Murder in the Alps – Chapter 4: Dancing with the Beasts – Just when it seemed like the Reger Hotel’s bad streak was finally over, Otto and Anna find themselves embroiled in even more dangerous events. Yesterday Anna received an alarming letter from Otto at the hotel. He knows how to write messages that do not explain anything, but make you nervous. And now she stands in front of the entrance, and does not hear or see the guests. It’s like everyone has abandoned him.
Murder in the Alps – Chapter 4: Dancing with the Beasts Walkthrough
Here you can watch the complete walkthrough of Chapter 4: Dancing with the Beasts in the game Murder in the Alps.
1. When you arrive at the Hotel, go inside.
2. After the comic scene, pick up the candelabra.
3. After obtaining the light source, leave the Hall.
4. Head to the Reception.
1. Open the medicine box and zoom in to Find a coin.
2. Zoom in on the guest book and tap on Charles Clark name.
3. When you’ve checked the guest book, head back to the corridor.
4. Head up the stairs.
5. Go down the left corridor.
6. Enter Room 4.
1. In the room, zoom in on the pocket of the backpack to find a coin.
2. Complete the HOS.
• Collect the items.
1. Turn the pages of the book until you find a photograph.
2. Zoom in on the shelf and take the magnifying glass.
1. Once you have the photograph, leave the room and head downstairs.
2. Leave the Hotel.
3. Then go to the Gate.
4. Head for the Backyard.
5. Go to the Cellar.
1. At the entrance of the Cellar, zoom in on a boot to find a coin.
2. Head deeper into the Cellar.
3. Open the fuse box and zoom in on it.
4. Head deeper into the Cellar.
5. Complete the HOS.
• Collect the items.
1. Unscrew the valve and take it.
2. Remove the cloth.
• Collect the items.
3. Open the toolbox, zoom in on it and take the objects inside.
4. Open the suitcase, zoom in and take the object inside.
1. Go back to the fuse box, zoom in and put the fuse in.
• Arrange the cables as shown on the picture below.
1. Pull down the lever.
1. Once you’ve restored the power, leave the Cellar.
2. After the comic head back to the Hotel.
3. Go up to the Floor 2 and zoom in on the flickering lamp to find a coin.
4. Go down the right corridor.
5. Enter Room 8.
1. Zoom in on the corner of the torn wallpaper to find a coin.
2. Lift up Otto and remove the tape.
3. Complete the HOS.
1. Collect the mallet and open the cupboard doors.
• Collect the items.
• Collect the items.
2. Zoom in on the drawer and take the objects inside.
1. When you find a knife, release Otto and lead him to the fireplace.
2. After a comic scene and a conversation with Otto, go into the Kitchen.
3. Complete the HOS.
• Collect the items.
1. Open the breadbox to find the breadsticks.
2. Use the axe on the log to chop it into firewood.
3. Zoom in on the dock and take the objects inside.
4. Zoom in on the top shelf and take the objects inside.
5. Zoom in on the cinnamon to take it.
1. When you find some firewood, head back to Otto and put the logs in the fireplace.
2. After a short conversation with Otto, give him the photograph.
3. After another short conversation, head to the Reception and complete the HOS there.
• Collect the items.
1. Open the backpack.
2. Open the cupboard door and take the pipe.
3. Use a key to unlock the box.
4. Cut the rope on the backpack with the knife and take the objects from inside.
5. Open the box, zoom it in and go through the papers until you find the coded message.
6. Zoom in on the pillow and take the domino.
1. When you find the message, head back to Otto to find out where the next message is.
2. Leave the Fireplace Room.
3. Complete the HOS in the Hall.
• Collect the items.
1. Cut the rope holding the drawers with the scissors and collect the objects inside.
• Collect the items.
2. Zoom in on the safe.
3. Use the handle to open the safe.
• Collect the objects inside.
• When you’ve found the message, go back to Otto for a short conversation and leave the Hotel through the front door.
1. When you get outside, go left and head towards the Cabin.
2. Zoom in on the neck of the statue to find a coin.
3. Carry on to the Cabin.
4. After a comic scene, complete the HOS in the Cabin.
• Collect the items.
1. Move the carpet away and open the lid.
2. Open the cupboard and take the objects inside.
3. Open the drawer and take the goggles.
4. Zoom in under the lid and take the objects inside.
5. Open the safe, zoom in and take the objects inside.
1. When you’ve found the amulet, set up the ladder.
2. Climb up to the Attic.
3. Pick up another coded message.
4. Leave the Cabin.
1. When you get outside, zoom in on the icicles on the left to find a coin.
2. Head back to the Hotel fireplace and talk to Otto.
3. When you’ve spoken to Otto, put all the messages on the table and complete the mini-game.
• To decode the messages, choose a symbol on the right and find the correct shape on the left. Each symbol represents the shape or a position from the chart. Symbols with a dot mean that a second letter from the pair will be used.
• Continuation.
1. When you’ve spoken to Otto, head to the Reception.
2. Complete the HOS.
• Collect the items.
1. Add two more parts to the base of the pyramid to complete it.
2. Open the drawer and take out a magnifying glass.
1. Go back to Otto and give him the gun.
2. Leave the room and head back to the lobby.
3. Head upstairs.
4. Before you go into the room, zoom in on a drawer to the left to find a coin.
5. Enter Room 8.
6. Complete the HOS.
• Collect the items.
1. Open the alcohol cabinet and take a bullet inside.
2. Attach two vinyl pieces to its base.
3. Glue the vinyl back together.
4. Zoom in on the drawer and take the objects inside.
1. Go back to Otto and give him the bullets.
1. The next morning, after the storm has passed, have a short conversation with Otto.
2. Leave the Hotel.
3. Enter the Cabin.
4. When you’re in the Cabin, complete the HOS.
• Collect the items.
1. Open the case.
2. Zoom in under the lid and take the wax.
• Collect the items.
3. Zoom in on the safe and take the objects inside.
1. When you find the cane, give it to Otto.
2. Leave the Cabin and head back to Room 4 of the Hotel.
3. Before going in, click on the Room 6 sign to find a coin.
4. Enter the room.
5. Complete the HOS.
• Collect the items.
1. Remove the handkerchief to find a soldier figurine.
2. Open the rose to find an emerald.
3. Zoom in on the shelf and take the objects you find.
4. Drag the rope to find the hand.
1. When you find a brochure, give it to Otto.
2. Leave the room and head outside.
3. Go to the Backyard.
4. Complete the HOS.
• Collect the items.
1. Open the crate to find the trowel inside.
2. Move the cart away to find the ball.
3. Zoom in on the purse and take the objects inside.
1. When you Find the insignia, head down to the deepest room of the Cellar.
2. Complete the HOS.
• Collect the items.
1. Attach the wheels to the scooter to complete it.
2. Zoom in on the toolbox and take the objects inside.
3. Zoom in on the suitcase and take the object inside.
1. Head back up and use the broom to clear the snow.
2. Go to the mountains.
1. After a comic scene and conversation with the professor, head to the Hall.
2. Complete the HOS.
• Collect the objects.
• Collect more objects.
1. Open the box and take a handheld Fan.
2. Zoom in on the safe and take the objects inside.
1. Head back to the fireplace and cover the professor with the blanket.
2. After a conversation, give the professor the amulet.
3. After a comic scene, take the master key from Otto.
• Leave the Fireplace Room and head to the Floor 2.
1. Go down the right corridor.
2. Zoom in on the in on the keyhole of the door to Room 7.
3. Use the master key to unlock the door and enter the room.
4. Open the cupboard and complete the HOS.
• Collect the items.
1. Attach a sail to the boat base to complete the Sailboat.
2. Attach an arrow to the Compass to complete it.
3. Open the drawer.
• Open the suitcase and collect objects.
4. Open the small box to find a Spider.
1. Head back to the fireplace and give Otto the gun.
2. Leave the room and head to the Kitchen.
3. Complete the HOS.
• Collect the items.
1. Attach a handle to the grinder to complete it.
2. Zoom in on the clock.
3. Use a screwdriver to open the clock face and take a gear.
4. Zoom in on the top shelf.
5. Open the oiler.
6. Fill the oiler with the oil and take it.
• When you’ve completed the HOS, go back to the fireplace.
1. Zoom in on the table.
2. Use the oiler to grease the gun parts.
3-6. Prepare the gun by assembling the parts in the correct order.
7. When you’ve assembled the gun, head outside.
8. Go to the Backyard.
9. Complete the HOS.
• Collect the items.
1-2. Put the parts of the snowman together.
3. Zoom in on the purse and collect the objects inside.
• After Finding the cigarette case, head back to the others in the Fireplace Room and complete the mini-game.
• Rotate the circles to complete the picture as shown below.
1. Give the professor the instructions you found inside the case.
2. After a short conversation, leave the room and head outside.
3. Go to your car near the Gate.
4. Get in and drive into town.
1. When you arrive in town, head to the Antique Shop.
2. Zoom in on the Buddha to find a coin.
3. Talk to the policeman.
4. Complete the HOS.
• Collect the items.
1. Use a hammer to break a bottle and take the Sailboat.
2. Zoom in on the coin collection and find objects inside.
3. Open the box, zoom it in and take objects inside.
1. When you find the mannequin head, head outside and go to the bar.
2. After the conversation, complete the HOS.
• Collect the items.
1. Remove the cover to take the ribs.
2. Zoom in on the drawer to take the cufflinks.
3. Zoom in on the boat and take the objects inside.
4. Open the cupboard, zoom in and collect the objects inside.
5. Use the oil to open the cage and take the cigar.
1. When you Find the missing mannequin parts, head to the car and drive back to the Hotel.
2. Go into the Hotel.
3. After a conversation between the policeman and Otto, head to the Hall.
1. After discussing your plan, fix the missing head on the mannequin.
2. Attach the arms.
3. After a conversation with the professor, head to the Fireplace Room.
4. Pick up the professor’s coat and go back to the Hall.
5. Put the coat on the mannequin.
1. After discussing the last piece of clothing, leave the room and head upstairs.
2. Enter Room 4.
3. Complete the HOS.
• Collect the items.
1. Turn the pages to find the sun and the snake.
2. Zoom in the cupboard and take the objects inside.
1. When you find the hat, head back to the mannequin and put it on its head.
• After a few comics, complete the shooting mini-game. Aim your gun at the assailant and try to shoot him.
1. After these events, give the policeman the insignia.
• Have the final conversations.