Unsolved Case Season 2 Episode 3: Game of Justice – The walkthrough begins with Sergeant Davis telling you that the security department has sent a request. You will be suspended from working on cases indefinitely. Your current partner Paul Huxley will be reassigned. I can’t believe the bureau of investigation and the judge are under the influence of Blackrose. Gwen Porter from Cybercrime is also concerned about this whole situation, so she decides to send you the Everett Woods case file in an encrypted message. Soon after, you get a call from a journalist friend, Vivian. She already knows what has happened and asks you to come to her as soon as possible. When you arrive, Vivian informs you that Gwen and your partner Paul are already here. Together, you learn that Everett Woods and Victor Blackrose have been released from prison for lack of evidence. If you can not pass any of the puzzles or do not know where the items are, on our site you can watch the walkthrough of Unsolved Case Season 2 Episode 3 (15): Game of Justice, and complete another detective investigation.
Unsolved Case Season 2 Episode 3: Game of Justice – Walkthrough
Here you can see the full walkthrough of Unsolved Case Season 2 Episode 3 [s2e3]: Game of Justice, specifically the main story.
- Take PHOTO OF SCOTT and ARCHIVE SPARE KEY (M).
- Use ARCHIVE SPARE KEY (N).
- Play puzzle, earn SWISS ARMY KNIFE (O).
- Use SWISS ARMY KNIFE, take DECODER (P).
- Use DECODER (Q).
- Move lines with arrows on both sides so that each column only has the symbols shown on its bottom.
- Easy solution: Ax5-Bx10-Cx2-Dx8-Ex5-Fx6.
- Hard solution: Hx10-Kx5-Gx5-Lx4-Ix2-Jx8.
- Select (N).
- Select (O).
- Take MY LAPTOP and PASSWORD PRINT-OUT (P).
- Place PASSWORD PRINT-OUT (Q).
- Select M-O-T-H (R).
- Take 1/2 LOCK PICK KIT, EXPANDER, and TAPE (S).
- Play puzzle, earn MY NOTEBOOK (T).
- Use MY NOTEBOOK (U).
- Select file, play puzzle, earn EVERETT WOOD’S FILE (V).
- Open box, place MY NOTEBOOK, MY LAPTOP, and PHOTO OF SCOTT, use TAPE (W).
- Take TORN GLOVES and MY COAT (A).
- Use SWISS ARMY KNIFE, take PHOTOS AND PINS (B).
- Use EVERETT WOOD’S FILE and PHOTOS AND PINS (C).
- Play puzzle, earn WOOD’S MOVEMENT MAP (D).
- Place WOOD’S MOVEMENT MAP (E).
- Arrange the clues by clicking on them based on po nts seen on the sheet.
- Solution: F-M-I-J-K-G-H-L-K-G-F-M-L-K.
- Earn VISITOR’S LOG.
- Place VISITOR’S LOG (N).
- Solution (O).
- Read note, take MINISTER’S DOSSIER (P).
- Use MINISTER’S DOSSIER, take ESTATE ADDRESS (A).
- Place ESTATE ADDRESS (B).
- Play puzzle (C).
- Use MY COAT (D).
- Easy solution: E-F-G.
- Hard solution: H-I-J.
- Select (K-L).
- Use SWISS ARMY KNIFE (M).
- Select, take WIRE (N).
- Take SPRING and GLASS CUTTER (O).
- Use GLASS CUTTER and WIRE (P).
- Click the pins to make them roll back so that the hook can reach the end.
- Continuously select the pins (Q) to allow the wire to pass (R).
- This mini-game is randomly generated.
- Select (S).
- Use EXPANDER (A).
- Take BRUSH (B).
- Take SOLVENT and WHEEL (C).
- Walk down.
- Use BRUSH and SOLVENT, take STAPLER (D).
- STAPLER on TORN GLOVES, earn GLOVES.
- Use GLOVES, take PUMP (E).
- Go right.
- Use PUMP, take HYDRAULIC PLATFORM LEVER (F).
- Place HYDRAULIC PLATFORM LEVER (G).
- Pistons resist pressure differently.
- Arrange them so that the pressure arranges them in one line.
- Press the lever to try out the combination.
- Easy solution (H).
- Hard solution (I).
- Read note, take SMOKE BOMB and METAL LEVER (J).
- Walk down.
- Use WHEEL and METAL LEVER, remove cover, take GEAR (A).
- Go right.
- Place GEAR (B).
- Easy solution: (F-C)-(C-I)-(I-D)-(D-E)-(E-H)-(H-J)-(J-G).
- Hard solution: (P-O)-(O-L)-(L-R)-(R-M)-(M-N)-(N-Q)-(Q-S)-(S-P).
- Take WRENCH (U).
- Use WRENCH and VENTILATION PLAN (V).
- Reach the exit.
- You can find items that let you pass through certain obstacles.
- Easy solution: Go left (A).
- Go forward (B).
- Take metal key (C), walk down 2x.
- Go right (D).
- Go forward (E).
- Use metal key (F), go forward.
- Go left (G).
- Go right (H).
- Go left (J).
- Go left (K).
- Go right (L).
- Take black key (M), walk down 2x.
- Go right (N).
- Go forward (O).
- Go right (P).
- Use black key, go forward 2x (Q).
- Hard solution: Go left (A).
- Go forward (B).
- Take metal key (C), walk down 2x.
- Go right (D).
- Go forward (E).
- Use metal key (F), go forward.
- Go left (G).
- Go right (H).
- Go right (I).
- Take old metal key (J), walk down.
- Go left (K).
- Use old metal key (L), go forward.
- Go left (M).
- Go right (N).
- Take black key (O), walk down 2x.
- Go right (P).
- Go forward (Q).
- Go right (R).
- Use black key (S), go forward 2x.
- Take CONTROL CONSOLE and SUCTION CUP (A).
- Use SUCTION CUP (B).
- Play puzzle, earn HOT STONE (C).
- Use HOT STONE, take 2/2 LOCK PICK KIT (D).
- Use LOCK PICK KIT (E).
- Bend the wires so that they match the pins inside the lock.
- Press the arrow to see the pins and test your configuration.
- Easy solution (F).
- Hard solution (G).
- Go forward.
- Select (H).
- Go right (I).
- Select (J), play puzzle.
- Take SPEECH-TO-TEXT and BROOKS’ COAT OF ARMS (K).
- Place BROOKS’ COAT OF ARMS, take LIGHTER, read note (L).
- Use LIGHTER, read journal, take NOTEBOOK WITH DRAWING (M).
- Walk down.
- Take BUTTON CELL, HOOK, and BUTTON (N).
- Open cover, use SPRING and BUTTON, take SCREWDRIVER (O).
- Use SCREWDRIVER, take CLEANER (P).
- Walk down.
- Play puzzle, earn LADLE (Q).
- Use LADLE, take CUTTERS (R).
- Go forward.
- Use CUTTERS, earn SIGNAL ANTENNA (S).
- SMOKE BOMB, CONTROL CONSOLE, and SIGNAL ANTENNA on CLEANER, earn SPY CLEANER.
- Use SPY CLEANER (T).
- Use the buttons to set a sequence of 9 movements to allow the vacuum cleaner spy to go over the green line to its end.
- Easy solution (U).
- Hard solution (V).
- Go forward.
- Select (A).
- Use GLOVES, take DECORATIVE FORK (B).
- Take 1/2 FRAME PART (C).
- Place NOTEBOOK WITH DRAWING, solution, take CAMERA FLASH (D).
- Use DECORATIVE FORK, take UNUSUAL DIAMOND (E).
- Walk down.
- Place UNUSUAL DIAMOND (F).
- Solution: Gx2-H-Ix3-Jx2.
- Take SMALL KEY (K).
- Go right.
- Use CAMERA FLASH, take YEN COIN (L).
- Use YEN COIN, take RADIO MANUAL and RULER (M).
- Walk down.
- Use SMALL KEY, take 2/2 FRAME PART, use RULER, take TOGGLE SWITCH (N).
- Go right.
- Use RADIO MANUAL and TOGGLE SWITCH (O).
- Easy solution (P): 1-4 .
- Hard solution (Q): 1-4.
- Take FILM (R).
- FILM on SPEECH TO TEXT, select 3x.
- Walk down and forward.
- Use FRAME PART (A).
- Play puzzle, earn WOODEN CONTINENT (B).
- Use WOODEN CONTINENT and HOOK, take GOLF CLUB AMULET (C).
- Walk down 2x.
- Place GOLF CLUB AMULET (D).
- Move the golf club chip to put all golf balls into slots.
- Use buttons on the right to move the chip and the button on the left to undo one move.
- Easy solution: Hx2-Gx2-Ex2-H-F-Ex2-Fx2-Hx3-Ex2- G-F-G-F-Gx2-E-Hx3-Gx2-E-H-F-H-E.
- Hard solution: Lx2-Kx2-Ix2-L-J-Ix2-L-K-Jx2-L-Ix2-J-L.
- Take HOT TUB CONTROLLER (M).
- Place HOT TUB CONTROLLER, take HORN PIPE (N).
- Go forward 2x.
- Play puzzle, earn SAFE HANDLE (O).
- Use SAFE HANDLE and HORN PIPE (P).
- Rotate the labyrinth to get the ball to fall into the hole.
- Solution: Qx7-Rx8-Qx4-Rx2.
- Read notes, take GARAGE DOOR REMOTE (S).
- Select (T).
- BUTTON CELL on GARAGE DOOR REMOTE.
- Walk down 3x.
- Use GARAGE DOOR REMOTE (U).
- Click the car when the appropriate arrow passes by.
- Your progress will be lost if you make a mistake.
- Select the car when the symbol matches (V).
- This mini-game is randomly generated.
- Move the car and the bins around by clicking on the spots they can move to get the car to the green spot on the right.
- Solution: (A-D)-(B-A)-(D-E)-(H-G)-(E-H)-(G-D)-(D-G)-(J-K).
- (N-C)-(C-D)-(F-C)-(G-F)-(H-G)-(D-E)-(E-I)-(I-J)-(J-L)-(L-M).
Congratulations! You have completed the game Unsolved Case Season 2 Episode 3: Game of Justice.