Mystery Tales 10: The Reel Horror (Bonus Chapter) – When businessman Lloyd Collins, owner of several malls in the city of Downwood, decides to hire a team of architectural designers for an abandoned movie theater bought at auction, he gets more than he bargained for when it becomes apparent that this property is home to an eccentric filmmaker named Sebastian Fleming. Enlisting the help of a design team, chief architect Maya Sanders suddenly goes missing shortly after renovations begin on the movie theater.
Bonus Chapter Walkthrough
- Talk (A).
- Examine (B).
- Take DEAD REMOTE CONTROL (C), SCISSORS and EMPTY CUP.
- Take BATTERIES (D) and CRAYONS.
- Remove cover from DEAD REMOTE CONTROL (inventory), add BATTERIES, receive REMOTE CONTROL.
- Take BOOK OF RITUALS (E).
- Use REMOVE CONTROL.
- Play puzzle (F), receive OWL’S WING.
- Add OWL’S WING (G).
- Exit to Courtyard.
- Open (H).
- Take DUCT TAPE and PARCEL NUMBER.
- Use SCISSORS (I).
- Take HOCKEY STICK, VIOLET FLOWER and FERN LEAF.
- Use DUCT TAPE (J).
- Take CORKSCREW and BROKEN NIPPERS.
- Add EMPTY CUP, take WATER.
- Move down.
- CRAYONS, VIOLET FLOWER, FERN LEAF and WATER on BOOK OF RITUALS (inventory), receive BOOK WITH INGREDIENTS.
- Add BOOK WITH INGREDIENTS (K).
- Solution: (L).
- Solution: (M).
- Take STUDY KEY (N).
- Exit to Courtyard.
- Insert STUDY KEY (O).
- Enter Lloyd’s Study.
- Use HOCKEY STICK (P), take NIPPERS PART.
- Use CORKSCREW, take EMPTY INK TANK and BOX AMULETS 1/4.
- Add PARCEL NUMBER (Q).
- Press Print.
- Take SAILS.
- Add SAILS (R).
- Solution: (S) Easy: A-Bx4-Cx7.
- Hard: A-Bx7-Cx12.
- Take RUBBER BALL (T).
- Move down.
- Throw RUBBER BALL (U).
- Take LION’S HEAD and SCREW.
- Move down.
- NIPPERS PART and SCREW on BROKEN NIPPERS (inventory), receive NIPPERS.
- Use NIPPERS (V).
- Take SYRINGE and TROWEL.
- Exit to Courtyard.
- Use TROWEL (W).
- Take SCRAPER and BOX AMULETS 2/4.
- Enter Lloyd’s Study.
- Take BOX AMULETS 3/4 (X).
- Add LION’S HEAD, take SCARF and BOX AMULETS 4/4.
- Add BOX AMULETS.
- Play puzzle (Y), receive RAVEN’S EYE.
- Insert RAVEN’S EYE (Z).
- Take BUTTON and SHELLEY’S PHOTO.
- Add SHELLEY’S PHOTO (A).
- Read note, take HAIRPIN and PRINTER INK.
- SYRINGE and PRINTER INK on EMPTY INK TANK (inventory), receive FULL INK TANK.
- Add FULL INK TANK (B).
- Take MAP.
- Move down.
- Add MAP (C).
- Take MOSAIC ELEMENTS 1/3 (D) and CHAINSAW HANDLE.
- Use SCARF (E).
- Take UNFUELED CHAINSAW.
- Use SCRAPER (F).
- Take FUEL and ROPE.
- CHAINSAW HANDLE and FUEL on UNFUELED CHAINSAW (inventory), receive CHAINSAW.
- Use CHAINSAW (G).
- Solution: R-L-D-R-U (H).
- Take MOSAIC ELEMENTS 2/3 (I).
- Use HAIRPIN.
- Take EXPANDER and HOSE.
- Take BASKETBALL HOOP (J).
- Use EXPANDER.
- Take WRISTWATCH STRAP and MOSAIC ELEMENTS 3/3.
- Move down.
- Add MOSAIC ELEMENTS (K).
- Solution: (L) Easy: Cx2-Bx2.
- Hard: Cx2-A-Bx2.
- Take RAZOR (M).
- Move forward.
- Add BUTTON (N).
- Take SCOOP NET HANDLE.
- Use RAZOR, take HAMMER and NET.
- BASKETBALL HOOP, ROPE and NET on SCOOP NET HANDLE (inventory), receive SCOOP NET.
- Use SCOOP NET (O).
- Go to Dam.
- Take BOX INLAY 1/4 (P) and WIRE.
- Return to Forest.
- Add WIRE (Q), take BOX INLAY 2/4, NAIL and COIN.
- Add NAIL (R), then HAMMER.
- Take MAGNET and BOX INLAY 3/4.
- Return to Dam.
- Insert COIN (S), take BOX INLAY 4/4 and FUEL.
- Insert BOX INLAY (T), take SALTPETER and GRINDSTONE.
- Use MAGNET (U).
- Play puzzle (V), receive PANEL BUTTON.
- Insert PANEL BUTTON (W).
- Solution: Easy (X): (K-B)-(L-K)-(P-G)-(Q-P)-(P-G)-(C-H)-(N-M)-(H-C).
- Solution: Hard (Y): (H-C)-(F-E)-(A-E)-(E-F)-(E-A)-(A-B)-(K-N).
- (D-N)-(N-L)-(L-G)-(I-N)-(K-N)-(E-G)-(P-G)-(N-L)-(L-P).
- (E-F)-(J-L)-(O-P)-(P-L)-(F-H)-(D-N)-(A-J).
- Enter Greenhouse.
- Take TWIGS (Z).
- Remove, add HOSE.
- Take HERBICIDE RECIPE.
- WRISTWATCH STRAP on TWIGS (inventory).
- Take SULPHUR (A).
- Use TWIGS, take CHAIN.
- Remove cap from HERBICIDE RECIPE (inventory), add FUEL, SULPHUR and SALTPETER.
- Receive HERBICIDE.
- Pour HERBICIDE (B).
- Solution: I-B-K-E-L-A-F-G-D-H-J-C (C).
- Take PAW AMULET (D).
- Take FUSE BOX KEY (E).
- Insert FUSE BOX KEY (F), take SHAVING BRUSH.
- Use PAW AMULET, take AXE HANDLE.
- Remove (G), add CHAIN.
- Find items (H).
- Take HOOK (I).
- Return to Cliff.
- Add HOOK (J).
- Open, take BANDAGE, FAN and AXE BLADE.
- GRINDSTONE and AXE BLADE on AXE HANDLE (inventory), receive AXE.
- Use AXE (K).
- Take MUSHROOM.
- Return to Greenhouse.
- Give MUSHROOM (L).
- Play puzzle (M), receive HANDLE.
- Insert HANDLE (N), take SHOVEL.
- Move down.
- Use SHOVEL (O), take ANTLER.
- Add ANTLER (P).
- Take FLOAT and PROTECTIVE GLOVE.
- Enter Greenhouse.
- Use PROTECTIVE GLOVE (Q).
- Take POWDER (R).
- Use FAN (S).
- Take UMBRELLA, read note.
- Insert FLOAT, take CABLES 1/3.
- Use BANDAGE (T), receive SHARD.
- Add POWDER, then SHAVING BRUSH.
- Solution: (U).
- Take FLASH (V) and CABLES 2/3.
- Take CABLES 3/3 (W).
- Add CABLES (X).
- Solution: Easy: (Y1).
- Solution: Easy: (Y2).
- Solution: Easy: (Y3).
- Solution: Easy: (Y4).
- Solution: Hard (Z1).
- Solution: Hard (Z2).
- Solution: Hard (Z3).
- Solution: Hard (Z4).
- Solution: Hard (Z5).
- Take CARABINER (A).
- Add CARABINER (B).
- Cross bridge.
- Take RAVEN FIGURINES 1/2 (C) and WRENCH.
- Use SHARD.
- Find items (D).
- Take EXTENSION CORD.
- Add EXTENSION CORD (E).
- Take WOODCUTTER EMBLEM.
- Insert WOODCUTTER EMBLEM (F).
- Take ROUGH BRUSH and RAVEN FIGURINES 2/2.
- Move down.
- Add RAVEN FIGURINES (G).
- Go to Lakeshore.
- Take NUT (H).
- Use FLASH.
- Take RAIL PARTS 1/3.
- Take OIL (I).
- Read note.
- Use WRENCH, take RAIL PARTS 2/3.
- Use UMBRELLA (J).
- Take LOCKPICK.
- Move down.
- Use LOCKPICK (K).
- Take BROKEN CAMERA and RAIL PARTS 3/3.
- Go to Sawmill.
- Add RAIL PARTS (L).
- Take LENS and VICE HANDLE.
- Use OIL (M), then ROUGH BRUSH.
- Play puzzle (N), receive APPLE.
- Offer APPLE (O).
- Take LIGHTHOUSE INLAY.
- Add VICE HANDLE (P) and NUT.
- Take HACKSAW.
- Return to Lakeshore.
- Insert LIGHTHOUSE INLAY (Q), take GRAPPLING HOOK.
- Use HACKSAW (R).
- Take VIEWFINDER.
- Add GRAPPLING HOOK (S).
- Take SMALL BALL.
- Move down.
- Add SMALL BALL (T).
- Solution: (U).
- Solution: (V).
- Solution: (W).
- Take FILM COVERS (X).
- Go to Lakeshore.
- LENS, VIEWFINDER and FILM COVERS on BROKEN CAMERA (inventory), receive CAMERA.
- Place CAMERA (Y).
- Solution: Easy (Z).
- Solution: Hard (A).
- Solution: Hard (B).
Congratulations! You have completed the game Mystery Tales 10: The Reel Horror.