Spirits Chronicles 2: Flower of Hope – The walkthrough of the game begins with the fact that the animals that inhabit the city of Lorelai continue to suffer from some unknown disease. Residents in complete horror, previously calm and obedient animals attack their masters. As a seasoned animal tamer, you’re called into a devastated city to find the source of a problem and help sick animals, but you soon find out that a strange disease is just the beginning. If you are stuck and do not know how to get through one of the locations, on our website you can watch the passage of the game Spirits Chronicles 2: Flower of Hope, and find out the true cause of this strange disease.
Spirits Chronicles 2: Flower of Hope – Walkthrough
Here you can watch the complete walkthrough of Spirits Chronicles 2: Flower of Hope, namely the main story and the bonus chapter.
- Take BRUSH, PIN, Mirror, Map, GLOVE, and WOODEN POLE (A).
- Open bag, take Note, Notebook, CORKSCREW, and PLANKS (B).
- Use GLOVE, take ROPE (C).
- ROPE and PLANKS on WOODEN POLE, receive HANDMADE LADDER.
- Place HANDMADE LADDER (D).
- Select bell clapper (E) as needed to maintain the arrow in the red zone (F).
- Play puzzle (G), receive FLORAL INLAY.
- Use FLORAL INLAY (H).
- Go (I).
- Take Note, BROKEN MUTOSCOPE, and OVEN FORK (J).
- Take POSTER (K).
- Use PIN, take CORK and LIPSTICK (L).
- Select POSTER.
- Use LIPSTICK on POSTER, take COMBINATION.
- Place COMBINATION, select (O-M-P-N).
- Select Bestiary 3x (Q).
- Take Bestiary (R) and use it (R1).
- Easy Solution (2-3-3).
- Hard Solution (4-4-5-5-6-6).
- Go (S).
- Take CRANK HANDLE and EYEPIECE (T).
- Use OVEN FORK (U), take CHISEL (V).
- Use CORKSCREW and BRUSH (W), receive RESIN.
- Use RESIN (X).
- Solution: (7-8-9-10-11).
- Solved image (Y).
- Take MATCHES and BOTTLE AND DROPPER 1/2 (Z).
- Use CORK.
- Take BOTTLE AND DROPPER 2/2 and BLUNT KNIFE (A).
- Go back.
- Use BOTTLE AND DROPPER 2/2 (B), take DEW SAMPLE (B1).
- Go (C).
- Use EYEPIECE and DEW SAMPLE (D).
- Play puzzle, receive NOTE.
- Give NOTE (E), receive ENCYCLOPEDIA.
- Go back.
- Use CHISEL and ENCYCLOPEDIA.
- Take DIVIDERS and MUTOSCOPE REEL (F).
- CRANK HANDLE and MUTOSCOPE REEL on BROKEN MUTOSCOPE.
- Look into eyepiece and select crank handle, take CHAIN and PERFUME.
- Use PERFUME, take SPONGE and SCOOP (G).
- Use SCOOP, take GARDEN RAKE (H).
- Use GARDEN RAKE: take BELT (I).
- Use BLUNT KNIFE (J), receive SHARP KNIFE.
- Use SHARP KNIFE (K).
- Use Bestiary (L).
- Easy Solution (M): (1-2×2-1-6-2×2-7-3×2)-(7-9-13×2-14×2-15×2)-(12×3-4×2-8×3-4×2).
- Hard Solution (N): (5×2-1×2-2-7×3-3×2-8)-(12×2-15×2-13-14×2-10×2)-(13-5-9×2-5-13).
- Take COGS 1/2, WHEEL PART, and MALLET (P).
- Use MATCHES, take PADDLE BLADE and WHEEL PART (Q).
- WHEEL PART and BELT on WHEEL PART, receive WHEEL.
- Place WHEEL, take WATER (R).
- Use DIVIDERS (S), receive PIECE OF CLOTH.
- Use PIECE OF CLOTH (T).
- Go (U).
- Open door, take SEASHELL, Note, METAL GAUNTLET, and COGS 2/2 (V).
- Place CHAINS and COGS 2/2 (W), select handle.
- Play puzzle: receive NECKLACE.
- Place NECKLACE (X).
- Take FLOWER FIGURINES 1/2 and MAGIC MINERAL (Y).
- SPONGE and MAGIC MINERAL on METAL GAUNTLET, take LEVITATION GAUNTLET.
- Use LEVITATION GAUNTLET (Z).
- Easy Solution (A): (1-13).
- Hard Solution (B): (1-16)
- Go (C).
- Take SHORT LIANA and PAINTBRUSH (D).
- Use SEASHELL, take WEDGE (E).
- Use PAINTBRUSH, take MAGICAL PAINTS (F).
- Use MALLET, PADDLE BLADE, and WEDGE, take TOMAHAWK (G).
- Use TOMAHAWK (H).
- Select either statement (I), receive POUCH.
- Go back twice.
- Open POUCH, take PRINCE-NEZ, HOOK, and Note.
- Use HOOK (K).
- Take bucket and place it (L).
- Select handle (M).
- Take BRUSH and POUCH AND SPOON (L).
- Use POUCH AND SPOON (N), receive MAGIC HENNA.
- Go (O).
- Place WATER, MAGICAL PAINTS, and MAGIC HENNA (P).
- Easy Solution: (Q-R)-(S-T)-(U-V).
- Hard Solution: (W-X)-(Y-Z)-(A-B)-(C-D).
- Receive MAGIC TATTOO.
- Use MAGIC TATTOO (E), take LIANA and BAMBOO (F).
- Go (G).
- Place BAMBOO (H).
- Easy Solution: Place items in (1).
- Select (I).
- Place items in (2).
- Select (J).
- Place items in (3).
- Select (K).
- Place items in (4).
- Select (L).
- Hard Solution: Place items in (5).
- Select (M).
- Place items in (6).
- Select (N).
- Place items in (7).
- Select (O).
- Place items in (8).
- Select (P).
- Place items in (9).
- Select (Q).
- Take BIDENT.
- Use BIDENT, take MAGNET and FLOWER FIGURINES 2/2 (R).
- Go back.
- Place FLOWER FIGURINES 2/2, take STONE FLOWERS and PEARL (S).
- Go back.
- Place PEARL (T), take DECORATIVE NAILS and VINE (U).
- Go to Wild Thicket.
- LIANA and VINE on SHORT LIANA, receive LASSO.
- Use LASSO (V).
- Go (W).
- Take GOBLET and WAVE AMULET 1/2 (X).
- Use BRUSH and PINCE-NEZ (Y).
- Play puzzle, receive SAND.
- Use SAND and MAGNET (Z), receive WAVE AMULET 2/2.
- Use WAVE AMULET 2/2, take WING NUT and GNOMON (A).
- Place GNOMON (B), take STONE HEART (C).
- Place STONE HEART (D).
- Use Bestiary (E-E1).
- Easy Solution (F): (1-2-3-1-4-5-6).
- Hard Solution (G): (7-8-9-10-8-10-11).
- Go (H).
- Receive KEY.
- Take HOOK ON ROPE and PLANKS (A).
- Take Note (B).
- Use KEY, take TAKE-OVER PLAN 1/4 and RUNGS (C).
- RUNGS, DECORATIVE NAILS, and STONE FLOWERS on PLANKS, receive LADDER.
- Place LADDER (D), take FILE (E).
- Use FILE (F).
- Go (G).
- Take PITCHFORK and TAKE-OVER PLAN 2/4 (H).
- Use PITCHFORK, take COINS (I).
- Give COINS (J).
- Play puzzle, receive WHEEL.
- Use WHEEL and WING NUT (K).
- Go (L).
- Take TORN BELLOWS and LEVER (N).
- Use GOBLET (O), receive WATER.
- Use HOOK ON ROPE, take MAGIC LANTERN, SPADE, and Note (P).
- Take Note and TAKE-OVER PLAN 3/4 (Q).
- Use SPADE (R), take SAND (S).
- Go back.
- Look at Note (T).
- Use WATER and SAND, take CEMENT (U).
- Use CEMENT, take TAKE-OVER PLAN 4/4 (V).
- Go back.
- Use TAKE-OVER PLAN 4/4 (W).
- Easy Solution (X).
- Hard Solution (Y).
- Arrange the evidence (Z).
- Receive COMB.
- Use COMB (A), receive WOODEN PLATE.
- Take WINDMILL TOKEN (B).
- Go (B1).
- Place WINDMILL TOKEN (C).
- Easy Solution (D): (1-2-5-1-6-7-5-4).
- Hard Solution (E): (4-7-8-1-6-2-4-9-3-10-4-1-2-3).
- Take CANDLE and BUCKET (F).
- Use BUCKET, take PENDULUM (G).
- Go to Edge of the Forest.
- Use WOODEN PLATE and PENDULUM, take SCARF (H).
- Use SCARF (I).
- Play puzzle, receive AMULET PART.
- Place AMULET PART, take CORKSCREW (J).
- Go back twice.
- Use CORKSCREW, take PINCERS and SEWING KIT (K).
- SEWING KIT on TORN BELLOWS, receive BELLOWS.
- Place BELLOWS and LEVER (L).
- Use sledgehammer (M) on lever, take LEVER.
- Go to Edge of the Forest.
- Use LEVER and select (N), take BRUSHWOOD, LENS, and BOLT (N1).
- CANDLE and LENS on MAGIC LANTERN, receive LANTERN.
- Use LANTERN (O).
- Easy Solution: Take broom (1).
- Go (2-3).
- Take axe (4).
- Enter cabin (5).
- Take raincoat (6).
- Walk down twice.
- Use broom and go (7).
- Use axe (8).
- Go (9).
- Use raincoat (10).
- Go (11).
- Take shovel (12).
- Walk down and go (13).
- Use shovel (14).
- Go (15).
- Take hanger (16).
- Walk down 3 times and go (17).
- Use hanger (18).
- Hard Solution: Take broom (1).
- Go (2-3).
- Take axe (4).
- Enter cabin (5).
- Take raincoat (6).
- Walk down twice.
- Use broom and go (7).
- Use axe (8).
- Go (9).
- Use raincoat (10).
- Go (11).
- Take shovel (12).
- Walk down and go (13).
- Use shovel (14).
- Go (15).
- Take bee smoker (16).
- Walk down 3x and go right.
- Use Bee smoker and go left (17).
- Pick up Scythe (18).
- Walk down 2x and go left 3x.
- Use scythe and go (19).
- Take hanger (20).
- Walk down 4 times and go right 2x.
- Use hanger (21).
- Take ROPE, CHISEL and Note (P).
- Select cloth and use CHISEL, take VINEGAR (Q).
- ROPE on BRUSHWOOD, receive BROOMSTICK.
- Use BROOMSTICK, take APPLE (R).
- Use APPLE, take PYRAMID, DARTS, and BRUSH (S).
- Use VINEGAR and BRUSH (T), select backpack.
- Play puzzle, receive CROSSBOW.
- BOLT on CROSSBOW, receive LOADED CROSSBOW.
- Use LOADED CROSSBOW (U).
- Go (V).
- Take COG, GUARDS FIGURINES 1/3, and Note (W).
- Use PINCERS and COG (X).
- Go (Y).
- Take GUARDS FIGURINE 2/3 and EARRING (Z).
- Use EARRING, take CADUCEUS INLAY (A).
- Use CADUCEUS INLAY, take TONGS (B).
- Go back twice.
- Use TONGS (C), receive JACK HANDLE.
- Place JACK HANDLE, take JACK (D).
- Go (E).
- Use JACK, take STURDY BOOTS, SICKLE, and GUARDS FIGURINES 3/3 (F).
- Place GUARDS FIGURINES 3/3 (G).
- Easy Solution (H): (1-2-3)-(4-5-6-7-8-9-10).
- Hard Solution (I): (1-2×2-3-4-5-6)-(7-8-9-10-11-12-13-14-15-16-17).
- Take KEY.
- Go back.
- Use KEY (J), receive TARGET PART.
- Place DART and TARGET PART (K).
- Easy Solution (L).
- Hard Solution (M).
- Take CROWBAR and CANDLESTICK.
- Return to Armory.
- Use PYRAMID and CANDLESTICK, select area 7x, take Note, SHIELD, and OIL (N).
- Use OIL, take RING and RESIN (O).
- Use RING (P).
- Play puzzle, receive KEY.
- Go back.
- Use KEY (Q).
- Take RIBBONS, Note, CRYSTALS 1/4, and FLOWERPOT (A).
- Use CROWBAR, take SCALE (B).
- Use SICKLE, take SOLE (C).
- RESIN, SOLE, and SCALE on STURDY BOOTS, receive ARMY BOOTS.
- Use ARMY BOOTS (D).
- Go (E).
- Take CRYSTALS 2/4, FLUTE PART, SAW, SHELL, and Note (F).
- Use SHIELD (F1).
- Use Bestiary (G-G1).
- Easy Solution (H).
- Hard Solution (I).
- Use SHELL, take PENDANT (J).
- Use PENDANT, select 1-5.
- Go (K).
- Take ROD and LADLE (L).
- Use FLOWERPOT.
- Take HOOK and SPEAR HEAD (M).
- Use LADLE, take BELT (N).
- Use BELT (O), receive AWL.
- Go back.
- Use SPEAR HEAD (P), receive STAFF.
- Use AWL and STAFF, take PIPES (Q).
- RIBBONS and PIPES on FLUTE PART, receive PAN FLUTE.
- Use PAN FLUTE and open package (R), take MAGIC LENS (R1).
- Go back.
- Use MAGIC LENS (S).
- Play puzzle, receive NET.
- Use NET (T), take FISHING COIL and FORK (U).
- Return to Cave.
- Use FORK, take Note, MITTEN, and FISHING LINE (V).
- HOOK, FISHING COIL, and FISHING LINE on ROD, receive FISHING ROD.
- Use FISHING ROD (W), take STICK, PINCERS, and CRYSTALS 3/4 (W1).
- Go back.
- Use PINCERS (X), receive HANDLES.
- Go back.
- HANDLES on SAW, receive GIGLI SAW.
- Use GIGLI SAW, take WEDGE, WIRE, and CRYSTALS 4/4 (Y).
- Return to Cave.
- Place CRYSTALS 4/4 (Z).
- Easy Solution: (H-E)-(G-H)-(B-G).
- Hard Solution: (D-E)-(H-A)-(B-D).
- Take STAFF.
- Go back.
- Use STAFF (I).
- Go (J).
- Take Note, NAILS, and CHESTNUT (K).
- Use WEDGE, take PIECE OF ELASTIC (L).
- PIECE OF ELASTIC and CHESTNUT on STICK, take SLINGSHOT.
- Use SLINGSHOT (M), receive KNOCKER.
- Place KNOCKER (N), receive FEATHER TOKEN.
- Enter (O).
- Select either answer (@).
- Place FEATHER TOKEN (P).
- Play puzzle, receive HANDLE.
- Place HANDLE, take GLUE and POKER (Q).
- Use POKER (R) and MITTEN (S), receive BLACKSMITH FIGURINE.
- Place BLACKSMITH FIGURINE, take AXE (T).
- Go back.
- Use NAILS and AXE, take PLANKS (U).
- Place PLANKS (V).
- Use WIRE (W).
- Go (X).
- Use Bestiary (Y).
- Easy Solution: (D-B-Dx2-Ax2-Bx2)-(Cx2-D-Bx2-Dx2-Bx2)-(D-Cx2-D-C-Dx2-Cx2-B).
- Hard Solution: (H-J-F-Ix2-G-Ex2-I-G)-(Jx2-F-Ex2-Ix2-G-E-I-G-F-Ix2-Gx2-F).
- (Ix2-J-F-I-J-F-Jx2-Fx2-Jx2).
- Take JAR AND PIPETTE, Note, and PESTLE AND MORTAR (K).
- Use JAR AND PIPETTE (L), receive OIL.
- Return to Perseval’s House.
- Use PESTLE AND MORTAR and OIL, take PAINTS (M).
- Use PAINTS (N).
- Easy Solution (O): (1-4).
- Hard Solution (P): (5-7).
- Take BELT and Map.
- Receive LEVER LOCK.
- Return to Barn.
- Use LEVER LOCK, take WING and SIEVE (Q).
- Use SIEVE (R), take SEEDS (S).
- Return to Perseval’s House.
- Give SEEDS (T), receive BUTTON.
- Use BUTTON, take SPONGE and RAKE (U).
- Go back.
- Use RAKE (V).
- Play puzzle, receive KEY.
- Use KEY, take SOLVENT and AMULET PART (W).
- Go (X).
- GLUE and AMULET PART on WING, receive WINGED AMULET.
- Use WINGED AMULET, take BRIDLE AND SADDLE (Y).
- Place BRIDLE AND SADDLE and go forward (Z).
- Take NEEDLE AND THREAD and SPEARS 2/2 (A).
- Use BELT, take GEMSTONE 1/3, MAGNET, and SPEARS 2/2 (B).
- Use SPEARS 2/2 (C).
- Easy Solution: (2-Ex2)-(5-Ex3)-(3-Ex3)-(D).
- Hard Solution: (2-E)-(4-Ex3)-(6-Ex2)-(1-E)-(D).
- Go (F).
- Take Note, SCREW, and GEMSTONE 2/3 (G).
- Use SPONGE and SOLVENT, take GEMSTONE 3/3 (H).
- Place GEMSTONE 3/3 (I).
- Easy Solution: X, 3 to C, Y, Y, 3 to I, X, X, 3 to A.
- X, 3 to J, X, 3 to B, X, X, 3 to E, 2 to C, Y, Y, 2 to I.
- Y, Y, 2 to D, X, 2 to J, X, 2 to B, X, X, 2 to E, Y, Y, 2 to D.
- X, 2 to F, X, 3 to C, X, X, 3 to I, X, X, 3 to A, X, 3 to G.
- Hard Solution: Y, 3 to B, X, X, 3 to K, X, 3 to A, Y, 3 to I.
- X, X, 2 to B, Y, 2 to E, Y, 2 to C, X, X, 2 to F, Y, 2 to D.
- X, 2 to G, 1 to B, Y, 1 to E, Y, 1 to C, X, X, 1 to F.
- Y, 1 to D, X, X, 1 to H.
- Go to Entrance to the Tower (J).
- Take ROSE 1/4, TORN GLOVE, ROSE 2/4, and ROPE (K).
- ROPE on MAGNET, receive ROPE WITH MAGNET.
- Use ROPE WITH MAGNET (L), take WATERING CAN (M).
- Place WATERING CAN (N), take HANDLE (O).
- Return to Guards’ Cabin.
- Use SCREW and HANDLE, take SCREWDRIVER (P).
- Take ROSE 3/4 (Q).
- Remove packages and use SCREWDRIVER, take ROSE AMULET and ROSE 4/4 (R).
- Go to quiet Alleyway.
- Place ROSE 4/4 (S).
- Play puzzle, receive LILY AMULET.
- Place LILY AMULET and ROSE AMULET, take VALVE and DOOR HANDLE 1/2 (T).
- Go (U).
- Place VALVE (V), take PADLOCK (W).
- Use PADLOCK, take WALKING BOOT, PARCHMENT, and MATCHES (X).
- Return to Guards’ Cabin.
- Use MATCHES, take HAIRPIN (A).
- Use HAIRPIN (B), take CHISEL and BANDAGE (B1).
- Go to Quiet Alleyway.
- Use BANDAGE, take CANE (C).
- Use CANE, take PATCH (D).
- Go (E).
- NEEDLE AND THREAD and PATCH on TORN GLOVE, receive GLOVE.
- Use GLOVE (F), receive DOOR HANDLE 2/2.
- Place DOOR HANDLE 2/2 (G).
- Use Bestiary (H-H1).
- Easy Solution: (J).
- Hard Solution: (K).
- Take Note, AMMONIA 1/4, SHIELD, and PENCIL (L).
- Use PARCHMENT and PENCIL, take INSTRUCTION (M).
- Use INSTRUCTION.
- Select 1-4.
- Go (M1).
- Take Note, LOCK PARTS 1/3, STRAIGHTENING KIT, and AMMONIA 2/4 (N).
- Use WALKING BOOT and CHISEL, take AMMONIA 3/4 and TWEEZERS (O).
- Use TWEEZERS (P), receive RING.
- Go back.
- Place RING (Q).
- Play puzzle, receive ACID.
- Choose any answer (R).
- Use ACID, take EARRING (S).
- Go (T).
- Use EARRING, take AMMONIA 4/4 (U).
- Use AMMONIA 4/4 (V), receive HANDKERCHIEF.
- Go back.
- Use HANDKERCHIEF, take DUSTER and LOCK PARTS 2/3 (W).
- Use DUSTER, take HELMET (X).
- Go (X1).
- Place SHIELD and HELMET (Y1), take OIL CAN (Y2).
- Use OIL CAN, take MAGICAL POTION and LOCK PARTS 3/3 (Y3).
- Place LOCK PARTS 3/3 (Z).
- Easy Solution (@1): (D-E)-(C-J)-(E-D)-(J-F)-(D-E)-(B-K)-(E-D)-(F-J)-(D-E).
- (J-C)-(E-D)-(K-G)-(D-I)-(C-F)-(I-E)-(A-L)-(E-D).
- (F-J)-(D-E)-(J-C)-(E-D)-(G-K)-(D-E)-(C-J)-(E-I).
- Hard Solution (@2): (E-K)-(D-G)-(K-F)-(C-M)-(F-E)-(G-L)-(E-K).
- (B-I)-(K-F)-(L-D)-(F-E)-(M-H)-(E-K)-(D-G)-(K-F)-(A-O)-(F-K).
- (G-D)-(K-E)-(H-M)-(E-K)-(D-G)-(K-F)-(M-C)-(F-K)-(G-D).
- (K-E)-(I-N)-(E-K)-(D-G)-(K-F)-(C-M)-(F-E)-(G-L)-(E-K).
- Take DAGGER HANDLE and BENT BLADE (P).
- BENT BLADE, STRAIGHTENING KIT, and MAGICAL POTION on DAGGER HANDLE, receive MAGIC DAGGER.
- Use MAGIC DAGGER (Q).
- First Solution: (1-2-4-5-6-3).
- Second Solution (R): (8-9-10).
- Third Solution (S): (14-15-16).
- Fourth Solution: (21-24)-(20-18)-(19-22).
- Fifth Solution: (32-30)-(29-36)-(27-34).
- Walkthrough Bonus Chapter, at the link below.