Mystical Riddles 3: Ship From Beyond (Bonus Chapter) – Rebecca comes to you, informing you that her daughter Emma has been kidnapped by a strange creature. As a specialist in mystical cases, you can’t let this go unheeded. The police don’t believe her stories about Emma’s mysterious disappearance right out of a room on the second floor. Rebecca describes how she left her daughter in the room to answer the doorbell and when she returned she found her missing. It’s up to you to find out who or what is behind the kidnapping.
Bonus Chapter Walkthrough
- Take KEY 1/2, COIN and CROCHET HOOK (A).
- Use CROCHET HOOK (B).
- Take KEY 2/2 and EMMA’S ROOM KEY (C).
- Use EMMA’S ROOM KEY (D).
- Take note, ESOTERIC TOME and THREAD BALL (E).
- Offer THREAD BALL (F), take note and COMPUTER MOUSE (G).
- Place KEY and COMPUTER MOUSE, take EMMA’S PHOTO (H).
- Open, take note and BOOK EMBLEM (I).
- Place BOOK EMBLEM (J).
- Play puzzle (K), receive REBECCA’S MEDICAL RECORD.
- Offer REBECCA’S MEDICAL RECORD (L), receive PURSE.
- Use camera (M).
- Take CHISEL (N).
- Use CHISEL and ESOTERIC TOME (O), take LIGHT BULB and THREADS (P).
- Tak DOOR RING with THREADS (Q).
- Take SCISSORS (R), place DOOR RING (S).
- Go (T).
- Offer EMMA’S PHOTO (U).
- Use COIN, take CRYSTAL (V).
- Take MOON AMULET and CRAYON, place CRYSTAL (W).
- Move adjacent crystals so that all rays are pointing toward the center.
- Easy walkthrough (X): (3-2)-(2-1)-(4-3)-(3-2)-(5-4)-(4-3)-(6-5)-(5-4).
- Hard walkthrough (X): A-Z-D-C-Z-Y-C-B.
- Take note, SOAP and CUFF LINK (E).
- CUFF LINK on PURSE, take NOTEBOOK and ID.
- Show ID (F).
- Go (G).
- Take FLASHLIGHT and SUN AMULET (H).
- Place SUN AMULET and MOON AMULET (I).
- Swap the amulets of the sun with those of the moon.
- But note that they don’t like to be next to each other.
- Easy walkthrough (J): (6-4)-(11-9-6)-(8-10-12)-(3-5-8-10)-(4-2-5-3)-(6-4-2-5).
- (1-4-2)-(12-9-11)-(10-12-9-6)-(13-10-12-9)-(5-8-10-13)-(2-5-8)-(9-7-4-1).
- Hard walkthrough (K): (6-4)-(11-9-6)-(16-14-11-9)-(1-8-15-17-14-16)-(13-15-17-14).
- (8-10-13-15-17)-(3-5-8-10-13-15)-(4-2-5-3)-(9-7-5-8-10)-(6-4-2-5-8).
- (1-4-2-5)-(14-11-9-6-4-1)-(17-14-11-9-6)-(15-17-14-11)-(10-13-15-18)-(5-7-10-13).
- Take DOLL OF THE MAKER OF WISHES (L).
- Take RED ROSE with SCISSORS, take NAIL CLIPPERS (M).
- Go down.
- Use NAIL CLIPPERS (N), take NUT (O).
- Offer NUT (P).
- Use SOAP, take PYRAMID, BANKNOTE, note and CANDLE 1/3 (Q).
- Go down.
- Use BANKNOTE, take CHARGER (R).
- LIGHT BULB and CHARGER on FLASHLIGHT, receive DEAD FLASHLIGHT.
- Place DEAD FLASHLIGHT (S).
- Play puzzle (T), receive SKULL KEY.
- Use SKULL KEY, take PORTAL INSTRUCTIONS and UV LAMP (U).
- Go to Ritual Room.
- Use UV LAMP for mini-puzzle (V), take POUCH 1/3, BRUSH and LIGHTER (W).
- Use LIGHTER, take CANDLE 2/3 (X).
- Use NOTEBOOK and CRAYON, receive CODE (Y).
- Go down.
- Place CODE, enter *-#-7-3-#-8 (Z).
- Take AMULET, CRYSTAL BALL and CANE (A).
- Go down.
- Take CANDLE 3/3 with CANE (B).
- Go to Ritual Room.
- Place DOLL OF THE MAKER OF WISHES, RED ROSE, CRYSTAL BALL and CANDLE (C).
- Using the arrows, place the candles so that the red ones are in the inner lines of the ritual board, and the blue ones in the outer lines.
- Easy walkthrough (D): F×2-E-F×2-E×7.
- Hard walkthrough (D): H-G-E×5-F-H-F×7-E×7.
- Take POUCH 2/3, BROOM and STURDY STICK (I).
- Take note, place PYRAMID and STURDY STICK (J).
- Take HAND-CENSER and CHAIN (K).
- CHAIN on AMULET, receive CHARGED AMULET.
- Use CHARGED AMULET (L).
- Use CHARGED AMULET (M).
- Play puzzle (N).
- Go (N).
- Take note, AXE, DEFLATED BALLOON and SCOOP (O).
- Use SCOOP, take POUCH 3/3 (P).
- Take DYE with POUCH (Q).
- Take note, place DYE.
- Use water, take PAINT (R).
- Place PORTAL INSTRUCTIONS, PAINT and BRUSH (S).
- Combining the sets of symbols on the left and right, create the ones featured in the middle.
- Easy walkthrough (T): U-X-Y-B-C-F-G-J.
- Hard walkthrough (T): W×2-Z-A-D×2-E-G-I×2-Y.
- Go (K).
- Use camera (L).
- Take GLASS BOTTLE and HAND-CESURE TOP (M).
- Use AXE, take HONEYCOMB (N).
- Use HONEYCOMB, take FLOWER (O).
- LIGHTER, HAND-CESURE TOP and FLOWER on HAND-CENSER, receive FULL HAND-CENSER.
- Use full HAND-CENSER (P).
- Select 1 or 2 (Q).
- Note: if you’ve selected 2, you need to skip the steps marked with #, below.
- Receive ACID.
- # Go (R).
- # Take note and CORKSCREW (S).
- # Take BOOK 1/2 (T).
- # Use CORKSCREW (U), take SEAM RIPPER (V).
- Go to Private Suite.
- Use ACID (W).
- Measure the correct amount of acid for the flask in the middle.
- Easy walkthrough (A): (X-Y)-(Z-X)-(Y-Z)-(Z-X)-(X-Y)-(Z-X)-(Y-Z).
- Hard walkthrough (A): (Z-X)-(X-Y)-(Z-X)-(X-Y)-(Y-Z)-(X-Y)-(Z-X)-(X-Y).
- Take TAROT CARDS and PLANT FEED (B).
- Offer PLANT FEED, take note and DRIED GRASS 1/2 (C).
- Use BROOM, take HELIUM CYLINDER (D).
- Go down.
- HELIUM CYLDINDER on DEFLATED BALLOON.
- Use DEFLATED BALLOON (E).
- Click on the arrows to guide the balloon past the sharp rocks.
- Avoid obstacles (F).
- Open, take ROPE LADDER (G).
- # Use SEAM RIPPER, take BOOK 2/2 (H).
- # Go to Maker of Wishes Hideout.
- # Place BOOK, take note and CLUE (I).
- # Place CLUE, select 1-2-3-4-5.
- Take LOCKPICKS (J).
- # Use LOCKPICKS (K).
- # Switch the fragments with two lock picks so that they match the hidden ones.
- # Click the Play button to see them.
- # Easy walkthrough (L): (11-4)-(4-10)-(11-3)-(11-4)-(12-2)-(12-6)-(2-8)-(12-2)-(5-7)-(1-9)-(1-7)-(5-9).
- # Hard walkthrough (M): (5-9)-(1-11)-(1-9)-(4-13)-(13-8)-(4-16)-(2-14)-(2-10)-(5-15)-(11-5).
- (8-14)-(3-13)-(4-13)-(2-14)-(7-12)-(3-12)-(2-16)-(7-16)-(6-12)-(2-12).
- # Take RUNE (N).
- Go to Other World.
- Place ROPE LADDER (O), take HANDLE and COAL TONGS (P).
- Take THREAD AND NEEDLE with COAL TONGS (Q).
- Go (R).
- Use THREAD AND NEEDLE (S).
- Play puzzle (T), receive POTION BASE.
- Place GLASS BOTTLE and POTION BASE, take OPENING POTION (U).
- # Use RUNE (V), take CHAIN KEY (W).
- # Go to Maker of Wishes Hideout.
- # Use CHAIN KEY (X), take note and MASTER’S LIST (Y).
- # Place MASTER’S LIST (Z).
- # Play puzzle (A).
- Go to Fields of Sorrow.
- Use OPENING POTION (B), take note, SOUL WATER and SCYTHE BLADE (C).
- SCYTHE BLADE on HANDLE, receive SCYTHE.
- Use SCYTHE (D).
- Trim the field of dry grass.
- Click on an adjacent cell to choose the direction in which your chip will cut the grass.
- Easy walkthrough (E).
- Hard walkthrough (F).
- Take note, DRIED GRASS 2/2 and DYNAMITE (G).
- Go down twice.
- Place LIGHTER and DYNAMITE (H), take CRYSTAL CHUNK (I).
- Go to Fields of Sorrow.
- Place TAROT CARDS, SOUL WATER, CRYSTAL CHUNK and DRIED GRASS (J).
- Arrange the cards so that the sum indicated on the lines between them matches the sum of their value.
- Walkthrough (K): (1-6)-(4-2)-(5-6)-(5-3)-(3-4).
- Take note (L).
- Find and select (M).
Congratulations! You have completed the game Mystical Riddles 3: Ship From Beyond.