Christmas Stories 11: Taxi of Miracles – In this game you will have to find out what surprise Santa is preparing for Jacob Rossi, a college student who is disappointed that people have forgotten the true purpose of Christmas. For many of them, the quantity and quality of gifts and decorations are more important than the spirit of the holiday itself. Jacob, after sharing his feelings with the cab driver, gets some unexpected advice: take matters into his own hands and help people believe in Christmas miracles again. Help Jacob on his journey to restore faith in the magic of Christmas to those who need it most. If you can not pass any of the puzzles or do not know where the items are, on our site you can watch the walkthrough of the game Christmas Stories 11: Taxi of Miracles, and learn all the secrets.
Christmas Stories 11: Taxi of Miracles – Walkthrough
Here you can see the full walkthrough of Christmas Stories 11: Taxi of Miracles game, namely for all chapters, including bonus chapter, in pictures.
- Talk (A), receive TAXI OUTLINE.
- Take TREE CLIP (B).
- Look at note (C).
- Select zipper pull and use TREE CLIP, take WAX and LIGHTER (D).
- Look at photos (E).
- Use LIGHTER and select, take HOT LIGHTER (E1).
- Use HOT LIGHTER and WAX on TAXI OUTLINE, take TAXI.
- Place TAXI (F).
- Play puzzle, receive SNOW GLOBE.
- Place SNOW GLOBE (G), receive VALVES 1/3 and HOT COCOA.
- Exit taxi (H).
- Talk (I).
- Take PINK BOARD and CHALK (J).
- Look at note (K).
- Take PIPE (K1).
- Give HOT COCOA and then talk (I), receive ELF PHOTO.
- Use CHALK (L).
- Take STEREO BUTTON (L1).
- Go (M).
- Place STEREO BUTTON (N).
- Take ELF PHOTO (N1).
- Place two ELF PHOTOS, take ROUND SNOWFLAKE and ICICLE (O).
- Exit (P).
- Place ICICLE (Q).
- Play puzzle, receive LEVER.
- Use LEVER (R).
- Go (S).
- Look at two notes (T).
- Take INVOICE and TOY RAKE (U).
- Use TOY RAKE, take VALVES 2/3 and GLASS HOUSE (V).
- Walk down.
- Place GLASS HOUSE (W).
- Take YELLOW BOARD (W1).
- Place YELLOW BOARD and PINK BOARD (X).
- Take VALVES and MUSIC BOX (X1).
- Go (Y).
- Place VALVES (Z).
- Solution: (J-K-L-M)-(A-D)-(C-F)-(D-F)-(E-G)-(F-H).
- Select faucet (N).
- Take HOT WATER (O).
- Use HOT WATER, take RABBIT (P).
- Walk down.
- Give RABBIT (Q), receive ROUTE.
- Place ROUTE and go (R).
- Take COAL, BROKEN SNOWMAN, and SCARF (S).
- Use SCARF and PIPE (T).
- Solution (U).
- Take MITTEN and COMBINATION (T).
- Use MITTEN, take BONE (@).
- Return to Loading Dock.
- Select and then give BONE (V), take CARROT and TRIANGULAR SNOWFLAKE (W).
- Place TRIANGULAR SNOWFLAKE and ROUND SNOWFLAKE on MUSIC BOX, take SMALL KEY and TIE.
- Use SMALL KEY, take ROUTE and BUTTONS 1/4 (X).
- Go to Main Street.
- Use ROUTE (Y).
- Play puzzle.
- Talk (Z1), receive WIRES.
- Take COMPACT and BOLT CUTTER (Z2).
- Look at note (Z3).
- Use BOLT CUTTER (Z4).
- Solution: (F-E-D-C-B-D)-(H-B-A-G-F-A-H-E).
- Take TOP HAT and BUTTONS 2/4.
- Walk down.
- TIE, CARROT, COAL, and TOP HAT on BROKEN SNOWMAN, take SNOWMAN.
- Place SNOWMAN (I), take HAT EMBLEM (J).
- Go (K).
- Use HAT EMBLEM, take GNOME DRAWING and SCOOP (L).
- Use SCOOP, take SALT and SUCTION CUP (M).
- Walk down.
- Use SALT, take CYLINDER and BUTTONS 3/4 (N).
- Use COMBINATION and CYLINDER, solution: (O-P-Q-R).
- Go (@).
- Look at note (S).
- Take BUTTONS and SWITCH (T).
- Place SWITCH and WIRES (U).
- Solution: (Ax7-Bx3-Cx6-Dx2-Ex4)-(Fx1-Gx7-Hx4-Ix1).
- Take PAINTBRUSH (J).
- Place BUTTONS (K), take ANTLER and PROPANE (L).
- Walk down twice.
- Use PROPANE (M), take PAINT (N).
- Use PAINT, PAINTBRUSH, and GNOME IMAGE.
- Solution (1-3).
- Take GOLDEN COIN (O).
- Return to Auto Parts Store.
- Use GOLDEN COIN (P), take GLASS CUTTER (Q).
- Use GLASS CUTTER and SUCTION CUP, take SPARK PLUGS and BROKEN REMOTE (R).
- Return to Bus Stop.
- Use SPARK PLUGS (S).
- Solution: (T).
- Receive STAMP and RED TAPE.
- Use INVOICE (U), receive WINDING KEY and DELIVERY NOTE.
- Walk down.
- Use WINDING KEY (V).
- Play puzzle, receive TWEEZERS.
- Use TWEEZERS (W), take DEER LEG and NEEDLE.
- Go (X).
- Place ANTLER and DEER LEG (Y), take BLUE ORNAMENT and POWDERPUFF (Z).
- Use COMPACT and POWDERPUFF (A), take LIGHTS and BATTERIES (B).
- Return to Bus Stop.
- Open BROKEN REMOTE, place BATTERIES and use RED TAPE, take REMOTE CONTROL.
- Use REMOTE CONTROL (C).
- Play puzzle, receive LOST BOX.
- Return to Toy Store.
- STAMP and DELIVERY NOTE on LOST BOX, take TOY BOX.
- Give TOY BOX (D).
- Talk (A) 2x, receive UMBRELLA.
- Take BRANCH and SOLDER (B).
- Look at note (C).
- Use BRANCH, take WIRE CUTTERS and COIN PURSE (D).
- Use WIRE CUTTERS, take COIN and NUTS 1/4 (E).
- Use COIN (F), take QUESTION MARK (G).
- Place UMBRELLA and QUESTION MARK (H).
- Play puzzle, receive ELECTRICAL TAPE.
- Use ELECTRICAL TAPE (I) and press button (J).
- Go (K).
- Look at note (L).
- Take NUTS 2/4 and TWINE (M).
- Use NEEDLE and TWINE, take GEAR (N).
- Place GEAR (O).
- Solution (P).
- Take FIRE and LEMON JUICE.
- Place FIRE, take SOLDERING IRON and look at note (Q).
- Press button on LIGHTS, use SOLDERING IRON and SOLDER, take GLOWING LIGHTS.
- Use GLOWING LIGHTS (R), take FLAT KEY and NUTS 3/4 (S).
- Use FLAT KEY, take FOIL and ADVERTISEMENT (T).
- FOIL and LEMON JUICE on COIN PURSE, take RED ORNAMENT and NUTS.
- Place NUTS (U).
- Solution one (@1): (B-H-)-(C-F)-(E-G)-(A-I).
- Solution two (@2): (A-B)-(D-F)-(J-L)-(E-H)-(I-K)-(C-M).
- Solution three (@3): (D-M)-(A-P)-(L-O)-(K-T)-(C-N).
- (F-Q)-(E-S)-(G-I)-(B-R).
- Go (U).
- Select scene.
- Take BROKEN DRYER and THREAD (V).
- Place THREAD (V1), take GREEN ORNAMENT and GOLDEN ANGEL (V2).
- Place BLUE ORNAMENT, RED ORNAMENT, and GREEN ORNAMENT (V3).
- Play puzzle, receive SIEVE.
- Walk down.
- Use SIEVE (W), take SCROLL.
- Place SCROLL, take RULER and POWER BUTTON (W1).
- Go (X).
- Use RULER, take GLUE and BATTERY PACK (Y).
- Place BUTTON and BATTERY PACK on BROKEN DRYER, take BLOW DRYER.
- Use BLOW DRYER and select (Z).
- Solution: (10-A-12-A-13-A)-(14-9-A)-(15-A-11-A-16).
- (3-B-1-B-7)-(Bx2)-(4-2)-(Bx3)-(6-5-8).
- Solved image (E).
- Enter (F).
- Take BROKEN STEPLADDER and DAMAGED PAINTING (G).
- Look at note (H).
- Give ADVERTISEMENT and select (I), receive SANDPAPER.
- Use SANDPAPER, take KNOB (J).
- Use KNOB and GLUE, take SILVER ANGEL and SAPPHIRE (K).
- Place GOLDEN ANGEL and SILVER ANGEL, take PIN and WHEELS (L).
- Use PIN, select blue-green-purple-yellow (M).
- Take TAIL and HANDKERCHIEF (M1).
- Place TAIL (N), take SCREWDRIVER and ACETONE (O).
- ACETONE and HANDKERCHIEF on DAMAGED PAINTING, take PAINTING.
- Use PAINTING, select (8-7-6-5).
- Play puzzle, receive SATIN.
- Give SATIN and select (P), receive COSTUME.
- Walk down 3x.
- Use COSTUME (Q), receive MAGNET.
- Use MAGNET, take WHEELS 2/3 and RUNG (R).
- RUNG and SCREWDRIVER on BROKEN STEPLADDER, take STEPLADDER.
- Place STEPLADDER (S), take DIRTY CAULDRON and KEYS (T).
- Use KEYS (U).
- Select keys 5x.
- Go (V).
- Look at note (W).
- Take EMERALD and HORSEHAIR BRUSH (X).
- Place EMERALD and SAPPHIRE (Y).
- Solution: (F-D-C-F-B-I).
- Take RIGHT BUNNY and SEEDS.
- Give SEEDS (M), take CRANK (N).
- Use CRANK, take WHEELS (O).
- Use WHEELS, solution (5973) (P).
- Enter (P1).
- Take LEFT BUNNY and HOCKEY STICK (Q).
- Place LEFT BUNNY and RIGHT BUNNY (R).
- Play puzzle, receive STAR.
- Walk down.
- Use STAR, take FAKE SNOW and POLISH (S).
- Walk down.
- POLISH and HORSEHAIR BRUSH on DIRTY CAULDRON, take SHINY CAULDRON.
- Give SHINY CAULDRON (T), receive OLD BELL and NAIL SCISSORS.
- Go (U).
- Use NAIL SCISSORS, take BALLERINA and INGOT (V).
- Place BALLERINA (W).
- Play puzzle, receive SKATE.
- Place HOCKEY STICK and SKATE (X), take PASS (Y).
- Go (Y1).
- Use PASS (Z), take PEN and BELL MOLD (Z1).
- Put down INGOT, BELL MOLD, and OLD BELL (Z2).
- Solution: (A)-(F-G)-(D-E)-(K-A)-(H)-(I-G)
- (G-C)-(J-G)-(G-B)-(L-A).
- Receive NEW BELL.
- Walk down twice.
- Give NEW BELL (M).
- Take LATCH and NAMEPLATES 1/3 (A).
- Look at note (B).
- Use LATCH, take STENCIL (B1).
- Use STENCIL and FAKE SNOW, take BLANK PAPER and NAMEPLATES 2/3 (C).
- Use BLANK PAPER and PEN.
- Drag pen back and forth, take CODE (D).
- Place CODE (E), take TORN FISH and NAMEPLATES (F).
- Place NAMEPLATES (G).
- Solution (H).
- Go (I).
- Receive SANTA.
- Take CLOTH BAG (K).
- Look at note (L).
- Use CLOTH BAG, take MAGNET and CATNIP (M).
- Use MAGNET, take METAL CLAW and NEEDLE AND THREAD (N).
- CATNIP and NEEDLE AND THREAD on TORN FISH, take TOY FISH.
- Use TOY FISH, take VIAL and WALKING STICK (O).
- Walk down.
- Use WALKING STICK, take CANDIES 1/5 and PUMP (P).
- Use PUMP and VIAL, take GREASE (Q).
- Go (R).
- Use GREASE and select (S).
- Solution: (A-B)-(B-C)-(C-B)-(B-C)-(C-B)-(B-D)-(D-F).
- Take HANDLE (G).
- Place HANDLE (H).
- Go (I).
- Look at note (J).
- Take CANDIES 2/5, CANDIES 3/5, and REINDEER (K).
- Place SANTA and REINDEER (L), take SEAM RIPPER and BROKEN STEREO (M).
- Walk down.
- Use SEAM RIPPER, take GLOWING WAND (N).
- Use GLOWING WAND (O).
- Play puzzle, receive METAL LEG.
- Go (P).
- Use METAL CLAW and METAL LEG (Q), take PLAY BUTTON and BULB (R).
- Place BULB, take SAM’S KEY and CANDIES 4/5 (S).
- Use SAM’S KEY (T).
- Solution: (U-V-Wx2-X).
- Take UNWOUND CASSETTE and SAM’S DIARY (Y).
- Talk (A), receive GLUE.
- Look at two notes (B).
- Take FISHING LINE, STOCKING, and BLANK PASS (C).
- Place STOCKING, take STAMP and PENCIL (D).
- UNWOUND CASSETTE, PENCIL, and PLAY BUTTON on BROKEN STEREO, take CASSETTE PLAYER.
- Use CASSETTE PLAYER (E).
- Solution is random.
- Guess correctly 3 times which cup the ball is under (F1).
- Take CANDIES and SCREWS (F2).
- Use CANDIES (G).
- Play puzzle, receive ELECTRICAL TAPE.
- Use ELECTRICAL TAPE (H), take CORKSCREW (I).
- Use CORKSCREW (J), take FISHHOOK (J1).
- Use FISHING LINE and FISHHOOK (K), take SCISSORS (L).
- Use SCISSORS, take RECEPTIONIST PHOTO (M).
- STAMP, GLUE, and RECEPTIONIST PHOTO on BLANK PASS, take PASS.
- Use SAM’S DIARY and PASS (N).
- Play puzzle, receive SAM’S DIARY.
- Give SAM’S DIARY and talk 2x (O).
- Select scene, receive TOY TAXI.
- Take LIGHTNING and FUSES 1/3 (Q).
- Place LIGHTNING, take SCREWDRIVER (R).
- Use SCREWS and SCREWDRIVER, take HAIRPIN (S).
- Use HAIRPIN, take FUSES 2/3 and CHISEL (T).
- Use CHISEL, take DISC (U).
- Place DISC (V).
- Play puzzle, receive STAR LIGHTS.
- Place STAR LIGHTS, take FUSES (W).
- Place FUSES (X).
- Enter (X1).
- Receive RECIPE.
- Take SNOW GLOBE and BASIL (Y1).
- Place TOY TAXI and SNOW GLOBE (Y2).
- Play puzzle, receive OVEN MITT.
- Use OVEN MITT, take HAM and ROSE (Y3).
- Place ROSE, take TIMER and BREAD (Z1).
- HAM, BASIL and BREAD on RECIPE, take INGREDIENTS.
- Place INGREDIENTS (Z2).
- Solution one: (F-H)-(G-H)-(I)-(H).
- Solution two: (J-L)-(J-M)-(J-K)-(J-Q)-(J-M)-(J-Q).
- Solution three: (J-N)-(O-Q)-(P-Q)-(R-Q)-(J-Q).
- Solution four: (J-L)-(J-M)-(J-K)-(J-Q)-(J-M)-(J-Q).
- Solution five: (J-N)-(O-Q)-(P-Q)-(R-Q)-(J-Q).
- Take COLD SANDWICHES (S).
- Place COLD SANDWICHES (T) and TIMER (U).
- Select timer.
- Take DAD’S SANDWICHES.
- Place DAD’S SANDWICHES (V).
- Walkthrough Bonus Chapter, at the link below.