Strange Investigations 4: Truth Will Out (Bonus Chapter) – You will dive into the past of the protagonist, Dana Strange. An unexpected letter prompts Dana to return to her ancestral home, where she must face the memories of losing her sister Ursula and overcome her fears. Finding herself in front of a locked house, Dana remembers the old entrance through the tree house, a secluded place she and her sister used to sneak into often. You’ll be taken on an exciting journey through the pages of Dana’s past, exploring childhood memories and new mysteries that shed light on her life and motivations.
Bonus Chapter Walkthrough
- Take SPADE HANDLE (Q).
- Take IRON FLOWER (R).
- Take HAIRPIN (S).
- Use HAIRPIN (T).
- Take IRON RING (U) and IRON LEG.
- Use IRON FLOWER (V) and IRON LEG.
- Take MAIL FLAG (W) and STEP 1/5.
- Use MAIL FLAG (X).
- Play puzzle (Y).
- Solution: Arrange tiles to complete image as shown.
- Take STEP 2/5 (Z) and CANVAS.
- Talk (A).
- Take BICYCLE EMBLEM.
- Use BICYCLE EMBLEM (B).
- Take STEP 3/5 (C) and GREEN FASTENING.
- Use SPADE HANDLE.
- Select.
- Add CANVAS and GREEN FASTENING.
- Take TOY SHOVEL.
- Use TOY SHOVEL (D).
- Select.
- Select (E).
- Read.
- Take TOY BOW and UNUSUAL KEY.
- Use UNUSUAL KEY (F).
- Play puzzle (G).
- Solution: Use vertical and horizontal sliders to move pieces as shown.
- Go forward.
- Take HONEYCOMB (H).
- Take RICKETY HOUSE (I).
- Take SOLID ROPE (J).
- Use HONEYCOMB.
- Take CARABINER (K) and STEP 4/5.
- Use IRON RING (L) and CARABINER.
- Take CONSTRUCTION ADHESIVE (M) and GARDEN SHEARS.
- Use GARDEN SHEARS (N).
- Take WAX STICK (O) and STEP 5/5.
- Go back.
- Use WAX STICK (P).
- Play puzzle.
- Take BAS-RELIEF PIECE (Q).
- Use CONSTRUCTION ADHESIVE (R) and BAS-RELIEF PIECE.
- Take BEE SYMBOL (S) and METAL TRIPOD.
- Go forward.
- Use BEE SYMBOL (T).
- Take GREEN ARROW (U).
- Use TOY BOW.
- Add GREEN ARROW, SOLID ROPE, and STEP.
- Take ROPE LADDER.
- Use ROPE LADDER (V).
- Go forward.
- Talk.
- Take COLORED BOARD 1/3 (W).
- Take TOY STOVE (X).
- Take SOLID STICK (Y).
- Use TOY STOVE.
- Take FROG FIGURINE (Z) and LANTERN.
- Use LANTERN (A) and METAL TRIPOD.
- Play puzzle (B).
- Take CARVED HANDLE.
- Use CARVED HANDLE (C).
- Take COLORED BOARD 2/3 (D) and COPPER COIN.
- Select.
- Read.
- Go back.
- Use COPPER COIN (E).
- Take BIRD FOOD (F) and SWAN FIGURINE.
- Use FROG FIGURINE (G) and SWAN FIGURINE.
- Take COLORED BOARD 3/3 (H) and URSULA’S PORTRAIT.
- Go forward.
- Use COLORED BOARD (I).
- Select 1-2-3-4-5-6 (J).
- Take IRON HAMMER (K) and SISTERS’ BOX.
- Use RICKETY HOUSE.
- Add IRON HAMMER and BIRD FOOD.
- Take BIRDHOUSE.
- Use BIRDHOUSE (L) and SOLID STICK.
- Take SHIRT PIECE (M).
- Take LETTER 1/5 (N).
- Use SHIRT PIECE.
- Take SEWING SUPPLIES (O).
- Use SEWING SUPPLIES (P).
- Take PRINCE STATUE (Q) and DANA’S PORTRAIT.
- Use URSULA’S PORTRAIT (R) and DANA’S PORTRAIT.
- Play puzzle (S).
- Solution: Swap fragments of three photos to create complete images as shown.
- Take SANDPAPER (T) and ENCRYPTED LETTERS.
- Use ENCRYPTED LETTERS.
- Take LETTER 2/5.
- Select.
- Read.
- Talk (U).
- Take RABBIT EMBLEM.
- Go back.
- Use RABBIT EMBLEM (V).
- Take CLOCKWORK MECHANISM (W).
- Use CLOCKWORK MECHANISM (X).
- Take WOODEN ARM (Y) and LETTER 3/5.
- Use SISTERS’ BOX.
- Add WOODEN ARM and SANDPAPER.
- Take DOOR CODE and BLUE HEART.
- Go forward.
- Use DOOR CODE (Z).
- Select numbers to match: 8-7-5-4-3.
- Go forward.
- Take GOLDEN KNOB (A).
- Take KEY SHAPE (B).
- Use GOLDEN KNOB.
- Take COLOR PENCILS and METAL RULER.
- Use PRINCE STATUE (C).
- Use METAL RULER (D).
- Take ALCOHOL PERFUME (E) and GREEN HEART.
- Go back.
- Use GREEN HEART (F) and BLUE HEART.
- Play puzzle.
- Take IRON GRIP HOOK (G).
- Use IRON GRIP HOOK (H).
- Take HAND PUMP (I) and SISTERS’ DICTIONARY.
- Use ENCRYPTED LETTERS.
- Add SISTERS’ DICTIONARY, COLOR PENCILS, and ALCOHOL PERFUME.
- Play puzzle.
- Talk (J).
- Take IRON TWEEZERS.
- Go forward.
- Use IRON TWEEZERS (K).
- Receive PRINCESS STATUE.
- Use PRINCESS STATUE (L).
- Take LONG CANE (M) and LETTER 4/5.
- Use LONG CANE (N).
- Go forward.
- Select (O).
- Read.
- Take KEY FRAGMENT.
- Take SCREWDRIVER EMBLEM (P).
- Take FLOWER MONOGRAM (Q).
- Take TREBLE CLEF (R).
- Use HAND PUMP.
- Use TREBLE CLEF (S) and FLOWER MONOGRAM.
- Take HOT-WATER BOTTLE (T).
- Use HOT-WATER BOTTLE (U).
- Take METAL PLATE (V) and NECKLACE PAIR.
- Use NECKLACE PAIR (W).
- Take RABBIT-EAR ANTENNA (X) and GAS BURNER.
- Use KEY SHAPE.
- Add KEY FRAGMENT, GAS BURNER, and METAL PLATE.
- Take URSULA’S KEY.
- Use URSULA’S KEY (Y).
- Play puzzle.
- Take PORCELAIN DOLL (Z).
- Use PORCELAIN DOLL (A).
- Talk (B).
- Take BROKEN GARLAND and LETTER 5/5.
- Go back.
- Use LETTER (C).
- Take PIANO KEY 1/4 (D) and HORSESHOE.
- Use HORSESHOE (E).
- Go forward.
- Take PIANO KEY 2/4 (F).
- Take LARGE BUTTON (G).
- Use SCREWDRIVER EMBLEM.
- Use RABBIT-EAR ANTENNA (H) and LARGE BUTTON.
- Take PIANO KEY 3/4 (I) and WINNER’S CUP.
- Use WINNER’S CUP (J).
- Take PIANO KEY 4/4 (K) and MULTI-COLORED LIGHT BULBS.
- Go to Attic.
- Use PIANO KEY (L).
- Play puzzle.
- Take KNOB LOCK (M).
- Use KNOB LOCK (N).
- Take SOLID GLASS (O) and HAMMER EMBLEM.
- Go to Living Room.
- Use HAMMER EMBLEM (P).
- Take SISTER’S RECORD (Q) and SOLDERING IRON.
- Use BROKEN GARLAND.
- Add SOLDRING IRON and MULTI-COLORED LIGHT BULBS.
- Select.
- Take GARLAND.
- Use GARLAND (R).
- Play puzzle (S).
- Solution: Place dolls in correct places as shown.
- Take MONEY 1/3 (T) and MAGNETIC CARD.
- Use MAGNETIC CARD (U).
- Go forward.
- Take MONEY 2/3.
- Use SISTER’S RECORD (V).
- Take COW HEAD (W).
- Use COW HEAD (X).
- Take VINYL RECORD (Y).
- Use VINYL RECORD (Z).
- Take TOY TOOLS (A).
- Select.
- Read.
- Take SCRUBBING BRUSH.
- Go back.
- Use TOY TOOLS (B).
- Take BOX BUTTON (C).
- Use BOX BUTTON (D).
- Take ARTIST’S EASEL (E) and CORKSCREW.
- Go forward.
- Use CORKSCREW (F).
- Take ARTIST’S SET (G).
- Use ARTIST’S EASEL (H) and ARTIST’S SET.
- Play puzzle (I).
- Solution: Select paint color from palette and select canvas zone with matching symbol as shown.
- Take POCKET ENGRAVER (J) and MONEY 3/3.
- Use MONEY (K).
- Take DECORATIVE HOUSE (L) and MILK.
- Go to Hallway.
- Use DECORATIVE HOUSE (M).
- Take STENCIL (N).
- Use SOLID GLASS.
- Add STENCIL and POCKET ENGRAVER.
- Take MOSAIC TILE.
- Use MOSAIC TILE (O).
- Play puzzle.
- Take COOK’S KEY (P).
- Take TANGERINES (Q).
- Use COOK’S KEY.
- Take CLEANING SUBSTANCE (R).
- Take FAMILY RECIPE BOOK (S).
- Use CLEANING SUBSTANCE (T) and SCRUBBING BRUSH.
- Take FLOUR (U) and DECORATIVE COOK.
- Use DECORATIVE COOK (V).
- Take CINAMMON (W).
- Use FAMILY RECIPE BOOK.
- Select.
- Read.
- Add MILK, FLOUR, CINAMMON, and TANGERINES.
- Take UNBAKED PIE.
- Use UNBAKED PIE (X).
- Select (Y).
- Read.
- Take SINGLE TEA SET.
- Use SINGLE TEA SET (Z).
- Take PUZZLE PIECE (A).
- Use PUZZLE PIECE (B).
- Play puzzle (C).
- Solution: Drag circles to the center in the correct order as shown.
Congratulations! You have completed the game Strange Investigations 4: Truth Will Out.