Mystery Tales 11: Dealer’s Choices (Bonus Chapter) – Takes us back to the case where Virginia’s soul is filmed again during the filming of her latest film, The Puppet Witch. Below you can watch the walkthrough of the bonus chapter.
Bonus Chapter Walkthrough
- Speak (A).
- Pick up EMPTY TEA BAG and GOLDEN BRACELET (B).
- Take XYLOPHONE HAMMER (C).
- Use GOLDEN BRACELET, find KNIFE.
- Take DRIED MINT (D).
- Use KNIFE (E).
- Complete puzzle (F), receive ACCESS CARD.
- Use ACCESS CARD (G), walk forward.
- Take UMBRELLA HANDLE (H).
- Use XYLOPHONE HAMMER (I), pick up TRIANGLE TILE.
- Take TWEEZERS (J).
- Place TRIANGLE TILE (K), pick up BONE BOWL and SEDATIVE.
- DRIED MINT and SEDATIVE on EMPTY TEA BAG, receive CALMING TEA BAG.
- Walk down.
- Place CALMING TEA BAG (L), pick up CALMING TEA.
- Give CALMING TEA (M), speak (N), receive PLANCHETTE.
- Walk forward.
- Place PLANCHETTE (O).
- Solution (P), Easy: A-G, E-F, D-B.
- Hard: B-A-G, E-F-J, D-B-I, C-F-G.
- Pick up LIT FIRECRACKER.
- Use LIT FIRECRACKER (Q).
- Walk forward.
- Use TWEEZERS (R), pick up DOLL HEART HALF 1/2 and PAINT POWDER.
- Pick up CHISEL WITH HAMMER 1/2 (S).
- Use BONE BOWL, find BROKEN UMBRELLA.
- BROKEN UMBRELLA on UMBRELLA HANDLE, receive UMBRELLA.
- Use UMBRELLA (T), receive PLIERS.
- Walk down twice.
- Move, use PLIERS (U), find HANGER and SOLVENT.
- Inspect PAINT POWDER, add SOLVENT, receive PAINT.
- Walk forward twice.
- Use PAINT (V).
- Complete puzzle (W), receive VALVE.
- Use VALVE (X), find SKELETAL HAND, ACID and DOLL HEART HALF 2/2.
- Walk down.
- Place DOLL HEART HALF (Y), pick up FAN and CHISEL WITH HAMMER 2/2.
- Use CHISEL WITH HAMMER 2/2 (Z), inspect, find SNAKE INSIGNIA.
- Walk forward.
- Place SNAKE INSIGNIA (A), pick up ORNAMENTAL PIN.
- Use ORNAMENTAL PIN (B).
- Solution (C), Easy: Dx2-Gx2-Hx3-Ix2-Ex3-B-Ax3.
- Hard: L-Jx3-O-Mx2.
- Use FAN (D), find LACES.
- LACES on SKELETAL HAND, receive SKELETAL-HAND-ON-A-LACE.
- Use SKELETAL-HAND-ON-A-LACE (E), receive STORE KEY.
- Use HANGER (F), find SUNFLOWER SEEDS and ORNATE TOKEN 1/2, inspect.
- Give SUNFLOWER SEEDS (G), take WRENCH and NOZZLE.
- Use STORE KEY (H).
- Walk right.
- Use ACID (I).
- Solution (J).
- Solution (K).
- Solution (L).
- Pick up AMETHYST SALT.
- Move (M), find ORNATE TOKEN 2/2 and GLOVE.
- Use GLOVE (N), find BROKEN FIRE EXTINGUISHER.
- Use AMETHYST SALT (O).
- Walk down.
- Place ORNATE TOKEN (P).
- Solution (Q), Easy: C-F, D-B, F-E.
- Solution (R), Hard: N-P, K-O, O-N, J-E, E-C, L-D.
- Pick up FIRE EXTINGUISHER SPRAYER and FIREPOT VALVE.
- NOZZLE and FIRE EXTINGUISHER SPRAYER on BROKEN FIRE EXTINGUISHER, receive FIRE EXTINGUISHER.
- Walk right.
- Use FIRE EXTINGUISHER (S).
- Speak (T), receive STAR AMULET.
- Place STAR AMULET (U).
- Walk forward.
- Pick up BRANCH 1/2 (V).
- Use WRENCH (W), pick up KEYBOARD KEYS.
- Place FIREPOT VALVE (@), pick up CHESS FIGURINE 1/2.
- Pick up PUPPET (X), inspect.
- Walk down twice.
- Place PUPPET (Y).
- Complete puzzle (Z), receive NAIL CLIPPER.
- Use NAIL CLIPPER (A), pick up SCISSORS and FIREPOT KEY.
- Move to Marlene’s Bedroom.
- Use FIREPOT KEY (B), pick up CROCHET HOOK and CHESS FIGURINE 2/2.
- Place CHESS FIGURINE (C), pick up SAFE CODE.
- Walk down.
- View SAFE CODE (D), take DIAMOND DIADEM and DAMAGED KEYBOARD.
- KEYBOARD KEYS on DAMAGED KEYBOARD, receive KEYBOARD.
- Walk forward.
- Place KEYBOARD (E), take BONE and BRANCH 2/2.
- Place BRANCH (F), pick up BELT.
- Use BELT (G), find OIL.
- Walk down twice.
- Pour OIL (H).
- Use SCISSORS (I), take RAG and WOODEN BOARDS 1/2.
- Pick up ORNATE ROLLER (J), use BONE (K), take FOX TAIL and WOODEN BOARDS 2/2.
- Place WOODEN BOARDS (L).
- Walk forward.
- Look (M).
- Speak (N).
- Pick up PAINTBRUSH and BROKEN WINDING KEY (O).
- Use DIAMOND DIADEM (P), pick up FILE.
- Use CROCHET HOOK (Q), find WINDING KEY PART.
- FILE and WINDING KEY PART on BROKEN WINDING KEY, receive WINDING KEY.
- Use WINDING KEY (R).
- Speak (S), take MASK.
- Place MASK (T).
- Walk left.
- Use FOX TAIL (U).
- Complete puzzle (V), receive AXE.
- Use AXE (W), find OIL.
- Use RAG (X), receive GLASS SHARD, pick up PALETTE.
- PAINTBRUSH and PALETTE on ORNATE ROLLER, receive ROLLER WITH PAINT.
- Take BROKEN DOLL (Z).
- Move to Theater Yard.
- Use ROLLER WITH PAINT (A), pick up SAFE CODE.
- Move to Workshop.
- View SAFE CODE (B).
- Solution (C): Clockwise to 2, counter clockwise to 5, clockwise to 7, counter clockwise to 3, clockwise to 1, counterclockwise to 6, clockwise to 6, counter clockwise to 5.
- Pick up STAR EMBLEM and METAL BRUSH.
- Place STAR EMBLEM (D), take RIBBON and DOLL ARM.
- DOLL ARM on BROKEN DOLL, receive BALLERINA DOLL.
- Walk down.
- Place BALLERINA DOLL (E).
- Solution (F).
- Pick up LOADED CROSSBOW.
- Fire LOADED CROSSBOW (G).
- Walk right.
- Use OIL and METAL BRUSH (H), pick up KEY 1/3 and EMPTY AMULET OF SOULS.
- Use GLASS SHARD (I), take BROKEN ELEPHANT and MIRROR ORNAMENT 1/2.
- Tie RIBBON (J).
- Pick up GEAR, pick up PHOTO (K).
- GEAR on BROKEN ELEPHANT, receive ELEPHANT FIGURINE.
- Walk down.
- Place PHOTO (L), find KEY 2/3 and SOUL GEM.
- Walk down.
- Place ELEPHANT FIGURINE (M).
- Complete puzzle (N), receive BALL WITH CHAIN.
- Place BALL WITH CHAIN (O), pick up PLIERS and SOUL GEM.
- Move to Workshop.
- Use PLIERS (P), pick up NUMBER-EIGHT TILE.
- Move to Audience Hall.
- Place NUMBER-EIGHT TILE (Q), pick up FILE.
- Use FILE (R), find MIRROR ORNAMENT 2/2.
- Walk down.
- Place MIRROR ORNAMENT (S), pick up KEY 3/3.
- Walk left.
- Hang KEY (T).
- Solution (U): A-I, C-L, D-K, E-J, G-H.
- Pick up BALLERINA STATUETTE.
- Move to Audience Hall.
- Place BALLERINA STATUETTE (V), pick up SOUL GEM.
- SOUL GEM x3 on EMPTY AMULET OF SOULS, receive AMULET OF SOULS.
- Use AMULET OF SOULS (W).
- Solution (X): Solution is random.
Congratulations! You have completed the game Mystery Tales 11: Dealer’s Choices.