
Wild Story 1: Primal Secrets – The story takes place in the Wildfront Reserve, which has been devastated by a destructive wildfire. The protagonist is Ranger Alex Green, who returns to duty a year after the tragedy that claimed the life of his partner. As nature gradually recovers, increasingly strange events begin to occur in the forest: equipment goes missing, fresh traps appear, animals behave erratically, and traces of poachers are discovered in the protected area. Together with Leah Marlow, Alex explores burned-out trails, observation towers, swamps, rivers, and abandoned camps, trying to figure out who is behind what is happening. Gradually, the investigation leads the heroes to an entire network of poachers operating under the cover of the licensed Wild Hunt Expeditions. It becomes clear that someone is not only hunting in the reserve but also covering their tracks, intercepting communications, and staging accidents to keep the rangers away from certain locations. Ornithologist Halom Reed disappears after attempting to reconstruct bird migration routes in the fire zone. His notes help reveal that the disaster has disrupted the reserve’s natural balance, and outside interference is only making the situation worse. At the same time, Alex discovers traces of an ancient tribe that was previously spoken of only as a legend. Ancient symbols, rituals, and records increasingly hint at a special connection between humans and animals, as well as a secret that someone is trying to exploit for their own ends. As you progress, you not only investigate crimes but also help animals by rescuing wolf cubs, foxes, otters, eagles, owls, and other inhabitants of the reserve. Many of them become your allies and help you find hidden passages, items, and new clues. Against a backdrop of storms, destroyed bridges, swamps, and traces of fire, the story gradually turns into a large-scale investigation where poaching, scientific research, ancient secrets, and the fight to preserve wildlife intertwine. If you can’t solve a puzzle or don’t know where to find items, you can check out the walkthrough for Wild Story 1: Primal Secrets on our website and save nature.
Wild Story 1: Primal Secrets – Walkthrough
Here you can see the complete walkthrough for Wild Story 1: Primal Secrets, namely all chapters, including the bonus chapter, in pictures.

- Earn FIRE COORDINATES.
- Take COMPASS, WET WIPES, use WET WIPES on the paint, take RADIO FREQUENCY (A).
- Use RADIO FREQUENCY on the radio, take HIKING FIRST-AID KIT, SECOND HALF OF PRUNING SHEARS, SANDPAPER, MAP PART (B).
- Use MAP PART and FIRE COORDINATES on the map (C).

- Play puzzle, earn FIRE LOCATION (D).
- Read and take the note, use COMPASS, HIKING FIRST-AID KIT and FIRE LOCATION on the backpack (E).
- Go forward (F).

- Take CUTTERS (G).
- Use CUTTERS on the rope, read and take the note, take HAIRBAND, RAKE BASE, TRAP RELEASE LEVER (H).
- Use TRAP RELEASE LEVER on the trap, use HIKING FIRST-AID KIT on the wolf pup (I).
- Solution: follow the instructions in the image, earn wolf pup (J).

- Select this option (K).
- Use wolf pup on the path, earn BAG (L).

- Click on the bag, take JACK (M).
- Use JACK on the rock, take BRUSH, BROKEN PRUNING SHEARS (N).

- Use SECOND HALF OF PRUNING SHEARS on BROKEN PRUNING SHEARS, earn PRUNING SHEARS (O).
- Click on the rag, use PRUNING SHEARS on the thorny vines, use wolf pup on the path (P).
- Easy solution: click L1, Ux3, L1x2, L2x2, U, R1, R2, U, L1x2, Ux3, L2x2, D, L2, U (Q).
- Hard solution: step 1: click L2x2, U, L1, L2, D, L1, L2, Ux2, L1, U, L1, R2, U, R2, U, R1, D, R1, R2, D, R2, U, R1, U, R1, L2, U, R2, Ux2, L1, L2x3, D, L1, Ux2 (R).
- Step 2: click L1, Ux3, L1x2, L2x2, U, R1, R2, U, L1x2, Ux3, L2x2, D, L2, U (S).

- Use the wolf pup on the wolf (T).
- Select this option (U).
- Take the map, LOCK PICKS (V).

- Take RAKE TOP (W).
- Use RAKE TOP and SANDPAPER on RAKE BASE, earn RAKE (X).
- Use LOCK PICKS on the lock (Y).
- Play puzzle, earn SWAMP BOOTS (Z).
- Use SWAMP BOOTS on the swamp (A).

- Use RAKE on the kelp (B).
- Play puzzle, earn KITE (C).
- Click on the note, click on the images of the canister, footprints, lake, click on the note to rotate it, take note, take PIN, METAL DETECTOR (D).
- Use KITE on the screwdriver on the branch, take SCREWDRIVER (E).
- Go to Watch Tower.

- Use SCREWDRIVER on the door, take LUBRICANT (F).
- Use LUBRICANT on the jacket fastener, take PEG (G).
- Play puzzle, earn LETTER AMULET (H).
- Go forward.

- Use LETTER AMULET on the travel package, take KITCHEN TONGS (I).
- Use PEG on the wooden box, take HUNTING KNIFE, click on the shards, use KITCHEN TONGS on the item in the shards, earn HANDLE-MOUNT WITH BOLT (J).
- Go to Riverbank.

- Use HUNTING KNIFE on the otter (K).
- Solution: follow the instructions in the image, earn the otter (L).
- Select this option, earn SAW (M).
- Go forward (N).

- Take NET WEAVING HOOK (O).
- Take FISHERMEN 1/2 (P).
- Use NET WEAVING HOOK on the net, take FISHERMEN 2/2 (Q).

- Use FISHERMEN 2/2 on the doors, take LARGE SCISSORS (R).
- Use LARGE SCISSORS on the canvas, take PLIERS (S).
- Go back.

- Take BOTTLED WATER, use SAW on the log, take SCRAPER (T).
- Use SCRAPER on the moss, take REMOTE CONTROL (U).
- Play puzzle, earn NAIL PULLER (V).
- Go back.

- Use NAIL PULLER on the rusty nails, take ENCRYPTED DEVICE, SEARCH COIL (W).
- Use HANDLE-MOUNT WITH BOLT, REMOTE CONTROL, SEARCH COIL on METAL DETECTOR, earn METAL DETECTOR (X).
- Use METAL DETECTOR on the ground (Y).
- Easy solution: follow the instructions in the image and press “P” (Z).
- Hard solution: follow the instructions in the image and press “P” (A).
- Take LIGHTER.

- Use LIGHTER on the hardened resin, use HAIRBAND on the branches, earn BROOM, use BRUSH on the resin, earn BRUSH WITH RESIN (B).
- Use BROOM on the shards, take CRACKED AMULET (C).
- Play puzzle, earn WHEEL (D).
- Go forward.

- Use BRUSH WITH RESIN, PIN, WHEEL on the broken cart, take ROPES, click on the cage, use PLIERS on the cage, take DRIED FRUITS (E).
- Go to Old Ranger’s Cabin.

- Use DRIED FRUITS on the ants, take CARVED FIGURINE (F).
- Use CARVED FIGURINE on the barrel, take SUCTION CUP (G).
- Go back.

- Use ROPES and the otter on the suspension bridge (H).
- Easy/Hard solution: reach the end without hitting any obstacles by using the arrow keys (I).
- Go forward (J).

- Read and take the note, take SAFETY LINES (K).
- Take RAG (L).
- Use BOTTLED WATER and RAG on the eagle (M).
- Solution: follow the instructions in the image, earn the eagle (N).

- Select this option, earn NATIONAL PARK LOGO (O).
- Take MAGNET, use NATIONAL PARK LOGO on the backpack, take CLIMBING HOOKS, FEEDING SCOOP (P).
- Use FEEDING SCOOP on the pile of earth, take ROPE (Q).

- Use SAFETY LINES, CLIMBING HOOKS, ROPE and the eagle on the rock (R).
- Easy solution: follow the instructions in the image (S).
- Hard solution: follow the instructions in the image (T).
- Go forward.

- Select this option (U).
- Take LARGE ROCK (V).
- Use LARGE ROCK on the rope, take CANISTER OF FUEL, BANDAGES, BAND-AID (W).

- Use BAND-AID on CRACKED AMULET, earn SHIELD AMULET (X).
- Use SHIELD AMULET on the cap, take PAPER CLIP, use SUCTION CUP on the secret compartment, take HANDLE (Y).
- Use PAPER CLIP on the tent (Z).
- Go forward.

- Take CODE (A).
- Take HEX KEY, use CODE on the lock (B).
- Play puzzle, earn APPLE (C).
- Go to Old Ranger’s Cabin.

- Use HANDLE on the box, take WOODEN BLOCK (D).
- Use WOODEN BLOCK on the table (E).
- Easy solution: follow the instructions in the image (F).
- Hard solution: follow the instructions in the image (G).
- Take ORNAMENT PART.
- Use ORNAMENT PART on the desk drawer, read and take the note (H).
- Go to Researchers’ Camp.

- Use APPLE on the hedgehog, take GLOVE (I).
- Go back.

- Use GLOVE on the thorny branches, take BUCKET OF SAND (J).
- Go forward.

- Use BUCKET OF SAND on the fire, use the eagle on the items on branches (K).
- Easy/Hard solution: hold the round chip with the eagle until the eagle icons glow green.
- As soon as one of them lights up red, you need to stop and then continue on the path to the green color (L).
- Earn BURN OINTMENT, KEY.
- Go forward.

- Use KEY on the bag, take DEVICE PART (M).
- Play puzzle, earn COFFEE POT LID (N).
- Use COFFEE POT LID on the coffee maker, take FLAT TRAY, HINT, BELT (O).
- Use BELT on MAGNET, earn MAGNET ON BELT (P).

- Use DEVICE PART and HINT on ENCRYPTED DEVICE (Q).
- Solution: click L, 6, 5, Lx3, 1, 4, Rx2, 2, 10, 12, Rx2, 3, R, 8, 11, Rx3, 7, 9, Rx2 (R).
- Take GEARS 1/2.
- Go back.

- Use MAGNET ON BELT on the gap, earn GEARS 2/2 (S).
- Go back.

- Use GEARS 2/2 on the mechanism (T).
- Easy solution: move 28-38, 38-34, 25-28, 28-6, 6-4, 28-38, 17-37, 37-35, 17-3 (U).
- Hard solution: move 28-38, 38-34, 7-4, 25-28, 28-12, 17-23, 4-1, 12-6, 6-8, 28-38, 23-25, 25-37, 37-35, 35-30, 1-15, 15-10, 25-3 (V).
- Take HYGIEIA AMULET.
- Go to Inside the Tent.

- Use HYGIEIA AMULET on the first aid kit, take HAND CLEANER, ANTISEPTIC (W).
- Go back.

- Use BANDAGES, BURN OINTMENT, and ANTISEPTIC on the woman (X).
- Easy solution: follow the instructions in the image (Y).
- Hard solution: follow the instructions in the image (Z).

- Read and take the note, take GUN, KNIFE (A).
- Use KNIFE on the net (B).
- Play puzzle, earn FEATHERS (C).
- Use FEATHERS on the soot, take FUNNEL (D).
- Use FUNNEL and CANISTER OF FUEL on the chainsaw, earn CHAINSAW (E).
- Use CHAINSAW on the logs (F).

- Easy solution: follow the instructions in the images (G-K).

- Hard solution: follow the instructions in the images (L-P).

- Take BURNER, HAIRPIN, use HEX KEY on the pile of logs (Q).
- Solution: follow the instructions in the image, earn the beaver (R).
- Use the beaver on the logs, read and take the note, take RESERVE MAP (S).

- Use RESERVE MAP on the pathway (T).
- Easy solution: click 1, 1, 4, 4, 5, 5, 6, 7, 9, 9, P, earn B1, earn B2, click 3, 3, 4, 4, 4 (U).
- Hard solution: click 1, 1, 4, 4, 5, 5, 6, 7, 9, 9, P, earn B1, earn B2, click 3, 3, 4, 4, 4, earn B3 (V).

- Select this option (W).
- Read and take the note, take SIEVE (X).
- Use FLAT TRAY and HAIRPIN on the door (Y).
- Play puzzle, earn HORSE AMULET (Z).
- Go back.

- Use HORSE AMULET on the wooden crate, take SHOVEL (A).
- Use SHOVEL on the dirt (B).
- Easy solution: follow the instructions in the image and press “P” (C).
- Hard solution: follow the instructions in the image and press “P” (D).
- Take BULLETS.
- Use BULLETS on GUN, earn LOADED PISTOL (E).
- Go back.

- Use LOADED PISTOL on the flagpole, take CLOTH (F).
- Use CLOTH and HAND CLEANER on the dirt, take PAPER CLIP, SHOELACE (G).
- Play puzzle, earn MAGNET (H).
- Use MAGNET on SHOELACE, earn MAGNET (I).
- Go to Broken Bridge.

- Use MAGNET on the gap (J).
- Easy solution: follow the instructions in the image (K).
- Hard solution: follow the instructions in the image (L).
- Earn STEEL HORN.

- Use STEEL HORN on the stag statuette, take COMB (M).
- Use COMB on the nails, take COMPASS (N).
- Play puzzle, earn SHEARS (O).
- Go to Forest Trail.

- Use SHEARS on the bush branches, take TWINE (P).
- Go to Broken Bridge.

- Use TWINE and the beaver on the bridge (Q).
- Easy solution: click 1-9 (R).
- Hard solution: click 1-11 (S).

- Select this option (T).
- Go forward (U).

- Take BUTTONS 1/2, SOLDERING IRON (V).
- Use SOLDERING IRON on the pot, take CAMPING POT (W).
- Use CAMPING POT on the smoldering leaves, take BOTTLE OPENER (X).
- Go back.

- Read and take the note, take WET PAPER, BOX (Y).
- Use BOTTLE OPENER on the belts, take JACK (Z).
- Go forward.

- Use JACK on the log, take BUTTONS 2/2, SWIMMING MASK (A).
- Use SWIMMING MASK on the pond, take CASSETTE, RUBBER GLOVE (B).
- Go back.

- Use BURNER and WET PAPER on the fire, earn DRY PAPER (C).
- Use DRY PAPER on the map (D).
- Play puzzle, earn AWL (E).
- Use AWL on the supply crate, take LOCK PICKS (F).

- Use LOCK PICKS on BOX (G).
- Easy solution: click 1(x5), 2(x3), 3(x3), 4(x3), 5(x4), 6(x2), P (H).
- Hard solution: click 1(x4), 2(x5), 3(x3), 4(x3), 5(x4), 6(x3), 7(x4), 8(x2), P (I).
- Read and take the notes.

- Select this option (J).
- Go forward (K).

- Take SCISSORS, BOARDS 1/2, use RUBBER GLOVE on the metal filings, take PENCIL (L).
- Use SCISSORS on the net (M).
- Solution: follow the instructions in the image, earn the owl (N).

- Use the owl on the nailed board, earn BOARDS 2/2 (O).
- Use BOARDS 2/2 and the owl on the swamp (P).
- Solution: follow the instructions in the image (Q).

- Select this option (R).
- Take MATCHES, use PAPER CLIP on the bag, take FIRST AID (S).
- Use FIRST AID on the characters (T).

- Easy solution: select the heart fragments in such a sequence that they form a complete picture at the same time. Press with a slight delay. Click 1-2 (U).
- Hard solution: select the heart fragments in such a sequence that they form a complete picture at the same time. Press with a slight delay. Click 1-3 (V).
- Select this option, earn REED’S SEAL (W).
- Use PENCIL on CASSETTE, earn CASSETTE TAPE (X).
- Go to Abandoned Ornithological Post.

- Use BUTTONS 2/2, CASSETTE TAPE on the tape recorder (Y).
- Easy solution: click 1-6 (Z).
- Hard solution: click 1-8 (A).
- Read and take the notes.
- Go back.

- Use REED’S SEAL on the suitcase, read and take the note, take GLUE, DEVELOPER (B).
- Use DEVELOPER on the map (C).
- Play puzzle, earn COORDINATES (D).
- Go to Swamp’s Pontoon.

- Use COMPASS and COORDINATES on the pathway (E).

- Use SIEVE on the berry bush, take BERRIES (F).
- Use BERRIES on the stag (G).
- Solution: follow the instructions in the image, earn the stag (H).
- Take KEROSENE, SELFIE STICK, use the stag on the log, take LASSO, FISHING REEL (I).
- Go back.

- Use FISHING REEL on the fishing rod, take SCRAPER (J).
- Use SCRAPER on the moss, take RUBBER BOOT (K).
- Go back.

- Take EXTINGUISHED LANTERN, use RUBBER BOOT, SELFIE STICK on the swamp (L).
- Easy solution: click 1-4 (x3) (M).
- Hard solution: click 1-6 (x3) (N).
- Take EMPTY TOOLKIT, LANTERN GLASS.

- Use MATCHES, KEROSENE, LANTERN GLASS on EXTINGUISHED LANTERN, earn LANTERN (O).
- Use LANTERN on the tree hollow, take DEODORANT (P).
- Go to Deep in the Swamp.

- Use DEODORANT on the mosquitoes, take ANIMAL TOKEN (Q).
- Use ANIMAL TOKEN on the crate (R).
- Easy solution: click P(x2), R, P, R(x2), P(x4), R, P(x3), R, P(x2) (S).
- Hard solution: click P(x2), R, P, R(x2), P(x4), R, P(x3), R, P(x2) (T).
- Read and take the note, take METAL DETECTOR.

- Use METAL DETECTOR on the quagmire, earn SCREWDRIVER (U).
- Use SCREWDRIVER on the metal plate, read and take the note, take PLIERS, PICKAXE HANDLE, CLAMP (V).
- Go to Ornithologist’s Camp.

- Use CLAMP on the desk drawer, take HARNESS (W).
- Go to Swamp’s Pontoon.

- Use LASSO, HARNESS and the stag on the boat (X).
- Easy solution: follow the instructions in the image (Y).
- Hard solution: follow the instructions in the image (Z).

- Take PUMP, use PICKAXE HANDLE on the stuck pickaxe, take PICKAXE (A).
- Use PICKAXE on the rocks (B).
- Solution: follow the instructions in the image, earn the badger (C).
- Use the badger on the cave (D).

- Select this option (E).
- Go forward (F).

- Take PURPLE PAPER, STAPLE REMOVER (G).
- Use STAPLE REMOVER on the staples on the box, take BULB (H).
- Use PURPLE PAPER and BULB on the lamp, take MAGNET (I).
- Go back.

- Use PUMP on the water, take TROWEL (J).
- Take HOOK, SCREWDRIVERS, use TROWEL on the pile of gravel (K).
- Play puzzle, earn SOLDERING IRON (L).
- Use PLIERS, SCREWDRIVERS, SOLDERING IRON on EMPTY TOOLKIT, earn TOOLKIT (M).

- Use TOOLKIT on the panel (N).
- Easy solution: follow the instructions in the image (O).
- Hard solution: follow the instructions in the image (P).

- Select this option (Q).
- Take CROSSBOW, WINCH HANDLE, use MAGNET on the item stuck in the pipe, earn RANGER EMBLEM (R).
- Use WINCH HANDLE and HOOK on the winch, take SOAP, DRY WOOD, LENS (S).

- Take SOFT BIRCH BARK, read and take the note (T).
- Use SOFT BIRCH BARK on the cracked lens, use GLUE, LENS on the binoculars (U).
- Play puzzle, take PARK LANDMARK MAP (V).
- Use PARK LANDMARK MAP on the table, take BROKEN DRILL, LEMON, ALCOHOL (W).
- Go to Old Warehouse.

- Use RANGER EMBLEM on the slot in the hat, take GUN (X).
- Use GUN on the rifle stand, take HAND FAN (Y).
- Go to Mountain Trail.

- Use DRY WOOD and ALCOHOL on the dying fire (Z).
- Solution: follow the instructions in the image and press “P” (A).
- Take WATER MUG.
- Go to Cliff Edge.

- Use WATER MUG on the ice, take TORN GLOVE, TUBE WITH PLAN (B).
- Go back.

- Use HAND FAN on the pollen, take KEY (C).
- Use TUBE WITH PLAN on the heap (D).
- Play puzzle, earn SHELL (E).
- Go to Old Warehouse.

- Use KEY on the door (F).
- Easy solution: click L2x2, U, L1, L2, D, L1, L2, Ux2, L1, U, L1, R2, U, R2, U, R1, D, R1, R2, D, R2, U, R1, U, R1, L2, U, R2, Ux2, L1, L2x3, D, L1, U (G).
- Hard solution: step1: click Ux2, L2, U, L1, R2, U, L1x2, D, L1, Ux2, L2, D, L2x2, U, R1, L2, U, L1, Ux2, R1x3, R2, D, R2, U (H).
- Step2: click L2x2, U, L1, L2, D, L1, L2, Ux2, L1, U, L1, R2, U, R2, U, R1, D, R1, R2, D, R2, U, R1, U, R1, L2, U, R2, Ux2, L1, L2x3, D, L1, U (I).
- Read and take the book.
- Go to Mountain Trail.

- Use SHELL on the sewn-in pocket, take DRILL BIT (J).
- Use DRILL BIT on BROKEN DRILL (K).
- Easy solution: turn drill bit to 1-2-3 (L).
- Hard solution: turn drill bit to 1-2-3-4 (M).
- Earn DRILL.
- Go forward.

- Use DRILL on the barrel, take CORKSCREW, DEER FIGURINE (N).
- Go to Cliff Edge.

- Use DEER FIGURINE on the box (O).
- Easy solution: follow the instructions in the image (P).
- Hard solution: follow the instructions in the image (Q).
- Take SEMICIRCULAR RING.
- Go to Mountain Trail.

- Use SOAP and SEMICIRCULAR RING on the backpack zipper, take CROSSBOW BOLT, read and take the note, take LONG-RANGE BINOCULARS (R).
- Go to Cliff Edge.

- Click on the binoculars, use LONG-RANGE BINOCULARS on the stand (S).
- Play puzzle, earn TRUCK COORDINATES (T).
- Use TRUCK COORDINATES on Leah (U).
- Select this option (V).

- Select all options (W).
- Take GAS MASK (X).
- Use GAS MASK on the toxic spores, take ALPENSTOCKS 1/2, read and take the note, take CLOTH (Y).
- Use LEMON, CLOTH on the spreader, take EXPANDER (Z).

- Use EXPANDER on the boards (A).
- Solution: follow the instructions in the image, earn the heron (B).
- Use the heron on the boat (C).
- Go forward.

- Read and take the note, take BANDAGE (D).
- Select this option (E).
- Take NOTEBOOK PAGES 1/4 (F).
- Take HAIR DRYER, WATER (G).
- Use CORKSCREW on the car body (H).
- Play puzzle, earn ROPE (I).

- Use CROSSBOW BOLT and ROPE on CROSSBOW, earn ROPE CROSSBOW (J).
- Use ROPE CROSSBOW on the cliff (K).
- Easy solution: click the screen when the slider is in the green area (L).
- Hard solution: click the screen when the two sliders are in the green area (M).

- Take MORTAR AND PESTLE, MINER’S LAMP (N).
- Use MINER’S LAMP on the safety hat, take MINER’S HAT (O).
- Use MINER’S HAT on the cave (P).
- Play puzzle, earn SICKLE (Q).
- Use SICKLE on the roots, earn HEALING ROOTS (R).

- Use BANDAGE, WATER and HEALING ROOTS on MORTAR AND PESTLE, earn HEALING COMPRESS (S).
- Use HEALING COMPRESS on the chamois (T).
- Solution: follow the instructions in the image, earn the chamois (U).
- Use the chamois on the sanctuary, take LEATHER SCRAPS, DRIED HERBS, CURVED HAIRPIN (V).
- Go to Shoreline.

- Use CURVED HAIRPIN on the bird feeder (W).
- Easy solution: click 1-8, 5, 9, 5, 10, 9, 5 (X).
- Hard solution: click 1-8, 5, 9, 5, 4, 7, 8, 5, 10, 9, 5 (Y).
- Take THREADS AND NEEDLE.
- Use LEATHER SCRAPS and THREADS AND NEEDLE on TORN GLOVE, earn GLOVE (Z).

- Use GLOVE on the mushrooms (A).
- Easy solution: follow the instructions in the image (B).
- Hard solution: follow the instructions in the image (C).
- Take MATCHES, SIGN, ACID.
- Go to Slope.

- Use ACID on the chain, take ALPENSTOCKS 2/2 (D).
- Use ALPENSTOCKS 2/2 on the mountain (E).

- Easy solution: follow the instructions in the image and press “P” (F-G).
- Hard solution: follow the instructions in the image and press “P” (H-I).

- Select this option, earn WOODEN AMULETS 1/3 (J).
- Take SLINGSHOT, NOTEBOOK PAGES 2/4 (K).
- Use SIGN on the waterfall, take ROPE, SUPPORTS (L).
- Use HAIR DRYER on the wet paper, take NOTEBOOK PAGES 3/4 (M).
- Go to Truck Wreck.

- Use SUPPORTS on the tent, take BOOT, WOODEN AMULETS 2/3 (N).
- Play puzzle, earn POLE (O).
- Go to Cliff Top.

- Use POLE on the rock, take PAPER CLIPS (P).
- Use PAPER CLIPS on the piece of paper stuck in a crack, take NOTEBOOK PAGES 4/4 (Q).
- Go to Shoreline.

- Use NOTEBOOK PAGES 4/4 on the jacket (R).
- Easy solution: follow the instructions in the image and press “P” (S).
- Hard solution: follow the instructions in the image and press “P” (T).
- Take ELASTIC BAND, WOODEN AMULETS 3/3.
- Go to Slope.

- Use WOODEN AMULETS 3/3 on the altar, read and take the note, take CAMPING POT (U).
- Play puzzle, earn CENSER (V).
- Go back.

- Use CENSER, DRIED HERBS, MATCHES on the butterflies, take DOUBLE HAIRPIN (W).
- Use DOUBLE HAIRPIN on the glove compartment lock, take CHISEL (X).
- Go to Cliff Top.

- Use CHISEL and BOOT on the rock (Y).
- Easy solution: click 8(x2), 1, 2, 3(x3), 4, 11, 12(x2), 5(x2), 13(x2), 9, 6(x2), 7(x2), 10 (Z).
- Hard solution: click 8(x2), 1, 2, 3(x3), 4, 11, 12(x2), 5(x2), 13(x2), 9, 6(x2), 7(x2), 10 (A).
- Take SCRAPER, WIND-UP CRAB.
- Use WIND-UP CRAB on the metal staples, take CLAMPS (B).

- Use CLAMPS and the chamois on the antenna (C).
- Easy solution: follow the instructions in the image and press “P” (there may be a slight discrepancy due to FPS) (D).
- Hard solution: follow the instructions in the image and press “P” (there may be a slight discrepancy due to FPS) (E).
- Walkthrough Bonus Chapter, at the link below.




