Go to Lounge.
- Take CHEF BADGE 1/2 and WIRED MOUSE (R).
- Use MATCHBOX, take CHARGER (S).
- Use CHARGER and WIRED MOUSE (T).
- Play puzzle, take THERMOMUG.
- Use THERMOMUG, take HOT COFFEE (U).
- Go to Storeroom.
- Use HOT COFFEE, take LEMON (V).
- Use LEMON, take JACK (W).
- Go to Restaurant Kitchen.
- Use JACK, take PEWTER PIECE (X).
- Use PEWTER PIECE, ROASTER and MATCHBOX (Y).
- Set the adjusters to get a temperature of 231 degrees to melt the tin.
- Easy walkthrough: A-B-C-D-E (Z).
- Hard walkthrough: A-B-C-D-E-F (A).
- Receive MOLTEN PEWTER (B).
- Use MOLTEN PEWTER, take CHEF BADGE 2/2 (C).
- Go to Lounge.
- Use CHEF BADGE, take GOLDEN FORK (D).
- Use GOLDEN FORK, read (E).
- Play puzzle, take GLUE (F).
- GLUE on STICK, get HOOK STICK.
- Go to Storeroom.
- Use HOOK STICK, take HAM (G).
- Go back twice.
- Use HAM, take COLORFUL PATTERN (H).
- Add COLORFUL PATTERN (J).
- Assemble the pattern and put it in the correct place.
- Walkthrough: 1-B-1-D-1-E-1-F-A-C-2-2-2-2 (K) Easy.
- Walkthrough: 2-P-L-2-K-2-M-O-I-2-2-J-2-N-1-G-C-1-D-H-1-1-E-A-1-B-F-1 (L) Hard.
- Take GOLDEN WING (M).
- Go to Lounge.
- Add GOLDEN WING, read, take LEVER and FLASH DRIVE (N).
- Use FLASH DRIVE (O).
- Play puzzle, read.
- Select (P).
- Select (Q).
- Receive STONE FLOWER.
- Go to Ribeira’s Makeup Trailer.
- Take PEARL 1/2 and BUTTON (R).
- Add BUTTON (S).
- Put all the fish in their places according to the clue.
- Walkthrough: 4 (B)-2(E)-3(A)-1(C)-5(D) (T) Easy.
- Walkthrough: 5 (B)-4(D)-3(A)-2(F)-1(C)-6(E) (U) Hard.
- Take LACE and PEARL 2/2 (V).
- Add PEARL, take FLAT KEYCHAIN (W).
- Take AIR CONDITIONER REMOTE, use FLAT KEYCHAIN, receive STARFISH (X).
- STARFISH on LACE, take HANGING STARFISH.
- Go back.
- Take STONE BIRD and BLACK AGATE (Y).
- BLACK AGATE on DISCHARGED MAGIC GLASSES.
- Receive MAGIC GLASSES.
- Use MAGIC GLASSES (Z).
- Move (A).
- Receive DISCHARGED MAGIC GLASSES.
- Use STONE BIRD and STONE FLOWER, receive GOLDEN COIN (B).
- Use GOLDEN COIN.
- Play puzzle, take CONTESTANT TICKET (C).
- Use CONTESTANT TICKET (D).
- Go to Performance Hall.
- Take RUBBER GLOVE and NAIL CLIPPERS (E).
- Use NAIL CLIPPERS, read, take SINGERS’ COSTUMES (F).
- Use SINGERS’ COSTUMES (G).
- Talk.
- Walkthrough: 1(3)-1(4)-2(5)-2(6)-2(4) (H).
- Receive SHEET MUSIC.
- Open SHEET MUSIC, read, take MAGIC POWDER.
- Take LAMPS 1/2 and ROTARY DETAIL (I).
- Use LEVER and ROTARY DETAIL (J).
- Set the interconnected levers to the correct positions based on the hint in each of the three steps.
- Easy walkthrough: (3-4)-(1-2-4)-(2-3) (K).
- Hard walkthrough: (5-3-4-6)-(2-4)-(2-4) (L).
- Take CAMERA and LAMPS 2/2 (M).
- Use LAMPS, take LINEN WADDING and BLACK AGATE (N).
- BLACK AGATE on DISCHARGED MAGIC GLASSES.
- Receive MAGIC GLASSES.
- Use MAGIC GLASSES (O).
- Move (P).
- Use NAIL CLIPPERS on the LEAVES, take GRID, use HANGING STARFISH on LIPSTICK, take LIPSTICK (Q).
- Go to Ribeira’s Makeup Trailer.
- Use LIPSTICK (R).
- Play puzzle, receive BATTERIES.
- BATTERIES on AIR CONDITIONER REMOTE, take AIR CONDITIONER REMOTE.
- Use AIR CONDITIONER REMOTE, take PULL-TAB (S).
- Go back.
- Use LADLE and GRID, receive MULTICOLORED GEMS(T).
- Use CAMERA, take GAME SCHEME (U).
- Go to Performance Hall.
- Use GAME SCHEME and MULTICOLORED GEMS (V).
- Move the chips on the game field so that all of them get the same color.
- You have a limited number of steps.
- Easy walkthrough: (↑)-(↑)-(←)-(←)-(↓)-(↑)-(↓)-(↓)-(↑)-(↓)-(←)-(←)-(↑)-(↑)-(↑) (W).
- Hard walkthrough: (↑)-(↑)-(←)-(←)-(↓)-(↑)-(↓)-(↓)-(↑)-(↓)-(←)-(↓)-(↑)-(←)-(→)-(←)-(↑)-(↓)-(↑)-(↑)-(↑)-(↑) (X).
- Receive SEATING PLAN (Y).
- Use SEATING PLAN (Z), play puzzle, take TINY KEY.
- Use TINY KEY, receive HANDSAW (A).
- Go to Backstage.
- Use HANDSAW, take GROWTH POTION (B).
- Use GROWTH POTION AND MAGIC POWDER, receive MAGIC EMULSION (C).
- Use MAGIC EMULSION (D).
- Find the two correct chips once it has been mixed up.
- Walkthrough: Walkthrough is random Easy and Hard (E).
- Select (F), receive GUN.
- Go back twice.
- Play puzzle, take MANUAL PUMP (G).
- Use MANUAL PUMP.
- Take TRIGGER and SCREWDRIVER.
- Use PULL-TAB, take THROWING STAR (H).
- Go to Ribeira’s Makeup Trailer.
- Use THROWING STAR, read (I).
- Play puzzle, receive SEASHELLS (J).
- Use SEASHELLS, read (K).
- Go to Performance Hall.
- Use RUBBER GLOVE and SCREWDRIVER, take RAMROD (L).
- Play puzzle, receive ACAI BERRY (M).
- Go to Backstage.
- Use ACAI BERRY, take BLANK ROUNDS (N).
- BLANK ROUNDS, TRIGGER, RAMROD and LINEN WADDING on GUN.
- Take GUN.
- Use GUN (O).
- Place the target chips in the appropriate slots in the center.
- Walkthrough: 1-1-1-6-6-6-6-4-5-5-5-6-8-8 (P).
- Take MAGNET, GEAR 1/2, and LIGHTER (Q).
- Move (R).
- Read.
- Play puzzle, take DRIED HERBS (S).
- Read, use DRIED HERBS and LIGHTER, take HEALING POTION (T).
- Give HEALING POTION (U).
- Select (V).
- Earn FANG NECKLACE.
- Use FANG NECKLACE, take CRESCENT BUTTON and SHARP FANGS (A) green.
- Use CRESCENT BUTTON, take PLIERS (A) blue.
- Play puzzle, take JACK (Y).
- Use JACK (Z).
- Use PLIERS (A).
- Go to Ocean Shore.
- Talk, Earn SHELL HORN.
- Open SHELL HORN, play puzzle (B).
- Take PENDANT, CORALS 1/2 (C).
- Take COMPACT, STONE, use MAGNET on the gap, take FORK (D).
- Use FORK, take FLASHLIGHT (E).
- Use FLASHLIGHT (F).
- Click on the stones in the correct order based on the clue.
- It’s illuminated with the lamp.
- Easy walkthrough: 1-2-3-4-5-6-8-9-10-11-12-13-14-16-17-18 (G).
- Hard walkthrough: 1-2-3-4-5-6-7-8-9-10-11-12-13-14-15-16-17-18-19-20 (H).
- Take BIG PEARL 1/2 and EARRING (I).
- EARRING on PENDANT, earn BIG PEARL 2/2.
- Give BIG PEARL 2/2.
- Go to Underwater City.
- Take WATER-RESISTANT GLUE and CORALS 2/2 (K).
- Use CORALS 2/2 (L).
- Move the chips to collect all the glowing stones.
- They must be assembled in pairs, purple with blue.
- Easy walkthrough: 2-1-1-1-2-1-1-3-3-3-4-4-3-2-2-3-3-3-3-1-1-2-1.
- 4-3-3-1-2-2-2-2-2-1-2-4-4-1-3-3-2-2-2-4-2-1-3-3 (M).
- Hard walkthrough: 2-1-1-1-2-1-1-3-3-3-4-4-3-2-2-3-3-1-1-3-3-1-1.
- 3-2-2-1-3-3-3-3-2-2-4-2-2-1-1-3-1-2-2-2-3 (N).
- Take DOLPHIN RING (O).
- Use DOLPHIN RING, take WHITE MOUTHPIECE (P).
- WHITE MOUTHPIECE on SHELL HORN, earn SHELL HORN.
- Use SHELL HORN, take SHELL HORN (Q).
- Swap the music notes between their fields by moving them through an empty spot.
- Easy walkthrough: 8-10-9-11-10-9-7-8-10-9-10-17-16-15-12-7-8-13-16-15.
- 12-7-8-9-4-5-6-11-10-5-2-3-6-11-10-8-9-7-8-9-11-10-8-9-14-17-16-15-12.
- 7-8-9-14-17-16-15-12-7-8-9-14-4-9-1-4-9-8-13-14-9-4-5-10-8-9-7-8-9-4.
- 14-9-10-2-5-4-9-8-10-9 (R).
- Hard walkthrough: 11-13-12-10-11-12-14-13-15-14-13-11-9-10-12-11-18.
- 17-16-9-10-17-21-20-16-9-10-11-12-14-13-6-7-8-15-14-7-3-4-8-15-14.
- 13-11-12-10-11-9-10-17-21-20-16-9-10-11-12-14-13-11-12-13-15-14-12.
- 13-12-10-11-9-10-11-13-12-10-11-18-22-21-20-16-9-10-11-12-19-23-22.
- 21-20-16-9-10-11-12-5-1-2-3-4-8-15-14-13-6-2-3-4-8-15-14-13-12-5-1-2.
- 3-4-8-15-14-13-11-12-10-11-9-10-11-12-14-13-15-14-13-11-12-10-11-12.
- 14-13-11-12-5-6-7-14-13-6-5-19-18-17-10-11-12-19-18-11-13-6-5-12.
- 19-18-11-13-12 (S).
- Select (T), Earn HARNESS.
- Go to Great Hall.
- Take COLORED MIRROR (U).
- Take HARP, use COLORED MIRROR on the BOX (V).
- Rotate the box lid to match the image with all of its pieces in the correct places.
- Easy walkthrough: A-3, F, A-1, A-4, F, A-5, A-6, F, A-8, A-9, F, A-7, B-10, F, B-2 (W).
- Hard walkthrough: A-3, F, A-1, A-4, F, A-5, A-6, F, B-10, A-8, F, A-7, F, A-12, F, B-9, A-2, F, A-11 (X).
- Take STONE CODE TABLET (Y).
- Use STONE CODE TABLET, walkthrough : 1,2,3, take SEAHORSE LEVER (Z).
- Use SEAHORSE LEVER, read and take MAGIC SEED (A).
- Go back.
- Give HARNESS (B).
- Select (C).
- Go to Sea Witch Cave.
- Take LAMPSHADE and CORK (D).
- Read, use CORK on the hole, take TONGS (E).
- Use TONGS, take GEAR 2/2, use MAGIC SEED, take STRINGS (F).
- Go to Great Hall.
- STRINGS on HARP, earn HARP.
- Use HARP (G).
- Play puzzle, take HELM (H).
- Go to Sea Witch Cave.
- Use GEAR 2/2, take RAKE (I).
- Go back twice.
- Use RAKE, play puzzle, take MUSSELS (J).
- Use MUSSELS, take ROD (K).
- Go forward.
- Use STONE and ROD, read and take BLACK MOUTHPIECE (L).
- BLACK MOUTHPIECE on SHELL HORN, earn SHELL HORN.
- Go forward.
- Use SHELL HORN (M).
- Compare the notes on the scales to determine which note is higher.
- Assemble a tune with the notes arranged in ascending order.
- Easy walkthrough: A-E, A-D, A-B, A-F (N).
- Hard walkthrough: A-F, A-D, A-C, A-B, A-G (O).
- Select (P).
- Earn KEY.
- Use KEY, take PUMICE (Q).
- Use PUMICE, take BALL PART 1/2 (R).
- Go back twice.
- Play puzzle, take BOAT REPAIR KIT (S).
- Use BOAT REPAIR KIT and LAMPSHADE, take SAWFISH ROSTRUM (T).
- Go forward.
- Use SAWFISH ROSTRUM, take STURDY SEAWEED, use HELM, take SHORT SWORD (U).
- Go forward twice.
- Play puzzle, take TRIDENT SYMBOL (V).
- Use TRIDENT SYMBOL, take SHIELD (W).
- Use SHIELD and SHORT SWORD, read (X).
- Go to Sea Witch Cave.
- Use STURDY SEAWEED, take MAKE-UP BRUSH and BALL PART 2/2 (Y).
- Use BALL PART 2/2 and WATER-RESISTANT GLUE (Z).
- Using the arrows, correctly put the glowing stones in their places.
- Easy walkthrough: 2-2-2-2-3-4-3-3-3-5-5-1-1 (A).
- Hard walkthrough: 3-4-4-6-5-5-4-4-7-7 (B).
- Go to Performance Hall.
- Take BUTTON and NAPKIN (C).
- Use NAPKIN and LIGHTER, take YO-YO (D).
- Use YO-YO, take SPARE KEY (E).
- Use SPARE KEY (F).
- Go to Soundman’s Booth.
- Read and take SLIDER (G).
- Use SLIDER and BUTTON, play puzzle, take GLASSCUTTER (H).
- Take CAMERA, use GLASSCUTTER on the glass, take WIRE (I).
- Use WIRE (J).
- Go to Rio Waterfront Park.
- Take NEEDLE AND THREAD and CUTTERS (K).
- Move (L).
- Use CUTTERS, take UMBRELLA SPOKE (M).
- Use UMBRELLA SPOKE (N).
- Place the letters correctly based on the clue.
- Easy walkthrough: Place the sliders like it’s shown on the hint (O).
- Hard walkthrough: Place the sliders like it’s shown on the hint (P).
- Take SHINY STONE (Q).
- Use SHINY STONE, take DUCT TAPE (R).
- Go back.
- Use DUCT TAPE and MAKE-UP BRUSH, take IMPRINT (S).
- Use IMPRINT, take GOLD NOTE CHARM (T).
- Go back.
- Use GOLD NOTE CHARM, read and take AUCTION GAVEL (U).
- Use SHARP FANGS and AUCTION GAVEL, take CAMERA FLASH and PATCH (V).
- Play puzzle (W).
- Talk.
- Assemble the whole image by turning all its fragments on click.
- Adjacent ones will flip with it.
- Walkthrough: 1-2-3-4 (X).
- Go forward twice.
- Move, use NEEDLE AND THREAD and PATCH, take GLOVE (Y).
- Use GLOVE, take CAMERA LENS (Z).
- Go back.
- Play puzzle, take CASSETTE TAPE (A).
- CASSETTE TAPE, CAMERA LENS, and CAMERA FLASH on CAMERA, take CAMERA.
- Go forward.
- Use CAMERA, take TSUNAMI PHOTO (B).
- Go back twice.
- Use TSUNAMI PHOTO (C).
- Dodge all of Ribeira and Paula’s strikes by moving around the game board.
- The red cells are under attack.
- Walkthrough: 1-2-1-3-4-3-4 (D).
- Walkthrough Bonus Chapter, at the link below.