Unsolved Case Season 2 Episode 2: City of Haunted – The game’s walkthrough begins with your irascible but reliable partner Scott still recovering from an injury sustained during a major arrest. And if his replacement, rookie Paul, lacks experience, he makes up for it with enthusiasm. He’s eager to meet you and see you in action. You embark on a new case, a report has come in that a certain exorcist from a harbor town has died under unusual circumstances. There were no signs of violence or even forced entry. The murder happened this morning, so not much time has passed since then. If you can’t complete any of the puzzles or don’t know where the items are, you can watch the walkthrough of Unsolved Case Season 2 Episode 2 (14) on our website: City of Haunted, and solve the murder mystery in this episode.
Unsolved Case Season 2 Episode 2: City of Haunted – Walkthrough
Here you can see the full walkthrough of Unsolved Case Season 2 Episode 2 [s2e2]: City of Haunted, especially the main story.
- Take ZIP LOCK BAG, DUCT TAPE, AWL, and FINGERPRINTING SCANNER (M), read file, play puzzle, take TRUNK KEY.
- Use AWL on barrel, take ROPE and WRENCH (N).
- Use TRUNK KEY (O).
- Play puzzle, earn JACK (P).
- Use WRENCH and JACK, earn OLD TIRE (Q).
- Use OLD TIRE, read note, take MAP (R).
- Use MAP (S).
- Get to the target by choosing a sequence of steps.
- Press the button on the bottom left to test your sequence.
- Easy solution 1-5 (T).
- Hard solution 1-8 (U).
- Take FISHING HOOK (A).
- FISHING HOOK on ROPE.
- Use ROPE, take DETECTIVE’S ID (B).
- Give DETECTIVE’S ID (C).
- Select (D).
- Select (E).
- Go forward.
- Select (F).
- Select scene, play puzzle.
- Select (G), earn FINGERPRINTING POWDER.
- Select (H).
- Read note, take ROPE and RUBBER GLOVE (I).
- Use FINGERPRINTING POWDER and DUCT TAPE, earn 1/3 IMPRINT PIECES (J).
- Go forward.
- Take PLASTIC SKULL and ROCK VINYL RECORD (L).
- Place ROCK VINYL RECORD (M).
- Note skeleton hand (N).
- Place PLASTIC SKULL (O).
- Solution (P).
- Take CHEESE CRACKERS and CONSTELLATION SLIDES (Q).
- Place CONSTELLATION SLIDES (R).
- Play puzzle (S).
- Take DREAM CATCHER (T).
- Place DREAM CATCHER, take MOUSE TRAP (U).
- CHEESE CRACKERS on MOUSE TRAP, earn BAITED TRAP.
- Walk down.
- Use RUBBER GLOVE (A).
- Easy solution (B).
- Hard solution (C).
- Take TAROT CARD.
- Use TAROT CARD, select the 4 symbols (D).
- Use ZIP LOCK BAG, take ESOTERICIST’S CLOTHES (E).
- Walk down.
- Go left (F).
- Read note, place ESOTERICIST’S CLOTHES (G).
- Take SOLVENT and CARPET (H).
- Select, use DETECTIVE’S ID, earn LENS KIT (I).
- Place BAITED TRAP, earn MOUSE (J).
- Read note, place LENS KIT (K).
- Easy solution M-Lx3-Mx4-Lx3-Mx2-L-Mx2-L-M-L.
- Hard solution Ox5-Nx2-Ox2-N-Ox2-N-O-N.
- Select (P), earn LIGHT STICK.
- Return to Séance Room.
- Place MOUSE (A).
- Easy solution, arrange squares as shown, hard solution Ix3-B-Hx2-Jx3-Gx3-D-Cx3-E-F.
- Take STAPLE REMOVER (K).
- Use STAPLE REMOVER, take INCENSE (M).
- Walk down 2x, go left.
- Select (N).
- Use LIGHT STICK and ROPE, earn BOOTS (O).
- Walk down.
- Play puzzle, earn COMPASS (P).
- Use COMPASS, take BOG-WALKING EQUIPMENT (Q).
- BOG-WALKING EQUIPMENT on BOOTS, earn BOG BOOTS.
- Go left.
- Use BOG BOOTS (R).
- Get through the bog.
- By clicking on the boots connect the ones witch paths complete each other.
- Easy solution (S).
- Hard solution (T).
- Take MAGNIFIER And FLAG (U).
- Place FLAG (V).
- Easy solution (W).
- Hard solution (X).
- Take SPARE KEY (Y).
- Use SPARE KEY (Z).
- Go right.
- Use FINGERPRINTING POWDER and DUCT TAPE, earn 2/3 IMPRINT PIECES (A).
- Take NOTE WITH SEBASTIAN’S SIGNATURE and DRAIN PUMP (B), place CARPET.
- Play puzzle, earn LASER POINTER (C).
- Use LASER POINTER, take CAT COLLAR (D).
- Walk down 3x, go right.
- Use CAT COLLAR (E).
- This mini-game is randomly generated.
- Find the symbol to match the one shown on the center skull (F).
- Take SKULL KEY and LIGHTER (G).
- Use LIGHTER, take INK PEN (H).
- Go to Harbor.
- Use SKULL KEY (J).
- Play puzzle, earn BONE HAND (K).
- Use BONE HAND, FINGERPRINTING POWDER and DUCT TAPE, earn 3/3 IMPRINT PIECES (L).
- IMPRINT PIECES on FINGERPRINT SCANNER, select.
- Arrange the fingerprint pieces so that they fit together.
- Easy solution (M).
- Hard solution (N).
- Earn RESTORED FINGERPRINT.
- Go right.
- Play puzzle, earn PLIERS (O).
- Use PLIERS, earn NOTICE FORM (P).
- Remove cloth, use INCENSE and LIGHTER, open envelope, take GHOST SLIDES (Q).
- Return to Séance Room.
- Place GHOST SLIDES (R).
- Play puzzle (S).
- Walk down 2x.
- Use MAGNIFIER and RESTORED FINGERPRINT (T).
- Easy solution A-B-C-D-E.
- Hard solution F-G-H-I-J-K-L.
- Take PLASTIC SHEET and ERASER (M).
- INK PEN, ERASER, and NOTE WITH SEBASTIAN’S SIGNATURE on NOTICE FORM, earn FAKE NOTICE
- Go left.
- Use FAKE NOTICE (N), play puzzle.
- Open box and remove bottle, read note, take SYRINGE and SCISSORS (O).
- Walk down, right.
- Use SCISSORS, earn CLOTH (P).
- Use SYRINGE, earn SYRINGE WITH OIL (Q).
- Use SOLVENT and CLOTH (R).
- Solution S-T.
- Read note, take PAPER CLIP and ADAPTER (U).
- Return to the Harbor.
- Play puzzle, earn PISTON (A).
- Use SYRINGE WITH OIL and PISTON (B).
- Take COPPER WIRE (C).
- Go right.
- Use ADAPTER and COPPER WIRE, read note, take OWL AMULET (D).
- Place OWL AMULET, read notes (E).
- Select (F).
- Take FISHING HOOK and NET, place PLASTIC SHEET and DRAIN PUMP (G).
- Use PAPER CLIP (H).
- Solution (I).
- Take STURDY THREAD (J).
- HOOK and STURDY THREAD on NET.
- Use NET (K).
- This mini-game is randomly generated, select cells to block the escape (L).
Congratulations! You have completed the game Unsolved Case Season 2 Episode 2: City of Haunted.