Spirits Chronicles 1: Born in Flames (Bonus Chapter, Extra) – Takes place one month after the end of the main storyline. The world of spirits is in chaos again, Milena is trying to steal power from the spirit of fire. You will fight another lost spirit again.
Bonus Chapter, Extra Walkthrough
- Take PERFUME, CANDLE, and 1/2 BOOKS (A).
- Take CROWBAR, 2/2 BOOKS, and RAG (B).
- Place BOOKS (C), move (D-E)-(F-G).
- Select (H).
- Restore items (I-J-K-L).
- Take SPELL (M).
- Use SPELL (N).
- Take AXE HANDLE (O).
- Use CROWBAR, take SOLVENT (P).
- Use RAG and SOLVENT.
- Take NAIL SCISSORS, AXE BLADE, and STEPLADDER (Q).
- Place STEPLADDER (R).
- Take SHIM and 1/3 COGS (S).
- AXE BLADE and SHIM on AXE HANDLE, earn AXE.
- Use AXE (T).
- Go forward.
- Take 2/3 COGS, use PERFUME, take FLINT (A).
- Take FISHING ROD, use CANDLE and FLINT (B).
- Easy solution Cx2-D-Ex2-Fx4-Gx4.
- Hard solution Cx2-Dx2-Ex2-C-Dx2-Fx4.
- Take SPADE and 3/3 COGS (H).
- Walk down.
- Place COGS (A).
- Solution Ex2-C-Ex3-Dx2-B-Dx2-Ex3-J-Kx2-L-Kx3-Fx2-G.
- Fx2-Kx3-J-Nx2-Q-Nx3-Ox3-R-O-Nx3-J-Ix2-H-Ix3-Mx2-P.
- Take CHALICE (S).
- Walk down.
- Use CHALICE, earn AQUARIUM WATER (T).
- Use AQUARIUM WATER, earn DIAMOND AMULET (U).
- Use NAIL SCISSORS, earn FISHING HOOK (V).
- Go forward.
- Use DIAMOND AMULET, take COMB and NOISEMAKER (A).
- Use NOISEMAKER, take BELT and TWINE (B).
- HOOK and TWINE on FISHING ROD.
- Go forward.
- Use FISHING ROD, earn GLOVE and MOON PIN (C).
- Use GLOVE, take VALVE, use SPADE, take 1/2 WOLVES (D).
- Walk down 2x.
- Use VALVE, take 2/2 WOLVES (E).
- Place WOLVES (F).
- Easy solution, move (N-J-I)-(S-R-M-J)-(O-P-Q-R-S)-(L-P-Q).
- (J-N)-(I-J)-(G-H-L-P)-(J-I-H-G)-(N-J-I-H)-(K-J-I)-(Q-R-N).
- (P-Q-R)-(H-L-P-O)-(I-H-L)-(P-M-J-K).
- Take RUNE (T).
- Hard solution (I-D-C)-(J-N-M)-(F-H-J)-(C-D)-(A-B-F-H)-(D-C-B-A).
- (E-D-C-B)-(H-I-D-E)-(J-H-I-D)-(G-H-I)-(M-N)-(K-L-G-H).
- (N-M-L-K)-(O-N-M-L)-(H-J-N-O)-(I-H-J)-(D-I)-(L-G)-(B-F).
- Go forward 2x.
- Place RUNE (P).
- Play puzzle, earn CROSSBOW (Q).
- Use CROSSBOW (R).
- Take BROKEN TOY and 1/3 BOARDS (A).
- Use BELT, take MAGIC FAN (B).
- Use MAGIC FAN (C).
- Go forward.
- Use COMB, earn 2/3 BOARDS (D).
- Take 3/3 BOARDS (E).
- Take BOLT, place BOARDS (F).
- Go right.
- Take CROWN and 1/3 LOCK PARTS (G).
- Use MOON PIN, read note, take THUMBTACKS (H).
- Place PINS (I).
- Easy solution 1-14 (J).
- Take UNFINISHED CARVING and 2/3 LOCK PARTS.
- Hard solution 1-18 (K).
- Place UNFINISHED CARVING, take QUEEN (L).
- Walk down 2x.
- Place QUEEN, take BROKEN KNIFE and WINDING KEY (M).
- CROWN and WINDING KEY on BROKEN TOY, earn NUTCRACKER.
- Use NUTCRACKER, take BUNDLE (N).
- Open BUNDLE, take WHETSTONE, 3/3 LOCK PARTS, and PAPER.
- Go forward.
- Place LOCK PARTS (O).
- Play puzzle, earn CARTWHEEL (P).
- Place CARTWHEEL, move nut (Q-R).
- Take 1/3 GARNETS, METAL WIRE, and LEVER (S).
- Go right.
- Use BOLT and LEVER (A).
- Take WOOD, 2/3 GARNETS, and DULL BLADE (B).
- WHETSTONE, METAL WIRE, and DULL BLADE on BROKEN KNIFE, earn POCKETKNIFE.
- Use POCKETKNIFE, take 1/2 FORESTERS, POLLEN, and 3/3 GARNETS (C).
- Walk down 2x.
- Place GARNETS (D).
- Easy solution (E).
- Hard solution (F).
- Take BARRETTE (G).
- Go forward.
- Use PAPER and BARRETTE, select paper, use (H-I).
- Go forward.
- Use (J-K), earn SIGNET RING.
- Take SCARF, use SIGNET RING, take INGREDIENTS and HAMMER (L).
- Take SICKLE, use WOOD and HAMMER, take SAW and ROUND BRUSH (M).
- Walk down, right.
- Use SAW, take 2/2 FORESTERS.
- Use POLLEN and ROUND BRUSH, take PROTECTIVE GLASSES and MATCHES (N).
- Use FORESTERS, take WEIGHTS (O).
- Walk down, forward.
- Use WEIGHTS (A).
- Easy solution (B).
- Hard solution (Cx2-D-Cx3-Ex2).
- Take FORK (F).
- Use FORK.
- Take POKER (G).
- Walk down.
- Use SCARF and POKER, take STACKING TOY and SMOKER (H).
- MATCHES and SMOKER on INGREDIENTS, earn SEDATIVE.
- Go forward.
- Read journal, use SEDATIVE (I).
- Play puzzle, earn HARNESS (J).
- Use HARNESS (K).
- Take 1/3 PEGS and GREEN BOARD (L).
- Use SICKLE, take PROTECTIVE MASK and NAIL PULLER (M).
- Use PROTECTIVE GLASSES and PROTECTIVE MASK (N).
- Go forward.
- Take UNLIT TORCH, use GREEN BOARD and STACKING TOY, take 2/3 PEGS and SCOOP (O).
- Take ROPE, use SCOOP, earn 3/3 PEGS (P).
- Place PEGS, use (Q-R).
- Take BUCKET (S).
- Walk down.
- Use ROPE and BUCKET, take MAGIC CRYSTAL and BROOM (A).
- Read note, place MAGIC CRYSTAL (B).
- Solution (C-D-E-F).
- Take CORK, use BROOM, take TWEEZERS (G).
- Take PICKAXE HEAD (H), open bag, read book.
- Place CORK, earn AWL (I).
- Use TWEEZERS, earn FLINT (J).
- Walk down.
- Use AWL, take HAIRBRUSH (L).
- Walk down.
- Use HAIRBRUSH and NAIL PULLER, earn NAIL.
- Open box, take LOCKPICK (M).
- Use LOCKPICK, take 1/3 PAINTING PARTS and SPEAR (N).
- NAIL and SPEAR on PICKAXE HEAD, earn PICKAXE.
- Go forward 2x.
- Use PICKAXE, take STAR and 2/3 PAINTING PARTS (O).
- Place MAGIC STAR SIGN, take PARCHMENT and OILER (P).
- FLINT and OILER on UNLIT TORCH, earn TORCH.
- Walk down.
- Use TORCH (Q).
- Play puzzle, earn FOUNTAIN FRAGMENT (R).
- Place FOUNTAIN FRAGMENT, take BOWL and QUILL (S).
- Use BOWL, take 3/3 PAINTING PARTS (T).
- Go forward.
- Place PAINTING PARTS, take INK (A).
- Place PARCHMENT, INK, and QUILL, earn SHEET MUSIC (B).
- Place SHEET MUSIC (C).
- Select chains of 3 (D) or more to upgrade the notes until you make the final note (E).
- This mini-game is randomly generated.
Congratulations! You have completed the game Spirits Chronicles 1: Born in Flames.
Why don’t you do a walk through of the rest of this game? I look at your walk throughs a lot.