ReDrawn 1: The Painted Tower (Bonus Chapter) – You have learned how to solve problems and help others. Next, you must learn how to save lives. You rescued a deer and helped a farmer get rid of his obsession and get back to farming in his restored garden. Now that the forest animals are safe, it’s time to continue your journey.
Bonus Chapter Walkthrough
- Select book and look at note, take PENCILS 1/2 and FABRIC (A).
- Take PEN and look at note (B).
- Select area 4x, take PENCILS and HAIRPIN (C).
- Use HAIRPIN (D), receive BELLS and PALETTE FIGURINE.
- Use HAIRPIN (E), receive PUZZLE TOKEN.
- Use FABRIC, place PUZZLE TOKEN and PALETTE FIGURINE (F).
- Casual Solution (G).
- Hard Solution is random.
- Look at note, take SKETCHBOOK.
- Open SKETCHBOOK.
- Jigsaw puzzle solution (H).
- Place PENCILS.
- Use the pencils to trace the edges of the wings in their matching colors (I).
- Talk (K).
- Take FLOWERS 1/5, FLOWERS 2/5, and FLOWERS 3/5 (L).
- Go (M).
- Talk (N), receive WITCH’S GIFT.
- Take STONE, LEAF, FLOWERS 4/5, and FLOWERS (O).
- Use STONE (P), receive GLASS.
- Take CERAMIC BOWL (Q).
- Walk down.
- Use CERAMIC BOWL (R), receive BOWL OF HONEY.
- Use BOWL OF HONEY (S) and LEAF (T), take TERMITES.
- Go (U).
- Use TERMITES on door.
- Select box (V) and arrange image (W).
- Take GLOVES, HANDBAG TILE, and BROOCH SKETCH (X).
- Pick up 8 tiles (Y).
- Place HANDBAG TILE.
- Solution 7-1-3.
- Take GIFT BOX and NAILS (Z).
- Walk down.
- Use GLOVES, select symbols (A).
- Take WIRE and MAGIC BOX (B).
- Open MAGIC BOX, solution (Cx3-Dx2-E-F-Gx2-Hx3).
- Look at note and take MAGIC KEY.
- Use MAGIC KEY (I), take FEATHER (J).
- PEN, BELLS, GLASS, WIRE, and FEATHER on BROOCH SKETCH, take BROOCH.
- Open WITCH’S GIFT.
- Select note (K) and flowers (L).
- Place FLOWERS and GIFT BOX on WITCH’S GIFT.
- Open box and place BROOCH in it (M), take WITCH’S GIFT.
- Go forward.
- Give WITCH’S GIFT (N), receive PLANKS.
- Place PLANKS and NAILS, use STONE (O).
- Talk (N), receive MAGIC COIN.
- Use MAGIC COIN (P).
- Go (Q).
- Take SHOVEL and NUTS (R).
- Use SHOVEL (S), receive BEET.
- Give BEET (T).
- Solution: Swap (U) and (V).
- Take SEEDS (W).
- Go (X).
- Talk (A).
- Look at note, take FEATHERS (B).
- Look at note, take SHOELACE (C).
- Take MUG and PLANT GUIDE (D).
- Use NUTS (E), take LADDER (F).
- SHOELACE on FEATHERS.
- Solution (G).
- Take FAN.
- Walk down.
- Place LADDER (H).
- Select leaves (1-5).
- Take DRY LEAVES (J).
- Place PLANT GUIDE.
- Select 6 flowers (K).
- Receive DREAM GRASS FLOWERS.
- Use MUG (L), receive WATER and SHELL.
- Use SEEDS and WATER (M).
- Solution (N).
- The screenshot shows one possible solution, but there are many ways to solve it.
- The seeds of the same kind can be placed in any hole.
- Take PUMPKIN FLOWER (O).
- Go (P).
- Place PUMPKIN FLOWER and DREAM GRASS FLOWERS, take DREAM POWDER (Q).
- Use DRY LEAVES and FAN, add DREAM POWDER (R).
- Take POUCH (S).
- Open POUCH, select matching keys (T), take TRAP KEY (U).
- Walk down.
- Use TRAP KEY (V), take BRANCH (W).
- Go (X).
- Use BRANCH (Y) and MAGIC KEY, take CRYSTAL (Z).
- Remove cloth and place CRYSTAL, select 3-2-1.
- Take GOLDEN ARROW (A).
- Place GOLDEN ARROW (B).
- Go (C).
- Talk (D).
- Take PAINTING TOOLS 1/3 and IRON ROD (E).
- Look at note (F).
- Use IRON ROD (G), receive HANDLE.
- Use MAGIC KEY, take SICKLE (H).
- Use SICKLE, take PALETTE and CRYPTEX PART (I).
- Place HANDLE (F), take GRIFFIN EMBLEM (J).
- Place GRIFFIN EMBLEM (K).
- Solution (L).
- Go (M).
- Take UMBRELLA, SEWING KIT 1/2, and SEWING KIT (O).
- Remove all 4 sketches (O1).
- Walk down.
- Use UMBRELLA (P), receive CANVAS.
- Open canvas and select 5 scraps, receive PAINTING TOOLS 2/3.
- Go (Q).
- Take TOKEN and CRYPTEX CODE (R).
- Select cryptex, place CRYPTEX PART and CRYPTEX CODE (S).
- Solution (T).
- Take PIPETTE and LENS.
- Use TOKEN and open book, take PAINT FORMULA (U).
- Use PIPETTE (V), receive OIL.
- Walk down.
- Use LENS and highlight 3 clovers (W), receive CLOVERS.
- Use SEWING KIT (X).
- Play HOP, receive NOBLE TRAITS.
- Go (Y).
- Place PAINT FORMULA (1) and SHELL (2).
- Pour (2-3).
- Place CLOVERS (4).
- Turn on burner (5).
- Pour (6-3).
- Use OIL (3).
- Use PALETTE on (7).
- Take PAINTING TOOLS.
- Place PAINTING TOOLS and NOBLE TRAITS (Z).
- Solution (A).
Congratulations! You have completed the game ReDrawn 1: The Painted Tower.