Maze of Realities 1: Flower of Discord (Bonus Chapter, Extra) – This chapter takes place in a parallel world that you will learn about in the main game. You play as a soldier of the kingdom named Saberia, who must stop the villain, he intends to destroy the barrier that protects the world from the sun.
Bonus Chapter, Extra Walkthrough
- Take BROKEN LADDER and 1/2 LENSES (A).
- Read note, take HAMMER and SCISSORS (B).
- Use SCISSORS, read note, take HORN, TWEEZERS, and 2/2 LENSES (C).
- Remove broken lens, place LENSES (D).
- Select (E).
- Select differences (F).
- Take EMITTER BLUEPRINT.
- Place EMITTER BLUEPRINT (G).
- Go forward.
- Take 1/3 INGREDIENTS, PLANK, and BROKEN FIGURINE, use TWEEZERS, earn GEAR (H).
- Place GEAR, take 2/3 INGREDIENTS and NAILS (I).
- HAMMER, PLANK, and NAILS on BROKEN LADDER, earn LADDER.
- Place LADDER (J).
- Take FIGURINE PIECE and 3/3 INGREDIENTS (K).
- Place INGREDIENTS (L).
- Easy solution (V-O-N-O-O-Q-W-R-P-R-R-Q-S-U-R-Q-Q-T)(A).
- Hard solution (V-O-N-O-O-Q-S-Q-Q-T-W-R-P-R-R-Q-M-Q-T-Q-U-Q-Q-T)(B).
- Take REVIVING POTION.
- Use REVIVING POTION, earn HANGAR AMULET (A).
- Use HANGAR AMULET (B).
- Go forward.
- Read note, take NOTEBOOK and METAL BAR (C).
- Use HORN and METAL BAR, take KNOB and RESIN (D).
- FIGURINE PIECE and RESIN on BROKEN FIGURINE.
- Earn PATROLMAN FIGURINE, Place PATROLMAN FIGURINE
- Take 1/2 ILLUMINATING FLASKS and CORKSCREW (E).
- Use CORKSCREW, take CROWBAR (F).
- Walk down 2x.
- Use CROWBAR, take LID (G).
- Use LID and KNOB, take FIRE IRON and BROOCH (H).
- BROOCH on NOTEBOOK, read and take ROYAL SEAL.
- Go left.
- Give ROYAL SEAL, earn SEPTUM RING (I).
- Go forward.
- Use SEPTUM RING (J).
- Play puzzle, earn TOOLBOX KEY (K).
- Use TOOLBOX KEY, take CLIMBING AXE and GLOVE (L).
- Walk down.
- Use GLOVE, take CLIMBING SPIKES and 2/2 ILLUMINATING FLASKS (M).
- Go forward.
- Place ILLUMINATING FLASKS (N).
- Easy solution O-P-O-P-Q-P-O-P.
- Hard solution R-S-R-S-T-S-R.
- Take LEVER (U).
- Place and select LEVER (V).
- Take 1/2 QUILL AND INK and INSECTICIDE (A).
- Use INSECTICIDE, read note, take LOCK PART and BARREL (B).
- Use FIRE IRON and BARREL (C).
- Go forward.
- Take 2/2 QUILL AND INK, 1/2 CHESS PIECES, and STACK OF BOOKS (D).
- Place STACK OF BOOKS, read note, take SCOOP (E).
- Use SCOOP, take HOOK and 2/2 CHESS PIECE (F).
- Place CHESS PIECES, take PEGS (G).
- Use CLIMBING AXE, PEGS, and CLIMBING SPIKES (H).
- Solution-green letters (E-H)-(D-F)-(B-G)-(A-C)-(H-I)-(G-H)-(C-G).
- (F-K)-(I-L)-(H-J)-(G-I)-(L-N)-(I-L)-(K-M)-(L-K)-(J-L)-(R-U)-(O-T).
- (P-S)-(Q-O)-(T-V)-(U-W)-(O-U)-(S-T)-(W-Y)-(V-X)-(T-V)-(U-W)-(X-Z).
- (V-X)-(Y-@)-(W-Y).
- Solution continued-pink letters (D-H)-(A-E)-(B-F)-(C-G)-(E-I).
- (H-L)-(G-K)-(I-M)-(L-N)-(F-J)-(R-U)-(O-V)-(P-S)-(Q-T)-(U-W)-(S-X).
- (T-U)-(V-Y)-(W-Z)-(U-W)-(X-@).
- Solution continued-blue letters (B-F)-(A-E)-(D-G)-(C-A)-(E-H)-(F-E).
- (H-I)-(E-K)-(A-E)-(I-J)-(G-F)-(E-I)-(J-L)-(I-J)-(F-E)-(J-I)-(E-J)-(K-M)-(J-K)-(I-J).
- Open book, take SOLVENT and PARCHMENT (A).
- Read note, place QUILL AND INK and PARCHMENT, take CODE (B).
- Walk down 2x.
- Place LOCK PART and CODE, easy solution (C).
- Hard solution (@).
- Take STICK and STATUE PART (D).
- Place STATUE PART, take BROOCH (F).
- Use BROOCH (G).
- Play puzzle, earn NUTS (H).
- Use NUTS, take TORN FAN and WIRE (I).
- STICK and WIRE on HOOK, earn HOOK ON A STICK.
- Go forward.
- Use HOOK ON A STICK, earn LADDER WHEEL and PRUNER (J).
- Use PRUNER (K).
- Go left (L).
- Take GLUE and NAPKIN (M).
- Use SOLVENT and NAPKIN, take 1/3 GEMS and CORK (N).
- Use CORK, take NEEDLE AND THREAD and MAP FRAGMENT (O).
- Walk down, go forward.
- Place MAP FRAGMENT, take 2/3 GEMS and BOOK (A).
- Place BOOK (B).
- Easy solution (E-J)-(G-J)-(G-E)-(F-E)-(D-E)-(D-E)-(D-E).
- Hard solution (O-T)-(P-T)-(P-T)-(O-K)-(N-K)-(N-K)-(L-K)-(L-M)-(L-K).
- Take DAMAGE REPORTS (U).
- Give DAMAGE REPORTS (V), earn HELMET.
- Walk down.
- Use HELMET, take AMULET and FAN PIECES (A).
- GLUE and FAN PIECES on TORN FAN, earn HAND FAN.
- Use HAND FAN, take LEASH and 3/3 GEMS (B).
- Go left.
- Place GEMS (C).
- Easy solution (F-E)-(F-G).
- Hard solution (K-J)-(I-H)-(I-H)-(H-K).
- Take PANEL PART.
- Place PANEL PART, take MAGNET (M).
- Walk down, go forward.
- Use MAGNET, take BUTTON (N).
- Use LADDER WHEEL and BUTTON (O).
- Take TAPESTRY FRAGMENT and SUCTION CUPS (P).
- Walk down, go left.
- Use NEEDLE AND THREAD and TAPESTRY FRAGMENT (Q).
- Play puzzle, earn CHEST KEY (R).
- Use CHEST KEY, take BOLT and read note, take FUEL BALL (S).
- Read note, place AMULET and FUEL BALL (T).
- Take COLLAR and RAKE (A).
- Use RAKE, take HANDLE and CHOPSTICKS (B).
- Use CHOPSTICKS, earn DOG TREAT (C).
- Use DOG TREAT, COLLAR, and LEASH (D).
- Place stones (E) to block the dog (F).
- This mini-game is randomly generated.
- Go forward.
- Take BROKEN CROSSBOW, NUT, and WIRE CUTTERS (G).
- Read note, use WIRE CUTTERS, earn WIRE (H).
- Use SUCTION CUPS and WIRE (I).
- Go left.
- Take CROSSBOW PART and SPYGLASS (J).
- Place and select SPYGLASS, take CLOTH, use HANDLE, BOLT, and NUT, earn KNIFE (K).
- Walk down 2x.
- Use KNIFE, take WINDING MECHANISM (L).
- Place WINDING MECHANISM, take 1/3 EMITTER PARTS and read note, take GRAVITATIONAL DUST (M).
- Go forward.
- Use GRAVITATIONAL DUST (N).
- Play puzzle, earn ACID (O).
- Use ACID, take BOWSTRING, CIRCUIT BOARD, and GRAPPLING HOOK (P).
- Go left.
- Use GRAPPLING HOOK, read note, take MAGIC ARROW (A).
- CROSSBOW PART, MAGIC ARROW, and BOWSTRING on BROKEN CROSSBOW, earn CROSSBOW WITH ARROW.
- Use CROSSBOW WITH ARROW, earn CLOCK HANDS (B).
- Walk down 2x.
- Place CLOCK HANDS, take METAL ROD (C).
- Use CLOTH and METAL ROD, take 2/3 EMITTER PARTS and HORN (D).
- Go forward.
- Use HORN, take HOVERING SPHERE (E).
- Go left.
- Place HOVERING SPHERE, take 3/3 EMITTER PARTS (F).
- Place CIRCUIT BOARD and EMITTER PARTS (G).
- Easy solution move pieces 1-4 (H), 6-8 (I), 9-13 (J), and 14-15 (K).
- Easy solution continued move pieces 16-17 (L) and 18-21 (M).
- Hard solution move all the way pieces 4-down, 6-right, 4-down.
- 17-right, 4-up, 7-left, 8-down, 6-left, 8-down, 13-down, 17-right.
- 16-right, 12-down,17- right, 12-up, 15-left, 14-down, 16-left.
- 14-down, 17-down, 18-left, 18-down, 18-left, 17-up, 17-right.
- 17-up, 17-right, 8-down, 18-left, 4-up, 18-left (N).
Congratulations! You have completed the game Maze of Realities 1: Flower of Discord.
On Maze of Realities: Bonus Chapter I’m stuck…. How do I light up the patrol Spheres Hangar? And where do I get the metal bar from ? I’m so confused and stuck even the step by step walkthrough isn’t very helpful…
Any help is greatly appreciated ,
Thank you