Ms. Holmes 3: The Adventure of the McKirk Ritual – Bonus Chapter Walkthrough

Ms. Holmes 3: The Adventure of the McKirk Ritual - Bonus Chapter Walkthrough

Ms. Holmes 3: The Adventure of the McKirk Ritual (Bonus Chapter) – Jane’s father and husband travelled a lot, so she was often the hostess of the guest house. She has amassed quite a collection here of the items they brought back from their wanderings.

Bonus Chapter Walkthrough

Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 1
  • Take SAFETY PIN (A).
  • Use SAFETY PIN (B), take SOUTH MAP and LATCH BOLT.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 2
  • Take PEACOCK TAIL 1/3 (C).
  • Insert LATCH BOLT, take WATERPROOF MATCHES and COMPASS.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 3
  • Take ARCHAEOLOGIST’S SPADE (D).
  • Insert COMPASS, take LEFT HEAD and WEST MAP.
  • Use WATERPROOF MATCHES (E).
  • Add WEST MAP and SOUTH MAP.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 4
  • Play puzzle (F), take MAPMAKER’S LOCKPICK.
  • Use MAPMAKER’S LOCKPICK (G).
  • Go to Guest House Hall.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 5
  • Take JUG (H).
  • Use JUG (I), receive WATER.
  • Take STUFFED HARE TOY (J).
  • Pour WATER, use ARCHAEOLOGIST’S SPADE, take STETHOSCOPE and SILVER TOWER.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 6
  • Use STETHOSCOPE (K).
  • Locate pulse.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 7
  • Locate pulse (L), take PEACOCK TAIL 2/3 and RIGHT HEAD.
  • Move down.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 8
  • Add LEFT HEAD (M) and RIGHT HEAD, take MUSIC BOX and PIPE.
  • Add PIPE (N).
  • Open, take PEACOCK TAIL 3/3 and COPPER TOWER.
  • Enter Guest House Hall.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 9
  • Add PEACOCK TAIL (O).
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 10
  • Move the peacock crystals so all the feathers are in their proper place.
  • Moving one may move others.
  • Walkthrough: (P) (A-B)-(C-D)-(K-L)-(G-H).
  • Take DRAWER KEY and BLADE.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 11
  • Insert DRAWER KEY (Q), take BRIDGE.
  • Take PENDULUM (R).
  • Add COPPER TOWER, SILVER TOWER and BRIDGE.
  • Enter Secret Room.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 12
  • Examine (S).
  • Take COLLECTOR’S COIN (T).
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 13
  • Take NEWSPAPER FRAGMENT 1/4 (U).
  • Insert COLLECTOR’S COIN, take CLOCK WEIGHT and TWEEZERS.
  • Take LOCK ELEMENT (V).
  • Add PENDULUM and CLOCK WEIGHT, open, take SNAKE BUCKLE and NEWSPAPER FRAGMENT 2/4.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 14
  • Add SNAKE BUCKLE (W).
  • Play puzzle (X), receive HEART AMULET.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 15
  • BLADE on STUFFED HARE TOY, add HEART AMULET, take BOOK DRAWING.
  • Take GLUE (Y).
  • Add BOOK DRAWING, select books.
  • Take BOX HANDLE and NEWSPAPER FRAGMENT 3/4.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 16
  • BOX HANDLE on MUSIC BOX, take BASEMENT KEY.
  • Insert BASEMENT KEY (Z).
  • Enter Hidden Passage.
  • Take CHEST CODE (A).
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 17
  • Add LOCK ELEMENT (B) and CHEST CODE.
  • Enter 5-6-7-2, find items, receive SAFE KNOB.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 18
  • Take PALM FIGURINE (C).
  • Add SAFE KNOB, take COCKTAIL SPOON and BOOK STASH.
  • Move down.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 19
  • Use COCKTAIL SPOON (D), take CLOCK HANDS.
  • Add CLOCK HANDS (E), take PAW FIGURINE.
  • Enter Hidden Passage.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 20
  • Add PAW FIGURINE (F) and PALM FIGURINE.
  • Restore the image.
  • To rotate the parts, place them over the upper-left arrow.
  • Walkthrough: (G).
  • Take REVOLVER and SOLVENT.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 21
  • SOLVENT on BOOK STASH, use TWEEZERS, take CASH REGISTER LEVER.
  • Insert CASH REGISTER LEVER (H), take WHITE QUEEN and NEWSPAPER FRAGMENT 4/4.
  • Add GLUE (I) and NEWSPAPER FRAGMENT.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 22
  • Walkthrough: (J).
  • Take CARETAKER’S ADDRESS (K).
  • Use CARETAKER’S ADDRESS (L).
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 23
  • Take CARTRIDGES (M).
  • CARTRIDGES on REVOLVER.
  • Use REVOLVER (N).
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 24
  • Take STACK OF CARDS (O).
  • Take INK PEN (P).
  • Offer STACK OF CARDS (Q) and INK PEN.
  • Play puzzle, receive PAPER, take SICKLE.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 25
  • Use SICKLE (R), take HOUSE KEYS and BLACK KNIGHT.
  • Insert HOUSE KEYS (S).
  • Enter Houseboat.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 26
  • Take MAGNET (T).
  • Take HEX KEY (U).
  • Take ROPE (V).
  • Use HEX KEY, take CAPTAIN’S EMBLEM and HAND BATTERY.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 27
  • Take HOOK HEAD (W).
  • Insert CAPTAIN’S EMBLEM, use MAGNET, receive FILE.
  • Use FILE (X), receive WOODEN STICK.
  • Move down.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 28
  • WOODEN STICK and ROPE on HOOK HEAD, take HOOK.
  • Use HOOK (Y), take WET PAPERS.
  • Take FAX CYLINDER (Z).
  • Add HAND BATTERY and WET PAPERS, receive WHITE KNIGHT and COMPROMISING MATERIAL.
  • Enter Houseboat.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 29
  • Add WHITE QUEEN (A), WHITE KNIGHT and BLACK KNIGHT.
  • Use the knight to take the queen.
  • Walkthrough: (B) A-B-C-D, A-B-C-D-E.
  • Take SKULL AMULET and PHONE MICROPHONE.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 30
  • Add PHONE MICROPHONE (C), FAX CYLINDER and COMPOMISING MATERIAL.
  • Take POLICE COORDINATES.
  • Move down.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 31
  • Add PAPER (D), INK PEN and POLICE COORDINATES, find items, receive LOCATION DRAWING.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 32
  • Add LOCATION DRAWING (E).
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 33
  • Take KNOB (F).
  • Take LEATHER BELTS (G).
  • Insert KNOB, take RUBBER GLOVES and BONES AMULET.
  • Add SKULL AMULET (H) and BONES AMULET.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 34
  • Play puzzle (I), receive ADHESIVE TAPE.
  • Take CANDLE HOLDER (J).
  • Use RUBBER GLOVES and ADHESIVE TAPE.
  • Enter Repair Yard.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 35
  • Take SCREWDRIVER (K).
  • Take CART WHEEL (L).
  • Use SCREWDRIVER, receive MOTORCYCLE MIRROR.
  • Take ASHTRAY (M).
  • Use MOTORCYCLE MIRROR, take STOREROOM PUNCH CARD.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 36
  • Insert STOREROOM PUNCH CARD (N), find items, receive JACK.
  • Move down.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 37
  • Add JACK (O), then CART WHEEL.
  • Take CANDY BOX and SPOOL OF THREAD.
  • Use SPOOL OF THREAD (P), take PLIERS.
  • Enter Repair Yard.
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 38
  • Use PLIERS (Q), take CABLE.
  • CANDLE HOLDER, ASHTRAY, CANDY BOX and CABLE on LEATHER BELTS, take BOLAS.
  • Use BOLAS (R).
Ms. Holmes 3: The Adventure of the McKirk Ritual Bonus Chapter Walkthrough - Step 39
  • Swap the symbols using the arrows so the inner symbols match each other.
  • Select an outer rim to rotate the large arc.
  • Walkthrough: (S) A×2-B-C-D, A×2-B-A-C-D-A-E, A-B-A×4-C-E-G-A×2-D-F.

Congratulations! You have completed the game Ms. Holmes 3: The Adventure of the McKirk Ritual.

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