Myth or Reality Season 1 Episode 4: Illegal Hunting – The game’s walkthrough begins with Andrew asking you to come to town three months after you’ve had the biggest adventure of your life. Some poachers are fishing in the lake using dynamite. This is very dangerous, especially for Nessie. At first Andrew tried to find the poachers himself, but they are cunning and secretive. He would have contacted the Coast Guard, but Nessie keeps trying to attack the poachers and she might be spotted. And she could leave these waters again, or worse, get hurt herself. Since you managed to find a common language with Nessie, you will definitely be able to help her. At least these poachers don’t believe in her existence. If you can not pass any of the puzzles or do not know where the items are, on our site you can watch the walkthrough of Myth or Reality Season 1 Episode 4: Illegal Hunting, and catch the villains.
Myth or Reality Season 1 Episode 4: Illegal Hunting – Walkthrough
Here you can see the full walkthrough of Myth or Reality Season 1 Episode 4: Illegal Hunting, especially the main story.
- Take LIGHT BULB (A), FISHERMAN STATUETTE 1/2 and CROCHET HOOK.
- Take HAMMER (B).
- Use CROCHET HOOK, take ROPE and FISHERMAN STATUETTE 2/2.
- Examine (C).
- Add FISHERMAN STATUETTE, take PLATE, POT and BEDROOM’S KEY.
- Use BEDROOM’S KEY (D).
- Play puzzle (E), take DYNAMITE.
- Give DYNAMITE (F).
- Select (G).
- Receive SWISS KNIFE.
- Go to Lake Shore.
- Take DEAD FLASHLIGHT (H) and WEDGE.
- Use SWISS KNIFE, receive MAP.
- Add HAMMER (I) and WEDGE, take COMPASS.
- Add MAP (J) and COMPASS.
- Make a route by moving nothing but straight lines from point to point.
- Walkthrough: (K) Easy.
- Walkthrough: (L) Hard.
- Read (M), take BROKEN DEVICE and BATTERIES.
- LIGHT BULB and BATTERIES on DEAD FLASHLIGHT, receive FLASHLIGHT.
- Use FLASHLIGHT (N).
- Play puzzle (O), take NET.
- Use NET (P), open, take CHAINSAW.
- Move down.
- Use CHAINSAW (Q), take PLANK 1/2.
- Use SWISS KNIFE, take FLINT.
- Add POT (R) and FLINT, take RESIN POT and ANTIQUE STATUETTE.
- Move down.
- Add ANTIQUE STATUETTE (S), take FIRST-AID KIT.
- Use SWISS KNIFE, take MUSIC BOX HANDLE.
- Add MUSIC BOX HANDLE (T).
- Guide the ballerina through the slot to the finish line, avoiding contact with the three note-shaped chips.
- Walkthrough: (U) may be random, A-B-C-D-E-F.
- Read (V), take SCRUNCHIE and HAIRPIN.
- Return to Pier.
- Use HAIRPIN (W), take PLANK 2/2 and NAILS.
- Use HAMMER (X), NAILS and PLANK.
- Repair the bridge by finding pairs of boards with matching chips.
- Pull out two of them at a time by clicking on them.
- Walkthrough: (Y) Easy (A-L)-(B-K)-(C-H)-(D-G)-(E-I)-(F-J).
- Walkthrough: (Z) Hard (A-N)-(B-L)-(C-J)-(D-K)-(E-O)-(F-I)-(G-M)-(H-P).
- Go to Cave.
- Select (A).
- Take PLIERS (B), use SWISS KNIFE.
- Take FIREWOOD.
- Add SCRUNCHIE, receive FEATHER BROOM.
- Take POWER BUTTON (C), use HAMMER.
- Take LENSES 1/2, use FEATHER BROOM.
- Take OIL.
- Add ROPE (D), PLATE, FLINT and OIL.
- Arrange the lights in such a way that their rays cover all the bats.
- Walkthrough: (E).
- Take ACID (F).
- Use ACID (G).
- Move down.
- Give FIRST-AID KIT (H).
- Select (I).
- Play puzzle (J), take BOLT CUTTER.
- Use BOLT CUTTER (K), take PADDLE.
- Go to Cave.
- Use PADDLE (L), take COLD WELDING.
- Add COLD WELDING (M), take WRENCH.
- Move forward.
- Read (N).
- Use PLIERS, receive ACACIA THORN.
- Take STICK.
- Take WATERPROOF BANDAGE (O).
- Add FIREWOOD and FLINT, take HOT WATER.
- Add ACACIA THORN.
- Use Glove, receive HOOK.
- Move (P).
- Read (Q), add HOT WATER.
- Take HOT GYPSUM.
- Return to Lake Shore.
- Give WRENCH (R), receive BOAT KEYS.
- Insert BOAT KEYS (S).
- Rotate the blades of the propeller to match all marks from the center of it.
- Walkthrough: (T) Easy A-Bx2-C.
- Walkthrough: (U) Hard A-C-Dx2-A-Bx3-D.
- Take PENCIL (V) and FISHING LINE.
- Use PLIERS, take RIPPER.
- Insert HAIRPIN (W), read, take LENSES 2/2.
- Use RIPPER, take GLOSSY LIPSTICK.
- Use GLOSSY LIPSTICK (X).
- Play puzzle (Y), take HEALING BALM.
- Add HEALING BALM (Z) and WATERPROOF BANDAGE.
- Go to Pier Cafe.
- Select (A).
- Swap pieces on the diagonal to collect the picture.
- Walkthrough (H): 2-5,6-4,4-2.
- Receive CROSSBURY’S BAG.
- Enter Aquarium.
- Take BUSTED BOTTLE (D) and KEY.
- Insert KEY (E).
- Play puzzle (F), take ELEVATOR BUTTON.
- Add ELEVATOR BUTTON (G), take CANDY, TORCH and SCISSORS.
- Move down.
- Take EMPTY FLARE GUN (H).
- Use PENCIL, then HAIRPIN, receive AMULET.
- Take RIBBON (I) and BRUSH.
- Add HOT GYPSUM (J).
- Add Mold, insert AMULET.
- Read.
- Take EARPLUG, use SCISSORS, receive METAL PLATE.
- Move down.
- TORCH and METAL PLATE on BUSTED BOTTLE, receive EMPTY FLASK.
- Use EMPTY FLASK (K), receive BOTTLE OF WATER.
- Return to Andrew’s Shack.
- Play puzzle (L), take GEAR SET.
- Open CROSSBURY’S BAG, read, take BOAT and HANDLE.
- Add GEAR SET (M), take NUT.
- Insert HANDLE and RESIN POT, take SHOVEL.
- Return to Boat.
- Use SHOVEL (N), take BAIT.
- HOOK, FISHING LINE, EARPLUG and BAIT on STICK, receive ROD.
- Use ROD (O), receive FISH.
- Return to Aquarium.
- Add BOTTLE OF WATER (P), take FISHERMAN FIGURINE.
- Play puzzle (Q), take KEY CARD.
- Use KEY CARD (R), take SEPTUM RING.
- Go to Poacher’s Lair.
- Give FISH (S), take GLASSCUTTER and BULLETS 1/3.
- Enter combination 4-0-8-3-6-7 (T), take SOLDERING IRON, PUMP and THIN BRUSH.
- Add SEPTUM RING (T), take NESSIE’S FLIPPER.
- Go to Pier Cafe.
- Use NIGHT VISION (U).
- Play puzzle, take SHAMAN’S STICK.
- Add CANDY (V), take HOUSE AMULET.
- Use SHAMAN’S STICK, take VALVE.
- Return to Aquarium.
- Add FISHERMAN FIGURINE (W), HOUSE AMULET and NESSIE’S FLIPPER.
- Use SOLDERING IRON (@).
- Select (!).
- Receive CHIP.
- Add CHIP (#), take CHIP.
- Move to Cave.
- BUTTON, LENSES, CHIP and GLASSCUTTER on BROKEN DEVICE, receive NIGHT VISION.
- Get the fishermen and their fishing rods to the other shore with Nessie’s help.
- There cannot be more fishing rods than fishermen on the shore.
- Walkthrough: (X) A-D-G-J-H-E-G-J-H-B-G-J-K-H-J-C-G-J-H-D-G-J-H-F-G-J-I.
- Take ANCIENT MANUSCRIPT (Y).
- Move down.
- Give ANCIENT MANUSCRIPT (Z).
- Move down.
- Move (A).
- Add NUT and VALVE.
- Read.
- Take BELL, use SHOVEL, take BULLETS 2/3 and RUST REMOVER.
- Add BRUSH (B) and RUST REMOVER, take DEFLATED BALL.
- PUMP, RIBBON, BELL and DEFLATED BALL on BOAT, receive NESSIE’S TOY.
- Give NESSIE’S TOY (C).
- Play puzzle (D), take SOUVENIR BALL.
- Move forward.
- Add SOUVENIR BALL (E).
- Take BULLETS 3/3 (H).
- Return to Poachers Lair.
- THIN BRUSH and BULLETS on EMPTY FLARE GUN, receive FLARE GUN.
- Use FLARE GUN (I).
- Choose a rock to step on next to move forward.
- If you choose the wrong one, the game will restart.
- Walkthrough: (J) Easy A-B-Cx3.
- Walkthrough: (J) Hard A-B-Cx3-B-C.
Congratulations! You have completed the game Myth or Reality Season 1 Episode 4: Illegal Hunting.
I am at the part where you are shaping pieces on the diagonal to collect the picture. it looks like they have changed the layout of the pieces and I, for the life of me, can not get them to line up: Piece 5 and piece 2 have shaped places and due to this I can not get them to move correctly. any help appreciated.