
Maze of Realities 1: Flower of Discord (Bonus Chapter, Extra) – This chapter takes place in a parallel world that you will learn about in the main game. You play as a soldier of the kingdom named Saberia, who must stop the villain, he intends to destroy the barrier that protects the world from the sun.
Bonus Chapter, Extra Walkthrough

- Take BROKEN LADDER and 1/2 LENSES (A).
- Read note, take HAMMER and SCISSORS (B).
- Use SCISSORS, read note, take HORN, TWEEZERS, and 2/2 LENSES (C).
- Remove broken lens, place LENSES (D).
- Select (E).

- Select differences (F).
- Take EMITTER BLUEPRINT.
- Place EMITTER BLUEPRINT (G).
- Go forward.

- Take 1/3 INGREDIENTS, PLANK, and BROKEN FIGURINE, use TWEEZERS, earn GEAR (H).
- Place GEAR, take 2/3 INGREDIENTS and NAILS (I).
- HAMMER, PLANK, and NAILS on BROKEN LADDER, earn LADDER.
- Place LADDER (J).
- Take FIGURINE PIECE and 3/3 INGREDIENTS (K).
- Place INGREDIENTS (L).

- Easy solution (V-O-N-O-O-Q-W-R-P-R-R-Q-S-U-R-Q-Q-T)(A).
- Hard solution (V-O-N-O-O-Q-S-Q-Q-T-W-R-P-R-R-Q-M-Q-T-Q-U-Q-Q-T)(B).

- Take REVIVING POTION.
- Use REVIVING POTION, earn HANGAR AMULET (A).
- Use HANGAR AMULET (B).
- Go forward.
- Read note, take NOTEBOOK and METAL BAR (C).

- Use HORN and METAL BAR, take KNOB and RESIN (D).
- FIGURINE PIECE and RESIN on BROKEN FIGURINE.
- Earn PATROLMAN FIGURINE, Place PATROLMAN FIGURINE
- Take 1/2 ILLUMINATING FLASKS and CORKSCREW (E).
- Use CORKSCREW, take CROWBAR (F).
- Walk down 2x.

- Use CROWBAR, take LID (G).
- Use LID and KNOB, take FIRE IRON and BROOCH (H).
- BROOCH on NOTEBOOK, read and take ROYAL SEAL.
- Go left.
- Give ROYAL SEAL, earn SEPTUM RING (I).
- Go forward.

- Use SEPTUM RING (J).
- Play puzzle, earn TOOLBOX KEY (K).
- Use TOOLBOX KEY, take CLIMBING AXE and GLOVE (L).
- Walk down.
- Use GLOVE, take CLIMBING SPIKES and 2/2 ILLUMINATING FLASKS (M).
- Go forward.

- Place ILLUMINATING FLASKS (N).
- Easy solution O-P-O-P-Q-P-O-P.
- Hard solution R-S-R-S-T-S-R.
- Take LEVER (U).
- Place and select LEVER (V).

- Take 1/2 QUILL AND INK and INSECTICIDE (A).
- Use INSECTICIDE, read note, take LOCK PART and BARREL (B).
- Use FIRE IRON and BARREL (C).
- Go forward.

- Take 2/2 QUILL AND INK, 1/2 CHESS PIECES, and STACK OF BOOKS (D).
- Place STACK OF BOOKS, read note, take SCOOP (E).
- Use SCOOP, take HOOK and 2/2 CHESS PIECE (F).

- Place CHESS PIECES, take PEGS (G).
- Use CLIMBING AXE, PEGS, and CLIMBING SPIKES (H).

- Solution-green letters (E-H)-(D-F)-(B-G)-(A-C)-(H-I)-(G-H)-(C-G).
- (F-K)-(I-L)-(H-J)-(G-I)-(L-N)-(I-L)-(K-M)-(L-K)-(J-L)-(R-U)-(O-T).
- (P-S)-(Q-O)-(T-V)-(U-W)-(O-U)-(S-T)-(W-Y)-(V-X)-(T-V)-(U-W)-(X-Z).
- (V-X)-(Y-@)-(W-Y).

- Solution continued-pink letters (D-H)-(A-E)-(B-F)-(C-G)-(E-I).
- (H-L)-(G-K)-(I-M)-(L-N)-(F-J)-(R-U)-(O-V)-(P-S)-(Q-T)-(U-W)-(S-X).
- (T-U)-(V-Y)-(W-Z)-(U-W)-(X-@).

- Solution continued-blue letters (B-F)-(A-E)-(D-G)-(C-A)-(E-H)-(F-E).
- (H-I)-(E-K)-(A-E)-(I-J)-(G-F)-(E-I)-(J-L)-(I-J)-(F-E)-(J-I)-(E-J)-(K-M)-(J-K)-(I-J).

- Open book, take SOLVENT and PARCHMENT (A).
- Read note, place QUILL AND INK and PARCHMENT, take CODE (B).
- Walk down 2x.
- Place LOCK PART and CODE, easy solution (C).
- Hard solution (@).
- Take STICK and STATUE PART (D).

- Place STATUE PART, take BROOCH (F).
- Use BROOCH (G).
- Play puzzle, earn NUTS (H).
- Use NUTS, take TORN FAN and WIRE (I).
- STICK and WIRE on HOOK, earn HOOK ON A STICK.
- Go forward.

- Use HOOK ON A STICK, earn LADDER WHEEL and PRUNER (J).
- Use PRUNER (K).
- Go left (L).

- Take GLUE and NAPKIN (M).
- Use SOLVENT and NAPKIN, take 1/3 GEMS and CORK (N).
- Use CORK, take NEEDLE AND THREAD and MAP FRAGMENT (O).
- Walk down, go forward.

- Place MAP FRAGMENT, take 2/3 GEMS and BOOK (A).
- Place BOOK (B).
- Easy solution (E-J)-(G-J)-(G-E)-(F-E)-(D-E)-(D-E)-(D-E).
- Hard solution (O-T)-(P-T)-(P-T)-(O-K)-(N-K)-(N-K)-(L-K)-(L-M)-(L-K).
- Take DAMAGE REPORTS (U).
- Give DAMAGE REPORTS (V), earn HELMET.
- Walk down.

- Use HELMET, take AMULET and FAN PIECES (A).
- GLUE and FAN PIECES on TORN FAN, earn HAND FAN.
- Use HAND FAN, take LEASH and 3/3 GEMS (B).
- Go left.
- Place GEMS (C).

- Easy solution (F-E)-(F-G).
- Hard solution (K-J)-(I-H)-(I-H)-(H-K).
- Take PANEL PART.

- Place PANEL PART, take MAGNET (M).
- Walk down, go forward.
- Use MAGNET, take BUTTON (N).
- Use LADDER WHEEL and BUTTON (O).
- Take TAPESTRY FRAGMENT and SUCTION CUPS (P).
- Walk down, go left.

- Use NEEDLE AND THREAD and TAPESTRY FRAGMENT (Q).
- Play puzzle, earn CHEST KEY (R).
- Use CHEST KEY, take BOLT and read note, take FUEL BALL (S).
- Read note, place AMULET and FUEL BALL (T).

- Take COLLAR and RAKE (A).
- Use RAKE, take HANDLE and CHOPSTICKS (B).
- Use CHOPSTICKS, earn DOG TREAT (C).
- Use DOG TREAT, COLLAR, and LEASH (D).

- Place stones (E) to block the dog (F).
- This mini-game is randomly generated.
- Go forward.

- Take BROKEN CROSSBOW, NUT, and WIRE CUTTERS (G).
- Read note, use WIRE CUTTERS, earn WIRE (H).
- Use SUCTION CUPS and WIRE (I).
- Go left.

- Take CROSSBOW PART and SPYGLASS (J).
- Place and select SPYGLASS, take CLOTH, use HANDLE, BOLT, and NUT, earn KNIFE (K).
- Walk down 2x.
- Use KNIFE, take WINDING MECHANISM (L).
- Place WINDING MECHANISM, take 1/3 EMITTER PARTS and read note, take GRAVITATIONAL DUST (M).
- Go forward.

- Use GRAVITATIONAL DUST (N).
- Play puzzle, earn ACID (O).
- Use ACID, take BOWSTRING, CIRCUIT BOARD, and GRAPPLING HOOK (P).
- Go left.

- Use GRAPPLING HOOK, read note, take MAGIC ARROW (A).
- CROSSBOW PART, MAGIC ARROW, and BOWSTRING on BROKEN CROSSBOW, earn CROSSBOW WITH ARROW.
- Use CROSSBOW WITH ARROW, earn CLOCK HANDS (B).
- Walk down 2x.

- Place CLOCK HANDS, take METAL ROD (C).
- Use CLOTH and METAL ROD, take 2/3 EMITTER PARTS and HORN (D).
- Go forward.
- Use HORN, take HOVERING SPHERE (E).
- Go left.

- Place HOVERING SPHERE, take 3/3 EMITTER PARTS (F).
- Place CIRCUIT BOARD and EMITTER PARTS (G).

- Easy solution move pieces 1-4 (H), 6-8 (I), 9-13 (J), and 14-15 (K).

- Easy solution continued move pieces 16-17 (L) and 18-21 (M).

- Hard solution move all the way pieces 4-down, 6-right, 4-down.
- 17-right, 4-up, 7-left, 8-down, 6-left, 8-down, 13-down, 17-right.
- 16-right, 12-down,17- right, 12-up, 15-left, 14-down, 16-left.
- 14-down, 17-down, 18-left, 18-down, 18-left, 17-up, 17-right.
- 17-up, 17-right, 8-down, 18-left, 4-up, 18-left (N).
Congratulations! You have completed the game Maze of Realities 1: Flower of Discord.
On Maze of Realities: Bonus Chapter I’m stuck…. How do I light up the patrol Spheres Hangar? And where do I get the metal bar from ? I’m so confused and stuck even the step by step walkthrough isn’t very helpful…
Any help is greatly appreciated ,
Thank you
Have the same issues like XtinaElleOn have. Stuck in Spheres Hangar!
Same problem as the others, Hangar is a black screen, nothing works.
The problem starts on the previous screen where the person on the ground isn’t even shown. You can still hand them the potion and continue, but the Hangar screen bug stops all progress.