
Artifact Seekers Episode 12: Haunted Theatre – You must confront the curse that has taken hold of an old theater and challenge the ghostly genius of the stage. Another artifact demands your attention. It seems like an ordinary theater, long closed and forgotten, but something strange happened here: the audience froze in their seats, deprived of speech and reason, and the stage fell under the power of the forces of darkness. Their bodies are alive, but their consciousness seems to have been torn away by an alien will. Everything points to a cursed object that hides someone else’s resentment and pain. As you explore the empty halls and gloomy corridors, you gradually learn the story of an actor who sacrificed his own life for the stage. After his death, he was given a chance to become human again thanks to a mask that restored his voice and the public’s recognition. But someone’s cruel joke robbed him of his last hope: the mask was stolen, and with it, the chance to return to his former life. In a fit of rage, the ghost turned all the spectators into shadows, promising not to lift the curse until the mask was returned. Now you have to figure out who is behind this performance, find the thief, and return what was lost. Look behind the scenes, explore the nooks and crannies of the theater, and try to understand where the game ends and real danger begins. Only by uncovering the truth about the artifact and its past can you save the audience and put an end to the tragedy unfolding on stage.
Artifact Seekers Episode 12: Haunted Theatre – Walkthrough
Here you can watch the full walkthrough for Episode 12: Haunted Theatre in the game Artifact Seekers and find the mask.

- Talk.
- Take the stone eye 1/2.

- Take the knife.
- Take the poster.

- Use the knife.
- Take the stone eye 2/2.

- Use the two stone eyes.
- Solve the puzzle: Place the shapes into the matching-shaped slots.

- Open the curtains.
- Take the press clamp.

- Take the gear 1/4.
- Take the torch.
- Take the lever 1/3.

- Take the hex key 1/2.

- Take the medallion.
- Untie the rope.

- Take the rope.
- Take the handle.
- Take the water.

- Use the torch.
- Take the gear 2/4.

- Take the stage drawing.
- Use the handle.

- Take the key.
- Use the water.
- Use the key.

- Solve the puzzle: Using the mechanism, rotate the numbers into the correct position and move them to their places.

- Take the gear 3/4.
- Take the crown 1/2.

- Solve the puzzle: Enter the correct code. You have already seen the clues.
- Solution: count the angles on the shapes drawn on the rose vases. The first digit is the vase with one rose, which has a pentagon, so the digit is 5. The second has two roses and a quadrilateral, so the digit is 4, and so on.
- Code 5463.

- Take the heart.

- Take the gear 4/4.
- Use the four gears.

- Use the heart.
- Solve the puzzle: Arrange identical tokens in rows opposite the corresponding symbols.

- Take the sedative.

- Use the sedative, get a key.
- Use the key.

- Take the cutters.
- Take the key.

- Use the cutters, get wire.
- Use the key.

- Solve the puzzle: Rotate the triangles and place them near the matching symbols.

- Take the tire.
- Use the tire.

- Use the wire.
- Solve the puzzle: Rotate the entire maze and its sections and place the screw into the hole.

- Take the wrench.
- Take the hex key 2/2.
- Take the rubber glove.

- Use the press clamp.
- Use the medallion.

- Solve the puzzle: Rotate the ball in the center to move the suitcases and place them into matching-shaped slots.

- Use the wrench.
- Take the rusty chain.

- Use the wrench.
- Take the battery.

- Use the battery.

- Use the poster.
- Solve the puzzle: Set the figurine in the correct position using the clue.
- Solution is in the picture.

- Take the crown 2/2.
- Use the two crowns.

- Solve the puzzle: Move the tokens into slots with the same pattern.
- Use the two hex keys.

- Solve the puzzle: Rearrange the wire sections so that they connect all the numbers in order.
- Solution is in the picture.

- Take the grappling hook.
- Use the knife.

- Take the harp figurine.
- Take the book 1/4.

- Take the lever 2/3.
- Press the grappling hook, use the rope.

- Get the rope with hook.
- Use the rope with hook.

- Take the press arm.
- Take the door handle.

- Go to the kitchen and open the fryer.

- Use the rusty chain.
- Use the cutters, get a chain.

- Use the chain.
- Solve the puzzle: Restore the gears by moving their fragments.

- Use the knife.

- Take the hose.
- Use the door handle.
- Solve the puzzle: Move rows of tokens using the arrows and restore the picture in the center. All tokens must form a square.

- Go to the musical instruments.

- Take the solvent.
- Take the book 2/4.

- Use the cutters, get a string.
- Use the rubber glove, get a light bulb.

- Use the press arm.
- Use the hose.

- Use the light bulb.

- Take mirror shard 1/10.
- Take the music stand.

- Take the cash register figurine.

- Take mirror shard 2/10.
- Take mirror shard 3/10.

- Use the music stand.
- Use the cash register figurine.

- Take the ticket.
- Use the ticket.
- Solve the puzzle: Restore the picture by rotating image fragments.

- Take mirror shard 4/10.

- Go to the office.

- In the drawer is a photo of a man. Remember the arrangement of the paintings on the wall for a future puzzle.
- Use the harp figurine.
- Take the ball with key.

- Take mirror shard 5/10.
- Take the book 3/4.

- Take mirror shard 6/10.
- Take mirror shard 7/10.

- Take mirror shard 8/10.

- Use the ball with key.
- Take the cross key.

- Use the cross key.
- Solve the puzzle: Find 10 differences.
- Solution is in the picture.

- Solve the puzzle: Return to each character the attributes of their profession.
- Solution is in the picture.

- Take mirror shard 9/10.
- Use the solvent.

- Use the knife.
- Take the hard sponge.
- Take mirror shard 10/10.

- Use the ten mirror shards.

- Take the lock picks.

- Use the lock picks.
- Solve the puzzle: Unlock all the locks. The numbers show how many steps the token will make, and the arrows show the direction of its movement.

- Go to the director’s office.

- Remember the white letters on the keys, XHE, this is the code for a future puzzle.
- Take the book 4/4.

- Use the four books.
- Solve the puzzle: Place the tokens with symbols in the corresponding columns at the specified height.

- Take the brush.
- Take the sheet music.

- Take the general’s portrait.
- Use the general’s portrait.

- Use the sheet music.
- Solve the puzzle: Play the melody on the drums using the clue.

- Take the shaped plate 1/2.

- Solve the puzzle: Enter the correct letter combination. The clue has already appeared earlier in the game.
- Solution: the code is shown on the typewriter keys in the director’s office.
- Code XHE.
- Take the lever 3/3.

- Use the three levers.
- Use the stage drawing.

- Solve the puzzle: Set the levers in the correct position using the clue.
- Solution is in the picture.

- Take the musician’s portrait.
- Use the brush.

- Use the hard sponge.
- Take the warrior’s portrait.

- Take the boy’s portrait.
- Hang the portraits.

- Hang another portrait.
- Solve the puzzle: Hang the paintings on the wall according to the clue you have already seen earlier.
- Solution is in the picture.
- Solution: portrait of the warrior at the top left, portrait of the guy at the bottom left, portrait of the general at the top right, portrait of the musician at the bottom right.
- Take the magnetic card.

- Take the shaped plate 2/2.
- Use the two shaped plates.

- Solve the puzzle: Dress the mannequin according to the clue you encountered earlier in the game.
- Solution is in the picture.

- Use the magnetic card.
- Solve the puzzle: Scan the safe with the card to see the maze. Control the token with the arrows to pass it.

- Take the crowbar.
- Take the crystals 1/4.
- Take the pen.

- Use the crowbar.
- Take the magnet.
- Press the magnet.

- Use the string.
- Get the magnet.

- Use the pen.
- Take the milk.

- Use the milk.
- Take the crystals 2/4.

- Use the crowbar.
- Use the magnet, get the tagged key.

- Use the tagged key.

- Take the music token.
- Take the crystals 3/4.

- Use the music token.
- Solve the puzzle: Match pairs of instruments as shown in the picture above. Rearrange the fragments and move them using the arrows.
- Take the crystals 4/4.

- Use the four crystals.

- Use the crowbar.
- Take the mask.

- Use the mask.
- Take the star.
Congratulations! You have successfully completed Artifact Seekers Episode 12: Haunted Theatre.



