Hunter’s Journey 2: Nightmare Hunting – Walkthrough

Hunter's Journey 2: Nightmare Hunting - Walkthrough

Hunter’s Journey 2: Nightmare Hunting – You take on the role of Velimir, a young hunter, and venture into the depths of a cursed forest where nature itself has been warped by an ancient power. The story begins with alarming events: rot is spreading through the trees, roots are coming to life and attacking people, and something that should have long remained forgotten is awakening deep within the forest. After his recent victory over the Lord of the Lake, Velimir returns to the Hunters’ Academy, but instead of peace, a new trial awaits him. The mentors doubt his strength, and the council decides to test his devotion to the hunt. After receiving a task from Mentor Laurentius, you set off for Black Grove, the place where the corruption began. There you encounter frightened residents, missing people, and strange creatures made of roots and mud that emerge straight from the forest. As you progress, you’ll explore the hut of a reclusive witch, ancient sanctuaries made of bones, caves with poisonous glowing mushrooms, and abandoned ritual sites. You’ll have to restore sacred symbols, unravel tangled legends, and use the relics you find to venture deeper and deeper into the forest. It gradually becomes clear that behind it all lies the Taint, a forgotten spirit that permeates every branch, every shadow, and every living creature. You’ll learn more about what’s happening from the missing alchemist who left behind a map of infected locations to strange portals leading to the world of sea creatures. At the same time, the story of Velimir himself unfolds his power, his connection to the animorph Simuran, and the distrust he faces from the elder hunters. You must not only battle the forest’s spawn but also uncover the truth hidden beneath the roots and ruins. The deeper you go, the more you feel that the forest has a life of its own and is watching your every move. If you can’t solve a puzzle or don’t know where to find items, you can check out the walkthrough for Hunter’s Journey 2: Nightmare Hunting on our website and save the forest.

Hunter’s Journey 2: Nightmare Hunting – Walkthrough

Here you can see the complete walkthrough for Hunter’s Journey 2: Nightmare Hunting, namely all chapters, including the bonus chapter, in pictures.

Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 1
  • Read the note, take WOLF FIGURINE and KEY, use KEY on the glass box, take ACADEMY SYMBOL (A).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 2
  • Read the note, use ACADEMY SYMBOL on the cabinet doors (B).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 3
  • Play puzzle, earn PEARL (C).
  • Read the note, use PEARL on the hand of the sea monster, take TWINE and DAGGER (D).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 4
  • Play puzzle, earn SERPENT’S EYE (E).
  • Use SERPENT’S EYE on the serpent, pick up the book, open the book, read and take the note, take BLACK GROVE MAP (F).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 5
  • Use BLACK GROVE MAP on the travel bag (G).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 6
  • Take SMALL SHOVEL, PIECES OF WOOD 1/2 and LOOSE AXE (H).
  • Use TWINE on LOOSE AXE, earn AXE.
  • Use AXE on stump, earn PIECES OF WOOD 2/2 (I).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 7
  • Use WOLF FIGURINE and PIECES OF WOOD 2/2 on the tree, take VILLAGERS’ FIGURINES 1/3 and KNOCKING HINT (J).
  • Read the note, use KNOCKING HINT on the door (K).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 8
  • Easy solution: click: A-F, C-J, D-E (L).
  • Hard solution: click: B-G, H-I, A-E, F-J (M).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 9
  • Talk to the village elder (N).
  • Select this option, earn POCKET LABORATORY (O).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 10
  • Take WILLOW BRANCHES 1/3 (P).
  • Read the note, take VILLAGERS’ FIGURINES 2/3, use DAGGER on the rope, earn ROLLING PIN (Q).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 11
  • Use ROLLING PIN on the cabinet, take BUNCH OF KEYS (R).
  • Go back.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 12
  • Use BUNCH OF KEYS on padlock, click on this key (S).
  • Go to the Clearing Near the Village.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 13
  • Take VILLAGERS’ FIGURINES 3/3, read the note (T).
  • Take WILLOW BRANCHES 2/3, use VILLAGERS’ FIGURINES 3/3 on the village model (U).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 14
  • Easy solution: Swap the figures into place: A-E, C-F, A-D, A-B, A-C (V).
  • Hard solution: Swap the figures into place: A-F, A-E, A-D, A-B, A-C, A-H, A-G (W).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 15
  • Take METAL ROD (X).
  • Use METAL ROD on the clamp, earn BELT (Y).
  • Use BELT on the well lid (Z).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 16
  • Select this option (A).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 17
  • Play puzzle, earn VILLAGER’S BRACELET WITH CODE (B).
  • Use VILLAGER’S BRACELET WITH CODE on the coded box, take SICKLE (C).
  • Use SICKLE on wheat (D).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 18
  • Easy solution: Use the picture as a hint, earn WHEAT (E).
  • Hard solution: Use the picture as a hint, earn WHEAT (F).
  • Go back.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 19
  • Use WHEAT on the rooster, take map, take FLASK (G).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 20
  • Use FLASK on the puddle, earn FLASK WITH WATER, use SMALL SHOVEL on the dirt, click on the box lid, take STRAW DOLL, click on the twig wreath, take WILLOW BRANCHES 3/3 (H).
  • Go to the Elder’s House.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 21
  • Use WILLOW BRANCHES 3/3 on the woven basket (I).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 22
  • Easy solution: click: A-L, B-J, C-H, D-K, E-G, F-I (J).
  • Hard solution: click: A-K, B-O, C-M, E-I, F-P, F-J, G-L, H-N (K).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 23
  • Take BASKET (L).
  • Go to the Clearing Near the Village.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 24
  • Use BASKET on the objects floating in the dirty water in the well, take NAILS and CHICKEN-SHAPED AMULET (M).
  • Go back.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 25
  • Use CHICKEN-SHAPED AMULET on the door to the chicken coop, take SAW HANDLES 1/2 and SPECIAL KEY (N).
  • Go to the Elder’s House.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 26
  • Use SPECIAL KEY on the secret stash, take GOLD IN RESIN (O).
  • Use GOLD IN RESIN on the fire, use FLASK WITH WATER on the fire in the fireplace, take GOLD (P).
  • Go to the Clearing Near the Village.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 27
  • Play puzzle, earn ROOTWAD’S WOODEN HEART (Q).
  • Read the note on the POCKET LABORATORY, use GOLD and ROOTWAD’S WOODEN HEART on POCKET LABORATORY, earn ROT POTION.
  • Use ROT POTION on the well, earn ROT POTION (R).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 28
  • Select this option, earn FOREST TRAIL MAP (S).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 29
  • Use FOREST TRAIL MAP on the path out of the village (T).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 30
  • Easy solution: click: A-B-C-D-E-A-B-C-D-E (U).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 31
  • Hard solution: click: A-B-C-D-E-A-B-C-D-E-A-B-C-D-E (V).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 32
  • Take CANDLE (W).
  • Take BELLOWS, use STRAW DOLL on the glass shards, take NET (X).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 33
  • Use NET on the swamp (Y).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 34
  • Play puzzle, earn FISH SKELETON (Z).
  • Use FISH SKELETON on the moss, take ROCK (A).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 35
  • Select this option (B).
  • Go to the Ancient Crypt.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 36
  • Take GLOVE (C).
  • Take CHALK, use GLOVE on hedgehog, earn HEDGEHOG (D).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 37
  • Use HEDGEHOG on the mama hedgehog, earn MUSHROOM (E).
  • Click on box lid, use MUSHROOM on the box, click on the box, take GAMEKEEPER FIGURINE (F).
  • Go back.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 38
  • Use NAILS and ROCK on the sign (G).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 39
  • Easy solution: Use the picture as a hint (H).
  • Hard solution: Use the picture as a hint (I).
  • Go forward.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 40
  • Take SAW HANDLES 2/2 (J).
  • Take TORN SWAMP BOOTS (K).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 41
  • Take SICKLE, FLINT AND STEEL 1/2 and PIECE OF LEATHER, use SAW HANDLES 2/2 on the saw blade, take SAW (L).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 42
  • Use GAMEKEEPER FIGURINE on the stand with a tree figurine, take TWO-PRONGED FORK (M).
  • Go to the Ancient Crypt.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 43
  • Use TWO-PRONGED FORK on nails, read the note, take GLOWING POWDER (N).
  • Go to the Forest Path on the Edge of the Grove.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 44
  • Use CHALK and GLOWING POWDER on the drawing on the roots of the tree, take RUBY (O).
  • Go to the Ancient Crypt.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 45
  • Use RUBY on the empty slot in the puzzle (P).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 46
  • Easy solution: Use the picture as a hint (Q).
  • Hard solution: Use the picture as a hint (R).
  • Take BLIGHT FIGURINE (S).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 47
  • Use BLIGHT FIGURINE on the box, click on the box until you’ve read the whole story (T).
  • Go to the Sanctuary Ruins.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 48
  • Use SAW on the roots (U).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 49
  • Play puzzle, earn CROW SKULL (V).
  • Use CROW SKULL on chisel, earn CHISEL (W).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 50
  • Use CHISEL on the totems, take RESIN (X).
  • Use PIECE OF LEATHER and RESIN on BELLOWS, earn BELLOWS.
  • Go back.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 51
  • Use BELLOWS on the fallen leaves (Y).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 52
  • Easy solution: Use the picture as a hint, earn COIN (Z).
  • Hard solution: Use the picture as a hint, earn COIN (A).
  • Go to the Sanctuary Ruins.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 53
  • Use COIN on the tiny bolt, take THIN STRAPS (B).
  • Play puzzle, earn GAMEKEEPER’S JOURNAL (C).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 54
  • Select this option (D).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 55
  • Use GAMEKEEPER’S JOURNAL on the markings, click on the scarf, take BEAR PAW SCARF (E).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 56
  • Use ROT POTION and BEAR PAW SCARF on the crow (F).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 57
  • Easy solution: Select elements indicated by lines (G).
  • Hard solution: Select elements indicated by lines (H).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 58
  • Take CROW (I).
  • Use CROW on the bag stuck in the tree, take LEAVES and FLINT AND STEEL 2/2 (J).
  • Go back.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 59
  • Use CANDLE on the lantern, use FLINT AND STEEL 2/2 on the candle, take DRY POISON and UNLOADED CROSSBOW (K).
  • Play puzzle, earn BEAUTIFUL HAIRPIN (L).
  • Go to the Sanctuary Ruins.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 60
  • Use BEAUTIFUL HAIRPIN on the bag, read the note, take DIAMOND RING and THREAD (M).
  • Use THIN STRAPS and THREAD on TORN SWAMP BOOTS, earn SWAMP BOOTS.
  • Use SWAMP BOOTS on the swamp (N).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 61
  • Easy solution: Stage 1: A, B, C, B, C, D, A.
  • Stage 2: A, B, C, B, C, D, A, A (O).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 62
  • Hard solution: Stage 1: A, B, C, B, D, E, F.
  • Stage 2: A, B, C, B, D, E, B, F.
  • Stage 3: A, B, C, B, D, E, D, C (P).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 63
  • Use SICKLE on the board, take METAL PAW and BOW STRING, click on the note, click on the silver, skull, and heart, take POTION RECIPE (Q).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 64
  • Use LEAVES, DRY POISON and POTION RECIPE on the table (R).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 65
  • Easy solution: Press: A, B, E, wait, F, D, C, E, earn ACID (S).
  • Hard solution: Press: A, D, G, wait, C, F, G, wait, D, H, J, B, G, earn ACID (T).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 66
  • Use ACID on chains, take GRINDSTONE, FRAME and SILVER BOLT (U).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 67
  • Use BOW STRING and SILVER BOLT on UNLOADED CROSSBOW, earn LOADED CROSSBOW.
  • Use LOADED CROSSBOW on the rootwad (V).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 68
  • Easy solution: Press: C, C, C, C, C, C, C, C, A, B, A, A, A (W).
  • Hard solution: Press: C, C, C, C, C, C, C, C, A, B, A, A, A (X).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 69
  • Take TOTEMS 1/3 and HAIRPINS 1/2, use DIAMOND RING on the glass bottle, earn GLASS (A).
  • Use GLASS on FRAME, earn MAGNIFYING GLASS.
  • Use MAGNIFYING GLASS on the prints on the road (B).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 70
  • Easy solution: Use the picture as a hint (C).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 71
  • Hard solution: Use the picture as a hint (D).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 72
  • Read the note, take BROKEN SPEAR and FISHING NET (E).
  • Use FISHING NET on the chest in the whirlpool, take BELT (F).
  • Use GRINDSTONE and BELT on BROKEN SPEAR, earn SHARPENED SPEAR.
  • Use SHARPENED SPEAR on the rootwad (G).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 73
  • Easy solution: Solution is random (H).
  • Hard solution: Solution is random (I).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 74
  • Talk to Radan, select this option, earn SKULL LANTERN (J).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 75
  • Use SKULL LANTERN on the dark path in the woods (K).
  • Go forward.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 76
  • Take TOTEMS 2/3 and CRISPBREAD, use METAL PAW on screws, take ROPE (L).
  • Use SHARPENED SPEAR and ROPE on the pole, read note, take WEREWOLF STATUETTE and HAIRPINS 2/2 (M).
  • Go back.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 77
  • Use HAIRPINS 2/2 on the lock on the chest (N).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 78
  • Easy solution: A-B, click Btn2, B-C, click Btn1, C-D, click Btn2, D-E, click Btn1, E-F (O).
  • Hard solution: click Btn3, A-B, click Btn1, B-C, click Btn2, C-D, click Btn1, D-E, click Btn3, E-F, click Btn2, F-J (P).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 79
  • Take GEARS 1/3 and JAR (Q).
  • Go forward.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 80
  • Use CRISPBREAD and JAR on fish, earn FISH IN A JAR (R).
  • Use FISH IN A JAR on the fish net, take PLANKS and TOTEMS 3/3 (S).
  • Use TOTEMS 3/3 on the totem stands (T).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 81
  • Easy solution: E-A, A-D, D-E, C-L, L-C, B-K, F-B, K-F (U).
  • Hard solution: E-A,D-E, A-D, E-O, L-C, L-J, C-L, K-N, B-K, F-B, C-M, K-F (V).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 82
  • Take SMALL MIRROR, NAILS and BELLOWS (W).
  • Use BELLOWS on fire, take RESIN (X).
  • Use RESIN on the hole in the boat, use PLANKS on the hole in the boat (Y).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 83
  • Easy solution: right (3 clicks), left (3 clicks), right (1 click), Btn (Z).
  • Hard solution: right, left, right (5 click), Btn (A).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 84
  • Select this option (B).
  • Go forward.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 85
  • Take COAL (C).
  • Take CROW SKULL (D).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 86
  • Use CROW SKULL on the stone columns with skulls, take BELL TOWER (E).
  • Use BELL TOWER on the village model, take HANDSAW (F).
  • Go back.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 87
  • Take GEARS 2/3 and RAZOR (G).
  • Use RAZOR on the tree vines, take BROOM (H).
  • Use BROOM on the web (I).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 88
  • Play puzzle, earn METAL TROWEL (J).
  • Use METAL TROWEL on the stones in the wall, take POKER and GEARS 3/3 (K).
  • Use GEARS 3/3 on the bridge lifting mechanism (L).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 89
  • Easy solution: Use the picture as a hint (M).
  • Hard solution: Use the picture as a hint (N).
  • Go to the Ghost Village.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 90
  • Take OLD SIGN and SPRINGS 1/3 (O).
  • Use WEREWOLF STATUETTE, NAILS and OLD SIGN on broken ladder, take BOOKMARK and HOOK (P).
  • Use SMALL MIRROR on the greenhouse door, use HOOK on the latch (Q).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 91
  • Play puzzle, earn CARROT METAL SIGN (R).
  • Use CARROT METAL SIGN on the pile of dirt, take STIRRUP (S).
  • Use STIRRUP on the door to the witch’s hut (T).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 92
  • Easy solution: 6,3,7 (U).
  • Hard solution: 6,3,7,1,5 (V).
  • Go forward.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 93
  • Select this option (W).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 94
  • Take WITCH’S HAT, WIRE and SPRINGS 2/3, use BOOKMARK on the book, read and take BOOK OF FOREST AILMENTS (X).
  • Use BOOK OF FOREST AILMENTS on Radan, click on Radan at points 1-2-3-4, earn LIST OF SYMPTOMS (Y).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 95
  • Read note, use LIST OF SYMPTOMS on the book stand (Z).
  • Play puzzle, earn HORSESHOE (A).
  • Talk to Agnia, earn MAGIC WAND.
  • Use HORSESHOE on the door of a wall cabinet, read note, take CLOTH POUCH and SPRINGS 3/3 (B).
  • Go to the Clearing.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 96
  • Click on the chest lid, use SPRINGS 3/3 on the mechanism, take ACID OINTMENT (C).
  • Use ACID OINTMENT on the chains (D).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 97
  • Easy solution: Use the picture as a hint (E).
  • Hard solution: Use the picture as a hint (F).
  • Go to the Abandoned Crypt.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 98
  • Click on the barrel (G).
  • Use WIRE on the mechanism chain, click on the lever, take SMALL CANDLE and GLOWING PEBBLES (H).
  • Use GLOWING PEBBLES on the hole in the floor, use POKER on the illuminated hole in the floor (I).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 99
  • Easy solution: Solution is random (J).
  • Hard solution: Solution is random (K).
  • Read the note, earn BEAST’S CLAW, CRYSTAL HEART (L).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 100
  • Use CRYSTAL HEART on the casket lid, take SOPORIFIC HERBS (M).
  • Use CARROT METAL SIGN, MAGIC WAND and SOPORIFIC HERBS on WITCH’S HAT, earn CARROT WITH SEDATIVES.
  • Go to the Forest Lake.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 101
  • Use HANDSAW on the part of the cart, earn CULTIST’S DRAWING (N).
  • Go to the Old Ritual Circle.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 102
  • Use CULTIST’S DRAWING on the stone columns with skulls, click on skulls, take SMALL BELL (O).
  • Use SMALL BELL on the village model, take POSTAL FLAG (P).
  • Go to the Ghost Village.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 103
  • Use POSTAL FLAG on the mailbox, take BLANK STENCIL (Q).
  • Go to the Old Ritual Circle.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 104
  • Use COAL and BLANK STENCIL on the obelisk, take CHARACTERS COPY (R).
  • Use CHARACTERS COPY on the book (S).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 105
  • Easy solution: Use the picture as a hint (T).
  • Hard solution: Use the picture as a hint (U).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 106
  • Read the book (V).
  • Go to the Forest Trail.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 107
  • Use CARROT WITH SEDATIVES on the aggressive rabbit (W).
  • Play puzzle, earn SOOTHING FLUTE (X).
  • Use SOOTHING FLUTE on the plants, take WINDING KEY (Y).
  • Go to the Abandoned Crypt.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 108
  • Use WINDING KEY on the wind-up crab (Z).
  • Easy solution: A-4, C-2, E-1, A-3, A-1, B-5, B-2, D-5, E-5 (A).
  • Hard solution: A-3, J-3, C-1, A-4, D-1, A-5, B-3, A-6, C-2, C-3, E-7, E-1, F-7, A-7 (B).
  • Take TWEEZERS (C).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 109
  • Take INGREDIENTS 1/3 and LIGHTER, use TWEEZERS on the stuck jar, earn LIQUID FERTILIZER (D).
  • Go to the Witch’s Hut.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 110
  • Use LIQUID FERTILIZER on the wilted flower, take INGREDIENTS 2/3 and CLOTH SCRAP (E).
  • Use CLOTH SCRAP on the burdock, earn INGREDIENTS 3/3 (F).
  • Use INGREDIENTS 3/3 on Radan (G).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 111
  • Easy solution: Use the picture as a hint (H).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 112
  • Hard solution: Use the picture as a hint 1-4 (I).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 113
  • Hard solution: Use the picture as a hint 5-6 (I).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 114
  • Select this option, earn INCENSE STICKS (J).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 115
  • Use SMALL CANDLE, LIGHTER and INCENSE STICKS on the witch’s altar, take SCOOP, RITUAL FIGURINES 1/2 (K).
  • Go back.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 116
  • Play puzzle, earn BIG PUMPKIN (L).
  • Use BIG PUMPKIN on the cart without a wheel, take COMB (M).
  • Use COMB on nails, take MOSAIC FRAGMENT (N).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 117
  • Use MOSAIC FRAGMENT on the box (O).
  • Easy solution: K (1 click), M (4 clicks), A (2 clickss), B (2 clickss), F (3 clickss), E (2 clickss), K (2 clickss) (P).
  • Hard solution: B (3 clickss), A (2 clickss), D (2 clickss), E (3 clickss), F (2 clickss) (Q).
  • Take RITUAL FIGURINES 2/2 (R).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 118
  • Use RITUAL FIGURINES 2/2 on the door, take HAMMER (S).
  • Go to the Forest Trail.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 119
  • Use BEAST’S CLAW and HAMMER on lock on the chest, take TAROT CARDS 1/3 and MUSHROOM AMULET (T).
  • Play puzzle, earn HANDKERCHIEF (U).
  • Use HANDKERCHIEF on pollen, take STINGING POWDER (V).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 120
  • Use STINGING POWDER on roots (W).
  • Easy solution: click on the flowers marked in the steps 1-5 (X-Y).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 121
  • Hard solution: click on the flowers marked in the steps 1-8 (X-Y).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 122
  • Take CHAIN (Z).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 123
  • Use CHAIN on the object stuck in a crack, read and take TREASURE MAP DRAWING (A).
  • Go to the Forest Lake.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 124
  • Use SCOOP and TREASURE MAP DRAWING on the sand, take SHELL and HALF-EMPTY TUBE (B).
  • Go to the Stone Bridge Ruins.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 125
  • Play puzzle, earn CLUSTER OF CRYSTALS (C).
  • Go to the Ghost Village.
  • Use CLOTH POUCH and CLUSTER OF CRYSTALS on broken crystal circle (D).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 126
  • Select this option, earn CULTISTS’ SPELL (E).
  • Go back.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 127
  • Use CULTISTS’ SPELL on the stones with drawings (F).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 128
  • Easy solution: click on the circles highlighted in the steps 1-3 (G).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 129
  • Hard solution: click on the circles highlighted in the steps 1-5 (H).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 130
  • Take BAG BUTTON (I).
  • Use BAG BUTTON on the bag, take RIBBON and CULTISTS’ AMULET PART (J).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 131
  • Use CULTISTS’ AMULET PART on the totem (K).
  • Easy solution: click on the amulets in the following order 1-2-3-4-5-6 (L).
  • Hard solution: click on the amulets in the following order 1-2-3-4-5-6-7-8 (M).
  • Take TUBE DETAILS (N).
  • Use MUSHROOM AMULET and TUBE DETAILS on HALF-EMPTY TUBE, earn TUBE COMBINATION.
  • Go to the Abandoned Crypt.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 132
  • Use TUBE COMBINATION on the box, click on Btns 1-2-3, take TAROT CARDS 2/3, SCATTERED AMULETS, HAIRPIN and OIL (O).
  • Go to the Witch’s Hut.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 133
  • Play puzzle, earn RITUAL DAGGER (P).
  • Use RITUAL DAGGER on little box, take TAROT CARDS 3/3 (Q).
  • Use TAROT CARDS 3/3 on the table with tarot cards (R).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 134
  • Easy solution: click 1-2-3-4-5-6-7-8-9-10-11-12-13 (S).
  • Hard solution: click 1-2-3-4-5-6-7-8-9-10-11-12-13-14-15 (T).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 135
  • Take STEEL, use SHELL on the moss, take FORK (A).
  • Read note, use FORK on the lock (B).
  • Play puzzle, earn GARDEN SHEARS (C).
  • Use GARDEN SHEARS on dry vines (D).
  • Go forward.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 136
  • Take CLOCK HANDS 1/2 and LOST AMULET (E).
  • Use RIBBON and LOST AMULET on SCATTERED AMULETS, earn AMULETS.
  • Use AMULETS on the altar (F).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 137
  • Easy solution: Use the picture as a hint (G).
  • Hard solution: Use the picture as a hint (H).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 138
  • Take BLADELESS PLANE, LITTLE WOLVES 1/3 and CHALK (I).
  • Use CHALK on the hand of a scarecrow, take COIN (J).
  • Use HAIRPIN and COIN on the barn hinge (K).
  • Play puzzle, earn SMALL SCARECROW (L).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 139
  • Use SMALL SCARECROW on a crow, take LETTER FROM WITCH (M).
  • Use LETTER FROM WITCH on the door (N).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 140
  • Select this option (O).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 141
  • Take BLADE and CLOCK HANDS 2/2 (P).
  • Use CLOCK HANDS 2/2 on the clock (Q).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 142
  • Easy solution: set the clock hands as shown in the steps 1-4 (R).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 143
  • Hard solution: set the clock hands as shown in the steps 1-4 (S).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 144
  • Take FOLDING LADDER (T).
  • Take LITTLE WOLVES 2/3, use FOLDING LADDER, take FRAME PART (U).
  • Use FRAME PART on the frame, take BUTTONS and ANCIENT CULT’S BOOKS 1/3 (V).
  • Go back.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 145
  • Play puzzle, earn FAN (W).
  • Use FAN on the thorns, take LITTLE WOLVES 3/3 (X).
  • Go forward.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 146
  • Use LITTLE WOLVES 3/3 on the wolf statuette, read the note (Y).
  • Select this option (Z).
  • Go forward.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 147
  • Take PAINTINGS 1/2 (A).
  • Take ALCOHOL (B).
  • Use ALCOHOL on the cloth, take PAINTS and PAINTINGS 2/2 (C).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 148
  • Use PAINTINGS 2/2 on the wall, take VIGOROUS GROWTH POTION (D).
  • Go to the Deep Grove.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 149
  • Play puzzle, earn HAND DRILL (E).
  • Use HAND DRILL on the barrel, take ANCIENT CULT’S BOOKS 2/3 and FLINT (F).
  • Use VIGOROUS GROWTH POTION on the wilted flower, take PART OF THE FOREST (G).
  • Go to the Old Artifact Museum.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 150
  • Use PART OF THE FOREST on the model, take SMALL WEIGHT (H).
  • Use SMALL WEIGHT on the scales (I).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 151
  • Easy solution: A-B, C-A(2), B-A, B-C, A-B, A-C, B-C, B-A, C-A, B-C (J).
  • Hard solution: A-B, C-A(2), B-A, B-C, A-B, A-C, B-C, B-A, C-A, B-C (K).
  • Take SILVER FEATHER (L).
  • Go back.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 152
  • Use SILVER FEATHER on the slot, take MIRROR (M).
  • Go forward.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 153
  • Use MIRROR on the frame, take BRUSH (N).
  • Use PAINTS and BRUSH on the painting, click on the skull, the eternity symbol (O).
  • Go to the Old Oaks Village.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 154
  • Use OIL, STEEL and FLINT on the Blight’s figure (P).
  • Easy solution: Use the picture as a hint (Q).
  • Hard solution: Use the picture as a hint (R).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 155
  • Take BEAR CLAW PENDANT (S).
  • Use BEAR CLAW PENDANT on the board, take WOODEN SWORD and FEATHER (T).
  • Go back.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 156
  • Use FEATHER on the plant, take CHISEL (U).
  • Use CHISEL on the stone circle, earn STONE CIRCLE (V).
  • Use STONE CIRCLE on the pole (W).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 157
  • Easy solution: B-A(2), C-B(3), A-C(5), B-A, C-B, C-A(4), B-C(5), A-B(3), C-A, C-B, A-B, C-A(3), B-C, A-C(3), B-A, B-C, B-A(2), C-B(2), A-C(2), B-A, C-A, B-C (X).
  • Hard solution: C-B(2), A-B(2), C-B, C-A(2), B-C, A-B, A-C, B-C, A-C, B-C, A-B(2), C-A, B-A, C-A, B-A, C-A, B-C(3), A-B, C-A, C-B(2), A-C, B-A, B-C(2) (Y).
  • Take TORN FABRIC and ANCIENT CULT’S BOOKS 3/3 (Z).
  • Go to the Archivist’s House.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 158
  • Use ANCIENT CULT’S BOOKS 3/3 on the book shelf, take CHEST CODE (A).
  • Read note, use CHEST CODE on the chest (B).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 159
  • Easy solution: Use the picture as a hint (C).
  • Hard solution: Use the picture as a hint (D).
  • Take SEAL SHARDS 1/3 (E).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 160
  • Select this option (F).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 161
  • Read note, take SHOVEL and BOLT (G).
  • Use BLADE and BOLT on BLADELESS PLANE, earn PLANE.
  • Use PLANE on the board, take PLANK (H).
  • Use WOODEN SWORD, TORN FABRIC and PLANK on the broken drawbridge (I).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 162
  • Easy solution: Use the picture as a hint (J).
  • Hard solution: Use the picture as a hint (K).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 163
  • Take CANDLE, LOG and BINOCULAR LEVER (L).
  • Use BINOCULAR LEVER on the binoculars, take MAP FRAGMENT (M).
  • Use MAP FRAGMENT on the map, use BUTTONS on the map (N).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 164
  • Play puzzle, earn LENSES (O).
  • Use LENSES on the binoculars (P).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 165
  • Use SHOVEL on the sand, read the note, take HAMMER and MOONSTONE (Q).
  • Take NAILS and ROCKS 1/2, read the note, take STONELESS RING (R).
  • Use MOONSTONE on STONELESS RING, earn INVISIBILITY RING.
  • Use INVISIBILITY RING on rootwads (S).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 166
  • Easy solution: Solution is random (T).
  • Hard solution: Solution is random (U).
  • Take SEAL SHARDS 2/3 and HANDLE (V).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 167
  • Select this option (W).
  • Use HAMMER, NAILS and HANDLE on LOG, earn BATTERING RAM.
  • Use BATTERING RAM on the door (X).
  • Go forward.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 168
  • Take SMALL SACK and ASSEMBLY INSTRUCTIONS (Y).
  • Use ASSEMBLY INSTRUCTIONS on the grain mill (Z).
  • Play puzzle, earn ETERNAL COAL (A).
  • Use CANDLE and ETERNAL COAL on the candelabra, take EGGSHELL (B).
  • Go to the Forest Swamp.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 169
  • Use EGGSHELL on the honey, earn HONEY (C).
  • Use HONEY on the wasps, take MILL PART, PUFF and METAL GAUNTLETS (D).
  • Go to the Hybrids’ Clearing.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 170
  • Use METAL GAUNTLETS on the trap (E).
  • Easy solution: D-6-3, E-6-D, F-7-4-6, C-2-5-7-F, 6-E, 3-6, B-2-5, A-1-B-2, 6-3-1-A, E-6-3-1, D-6-3, 5-7-E, 2-5-7, 1-B-2-C, 3-1-B, 7-4-6-D (F).
  • Hard solution: D-3-7, C-3-D, B-2-C-3, A-1-B-2-C, J-9-5-1-A, F-8-4-1-B, E-8-4-1, 3-6-9-F-8-E, 7-3-6-9-F, C-3-6-9, F-8, 9-F, D-3-6-9, K-10-7-3-D, B-2-C, 1-B, 9-J-10-K, 8-5-9-J (G).
  • Take METAL CANE (H).
  • Go forward.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 171
  • Use METAL CANE on items, take INCOMPLETE MILL MODEL and SCHEMATIC (I).
  • Use SCHEMATIC on the sacks of grain (J).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 172
  • Easy solution: A-1, B-2, C-3, D-4 (K).
  • Hard solution: A-1, B-2, C-3, D-4, E-5 (L).
  • Take TIARA (M).
  • Go to the Ruined Watchtower.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 173
  • Use TIARA on the drawer, take TORCH, MILL ROOF and MAP OF SECRET PASSAGES (N).
  • Use MAP OF SECRET PASSAGES on the map (O).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 174
  • Play puzzle, earn TRAP FRAGMENT (P).
  • Select this option (Q).
  • Use TRAP FRAGMENT on the staples on the hide, take FLY AMULET (R).
  • Go back.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 175
  • Use FLY AMULET on the frog statue, take ROCKS 2/2 (S).
  • Use ROCKS 2/2 on the geysers (T).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 176
  • Easy solution: D, B (3 clicks), D (2 clicks), C (2 clicks), D, C, A (2 clicks), C, A, B (2 clicks), C, A (2 clicks), C (2 clicks), D, C, D, B, D, B (2 clicks), D (2 clicks), C (3 clicks), A (2 clicks), B, A, B, C (2 clicks), A (2 clicks), B (2 clicks), D (4 clicks), A, C (3 clicks), D (2 clicks), B (3 clicks), A (3 clicks), C (2 clicks), A, C, D (3 clicks) (U).
  • Hard solution: B, D (2 clicks), C (3 clicks), D, C, A, B, D (2 clicks), B (2 clicks), A, D, C (2 clicks), A (4 clicks), B (3 clicks), D (2 clicks), C, B (2 clicks), A, B, A, C (3 clicks) (V).
  • Take DAGGER (W).
  • Go to the Abandoned Mill.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 177
  • Use DAGGER on the bag, use SMALL SACK on the grain, earn SACK WITH GRAIN (X).
  • Use SACK WITH GRAIN on the grain mill (Y).
  • Play puzzle, earn FLOUR (Z).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 178
  • Click on the safe, use PUFF and FLOUR on the safe handle, click on the safe handle 3 times, take CARVING TOOL and MILL BLADES (A).
  • Use MILL PART, MILL ROOF and MILL BLADES on INCOMPLETE MILL MODEL, earn WINDMILL.
  • Use WINDMILL on the shelf displaying mill models (B).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 179
  • Easy solution: A, F, C, L, E, B, D, F, M, L, J (C).
  • Hard solution: A, F, C, L, E, B, D, F, M, L, J (D).
  • Take BOAR’S TUSK (E).
  • Go to the Ruined Watchtower.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 180
  • Use BOAR’S TUSK on the boar, take FLOOR SECTION (F).
  • Use FLOOR SECTION on the floor (G).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 181
  • Easy solution: 3-1, (8,13)-(3,8), 12-13, 7-12, (3,8)-(2,7), 13-3, 12-13-8, 11-13, 6-11-12, 1-11, (2,7)-(1,6), 12-2, 11-12-7, 13-11, (14,15)-(12,13), (9,10)-(14,15), (4,5)-(9,10), 3-5, 2-4, 7-2-3, 8-7-2, (9,10)-(7,8), 4-9-10, 3-4-9, 2-4, (7,8)-(2,3), (12,13)-(7,8), (14,15)-(12,13), 9-14-15 (H).
  • Hard solution: 3-1, (8,13)-(3,8), 12-13, 7-12, (3,8)-(2,7), 13-3, 12-13-8, 11-13, 6-11-12, 1-11, (2,7)-(1,6), 12-2, 11-12-7, 13-11, (14,15)-(12,13), (9,10)-(14,15), (4,5)-(9,10), 3-5, 2-4, 7-2-3, 8-7-2, (9,10)-(7,8), 4-9-10, 3-4-9, 2-4, (7,8)-(2,3), (12,13)-(7,8), (14,15)-(12,13), 9-14-15 (I).
  • Read the note, take LOCKED CUBE (J).
  • Go forward.
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 182
  • Use LOCKED CUBE on the trap, take RESIN and EXPLOSIVES (K).
  • Use EXPLOSIVES on the pile of rocks, use TORCH on the dynamite (L).
Hunter’s Journey 2: Nightmare Hunting Walkthrough - Step 183
  • Easy solution: A (click in order from 1 to 3), B (click in order from 1 to 4), C (click in order from 1 to 4), D (click in order from 1 to 5) (M).
  • Hard solution: A (click in order from 1 to 4), B (click in order from 1 to 6), C (click in order from 1 to 5), D (click in order from 1 to 7) (N).
  • Walkthrough Bonus Chapter, at the link below.
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