Mystery Tales 14: Master of Puppets – Walkthrough

Mystery Tales 14: Master of Puppets - Walkthrough

Mystery Tales 14: Master of Puppets – The walkthrough of the game begins with the fact that when Miranda Gray’s husband disappears, you take the chance to investigate this case. You understand that this case will not be the easiest. Gray’s mansion is full of mysteries because there have been other cases of missing people in the past. In their place, there was no evidence other than strange dolls. You feel this ghostly energy around this place, so that suddenly you come to the conclusion that there is much more to this mystery than meets the eye. If you are stuck and don’t know how to go through some location on our website, you can watch the walkthrough of the game Mystery Tales 14: Master of Puppets, and prevent the ghostly enemy from destroying the Gray family.

Mystery Tales 14: Master of Puppets – Walkthrough

Here you can watch the full walkthrough of Mystery Tales 14: Master of Puppets, namely all chapters, including the bonus one.

Mystery Tales 14: Master of Puppets Walkthrough - Step 1
  • Select, take tasks book and SCRAPER.
  • Read note, take VIDEO CAMERA (A).
  • Read note, take GLOVE and 1/3 WHEEL AMULETS (B).
  • Take hint hourglass, 2/3 WHEEL AMULETS, and LENS (C).
Mystery Tales 14: Master of Puppets Walkthrough - Step 2
  • LENS on VIDEO CAMERA, camera is now on user interface (D).
  • Use camera, select to play puzzle, earn FISH (E).
  • Read notes, use FISH, take EMPTY CANISTER and SCREWDRIVER (F).
  • Use SCREWDRIVER, take 3/3 WHEEL AMULETS and WIRE (G).
Mystery Tales 14: Master of Puppets Walkthrough - Step 3
  • Place WHEEL AMULETS, take STAPLE REMOVER and ELECTRICAL TAPE (I).
  • Select 2x, use WIRE and ELECTRICAL TAPE (J).
Mystery Tales 14: Master of Puppets Walkthrough - Step 4
  • Take map and BROKEN CHAINSAW, use SCRAPER, take 1/2 BIRD INLAYS (K).
  • Take METAL PEG (L).
  • Use GLOVE, take 2/2 BIRD INLAYS and HEAVY STATUETTE (M).
  • Select (N).
Mystery Tales 14: Master of Puppets Walkthrough - Step 5
  • Place BIRD INLAYS (A-B).
  • Easy solution C-Bx2-C-Ax2-C-A-C-Bx3-C-Ax3-C-A-C-Bx4-C-Ax4-C.
  • Hard solution C-Bx3-C-Ax3-C-Ax3-C-Bx6-C-Ax6-C.
  • Bx2-C-Bx2-C-Ax2-C-A-C-Bx3-C-Ax3-C.
  • Hard-final positions (@).
  • Read note, take HAIRPIN and CHAIN.
Mystery Tales 14: Master of Puppets Walkthrough - Step 6
  • Take HOSE (D).
  • Open lid, use HOSE and EMPTY CANISTER, take GASOLINE (E).
  • CHAIN and GASOLINE on BROKEN CHAINSAW, earn CHAINSAW.
  • Use CHAINSAW (F).
  • Go forward.
Mystery Tales 14: Master of Puppets Walkthrough - Step 7
  • Use camera (G).
  • Take RED TAPE, use STAPLE REMOVER, take MIRROR (H).
  • Use METAL PEG and HEAVY STATUETTE, take MAGNET and LETTER G, push red button (I).
Mystery Tales 14: Master of Puppets Walkthrough - Step 8
  • Use MAGNET, take DIAMOND RING and HOOK, read notes (J).
  • Use MIRROR (K), use HOOK (L).
  • Go (M).
  • Earn PANTRY KEY.
  • Walk down 2x.
Mystery Tales 14: Master of Puppets Walkthrough - Step 9
  • Place LETTER G, take KNOB and 1/3 SAFE DETAILS (N).
  • Use DIAMOND RING, take WIRE and 2/3 SAFE DETAILS (O).
  • Go forward.
  • Use PANTRY KEY, open panel, select lever (P).
  • Select Qx4-Sx4-Rx4.
  • Go forward.
Mystery Tales 14: Master of Puppets Walkthrough - Step 10
  • Use HAIRPIN, take HORSESHOE and BLOWTORCH BASE (A).
  • Read note, use RED TAPE (B).
  • Play puzzle, earn KNIFE (C).
  • Use KNIFE, take CARROT (D).
Mystery Tales 14: Master of Puppets Walkthrough - Step 11
  • Use CARROT, take GAS CYLINDER (E).
  • Walk down.
  • Use HORSESHOE, take TONGS and 3/3 SAFE DETAILS (F).
  • Place SAFE DETAILS (G).
Mystery Tales 14: Master of Puppets Walkthrough - Step 12
  • Easy solution drag pieces to (H) in order 1-5.
Mystery Tales 14: Master of Puppets Walkthrough - Step 13
  • Hard solution drag pieces to (I) in order N-J-N-L-N-L-M-L-N.
  • Read diary, take BOW.
  • Go forward.
Mystery Tales 14: Master of Puppets Walkthrough - Step 14
  • Give BOW, take SHOVEL (O).
  • Walk down.
  • Use SHOVEL, take NAILS and LIGHTER (P).
  • GAS CYLINDER and LIGHTER on BLOWTORCH BASE, earn BLOWTORCH.
  • Walk down.
  • Use BLOWTORCH (Q).
  • Go right.
Mystery Tales 14: Master of Puppets Walkthrough - Step 15
  • Use KNOB, take RUSTY AXE and SCOOP NET (A).
  • Use WIRE, take WHETSTONE and BROKEN RAKE (B).
  • WHETSTONE on RUSTY AXE, earn AXE.
  • Use AXE (C).
  • Go right.
Mystery Tales 14: Master of Puppets Walkthrough - Step 16
  • Take 1/2 WOODEN BOARDS, use TONGS, earn HEART AMULET HALF (D).
  • Use HEART AMULET HALF (E).
  • Play puzzle, earn LADLE (F).
  • Use LADLE, take 2/2 WOODEN BOARDS and WRENCH (G).
  • Walk down.
Mystery Tales 14: Master of Puppets Walkthrough - Step 17
  • Use WRENCH, take HAMMER and 1/2 RADIO KNOBS (H).
  • Use NAILS, WOODEN BOARDS, and HAMMER (I).
  • Go forward.
  • Use SCOOP NET, take TWEEZERS, CHISEL, and CLAMP (J).
  • Take RAKE HANDLE (K).
  • RAKE HANDLE and CLAMP on BROKEN RAKE, earn RAKE.
Mystery Tales 14: Master of Puppets Walkthrough - Step 18
  • Use RAKE, take STAPLE GUN and BALL (L).
  • Use BALL, take SCISSORS (M).
  • Walk down, right.
  • Use SCISSORS, take OILCAN and 2/2 RADIO KNOBS (N).
  • Select (O).
Mystery Tales 14: Master of Puppets Walkthrough - Step 19
  • Place RADIO KNOBS, easy solution-move sliders into position 1-5 (P).
  • Hard solution-move sliders into position 1-6 (Q).
  • Take PAPERWEIGHT.
  • Walk down, forward.
Mystery Tales 14: Master of Puppets Walkthrough - Step 20
  • Use CHISEL and PAPERWEIGHT, take SPONGE and VALVE (A).
  • Walk down.
  • Use VALVE (B).
  • Play puzzle, earn BUCKET (C).
  • Use BUCKET, take RULER and SHIP EMBLEM (D).
  • Go forward.
  • Place SHIP EMBLEM (E).
Mystery Tales 14: Master of Puppets Walkthrough - Step 21
  • Solution (F).
Mystery Tales 14: Master of Puppets Walkthrough - Step 22
  • Read recipe, take NUT, use TWEEZERS, earn HAIRPIN (G).
  • Take SPRAY BOTTLE and NEEDLES, use HAIRPIN, take BOARDS (H).
  • Use BOARDS and STAPLE GUN (I).
  • Go right.
Mystery Tales 14: Master of Puppets Walkthrough - Step 23
  • Take BAKING SODA, use OILCAN, take TORN JESTER’S HAT and BOOT (J).
  • Take 1/3 PIANO KEYS, use RULER and BOOT, take PATCH and VINEGAR (K).
  • Walk down.
  • Place SPRAY BOTTLE, VINEGAR, and BAKING SODA, take CLEANING VINEGAR (L).
  • Read note, use SPONGE and CLEANING VINEGAR, take CORK, open (M).
  • Play puzzle, earn SKIMMER (N).
  • Use SKIMMER (O).
  • Go to Attic (P).
Mystery Tales 14: Master of Puppets Walkthrough - Step 24
  • Talk, earn STAINED GLASS PART (A).
  • Take 2/3 PIANO KEY, and LETTER KNIFE.
  • Use STAINED GLASS PART, take SPINDLE WHEEL (B).
  • Read note, use CORK, take MARIONETTE and SCREW (C).
Mystery Tales 14: Master of Puppets Walkthrough - Step 25
  • Use SCREW, SPINDLE WHEEL and NUT, take THREAD and SCRAPER (D).
  • NEEDLES, PATCH, and THREAD on TORN JESTER’S HAT, receive JESTER HAT.
  • Walk down.
  • Place JESTER HAT, take HANDKERCHIEF, and 3/3 PIANO KEYS (E).
  • Go right.
  • Select (F).
Mystery Tales 14: Master of Puppets Walkthrough - Step 26
  • Place PIANO KEYS, select symbol (G), then 4 matching (H).
  • Continue for each symbol.
  • Take SIGNET RING (I).
  • Use SIGNET RING (J).
  • Go right.
Mystery Tales 14: Master of Puppets Walkthrough - Step 27
  • Use camera (K).
  • Take 1/3 GAUGES and MAKEUP BRUSH, use LETTER KNIFE, take FIREWOOD (L).
  • Use SCRAPER and HANDKERCHIEF, take CABLE and CLIPPER (M).
  • Use CLIPPER, read note, take 2/3 GAUGES and MARIONETTE STRINGS (N).
  • MARIONETTE STRINGS on BROKEN MARIONETTE.
  • Walk down.
Mystery Tales 14: Master of Puppets Walkthrough - Step 28
  • Use FIREWOOD, take PLIERS (O).
  • Use PLIERS, earn METAL ROD (P).
  • Go right.
  • Use CABLE and METAL ROD, take SOLVENT and FREEZING SPRAY (Q).
  • Go to Attic.
Mystery Tales 14: Master of Puppets Walkthrough - Step 29
  • Place MARIONETTE (B).
  • Play puzzle, earn VASE (C).
  • Place VASE, take WEIGHT (D).
  • Walk down, go right 2x.
  • Use FREEZING SPRAY and WEIGHT, take FORK and TALCUM POWDER (E).
  • Go to Attic.
Mystery Tales 14: Master of Puppets Walkthrough - Step 30
  • Use MAKEUP BRUSH and TALCUM POWDER (F).
  • Easy solution (G).
  • Hard solution (H).
  • Take CRANK (I).
  • Use CRANK, take HAND PUPPET and SUN AMULET (J).
  • Walk down, go right 2x.
Mystery Tales 14: Master of Puppets Walkthrough - Step 31
  • Place SUN AMULET, take FEATHERS and 3/3 GAUGES (K).
  • Place GAUGES (L).
  • Easy solution (M-N)-(O-M)-(N-O).
  • Hard solution (P-Q)-(Q-R)-(R-P)-(Q-R)-(P-Q)-(Q-R).
Mystery Tales 14: Master of Puppets Walkthrough - Step 32
  • Take ROPE, use SOLVENT and remove cloth, take GLUE and MORTAR AND PESTLE (A).
  • Take 1/3 FILTER PARTS, use HAND PUPPET, earn BATHURST BURR (B).
  • BATHURST BURR in MORTAR AND PESTLE, earn PUNGENT HERB.
  • Use PUNGENT HERB, earn DOOR COMBINATION (C).
  • Place DOOR COMBINATION (D), select 1-5.
  • Go right.
Mystery Tales 14: Master of Puppets Walkthrough - Step 33
  • Take 2/3 FILTER PARTS and BROKEN MARIONETTE, remove cover.
  • Read note, use FORK, take VALVE (E).
  • Use VALVE, take FAN and HAIRPIN, use FEATHERS, take HANDLE (F).
  • Use HANDLE and GLUE, take 3/3 FILTER PARTS and MARIONETTE PART (G).
  • Walk down.
Mystery Tales 14: Master of Puppets Walkthrough - Step 34
  • Use FILTER PARTS (H).
  • Play puzzle, earn KNOCKER (I).
  • Use KNOCKER (J).
  • Go forward.
Mystery Tales 14: Master of Puppets Walkthrough - Step 35
  • Use camera (K).
  • Take 1/2 BOOKS, use ROPE, earn KNIFE (L).
  • Take WIRE, use FAN, take BROKEN BOLT CUTTER, use KNIFE, take FAMILY EMBLEM, read note (M).
  • Walk down.
Mystery Tales 14: Master of Puppets Walkthrough - Step 36
  • Place FAMILY EMBLEM, take SPOON and BOLT CUTTER PART.
  • Use HAIRPIN, receive ELECTRICAL TAPE (N)
  • Use SPOON, take COGWHEEL (O).
  • Go right.
  • Place MARIONETTE PART, BROKEN MARIONETTE, and COGWHEEL (P).
Mystery Tales 14: Master of Puppets Walkthrough - Step 37
  • Easy solution, move to position shown E-D-F-B-A-C-E-D.
  • Hard solution, move to position shown F-E-D.
  • Take DOLLHOUSE DOOR.
Mystery Tales 14: Master of Puppets Walkthrough - Step 38
  • Place DOLLHOUSE DOOR, take EMPTY POUCH and HANDKERCHIEF (G).
  • Walk down, forward.
  • Use EMPTY POUCH, earn POUCH OF NUTS (H).
  • Use POUCH OF NUTS, take ARMCHAIR DECORATION (I).
  • Walk down, right.
Mystery Tales 14: Master of Puppets Walkthrough - Step 39
  • Place ARMCHAIR DECORATION, take WRENCH and 2/2 BOOKS (J).
  • Place BOOKS, take PENDANT, BROKEN MEASURING TAPE, and BOLTS (K).
  • BOLT CUTTER PART and BOLTS on BROKEN BOLT CUTTER, earn BOLT CUTTER.
  • Walk down, forward.
Mystery Tales 14: Master of Puppets Walkthrough - Step 40
  • Use BOLT CUTTER, earn PADLOCK, use WIRE and ELECTRICAL TAPE (L).
  • Play puzzle, earn GATE KEY (M).
  • Use GATE KEY (N).
  • Go forward.
Mystery Tales 14: Master of Puppets Walkthrough - Step 41
  • Take 1/2 GAME PIECES: use HANDKERCHIEF, earn SHARP SHARD (O).
  • Take FIRECRACKER: use SHARP SHARD and WRENCH, earn BELL (P).
  • Place BELL, select button (Q).
  • Go right.
Mystery Tales 14: Master of Puppets Walkthrough - Step 42
  • Talk, earn FLAG (A).
  • Take WALLET, use FLAG and PADLOCK, take PINCERS and PUSH BUTTON (B).
  • PUSH BUTTON on BROKEN MEASURING TAPE, earn MEASURING TAPE.
  • Use MEASURING TAPE, earn CANDLE HOLDER (C).
  • Take AIR PUMP, use PENDANT and CANDLE HOLDER, take HAND FAN and 2/2 GAME PIECES (@).
  • Walk down.
Mystery Tales 14: Master of Puppets Walkthrough - Step 43
  • Place GAME PIECES on board (D).
  • This mini-game is generated randomly.
  • Easy final positions (E).
  • Hard final positions (F).
  • Take LASSO.
Mystery Tales 14: Master of Puppets Walkthrough - Step 44
  • Use LASSO (G).
  • Go forward.
  • Use PINCERS, earn KNOB (H).
  • Take 1/2 CROSSBOW AND ARROW and WRISTBAND, use KNOB and HAND FAN, take GLASS CUTTER and LIGHTER (I).
  • Use FIRECRACKER and LIGHTER, take MACHINE TOKEN and 1st WALLET INLAY (J).
  • Walk down, right.
Mystery Tales 14: Master of Puppets Walkthrough - Step 45
  • Use GLASS CUTTER, take 2nd WALLET INLAY (K).
  • Both WALLET INLAYS on WALLET, take MONEY.
  • Place MONEY (L).
  • Play puzzle, earn WARDROBE INLAY (M).
  • Read note, place WARDROBE INLAY, take WIRE HANGER and LOCKPICK (N).
  • Walk down.
Mystery Tales 14: Master of Puppets Walkthrough - Step 46
  • Use LOCKPICK, take CUP and INFLATABLE PILLOW (O).
  • Use AIR PUMP and INFLATABLE PILLOW, take COLANDER (P).
  • Go forward.
Mystery Tales 14: Master of Puppets Walkthrough - Step 47
  • Use COLANDER, earn CORK (Q).
  • Use CORK and WRISTBAND, take NIPPERS and 2/2 CROSSBOW AND ARROW (R).
  • Use CROSSBOW AND ARROW, earn LEVER (S).
  • Walk down, right.
Mystery Tales 14: Master of Puppets Walkthrough - Step 48
  • Use LEVER and MACHINE TOKEN (A).
  • Easy solution (I-E)-(E-D)-(G-H)-(H-I)-(D-H)-(B-C)-(C-D)-(D-E)-(E-F).
  • Hard solution (N-M)-(M-P)-(J-K)-(K-L)-(L-M)-(M-N)-(N-O).
Mystery Tales 14: Master of Puppets Walkthrough - Step 49
  • Select bear, take SUCTION CUP and SAMANTHA’S CAT (R).
  • Give SAMANTHA’S CAT, earn TAXI COUPON (S).
  • Walk down, forward.
  • Use TAXI COUPON (T).
Mystery Tales 14: Master of Puppets Walkthrough - Step 50
  • Easy solution, when car is at position A, select B.
  • When car is at position C, select D.
  • When car is at position E, select F.
Mystery Tales 14: Master of Puppets Walkthrough - Step 51
  • Hard solution, when the cars are in position (G), select (H).
  • When the cars are in position (I), and red car is moving right, select (J).
  • When the cars are in position (K), and green car is moving up, select (L).
Mystery Tales 14: Master of Puppets Walkthrough - Step 52
  • Use WIRE HANGER, take SUNGLASSES (A).
  • Take MANNEQUIN HAND and BLOWTORCH, use CUP, take PINCERS (B).
  • Use SUNGLASSES and BLOWTORCH (C).
  • Go forward.
Mystery Tales 14: Master of Puppets Walkthrough - Step 53
  • Read note, take BROKEN JACK, use SUCTION CUP, take SELFIE STICK (D).
  • Use camera (E).
  • Take SAFE KNOB, use NIPPERS and SELFIE STICK, read note, take SCREWDRIVER and LEVER (F).
  • Use SCREWDRIVER, take GARAGE DOOR OPENER (G).
  • Walk down.
Mystery Tales 14: Master of Puppets Walkthrough - Step 54
  • Use GARAGE DOOR OPENER (H).
  • Play puzzle, earn GRAPPLING HOOK (I).
  • Use a CUP, take PINCERS.
  • Use GRAPPLING HOOK (J).
  • Go to Roof (K).
Mystery Tales 14: Master of Puppets Walkthrough - Step 55
  • Use MANNEQUIN HAND, take MAGNET and BROKEN STETHOSCOPE (L).
  • Use PINCERS, take VALVE WHEEL (M).
  • Take NAILS, use VALVE WHEEL, take SOLDERING IRON and BOLT (N).
  • LEVER and BOLT on BROKEN JACK, earn JACK.
  • Walk down.
Mystery Tales 14: Master of Puppets Walkthrough - Step 56
  • Use JACK, take GLOVE BOX BUTTON and HAMMER (O).
  • Use GLOVE BOX BUTTON, take STETHOSCOPE PART (P).
  • STETHOSCOPE PART on BROKEN STETHOSCOPE, earn STETHOSCOPE.
  • Go forward.
  • Select (Q).
  • Place SAFE KNOB and STETHOSCOPE on safe.
Mystery Tales 14: Master of Puppets Walkthrough - Step 57
  • Solution Ax3-Bx2-Ax4-Bx6-Ax6-Bx2.
  • Take FRAMED PHOTO.
Mystery Tales 14: Master of Puppets Walkthrough - Step 58
  • Place FRAMED PHOTO, take BROKEN AMULET and SIGNET RING (C).
  • Go to Factory Roof.
  • Use SIGNET RING, take AMULET PART and CHAIN HOLDER (D).
  • Use NAILS, CHAIN HOLDER, and HAMMER (E).
  • Move (F-E).
  • Go forward (G).
Mystery Tales 14: Master of Puppets Walkthrough - Step 59
  • Take SPRING, read note, use MAGNET, take BRUSH (H).
  • Take 1/2 EMBLEM PIECES, open cover, use SOLDERING IRON (I).
  • Take SCOOP and SOLVENT (J).
  • Walk down.
Mystery Tales 14: Master of Puppets Walkthrough - Step 60
  • Use SOLVENT and BRUSH (K).
  • Play puzzle, earn BIRD EMBLEM (L).
  • Place BIRD EMBLEM, take BRUSH (M).
  • Go forward.
Mystery Tales 14: Master of Puppets Walkthrough - Step 61
  • Use BRUSH, earn GLUE (N).
  • AMULET PART and GLUE on BROKEN AMULET, earn STAR AMULET.
  • Use STAR AMULET, take CHISEL and MASK (O).
  • Walk down 2x, go forward.
Mystery Tales 14: Master of Puppets Walkthrough - Step 62
  • Place MASK, take EMPTY BOWL and 2/2 EMBLEM PIECES (P).
  • Place EMBLEM PIECES, take SHEARS and SWITCH (Q).
  • Return to Assembly Line.
  • Use SPRING and SWITCH (R).
Mystery Tales 14: Master of Puppets Walkthrough - Step 63
  • Easy solution A-B-C.
Mystery Tales 14: Master of Puppets Walkthrough - Step 64
  • Hard solution D-E-F.
Mystery Tales 14: Master of Puppets Walkthrough - Step 65
  • Take SHACKLES KEY (G).
  • Use SHACKLES KEY (H).
Mystery Tales 14: Master of Puppets Walkthrough - Step 66
  • Use SHEARS, take SAW HANDLE.
  • Use SCOOP, earn GATE DETAIL (I).
  • Take SAW BLADE and WRAPPED CHOCOLATE (J).
  • SAW BLADE on SAW HANDLE, earn SAW.
  • Place GATE DETAIL (K).
Mystery Tales 14: Master of Puppets Walkthrough - Step 67
  • Easy solution L-M-N.
Mystery Tales 14: Master of Puppets Walkthrough - Step 68
  • Hard solution O-Px2-Q-R-S.
Mystery Tales 14: Master of Puppets Walkthrough - Step 69
  • Go forward.
  • Take TONGS, use SAW, take LONG BRANCH and SHOVEL BLADE.
  • Use EMPTY BOWL, earn DOG FOOD (A).
  • Use DOG FOOD (B).
  • Go forward.
Mystery Tales 14: Master of Puppets Walkthrough - Step 70
  • Take HEAVY STATUETTE and CANDLESTICK, use CHISEL, take FAN (C).
  • Use FAN, take RAKE (D).
  • Walk down 2x.
Mystery Tales 14: Master of Puppets Walkthrough - Step 71
  • Use RAKE, take 1/3 BRACELETS, place WRAPPED CHOCOLATE (E).
  • Play puzzle, earn PERFUME (F).
  • Use PERFUME, take WEDGE and CANDLE (G).
  • LONG BRANCH, HEAVY STATUETTE, and WEDGE on SHOVEL BLADE, earn SHOVEL.
  • Go forward 2x.
Mystery Tales 14: Master of Puppets Walkthrough - Step 72
  • Use SHOVEL, take PROTECTIVE GLOVE and STONE SWORD (H).
  • Place STONE SWORD (I).
  • Go forward.
Mystery Tales 14: Master of Puppets Walkthrough - Step 73
  • Use camera (J).
  • Take 2/3 BRACELETS and VASE EMBLEM, use TONGS, earn WOOD SLIVER (K).
  • Take BROKEN FILE, use WOOD SLIVER, earn BURNING SLIVER (L).
  • Walk down 2x.
Mystery Tales 14: Master of Puppets Walkthrough - Step 74
  • Place CANDLE, CANDLESTICK, and BURNING SLIVER.
  • Select the sign you want (N).
  • Win 3 times for easy, 5 times for hard level (O).
  • This mini-game is randomly generated.
  • Take NAMEPLATE (P).
Mystery Tales 14: Master of Puppets Walkthrough - Step 75
  • Read note, place NAMEPLATE, take CORK (A).
  • Walk down.
  • Use CORK, take EMPTY CONTAINER (B).
  • Use EMPTY CONTAINER, earn WATER (C).
  • Go forward 3x.
Mystery Tales 14: Master of Puppets Walkthrough - Step 76
  • Use WATER and PROTECTIVE GLOVE, earn SKULL INLAY (D).
  • Place SKULL INLAY, take WALTER’S DOLL (E).
  • Read note, take KEY (F).
  • Walk down.
Mystery Tales 14: Master of Puppets Walkthrough - Step 77
  • Use KEY (G).
  • Play puzzle, earn LANTERN (H).
  • Place LANTERN, take 3/3 BRACELETS (I).
  • Walk down.
Mystery Tales 14: Master of Puppets Walkthrough - Step 78
  • Place BRACELETS, earn FILE HANDLE (J).
  • FILE HANDLE on BROKEN FILE, earn FILE.
  • Use FILE and take BARRETTE, place VASE EMBLEM, take WALTER’S ASHES (K).
  • Go forward 2x.
Mystery Tales 14: Master of Puppets Walkthrough - Step 79
  • Read note, use BARRETTE, earn WALTER’S PHOTO (L).
  • Place WALTER’S DOLL, WALTER’S PHOTO, and WALTER’S ASHES (M).
Mystery Tales 14: Master of Puppets Walkthrough - Step 80
  • Easy solution B-C-D-A-C-Dx2.
  • Hard solution B-D-A-C-D-B.
  • Walkthrough Bonus Chapter, at the link below.
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