Mystery Tales 13: Til Death (Bonus Chapter) – On your way to your niece’s fiancé, you are in a car accident. While recovering from the incident, the witch Belladonna kidnaps your cat Morty. Rejected by the local witches, Belladonna wants to make Morty her acquaintance in order to impress them with her newfound power. Save your cat Morty from this misguided old hag.
Bonus Chapter Walkthrough
- Take DUCT TAPE, WIPES and WATER (A).
- Take CREDIT CARD and CLAMPS.
- Use WATER, take JACK (B).
- Place JACK (C).
- Receive HAIRPIN.
- Use HAIRPIN (D).
- Play puzzle (E), receive CHAINSAW.
- Use CHAINSAW (F).
- Go (G).
- Use DUCT TAPE, take CHIPS 1/3 and CORK (H).
- Use CORK (I), take SPOON (J).
- Use WIPES, take CUTTER and MENU (K).
- Place MENU and SPOON, move key (L).
- Go (M).
- Take CHIPS 2/3 (N).
- Use CREDIT CARD, take PATCH (O).
- Place PATCH and CLAMPS.
- Take TROPHY and POCKETKNIFE (P).
- Walk down twice.
- Use POCKETKNIFE, take EMPTY MATCHBOX and CHOPSTICKS (Q).
- Take CHIPS 3/3 with CHOPSTICKS (R).
- Go (S).
- Use CHIPS (T).
- Easy solution (U).
- Hard solution (V).
- Take MOUSE (W).
- Offer MOUSE (X), take CANE (Y).
- Go (Z).
- Use CANE (A).
- Take DOOR KEY (B).
- Use DOOR KEY (C).
- Take INSPECTION MIRROR (D).
- Use INSPECTION MIRROR, take HACKSAW (E).
- Use CUTTER, take MATCH (F).
- Take SOAP DISH with HACKSAW (G).
- Walk down.
- Take CARVING FORK and NAILS with SOAP DISH (H).
- MATCH on EMPTY MATCHBOX, receive MATCHBOX.
- Use MATCHBOX (I), take DISHCLOTH, TONGS and DEAD GPS (J).
- Go (K).
- Use NAILS and TROPHY (L).
- Play puzzle (M), receive CAMERA STICK.
- Use CAMERA STICK (N), take WITCH HAT (O).
- Walk down twice.
- Place WITCH HAT (P), take TUSK and BATTERY (Q).
- BATTERY on DEAD GPS, receive GPS.
- Place GPS (R).
- Solution (S).
- Take TORCH BASE, use CARVING FORK (T).
- Take LASSO (U).
- Use LASSO (V), take CORKSCREW (W).
- Take SAP, use CORKSCREW (X).
- Take FISH OIL and FLINT AND STEEL (Y).
- DISHCLOTH and FLINT AND STEEL on TORCH BASE, receive BURNING TORCH.
- Use BURNING TORCH (Z).
- Easy solution (A).
- Hard solution (B).
- Go (C).
- Take PESTLE with TONGS (D).
- Take SCRAPER and WITCHES 1/3.
- Use TUSK and PESTLE, receive BUG WRENCH (E).
- Use BUG WRENCH, take LEVER and TORN MITTEN (F).
- Use SAP and LEVER (G).
- Go (H).
- Take WITCHES 2/3 (I).
- Use SCRAPER, take SCISSORS (J).
- Use SCISSORS, take ROUGH BRUSH (K).
- Take PAPER, use FISH OIL and ROUGH BRUSH (L).
- Take SLINGSHOT (M).
- Walk down twice.
- Take SKULL BOWL with SLINGSHOT (N).
- Use SKULL BOWL, take SAW (O).
- Go (P).
- Use SAW (Q).
- Play puzzle (R), receive TOY CAT.
- Place TOY CAT (S), take STAKES and THREAD (T).
- Go (U).
- Place THREAD and TORN MITTEN, receive MITTEN (V).
- Take CROCHET HOOK (W).
- Use CROCHET HOOK, take FLOWERS and WITCHES 3/3 (X).
- Walk down twice.
- Place WITCHES, take LIGHTER (Y).
- Use MITTEN, take CINDER (Z).
- Place PAPER and CINDER, take CLOCK CODE (A).
- Go (B).
- Place CLOCK CODE (C).
- Easy solution (D): (2-10)-(10-12)-(12-2).
- Hard solution (D): (1-10)-(10-6)-(2-1)-(1-2)-(6-10).
- Take INSECTICIDE (E).
- Use INSECTICIDE, take ROPE LADDER and RECORD (F).
- Go (G).
- Place RECORD, take FIRECRACKER (H).
- Place FIRECRACKER and LIGHTER (I).
- Avoid obstacles (J).
- Take FILE (K).
- Place STAKES and ROPE LADDER (L).
- Take JUG (M).
- Take WATER with JUG (N).
- Use WATER (O).
- Go (P).
- Use FLOWERS.
- Take GROWTH POTION, BUCKET HANDLE and AXE (Q).
- Use AXE, take BUCKET BOTTOM and BRIDGE CRANK (R).
- Place BRIDGE CRANK (S).
- Go (T).
- Take RUNIC STONES 1/2.
- Take DAMAGED BUCKET with FILE (U).
- BUCKET BOTTOM and BUCKET HANDLE on DAMAGED BUCKET, receive BUCKET.
- Place BUCKET, take BROOM, PAINTBRUSH, MASK (V).
- Walk down twice.
- Use MASK (W).
- Play puzzle (X), receive CATNIP SEEDS.
- Use CATNIP SEEDS and GROWTH POTION, take CATNIP (Y).
- Go to Covenstead.
- Place CATNIP (Z).
- Send Morty (A).
- Take SPEARHEAD and DRY PAINTS (B).
- Go to Mansion.
- Take RED ROPE with SPEARHEAD, take STRONG ROD (C).
- Place RED ROPE (D)
- Take MEMORY DUST RECIPE (E).
- Use STRONG ROD, take SOLVENT and RUNIC STONES 2/2 (F).
- Walk down twice.
- Place RUNIC STONES (G).
- Easy solution (H): 5-7-8-1-2-7-8-3-2-5.
- Hard solution (I): 2-10-9-7-3-10-9-2-7.
- Take BOBBY PIN (J).
- Use BOBBY PIN, take CAN OPENER, MORTAR AND PESTLE and SHAWL (K).
- Go to Mansion..
- SOLVENT, PAINTBRUSH and CAN OPENER on DRY PAINTS, receive PAINTS.
- Place PAINTS (M).
- Easy solution: N3-O4-O7-P10-O1-N6-N8-N5.
- Hard solution: N3-O4-P11-P10-N2-O7-N6-O1-P12-N8-N9-P5.
- Go (Q).
- Use BROOM, take COMB (R).
- Take POPPY, use COMB (S).
- Take REVOLVER (T).
- Take RITUAL INSTRUCTIONS, use REVOLVER (U).
- Take ANCIENT ASH (V).
- Walk down twice.
- MORTAR AND PESTLE, POPPY and ANCIENT ASH on MEMORY DUST RECIPE, receive MEMORY DUST.
- Place MEMORY DUST (W).
- Play puzzle (X), receive TOOLS.
- Use TOOLS, take JEWELED CRESCENT (Y).
- Go to Witches’ Lair.
- Place JEWELED CRESCENT (Z).
- Take note, SCEPTER and FIRECRACKER (A).
- Place SHAWL and SCEPTER (B).
- Take MEDAL and MAGIC SOLUTION (C).
- Walk down.
- Use FIRECRACKER (D).
- Take RAVEN FEATHER and OVEN MITT (E).
- Use MEDAL, take CENSER (F).
- Go (G).
- Take MUSHROOMS with OVEN MITT (H).
- MAGIC SOLUTION, RAVEN FEATHER, CENSER and MUSHROOMS on RITUAL INSTRUCTIONS, receive MAGIC POTION.
- Use MAGIC POTION (I).
- Easy solution (J-K).
- Easy solution continued (L).
- Hard solution (M-N-O).
Congratulations! You have completed the game Mystery Tales 13: Til Death.