The Christmas Spirit 4: Journey Before – The game’s walkthrough begins as work at the North Pole is in full swing, and your little doll heart is filled with excitement that you’ve been chosen as a Christmas present for a little girl. But becoming a gift isn’t always easy, and not everyone at the North Pole wants people to have a holiday. Someone deliberately delays the toys so they don’t get to the recipients, and time is running out. You and the other toys need to get to their recipients and fill the holiday with bright emotions. If you can not pass any of the puzzles or do not know where the items are, on our site you can watch the walkthrough of the game The Christmas Spirit 4: Journey Before, and manage to jump into the gift box for the girl before the clock strikes twelve.
The Christmas Spirit 4: Journey Before – Walkthrough
Here you can see the full walkthrough of The Christmas Spirit 4: Journey Before, namely for all chapters, including bonus chapter, in pictures.
- Talk (A).
- Take Tasks book and read note, take CANDY CANES, SNOWFLAKE AMULET, and SNOW GLOBE (B).
- Read book, use SNOWFLAKE AMULET (C).
- Play puzzle, earn BROKEN ORNAMENT (D).
- Select Hint-in-a box, use BROKEN ORNAMENT, take FORK and HAMMER (E).
- HAMMER on SNOW GLOBE, take DOOR KEY.
- Use DOOR KEY (F).
- Go right.
- Take 1/4 PICTURE PARTS (G).
- Select map, take 2/4 PICTURE PARTS and DRUMSTICK (H).
- Use CANDY CANES, earn YARN (I).
- Place YARN, take MITTEN and 3/4 PICTURE PARTS (J).
- Use FORK, take 4/4 PICTURE PARTS and PIN (K).
- Place PICTURE PARTS (L).
- Complete the picture.
- Select a picture part and place it where it belongs on the board.
- In Hard mode, select a picture part and an arrow to rotate it.
- Walkthrough (M).
- Take TERRENCE’S SIGNET (N).
- Go down.
- Use TERRENCE’S SIGNET, take CHRISTMAS TREE and TIN-TIN’S LEG (O).
- Go right.
- Place CHRISTMAS TREE, take 1/2 WEIGHTS and SLINGSHOT (P).
- Go down.
- Give TIN-TIN’S LEG (Q).
- Go left.
- Read note, use DRUMSTICK, take 2/2 WEIGHTS and BOX (A).
- Use PIN, take SAW.
- Use MITTEN, take 1/2 ELVES (B).
- Go down, right.
- Use WEIGHTS, take LEVER (C).
- LEVER on BOX, take SNOWMAN HEAD and TEACUP.
- Go down.
- Place SNOWMAN HEAD, take 2/2 ELVES and BROKEN RECORD (D).
- Go left.
- Place ELVES (E).
- Play puzzle, earn BATTERY (F).
- Open cover, place BATTERY (G), earn BLANKET.
- Use BLANKET (H).
- Go forward.
- Move pillow, read note, take 1/2 SNOW GLOBES (J).
- Use SAW, take CONVEYOR BELT BUTTON (K).
- Use SLINGSHOT, earn BRUSH (L).
- Take CHISEL (M).
- Use TEACUP, take GLUE (N).
- GLUE and BRUSH on BROKEN RECORD, earn RECORD.
- Go down twice, go right.
- Place RECORD, take CLIPPERS and PAPERWEIGHT (O).
- Place and select CONVEYOR BELT BUTTON.
- Open package, take SOLVENT and WRAPPING PAPER (P).
- Go down, left, and forward.
- Use CHISEL and PAPERWEIGHT, take SPONGE and 2/2 SNOW GLOBES (Q).
- Place SNOW GLOBES (R).
- Move the snowflakes into their matching slots.
- Select a snowflake to move it to the nearest open slot.
- Snowflakes push other snowflakes along the lines.
- Snowflakes highlight green when placed correctly.
- Easy walkthrough (A): 1-7.
- Hard walkthrough (B): 1-9.
- Take STEERING WHEEL.
- Go down.
- Place STEERING WHEEL, take WIRE and PENCIL (R).
- Go forward.
- Use WRAPPING PAPER and PENCIL, earn TUBE CODE (S).
- Go down.
- Place TUBE CODE (T).
- Recreate the symbol shown on the note.
- Select two blue tiles to create the symbol.
- Blue tiles turn green when correctly selected.
- Easy walkthrough: A-B-C-D-E.
- Hard walkthrough: F-G-H-I-J.
- Use CLIPPERS (K).
- Take WOODEN HANDLE and 1/2 CHRISTMAS WREATH (L).
- Read note, take 2/2 CHRISTMAS WREATH (M).
- Place CHRISTMAS WREATH (N).
- Select (O).
- Find matching stockings.
- Select pairs (P), take NET LIGHTS.
- Use NET LIGHTS (A).
- Go forward.
- Talk (B).
- Take TEASPOON and SPOOL, use SOLVENT and SPONGE.
- Take TRUCK DOOR COMBINATION (C).
- Place TRUCK DOOR COMBINATION (D).
- Walkthrough (E).
- Take HACKSAW BLADE and BROKEN BOX CUTTER (F).
- WOODEN HANDLE and WIRE on HACKSAW BLADE, earn SAW.
- Go down.
- Use SAW, take 1/2 XYLOPHONE MALLETS and ROPE (G).
- Use TEASPOON, take WHEEL and 1/2 ROPE WITH HOOK (H).
- ROPE and WHEEL on SPOOL, earn WINCH.
- Go forward.
- Place WINCH (I).
- Place all the snowflakes inside the spokes.
- Select a spoke to pick up or release a snowflake.
- Moving a snowflake will rotate the winch.
- Easy walkthrough: Q-O-M-P-KΓ2-M-K-NΓ2-L-JΓ3-N-M.
- Hard walkthrough: S-UΓ2-V-Y-T-W-T-U-V-X-Y-T-RΓ2-YΓ2-R-V-Y.
- Earn DOOR KEY.
- Use DOOR KEY (A).
- Go forward.
- Take 2/2 XYLOPHONE MALLETS and CANDY CANE, read note (B).
- Use CANDY CANE, earn MATCHES (C).
- Go down twice.
- Use XYLOPHONE MALLETS, take ERASER, MEDALLION, and BOX CUTTER SCREW (D).
- BOX CUTTER SCREW on BROKEN BOX CUTTER, earn BOX CUTTER.
- Go forward twice.
- Use BOX CUTTER (E).
- Play puzzle, earn FIRECRACKER (F).
- Go down.
- Use FIRECRACKER and MATCHES.
- Take DIAMOND RING, STAPLE REMOVER, and 2/2 ROPE WITH HOOK (G).
- Go forward.
- Use ROPE WITH HOOK, earn HANDKERCHIEF (H).
- Use HANDKERCHIEF, earn FISH (I).
- Give FISH (J).
- Move the cat to the flag.
- Avoid landing on spots marked with an ‘X’.
- Select a road sign to move the cat in the direction and number of spots it indicates.
- Level 1 easy walkthrough: E-B-A-D-B-C.
- Hard walkthrough: E-B-A-DΓ2-C.
- Level 2 easy walkthrough: G-J-H-J-G.
- Hard walkthrough: F-H-I-H-I-G-F.
- Level 3 easy walkthrough: MΓ2-N.
- Hard walkthrough: N-KΓ2-L-M-L-K-N.
- Take TAPE, use MEDALLION (A).
- Talk (B).
- Open box, take WOODEN SWORD (C).
- Use WOODEN SWORD, take TOWEL (D).
- Use STAPLE REMOVER, take DART (E).
- Use DART (F).
- Restore the ladder.
- Select and place the pieces where they fit together.
- Walkthrough (G).
- Hard walkthrough will have left-over pieces (H).
- Go forward.
- Take SOLVENT and TORN LIST (I).
- TAPE and ERASER on TORN LIST, earn MUSICAL INSTRUMENTS LIST.
- Place MUSICAL INSTRUMENTS LIST (J).
- Play puzzle, earn STORAGE KEY CARD (K).
- Take 1/4 PIANO KEYS, use STORAGE KEY CARD (L).
- Go forward.
- Talk (M), take 2/4 PIANO KEYS (N).
- Use SOLVENT and TOWEL, take RUBBER BAND, 1/2 WIRES, and 3/4 PIANO KEYS (O).
- Use DIAMOND RING, take 4/4 PIANO KEYS, RAIL PART, and BUTTON (P).
- Go down.
- Place PIANO KEYS (A).
- Place the keys to create the correct sequence of notes.
- Select two keys to swap them.
- On Hard, you can only swap keys that are adjacent.
- Walkthrough (B).
- Take FELT, ELECTRICAL TAPE, and 1/4 GEARS (C).
- Place FELT and RUBBER BAND, take BOW TIE (D).
- Go down.
- Place BOW TIE, take TRAIN, RULER, and 2/4 GEARS (E).
- Place RAIL PART and TRAIN, open lid, take UV BULB and 2/2 WIRES (F).
- Go forward twice.
- Use WIRES and ELECTRICAL TAPE (M).
- Connect individual lights to the lights of the same color.
- Select and drag a light to make a line of that color.
- Lines of different colors can’t overlap.
- Easy walkthrough (N).
- Hard walkthrough (O).
- Take THREAD AND NEEDLE and 3/4 GEARS (P).
- Use THREAD AND NEEDLE, earn PIANO STICK (Q).
- Use PIANO STICK, take 4/4 GEARS and WICK (A).
- Place GEARS and BUTTON, take COMPASS (B).
- Go forward.
- Use COMPASS, take LIGHTER and WINDING FROG (C).
- Use WINDING FROG, take DUMBBELL KEY (D).
- Go down twice.
- Place DUMBBELL KEY (E).
- Play puzzle, earn PUMP (F).
- Use PUMP (G).
- Go right.
- Take PEN (H).
- Take THERMOS and 1/2 BATTERIES AND CHARGER (I).
- Remove bulb, place UV BULB, use PEN, take SAFE CODE (J).
- Use RULER, take WAND and COIN, use SAFE CODE, take SPARE KEY (K).
- Use SPARE KEY (L).
- Go forward.
- Take FIREWORKS BOX (M).
- WICK and LIGHTER on FIREWORKS BOX, earn FIREWORKS.
- Take 1/2 SCREWDRIVER AND SCREWS, read instructions (N).
- Place FIREWORKS (O).
- Place the sparks on the knots to create a continuous path from the start to the firework.
- Easy walkthrough (P): 1-8.
- Hard walkthrough (Q): 1-5.
- Take NEWSPAPER (R).
- Use NEWSPAPER and WAND, select newspaper, use key on lock (S).
- Go left.
- Take SPATULA, use COIN, take GUM (T).
- Use THERMOS, earn HOT WATER, take DOOR HANDLE (U).
- Go down.
- Use SPATULA, take 2/2 SCREWDRIVER AND SCREWS and CHAIN (A).
- Use HOT WATER, take CRATE (B).
- Use DOOR HANDLE and SCREWDRIVER AND SCREWS, take CARVING INSTRUCTIONS and COOKIE CUTTER (C).
- Go down.
- Use GUM, take PAINTS WITH BRUSH, 1/2 ABACUS BEADS, and 2/2 BATTERIES AND CHARGER (D).
- Use BATTERIES and CHARGER, take CHARGED BATTERIES (E).
- Go forward, left.
- Use CRATE, take SIEVE, CLIP, and UNFINISHED REINDEER (F).
- Place CHARGED BATTERIES, COOKIE CUTTER, and SIEVE (G).
- Play puzzle, earn CORKSCREW (H).
- Use CORKSCREW, earn CORK (I).
- Go down.
- Use CORK, take CARVING KNIFE, HOOK, and CARABINER (J).
- Paint the reindeer as shown in the note.
- Select a color, then select the place where you want to apply it.
- PAINTS WITH BRUSH, UNFINISHED REINDEER, and CARVING KNIFE on CARVING INSTRUCTIONS, walkthrough (K), earn REINDEER.
- Go down.
- Place REINDEER, take UMBRELLA and 2/2 ABACUS BEADS (L).
- Place ABACUS BEADS (M).
- Arrange the beads according to the numbers on the bottom and left side of the boards.
- Select two beads to swap them.
- Select a bead and a spot to move a single bead.
- Easy walkthrough (N).
- Hard walkthrough (O).
- Take TIRE STEM, COIN PURSE, and CHAIN (P).
- CARABINER, HOOK, and CHAIN on CHAIN, earn CHAIN WITH HOOK.
- Go forward, left.
- Use CHAIN WITH HOOK and COIN PURSE (Q).
- Take NOTEBOOK and BOX (A).
- Use CLIP, earn SAFETY PIN (B).
- Take BROKEN PLIERS (C).
- Place BOX (D).
- Use SAFETY PIN (E).
- Go left.
- Talk (F).
- Place UMBRELLA, take GLUE, SKI POLE, and PUMP (G).
- Use TIRE STEM and PUMP (H).
- Go left.
- Take BROKEN GLASS CUTTER and PLIERS PART, use SKI POLE, take HEX WRENCH (I).
- Use HEX WRENCH, take NUT AND BOLT and REPLACEMENT NEEDLE (J).
- PLIERS PART and NUT AND BOLT on BROKEN PLIERS, earn PLIERS.
- Go down twice.
- Use PLIERS (K).
- Play puzzle, earn CLEANING SUPPLIES (L).
- Use CLEANING SUPPLIES, take WOODEN RAIL (M).
- Go left.
- Place WOODEN RAIL, take CHARCOAL (N).
- CHARCOAL on NOTEBOOK, earn PRESENT NUMBER.
- Go down.
- Place PRESENT NUMBER, open package and read note, take PIZZA CUTTER, SCREW, and COWBOY HAT (O).
- Use PIZZA CUTTER, take SUCTION CUP and AWL (P).
- REPLACEMENT NEEDLE, GLUE, and SUCTION CUP on BROKEN GLASS CUTTER earn GLASS CUTTER.
- Go left twice.
- Use COWBOY HAT, take BOBBY PIN and 1/2 CLOCK HANDS.
- Use GLASS CUTTER, take ACID (Q).
- Use ACID (R).
- Match pieces of wood with identical pieces to remove them.
- Select pairs, easy walkthrough (A): 1-5.
- Select pairs, hard walkthrough (B): 1-4.
- Take RUNGS.
- Place RUNGS (C).
- Go right (D).
- Take ROPE (E).
- Select ROPE, earn LASSO.
- Use LASSO, take HAMMER HEAD and 2/2 CLOCK HANDS (F).
- Talk (@).
- Go down twice.
- Place CLOCK HANDS and SCREW (G).
- Take HAMMER HANDLE and MAGNET (H).
- Use MAGNET (I).
- Play puzzle, earn DULL KNIFE (J).
- Use DULL KNIFE, earn SHARP KNIFE (K).
- Go left, right.
- Use SHARP KNIFE, earn CANDLESTICK (L).
- Select bark, use AWL and CANDLESTICK, take ANCHOR PENDANT and BOTTLE OPENER.
- Use BOBBY PIN, take CANDLE (M).
- Use BOTTLE OPENER, take NAILS (N).
- Go down.
- Use CANDLE, take DUSTER, WHEEL, and TAPE (O).
- HAMMER HANDLE and TAPE on HAMMER HEAD, earn HAMMER.
- Go right.
- Use NAILS and HAMMER (P).
- Repair the birdhouse by arranging the blocks to completely fill the empty spaces.
- Select and drag a block to move it.
- Easy walkthrough (Q).
- Hard walkthrough (R).
- Earn SNOWMAN’S SCARF.
- Go down twice.
- Give SNOWMAN’S SCARF (S).
- Take HORSESHOE (T).
- Place WHEEL, take HEAVY WRENCH (U).
- Use HEAVY WRENCH, take BOARD (A).
- Use HORSESHOE (B).
- Use (B-C), earn SAND.
- Use SAND (D).
- Go left.
- Take SAW, use ANCHOR PENDANT, earn PANEL KEYS (E).
- Take LIGHTER (F).
- Use PANEL KEYS, take GAS and NAIL (G).
- Use DUSTER, take CHISEL (H).
- Go down.
- Use BOARD, SAW, and CHISEL (I).
- Select (J).
- Spot the differences between the actual scene and the image from the right corner.
- Select the differences (K).
- Take EXTINGUISHER TOKEN (L).
- Use EXTINGUISHER TOKEN, take HOSE and SPRING (M).
- Use HOSE (N).
- Go right.
- Take DOOR HANDLE (A).
- Use DOOR HANDLE, take SAPPHIRE and BROKEN SHEARS (B).
- Use NAIL, take PILE OF BOOKS (C).
- Take 1/3 FUSES, use PILE OF BOOKS, take FLINT WHEEL (D).
- GAS and FLINT WHEEL on LIGHTER.
- Go down, left.
- Use LIGHTER, take 2/3 FUSES and NUT (E).
- Give NUT, take 3/3 FUSES and SILICONE SPRAY (F).
- Place FUSES (G).
- Select and drag a wire along the lines from the top left to the bottom right.
- The wire should separate all colored tiles from each other and can’t cross over a line more than once.
- Colored tiles light up when separated from others.
- Easy walkthrough (H).
- Hard walkthrough (I).
- Take NET.
- Use NET, earn SPRAY NOZZLE and BUTTON (J).
- Go down, right.
- Place BUTTON, take RING and SHEARS PART (K).
- SPRING and SHEARS PART on BROKEN SHEARS, earn SHEARS.
- Go down.
- Use SHEARS (L).
- Draw the shape of the branch onto the tiles.
- Select a tile and drag it across other tiles to make a line.
- Easy walkthrough (M).
- Hard walkthrough (N).
- Take FANG NECKLACE and SNOWMAN TOKEN (O).
- Go left.
- Place SNOWMAN TOKEN, take RUBY (P).
- Place SAPPHIRE and RUBY, take PEG and SKATE TOKEN (Q).
- Go down, right.
- Use SKATE TOKEN, take CHRISTMAS CAP and BINOCULARS (A).
- Use BINOCULARS (B).
- Play puzzle, earn SLEIGH KEYS (C).
- Use SLEIGH KEYS, take UNPREPARED SLEIGH (D).
- SILICONE SPRAY and SPRAY NOZZLE on UNPREPARED SLEIGH, earn SLEIGH.
- Use SLEIGH (E).
- Go forward.
- Take MAIL FLAG, 1/2 SNOWSHOES, and MAP TO FRANCES’S HOUSE (F).
- Use CHRISTMAS CAP, take BELT BUCKLE (G).
- Place RING (H).
- Take TOY SWORD (I).
- Place BELT BUCKLE, take 2/2 SNOWSHOES (J).
- Use SNOWSHOES and MAP TO FRANCES’S HOUSE (K).
- Go forward.
- Take WASHER, use FANG NECKLACE, earn ANTLER (L).
- Use MAIL FLAG and ANTLER, take SCREW and LASSO (M).
- Use LASSO (N).
- Each number tile corresponds to a number of moves.
- Arrange the tiles so Bell reaches the top of the pipe.
- Easy walkthrough (P), select (Q).
- Hard walkthrough (R), select (S).
- Go right.
- Take 1/2 CHOPSTICKS and MALLET (A).
- Use MALLET and PEG, take ROLLING PIN and COGWHEEL (B).
- Use COGWHEEL, WASHER, and SCREW (C).
- Take CONTROL STICK and 1/2 COOKIE SUPPLIES (D).
- Go down twice.
- Place CONTROL STICK (E).
- Restore the ornament.
- Use the sliders to move the pieces of the ornament.
- Walkthrough (F), earn CUTTERS.
- Use CUTTERS, earn CHRISTMAS BEADS and 2/2 CHOPSTICKS (G).
- Go forward.
- Use CHOPSTICKS, take RIBBON and BELL (H).
- Place BELL, take 1/2 COINS and 2/2 COOKIE SUPPLIES (I).
- Use TOY SWORD, take LENSES (J).
- Go down.
- Place LENSES (K).
- Play puzzle, earn FLAT ORNAMENT (L).
- Go forward, right.
- Use FLAT ORNAMENT, earn HANDLE (M).
- Use HANDLE and RIBBON, take SNOW SHOVEL (N).
- Use SNOW SHOVEL and CHRISTMAS BEADS (O).
- Go forward.
- Take TOY GUN, use ROLLING PIN and COOKIE SUPPLIES, earn GINGERBREAD MAN (P).
- Take PAPER, place GINGERBREAD MAN, take SUCTION CUP and 1/2 MARKERS (Q).
- SUCTION CUP on TOY GUN, earn LOADED TOY GUN.
- Go down twice.
- Use LOADED TOY GUN, take TENNIS BALL, 2/2 MARKERS, and 2/2 COINS (A).
- Use PAPER and MARKERS, earn KNITTING PATTERN (B).
- Go right, forward.
- Use COINS, take 1/2 KNITTING NEEDLES and FAN (C).
- Use TENNIS BALL (D).
- Reach the bottom of the screen.
- Select a floorboard to move to it.
- Moving to a broken floorboard resets the puzzle.
- Walkthrough (E): 1-8.
- Go right.
- Take 1/2 BOOKS (F).
- Use FAN, read newspaper, take 2/2 BOOKS (G).
- Place BOOKS, open old book, take CHRISTMAS STOCKING (H).
- Go down.
- Place CHRISTMAS STOCKING, take BROKEN CHRISTMAS LIGHTS and NOISEMAKER (I).
- Go down.
- Use NOISEMAKER, take STAR ORNAMENT (J).
- Earn BRUSH.
- Use BRUSH (K).
- Play puzzle, earn MAGIC SOOT (L).
- Give MAGIC SOOT (M).
- Use STAR ORNAMENT, take PLIERS and 2/2 KNITTING NEEDLES (N).
- Place KNITTING PATTERN and KNITTING NEEDLES, take DOILY (O).
- Use PLIERS, take 1/4 CHRISTMAS BULBS and LIT CANDLE (P).
- Go down.
- Use LIT CANDLE, take 2/4 CHRISTMAS BULBS (A).
- Use DOILY, take 3/4 CHRISTMAS BULBS and TWEEZERS (B).
- Go right.
- Use TWEEZERS, earn 4/4 CHRISTMAS BULBS (C).
- CHRISTMAS BULBS on BROKEN CHRISTMAS LIGHTS, earn CHRISTMAS LIGHTS.
- Place CHRISTMAS LIGHTS (D).
- Change the numbers on the board to stack the presents to match the reference image.
- Easy walkthrough (E).
- Hard walkthrough (F).
- Walkthrough Bonus Chapter, at the link below.