Mystery Tales 7: The House of Others – Bonus Chapter Walkthrough

Mystery Tales 7: The House of Others - Bonus Chapter Walkthrough

Mystery Tales 7: The House of Others (Bonus Chapter) – You receive a strange note after which your peaceful life is violated. This note is an ominous warning foretelling your brother’s death. Your brother is the host of one of the famous TV shows, and he has no enemies to talk about. And you go to investigate this strange event.

Bonus Chapter Walkthrough

Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 1
  • Take the LANTERN and SUITCASE KEY (A).
  • Use SUITCASE KEY (B).
  • Play the puzzle (C), receive Special Glasses.
  • Use Special Glasses (D).
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 2
  • Take KNIFE and THERMOS (E).
  • Use KNIFE (F), open, take SMELLING SALTS, ZIPPER PULL and BANDAGES (G).
  • Use SMELLING SALTS and speak (H) receive MAGNETIC CARD.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 3
  • Use MAGNETIC CARD (I).
  • Go forward.
  • Take HARPOON (J).
  • Use THERMOS (K), open, take SCREWDRIVER (L).
  • Use ZIPPER PULL (M).
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 4
  • Easy and hard solutions (N).
  • A-C-D-B-E-F-G-H.
  • Take CANE.
  • Use CANE (O), take WOODEN BOARDS (P).
  • Use HARPOON, take HOOK and INCOMPLETE CLIMBING GEAR (Q).
  • Go down.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 5
  • Use SCREWDRIVER (R), take PLIERS (S).
  • Place WOODEN BOARDS and BANDAGES, receive CHAIN (T).
  • Go forward.
  • CHAIN on HOOK, receive CHAIN WITH HOOK.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 6
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 7
  • Place LANTERN, use CHAIN WITH HOOK (U).
  • Easy solution (V1-V7).
  • Turn (A) to raise and lower levels (B) for progress shown (C).
  • Hard solution (V1-V7).
  • Repeat raising and lowering sequence an additional 5x.
  • Take INSULATION TAPE.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 8
  • Use PLIERS (W).
  • Take OILER and GLOVES (X).
  • Go down.
  • Use INSULATION TAPE, take SCISSORS and ROPE (Y).
  • Go forward.
  • GLOVES and ROPE on INCOMPLETE CLIMBING GEAR, receive CLIMBING GEAR.
  • Use CLIMBING GEAR (Z).
  • Use Special Glasses.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 9
  • Take note and PLIERS (A).
  • Take GATE HANDLE, use PLIERS, receive NUT (B).
  • Take CRANK (C).
  • Use OILER (D), play puzzle (E), receive MAGNET.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 10
  • Place GATE HANDLE (F).
  • Easy and hard solutions (F1).
  • Scroll (A) and (B) to align matching symbols.
  • Go forward.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 11
  • Take WOODEN POLE (G), use CRANK, take MITTEN (G1).
  • Use SCISSORS, take BROOCH and note (H).
  • Go down.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 12
  • Place the BROOCH (I), take DOG FOOD (J).
  • Go forward.
  • Use DOG FOOD, take PUG (K).
  • Go down.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 13
  • Use PUG, take BROKEN RAKE (L).
  • Go forward.
  • WOODEN POLE on BROKEN RAKE, receive RAKE.
  • Use RAKE (M).
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 14
  • Easy solution (N1): (A-1)-(5-C)-(2-D)-(3-F)-(4-E)-(6-G)-(7-B).
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 15
  • Hard solution (N2): (I-1)-(J-2)-(D-3)-(F-4)-(G-5)-(A-6)-(C-7)-(B-8)-(E-9)-(H-10).
  • Take VALVE.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 16
  • Use VALVE and NUT (O).
  • Go forward.
  • Take AMULET MOLD, use the MITTEN, receive CUP (P).
  • Take LIGHTER, use MAGNET (Q), take TIN (R).
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 17
  • Use LIGHTER (S), take SCREWDRIVER, BLUNT AXE and SCREWS (T).
  • TIN on AMULET MOLD, receive AMULET CASTING.
  • Place AMULET CASTING, receive SILVER AMULET (U).
  • Go down.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 18
  • Use CUP (V), receive CUP OF WATER.
  • Go forward.
  • Give CUP OF WATER (W), play puzzle (X), receive COGWHEELS WITH BELT.
  • Place COGWHEELS WITH BELT and BLUNT AXE, receive SHARPENED AXE (Y).
  • Go down 2x.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 19
  • Uncover, use SILVER AMULET (Z), take HANDKERCHIEF and HAND FAN (A).
  • Use SHARPENED AXE (B).
  • Go Dining Room.
  • Use Special Glasses.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 20
  • Take DRAWER HANDLE, CANDLES, PAINT SET (C).
  • Go forward.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 21
  • Take BROKEN JUG, TORN MUSIC SHEET (D).
  • Go Forge.
  • Use DRAWER HANDLE, SCREWS and SCREWDRIVER (E).
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 22
  • Easy solution (F1).
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 23
  • Hard solution (F2): (B1)-(A-2)-(B-3)-(B-4)-(A-5)-(B-3).
  • (A-6)-(B-5)-(B-7)-(B-9)-(A-8)-(A-10).
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 24
  • Take BLACKSMITH EMBLEM.
  • Use BLACKSMITH EMBLEM, take GOLDEN KEY and TAPESTRY PART (G).
  • Go Dining Room.
  • Use GOLDEN KEY (H), take TEAPOT (I).
  • Use HAND FAN, place TEAPOT, take HOT TEA (J).
  • Go forward.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 25
  • Place TAPESTRY PART and PAINT SET (K).
  • Solution (L).
  • Take 1/2 BOOK.
  • Go Garden.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 26
  • Use HOT TEA, take HEX KEY (M).
  • Go Dining Room.
  • Use HEX KEY (N), take JUG PIECE, place CANDLES, take CANDELABRA (O).
  • Go forward.
  • Place CANDELABRA, receive LIT CANDELABRA (P).
  • Go down.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 27
  • Use LIT CANDELABRA (Q), take WOLF AMULET (R).
  • Use HANDKERCHIEF (S), place WOLF AMULET (T).
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 28
  • Easy and hard solutions (U).
  • Play puzzle (V), receive LION STATUETTE.
  • Go forward.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 29
  • Place LION STATUETTE (W).
  • Go forward.
  • Use Special Glasses.
  • Take GLUE and HOOK (X).
  • GLUE and JUG PIECE on BROKEN JUG, receive JUG.
  • Use JUG (Y), receive JUG OF WATER, use HOOK, receive GOLDEN INSIGNIA (Z).
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 30
  • Place GOLDEN INSIGNIA (A).
  • Take TONGS (B).
  • Go down.
  • Use JUG OF WATER (C), take POKER (D).
  • Use TONGS, receive 2/2 BOOK (E).
  • Go forward.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 31
  • Use POKER, take FEATHER DUSTER and TAPE (F).
  • TAPE on TORN MUSIC SHEET, receive MUSIC SHEET.
  • Place MUSIC SHEET (G).
  • Easy solution (H).
  • E-G-C, B-C-A-F-D.
  • Hard solution (H): G-C-E, D-F-A-C-B, C-G-E-B-A-F-D.
  • Take DRAWER HANDLE.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 32
  • Replace DRAWER HANDLE, take GOLDEN TOKEN (I).
  • Place GOLDEN TOKEN (@).
  • Take HOOK (J), place 2/2 BOOKS (K).
  • Easy solution (L).
  • D-E-C-B-A.
  • Hard solution (L): (A-C)-(B-E)-(D-E).
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 33
  • Speak (N), receive FUNNEL.
  • Take ROPE and ACID (O).
  • Use FEATHER DUSTER (P), take FIRE IRON and ACIDIC POWDER (Q).
  • HOOK on ROPE, receive GRAPPLING HOOK.
  • FUNNEL and ACIDIC POWER on ACID.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 34
  • Use GRAPPLING HOOK (R), take GARDENING SPADE (S), use ACID (T).
  • Go forward.
  • Use Special Glasses.
  • Use FIRE IRON, receive PADLOCK KEY (U).
  • Use PADLOCK KEY (V), take LATCH (W).
  • Go down.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 35
  • Place LATCH (X), play puzzle (Y), receive HAMMER WITH CHISEL.
  • Use HAMMER WITH CHISEL (Z), receive BLUE TOKEN and RITUAL MAP.
  • Go forward.
  • Use GARDENING SPADE (A).
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 36
  • Place RITUAL MAP (B).
  • Easy solution (C1): 1-7.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 37
  • Hard solution (C2-C4): 1-13.
  • Take RUNE STONES.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 38
  • Use RUNE STONES, take RED TOKEN (D).
  • Place GOLDEN, BLUE and RED TOKENS (E), take WINE BOTTLE and RED CHALK (F).
  • Go down.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 39
  • Place WINE BOTTLE (G).
  • Solution (H), take SLEDGEHAMMER.
  • Go forward.
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 40
  • Use SLEDGEHAMMER, take SOUL STONE (I).
  • Place SOUL STONE and RED CHALK (J).
Mystery Tales 7: The House of Others Bonus Chapter Walkthrough - Step 41
  • Easy and hard solutions (K).
  • D-C-D-Cx2-B-C-D-C-B-C-B-A-B-Ax2-D.
  • A-B-A-D-A-B-A-D-C-D-Cx2-D-Cx2-B.

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