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New York Mysteries 3: The Lantern of Souls (Bonus Chapter) – New York in the 1950s! The widow of a wealthy lawyer was murdered. What begins as a routine investigation quickly takes a dark turn. You have to shed light on the secrets of the past.
Bonus Chapter Walkthrough
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- Take the SOLVENT (A).
- Walk forward.
- Take the INSULATING TAPE (B).
- Walk down.
- Select (C).
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- Use the INSULATING TAPE (D).
- Connect the wires as shown (E).
- Walk right.
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- Take the BROOM (F).
- Take the RAG (G).
- Combine the RAG and SOLVENT to make the RAG WITH SOLVENT (inventory).
- Use the RAG WITH SOLVENT (H).
- Walk down.
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- Select 1-4, take the KEY (I).
- Walk forward.
- Use the KEY (J).
- Walk right.
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- Take the KNIFE (K).
- Read the diary (L).
- Walk down.
- Use the BROOM to take the HOOK (M).
- Walk down.
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- Use the KNIFE, take the RECORD and ROPE (N).
- Return to the Recreation Room.
- Place the RECORD (O).
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- Select (1-10).
- Take the DEACTIVATOR PART and COILED LINE (P).
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- Lift the cushion, use the HOOK to take the KEY (Q).
- Combine the HOOK and COILED LINE to make the STRING WITH HOOK (inventory).
- Walk down.
- Use the STRING WITH HOOK to take the BOTTLE (R).
- Open the BOTTLE, take the IMAGE WITH HINT (inventory).
- Select (S).
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- Place the IMAGE WITH HINT (A).
- Rotate the discs as shown, select the empty circle (B).
- Take the GAFF and DEACTIVATOR.
- Walk to the Prison Cell.
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- Use the KEY (D).
- Play the puzzle, earn the HAMMER (E).
- Walk to the Main Hall.
- Use the HAMMER (F).
- Walk forward.
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- Use the GAFF and ROPE (G).
- Enter the manhole.
- Take the LOCK PART (H).
- Walk left.
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- Take the PIPE FRAGMENT (I).
- Move the rocks, open the bag, and take the CAMERA (J).
- Walk down.
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- Use the PIPE FRAGMENT, take the OIL CAN (K).
- Climb the rope (L).
- Use the OIL CAN, select the turnstile (M).
- Walk right.
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- Use the HAMMER, turn the handle (N).
- Take the CROWBAR (O).
- Use the CROWBAR (P).
- Play the puzzle, earn the VALVE (Q).
- Return to the Greenhouse.
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- Use the VALVE (R).
- Walk forward.
- Take the CHISEL (S).
- Use the KNIFE, open the case, and take the FLASHLIGHT (T).
- Travel to the Prison Cell.
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- Use the CHISEL and HAMMER, read the note and take the HAND DRILL (A).
- Go to the Recreation Room.
- Use the HAND DRILL and open the desk, take the LENS (B).
- Combine the CAMERA and LENS (inventory).
- Return to the Corridor.
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- Use the CAMERA (C).
- Place the LOCK PART, set the sliders as shown (D).
- Walk left.
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- Take the SHOVEL (E).
- Use the SHOVEL, take the BELLOWS (F).
- Take the PLIERS (G).
- Take the TONGS and use the BELLOWS (H).
- Return to the Infirmary.
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- Use the PLIERS and turn the handle (I).
- Walk left.
- Use the TONGS to take the KEY (J).
- Select (K).
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- Place the FLASHLIGHT (L).
- Select Mx9-Nx9-Ox6-Px7-Qx9-Rx4.
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- Take the CRANE MANUAL (S).
- Go to the Hangar.
- Select (T).
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- Place the CRANE MANUAL (A).
- Select CD-BD-BE-BC-DE-BC-CE-BD.
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- Take the LEVER (F).
- Go to the Boiler Room.
- Place and select the LEVER (G).
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- Take the EXTINGUISHED TORCH (H).
- Walk down.
- Use the EXTINGUISHED TORCH to make the LIT TORCH (I).
- Return to the Cryo Chamber.
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- Use the LIT TORCH and KEY, read the note and take the HANDLE (J).
- Go to the Underwater Tunnel.
- Use and select the HANDLE (K).
- Play the puzzle, earn the IMAGE WITH HINT (L).
- Return to the Cryo Chamber.
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- Place the IMAGE WITH HINT (M).
- Set the dial as shown (N).
- Read the note, take the 2nd DEACTIVATOR PART and NITROGEN TANK (O).
- Go to the Underwater Tunnel.
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- Use the NITROGEN TANK, turn the valve (P).
- Walk forward.
- Take the KEY, use the KEY (Q). Remove the damaged tank.
- Go to the Greenhouse.
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- Use the KEY, take the TANK (A).
- Return to the Dock Station.
- Place the TANK and use the KEY (B).
- Select the tank.
- You earn the KEY.
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- Use the KEY (C).
- Walk left.
- Take the VALVE (D).
- Walk left.
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- Place and select the VALVE, take the PLATE WITH NUMBER (E).
- Walk left.
- Select (F).
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- Place the PLATE WITH NUMBER (G).
- Change the numbers as shown (H).
- Take the GEAR (I).
- Walk left.
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- Place the GEAR and pull the lever (J).
- Open the door and enter (K).
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- Take the BENT PLATE and FILE (L).
- Take the SCREWDRIVER (M).
- Return to the Underwater Tunnel.
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- Use the FILE, take the WELDING DEVICE (N).
- Go to the Control Room.
- Use the SCREWDRIVER, take the BATTERY and 3rd DEACTIVATOR PART (O).
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- Combine the DEACTIVATOR and 3 DEACTIVATOR PARTS (inventory).
- Place the DEACTIVATOR (P).
- Take the KEY (Q).
- Travel to the Main Dungeon.
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- Place the BENT PLATE and press the button, take the METAL PLATE (A).
- Go to the Bathyscaphe.
- Place the BATTERY (B).
- Place the METAL PLATE and WELDING DEVICE, select the helmet (C).
- Use the KEY (D).
Congratulations! You have completed the game New York Mysteries 3: The Lantern of Souls.