The Christmas Spirit 1: Trouble in Oz – Bonus Chapter Walkthrough

The Christmas Spirit 1: Trouble in Oz – Bonus Chapter Walkthrough

The Christmas Spirit 1: Trouble in Oz (Bonus Chapter) – The story begins with the main characters getting ready for Christmas and you are invited to join them at the party. Unfortunately, things go wrong when a group of goblins decide to steal Santa’s presents and possibly ruin Christmas for everyone in Oz. Luckily, you have a plan to get things back to normal and teach the pesky goblins a lesson. You can watch the bonus chapter walkthrough below.

Bonus Chapter Walkthrough

The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 1
  • Take SPIKED BOOTS (L).
  • Take NAIL PULLER (M).
  • Take DECORATIVE ORNAMENT (N).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 2
  • Place DECORATIVE ORNAMENT, solution (O).
  • Take note and WOODEN HANDLE.
  • Use NAIL PULLER (P), receive KNOTS SKETCH.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 3
  • Place KNOTS SKETCH, examine knots (1-3).
  • Take SHOVEL, BOOT, and GLUE.
  • Use SHOVEL (Q).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 4
  • Play puzzle, receive HOUSE KEY (R).
  • Use HOUSE KEY (S).
  • Walk forward.
  • Place piece, use GLUE.
  • Take BELL (T).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 5
  • Take KNIFE (U).
  • Use KNIFE, take SPIKES (V).
  • Place BELL (W).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 6
  • Solution (X).
  • Easy: B-A-D-C.
  • Hard: E-B-C-A-D.
  • Take CANDLE and DIARY INSERT.
  • BOOT and SPIKES on SPIKED BOOT, receive SPIKED BOOTS.
  • Take DRAWER HANDLE (1/2) (Y).
  • Walk down.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 7
  • Place CANDLE (Z).
  • Use SPIKED BOOTS (A).
  • Take RAKE (B).
  • Take DRAWER HANDLE (2/2) (C).
  • Use Toto (D), take CUP OF SNOW.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 8
  • Use RAKE, place WOODEN HANDLE.
  • Take BROKEN AXE and BERRIES (E).
  • Take LOCK CODE PART (1/2) (F), give BERRIES (G).
  • Open, take HANDKERCHIEF.
  • Walk down, then forward.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 9
  • Place DRAWER HANDLE (2/2) (H).
  • Take GLOVE.
  • Use HANDKERCHIEF, take SCRAPER.
  • Use SCRAPER (I), place DIARY INSERT.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 10
  • Easy solution (J): (I-N)-(M-I)-(J-M)-(L-J)-(M-L).
  • (N-M)-(H-N)-(G-H)-(D-G)-(H-D)-(F-H)-(E-F).
  • (G-E)-(F-G)-(E-F)-(C-E)-(A-C)-(B-A)-(C-B).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 11
  • Hard solution (K): (M-E)-(C-M)-(N-C)-(D-N).
  • (P-D)-(E-P)-(G-E)-(H-G)-(Q-H)-(C-Q)-(O-C).
  • (I-O)-(K-I)-(A-K)-(D-A)-(B-D)-(L-B)-(A-L).
  • (J-A)-(H-J)-(F-H)-(E-F)-(H-E)-(A-H)-(C-A).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 12
  • Read, take NAUGHTY-OR-NICE LIST.
  • Use CUP OF SNOW and GLOVE, take HOT WATER (L).
  • Give NAUGHTY-OR-NICE LIST (M), receive BENT HANDLE.
  • Walk down.
  • Pour HOT WATER (N), take PLIERS.
  • PLIERS on BENT HANDLE, receive SWITCHBOARD HANDLE.
  • Walk right.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 13
  • Place SWITCHBOARD HANDLE (O), take LOCK CODE PART (2/2), SLINGSHOT, and LADLE.
  • Place LOCK CODE PART (2/2), solution (P).
  • Easy: Ax8-Bx8-Cx6.
  • Hard: A-B-C-Ax7-Cx4-Bx3.
  • Take SPLINTER and WOODEN HAMMER.
  • SPLNTER on BROKEN AXE, receive AXE.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 14
  • Use AXE (Q).
  • Walk left.
  • Use SLINGSHOT (R), receive CHRISTMAS STOCKING.
  • Open CHRISTMAS STOCKING, take SWITCHBOARD LIGHT (1/4) and WRENCH.
  • Take CHISEL (S).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 15
  • Use CHISEL and WOODEN HAMMER (T).
  • Play puzzle, receive PINECONE TOKEN (U).
  • Walk down.
  • Place PINECONE TOKEN (V).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 16
  • Solution (W).
  • Easy: (X-K-J-L)-(B-D-F)-(C-E-B-D)-(L-H)-(Y-L)-(F-K-X)-(D-F-K).
  • (A-D-F)-(H-E-C)-(L-H-E-B)-(Z-L-H-E)-(K-Y-L-Z)-(F-K-Y)-(E-J-D-A).
  • Hard: (X-K)-(C-E)-(E-H)-(B-E)-(A-D)-(D-B)-(E-C)-(B-E)-(K-F)-(F-D).
  • (D-A)-(Y-K)-(E-B)-(H-E)-(Z-L)-(L-Y)-(K-F)-(Y-K)-(E-H)-(C-E)-(H-L).
  • (L-Z)-(E-H)-(H-L)-(B-E)-(E-H)-(F-D)-(D-B)-(K-F)-(F-D)-(L-Y)-(H-L).
  • (B-E)-(D-B)-(E-C)-(L-J)-(J-K)-(K-X)-(C-E)-(E-J)-(B-E)-(E-C)-(J-D)-(D-B).
  • Take BEJEWELED INLAY.
  • Walk down.
  • Use WRENCH (X), take OILER.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 17
  • Use OILER, take SWITCHBOARD LIGHT (2/4) and OIL LAMP (Y).
  • Walk right, then left.
  • Remove cloth, place BEJEWELED INLAY (Z).
  • Use LADLE (A), take FLINT AND STEEL and CAGE KEY.
  • FLINT AND STEEL on OIL LAMP, receive BURNING OIL.
  • Use BURNING OIL (B), take SMALL HANDLE.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 18
  • Use CAGE KEY (C), receive HAIRPIN.
  • Use HAIRPIN (D), take TAPE and SWITCHBOARD LIGHT (3/4).
  • Go to Santa’s House.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 19
  • Use SMALL HANDLE (E), take TONGS, SANTA COIN, and SWITCHBOARD LIGHT (4/4).
  • Walk down, then right.
  • Place SWITCHBOARD LIGHT (4/4) (F).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 20
  • Easy solution (G): A-B-E-M-N-O-P-Q-S-L-K-F-D-C.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 21
  • Hard solution (H): Q-S-X-Y-Z-P-O-N-L-E-A-B-F-M-K-D-C.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 22
  • Go right.
  • Take SHEET MUSIC FRAGMENT, SCREWDRIVER, note, RUBBER GLOVE, and PLIERS (I).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 23
  • Use TONGS (J), receive SHEET MUSIC FRAGMENT.
  • Use RUBBER GLOVE (K), receive CASH REGISTER HANDLE.
  • Combine 2 SHEET MUSIC FRAGMENTS and TAPE, receive SHEET MUSIC.
  • Use SHEET MUSIC (L).
  • Walk forward.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 24
  • Use SCREWDRIVER (M), take HOOK.
  • Place HOOK (N).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 25
  • Easy solution (O).
  • Hard solution (P).
  • Take LOCKER KEY and CRANK.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 26
  • Place CRANK, examine (Q).
  • Place SANTA COIN, take ICE RINK TICKET (R).
  • Place CASH REGISTER HANDLE, examine.
  • Take GLUE, CHERRY INLAY PART (1/2), and KEROSENE.
  • Take LAMP (S).
  • Walk down.
  • Place ICE RINK TICKET (T).
  • Walk right.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 27
  • Talk (U), receive TORN SKATES.
  • Use LOCKER KEY, take CHERRY INLAY PART (2/2) (V).
  • Use PLIERS, take LIGHTBULB (W).
  • Walk down.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 28
  • Place LIGHTBULB (X).
  • Play puzzle, receive BUTTON (Y).
  • BUTTON and KEROSENE on LAMP, receive LIT LAMP.
  • Place LIT LAMP (Z), take SHOVEL and THREAD AND NEEDLE (A).
  • THREAD AND NEEDLE on TORN SKATES, receive DULL SKATES.
  • Walk right.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 29
  • Use SHOVEL (B) and Toto, receive BONE.
  • Walk down.
  • Give BONE (C), take BROOM.
  • Walk forward.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 30
  • Place CHERRY INLAY (2/2) (D), take CORKSCREW, TWEEZERS, and CUP OF WATER.
  • Use CORKSCREW (E).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 31
  • Easy solution (F): (1-3)-(B-E)-(7-9)-(L-K).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 32
  • Hard solution (G): (10-12)-(M-N)-(I-M)-(J-I)-(N-J)-(M-N)-(I-M).
  • (J-I)-(N-J)-(10-12)-(O-N)-(13-15)-(I-M)-(13-15)-(M-I)-(C-B).
  • (G-C)-(C-D)-(B-C)-(C-G)-(F-B)-(B-C)-(A-B)-(B-F)-(1-3).
  • Take GRINDSTONE.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 33
  • Use BROOM, take PLIERS (H).
  • Walk down, then right.
  • Place GRINDSTONE and DULL SKATES (I), receive SKATES.
  • Give SKATES (J), receive REGGIE’S BAG.
  • PLIERS on REGGIE’S BAG, take note and PUZZLE FRAGMENT (1/3).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 34
  • Use TWEEZERS (K), receive PUZZLE FRAGMENT (2/3).
  • Pour CUP OF WATER (L), take PIANO KEY and ZIPPER PULL.
  • Walk down, then forward.
  • Use ZIPPER PULL, take SCARF, DUSTER, and TORN HARNESS (M).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 35
  • Place PIANO KEY (N), examine.
  • Take PIANO STRING and WOODEN ARM (O).
  • Walk down, then right.
  • Use GLUE and WOODEN ARM (P), take PUZZLE FRAGMENT (3/3) and NAILS (Q).
  • Place PUZZLE FRAGMENT (3/3) (R).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 36
  • Solution (S).
  • Easy: (D-A)-(I-F)-(B-E)-(A-I)-(E-H)-(F-C)-(K-A)-(L-G)-(N-D)-(G-M)-(A-L).
  • Hard: (H-A)-(D-K)-(M-N)-(L-M)-(K-L)-(I-K)-(B-F)-(F-I).
  • (K-C)-(L-G)-(M-D)-(G-F)-(N-H)-(F-M)-(A-L).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 37
  • Play puzzle, receive REINS (T).
  • REINS on TORN HARNESS, receive HARNESS.
  • Walk down.
  • Use HARNESS (U).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 38
  • Solution (V).
  • Easy: A-C-B-Ax3-C-B-A-C-B-A-B.
  • Hard: A-Bx2-Cx2-B-Ax2-C-B-A-B-C-Ax3-Cx3-A-B-A.
  • Receive APOLOGY.
  • Walk left.
  • Take AWL and WOODEN BOARDS (1/3) (W).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 39
  • Place PIANO STRING and pot, take EGG (X) and WOODEN BOARDS (2/3).
  • Give EGG, take KNIFE (Y).
  • Use KNIFE, take WOODEN BOARDS (3/3) (Z).
  • Place WOODEN BOARDS (3/3) and NAILS (A).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 40
  • Solution (B).
  • Easy: A-C-D-C-Ax2-B-D-F-Ex2.
  • Hard: A-E-F-E-Cx2-A-Bx2-A-Bx2-F-D-A-B-A-C.
  • Walk forward.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 41
  • Use DUSTER, take CLOCK HAND (C).
  • Use AWL, take LOCK PART and WIRE (D).
  • Use SCARF, take CUPBOARD HANDLE (E).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 42
  • Place CUPBOARD HANDLE (F), take note and ARROW.
  • Walk down.
  • Place ARROW (G).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 43
  • Solution (H).
  • Easy and hard: Bx3-A-B-A-B-Ax3-Bx2-A.
  • Walk left.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 44
  • Give APOLOGY (I), receive POTION RECIPE.
  • Take HOLLY (J).
  • Use CLOCK HAND (K), receive GEMSTONE (1/2).
  • Use LOCK PART, take CUP and BROKEN SCISSORS (L).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 45
  • Use Toto, take MAGNET and BOTTLE (M).
  • Walk down, then forward.
  • Use CUP (N), receive MANDRAKE INFUSION.
  • Use WIRE, receive WINDING KEY.
  • Use WINDING KEY (O), take ICEPICK, MATCHES, and GEMSTONE (2/2).
  • Place GEMSTONE (2/2) (P).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 46
  • Solution (Q).
  • Easy: (B)-(D-E)-(F-G)-(A)-(Bx2)-(D-E)-(F-G).
  • Hard: (B)-(D-E)-(F-G)-(A)-(Bx2)-(D-E)-(Bx2)-(F-G).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 47
  • Play puzzle, receive POLLEN (R).
  • MANDRAKE INFUSION, HOLLY, BOTTLE, and POLLEN on POTION RECIPE, take DISPELLING POTION.
  • Use MAGNET (S), take SCISSORS HALF.
  • SCISSORS HALF on BROKEN SCISSORS, receive SCISSORS.
  • Walk down, then left.
  • Examine, use DISPELLING POTION.
  • Take TORN MAP (T), receive FIREWORKS.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 48
  • Use SCISSORS (U), take MAP PART (1/3).
  • Use FIREWORKS and MATCHES (V), take SCOOP NET and GEAR.
  • Use ICEPICK (W), receive FROZEN ITEM.
  • Walk down.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 49
  • Place FROZEN ITEM (X), use SCOOP NET.
  • Receive CANDY CANE TILE.
  • Walk forward.
  • Place GEAR (Y), take MAP PART (2/3).
  • Walk down, then left.
  • Place CANDY CANE TILE (Z).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 50
  • Easy solution (A): (C1-C3)-(B1-B2)-(C3-C2)-(A1-A3)-(C2-C1)-(B2-B3)-(C1-C3).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 51
  • Hard solution (B): (D1-D2)-(C1-C3)-(D2-D3)-(B1-B2)-(D3-D1)-(C3-C2).
  • (D1-D2)-(A1-A3)-(D2-D3)-(C2-C1)-(D3-D1)-(B2-B3)-(D1-D2)-(C1-C3)-(D2-D3).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 52
  • Take MAP PART (3/3).
  • MAP PART (3/3) on TORN MAP.
  • Easy solution (C).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 53
  • Hard solution (D).
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 54
  • Answers (E).
  • Bring gifts to each house.
  • Return to Santa’s house.
  • The perfect present for this child would be: Order is random.
  • Alex wants a trusted friend – Puppy.
  • Mandy jumps higher than anybody else – Jumping Rope.
  • Frank has built the sturdiest tree house – Blocks.
  • Zack would like to fly – Kite.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 55
  • Answers (F).
  • Tony longs to sail the seven seas – Boat.
  • Philip is the best goalie in school – Ball.
  • Sheila dreams of performing on stage – Guitar.
  • Fiona has read 100 books this year – Book.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 56
  • Answers (G).
  • Judy always helps her grandmother in the garden – Potted Plant.
  • Hannah braids hair beautifully – Bows.
  • Alice likes her dolls – Dollhouse.
  • Carl can eat a whole cake in one evening – Candies.
The Christmas Spirit 1: Trouble in Oz Bonus Chapter Walkthrough - Step 57
  • Answers (H).
  • Deborah paints very well – Paints.

Congratulations! You have completed the game The Christmas Spirit 1: Trouble in Oz.

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