
Halloween Stories 7: Written in Blood (Bonus Chapter) – Continue your journey into a world of mystery and mystery as you discover what happened to Katherine Gonzalez after the main events. This time her attention is drawn to the unusual behavior of Juno, a dog that once belonged to Lord Barlow. What could have caused her alarm? Katherine notices that Juno is disturbed by a newspaper clipping, but there is something more behind it. Now it’s up to you to help Catherine reassure her faithful companion and figure out what it has to do with the events in the library.
Bonus Chapter Walkthrough

- Take JUNO’S FAVORITE MASSAGER (A).
- Examine (B).

- Take GUITAR CASE PULL (C).
- Use GUITAR CASE PULL (D), take ROOF BASE and JUNO STATUE.

- Take CORKBOARD (E).
- Add JUNO STATUE, find items, take JUNO’S TOY.

- Use JUNO’S FAVORITE MASSAGER (F) and JUNO’S TOY, take CHOPSTICKS and NEWSPAPER PIECES.
- Use CHOPSTICKS (G), take PUSHPINS and FESTIVE FLAG.
- PUSHPINS and NEWSPAPER PIECES on CORKBOARD.
- Play puzzle.

- Take SOLVENT (H).
- Take PINATA HAMMER (I).

- Use PINATA HAMMER (J), take LIBRARY KEY and VIDEO CAMERA BUTTON.
- Take TOWER (K).
- Use SOLVENT and FESTIVE FLAG, then LIBRARY KEY.
- Enter Old Room.

- Take GARGOYLE (L).
- Take TWO-PRONGED FORK (M).
- Use TWO-PRONGED FORK (N), take METAL RIB and CLOCK MODEL.
- Move down.

- TOWER, CLOCK MODEL and GARGOYLE on ROOF BASE, take CASTLE TOP.
- Add CASTLE TOP (O), take OLD BATTERY and BUTCHER’S KNIFE.
- Use BUTCHER’S KNIFE (P), take ANCIENT SHIELD and AMATEUR RECORDING.
- Enter Old Room.

- Add VIDEO CAMERA BUTTON (Q) and AMATEUR RECORDING.
- Solution (R).
- Take LIGHTER (S) and WIRES.
- Move down.

- Add METAL RIB (T), OLD BATTERY and WIRES, take TOY GRABBER and SPELL OF PAST.
- Use TOY GRABBER (U), take BRONZE BOOK, read, take GREEN CANDLE.
- Enter Old Room.

- Take SHRIEKING PUMPKIN (V).
- GREEN CANDLE and LIGHTER on SHRIEKING PUMPKIN, take JACK-O’-LANTERN.
- Use JACK-O’-LANTERN (W).

- Use ANCIENT SHIELD (X).
- Press.

- Take ETERNAL FLAME (Y).
- Take SMALL BLANKET (Z).
- Add SMALL BLANKET (A), take FLAMMABLE LIQUID and HORN 1/2.

- Add FLAMMABLE LIQUID (B) and ETERNAL FLAME, take INCOMPLETE ARMOR and SCARY STICK.
- Use SCARY STICK (C).

- Solution (D).
- Go to Bones Bones Bones (E).

- Take FOOTSTOOL (F).
- Add FOOTSTOOL (G), take MASTER’S FAN and HORN 2/2.
- Move down.

- Use MASTER’S FAN (H).
- Play puzzle (I), receive BOTTOM JAW.
- Go to Bones Bones Bones.

- Add BOTTOM JAW (J) and HORN, take BRONZE SKULL and HELMET TOP.
- Take NOSE PROTECTION (K).
- Add BRONZE SKULL, take SPIKES.
- Move down.

- NOSE PROTECTION, HELMET TOP and SPIKES on INCOMPLETE ARMOR, take SPIKED ARMOR.
- Use SPIKED ARMOR (L), take SQUARE BUTTON.
- Add SQUARE BUTTON (M), take REPELLLING HERBS.
- Return to Bones Bones Bones.

- Use REPELLING HERBS (N) and ETERNAL FLAME, take SANDS OF TIME and INTRICATE DECORATION.
- Add INTRICATE DECORATION (O).
- Take PORTRAIT PART.
- Move down.

- Add PORTRAIT PART (P).
- Solution (Q).

- Take SANDS OF TIME (R).
- Take DARK TALISMAN (S).
- Add DARK TALISMAN (T), take THREAD OF DESTINY and GOLDEN BOOK.
- Take CRYSTAL EYE (U).
- Move down.

- Add GOLDEN BOOK (V) and BRONZE BOOK, take EMPTY PALETTE and DIAMOND RING.
- Use DIAMOND RING (W), find items, receive WINDUP KEY.
- Go to Long Tunnel.

- Add WINDUP KEY (X), take PAINTING KNIFE and HARPY FEATHER.
- SANDS OF TIME, THREAD OF DESTINY, HARPY FEATHER and CRYSTAL EYE on SPELL OF PAST, take LOOK INTO PAST.
- Take OIL (Y).
- Add LOOK INTO PAST.
- Play puzzle (Z), take PICKAXE OF DESTRUCTION.

- Use PICKAXE OF DESTRUCTION (A).
- Enter Bone Catacombs (B).

- Take BONE TOTEM (C).
- Add BONE TOTEM (D), take LOCKPICK and BEWITCHED PAINT 1/3.
- Return to Old Room.

- Add OIL (E) and LOCKPICK, take SET OF BRUSHES and CODE TABLET.
- Add CODE TABLET (F), press 5-3-1.
- Take CROSSBOW BASE and CHISEL.
- Return to Bone Catacombs.

- Take DARK NECKLACE (G).
- Use CHISEL, take BEWITCHED PAINT 2/3 and BOWSTRING.
- Take BEWITCHED PAINT 3/3 (H).
- PAINTING KNIFE, BEWITCHED PAINT and SET OF BRUSHES on EMPTY PALETTE, take MAGIC PALETTE.
- Add MAGIC PALETTE (I).

- Solution (J).

- Take DARK CROWN (K) and PENTAGRAM SCHEME.
- Add DARK NECKLACE (L) and DARK CROWN, take HATCH HANDLE and ARROWS.
- Move down.

- Use HATCH HANDLE (M), take ANTIDOTE and MONSTROUS HANDLE.
- Use MONSTROUS HANDLE (N), take GHOSTLY CURTAIN and BRIGHT LIPSTICK.
- Return to Bone Catacombs.

- Add PENTAGRAM SCHEME (O) and BRIGHT LIPSTICK.
- Solution: (P) Puzzle start is random.
- Take CRYPT KEY and ESSENCE OF LIFE.

- BOWSTRING, ARROWS and ESSENCE OF LIFE on CROSSBOW BASE, take CROSSBOW.
- Use CROSSBOW (Q).

- Solution: (R) Solution is random.
- Move down.

- Use CRYPT KEY (S).
- Enter Crypt.
- Examine (T).
- Press.

- Take JUNO’S COLLAR (U).
- Take BOWL OF HYGIEIA (V).
- Add BOWL OF HYGIEIA (W), take COOLING BANDAGE.
- Add COOLING BANDAGE (X) and ANTIDOTE, take BRIDE’S MEDALLION and BLACK RIBBON.
- Return to Bone Catacombs.

- Add BRIDE’S MEDALLION (Y), take GHOSTLY EASEL.
- Add GHOSTLY EASEL (Z) and GHOSTLY CURTAIN, take RED LEAVES and PORTRAIT OF BARLOW AND JUNO.
- Return to Crypt.

- Take DEAD FLOWERS (A).
- Add PORTRAIT OF BARLOW AND JUNO, take BIG WEB.
- Move, take SUNLIGHT.
- RED LEAVES, BLACK RIBBON and BIG WEB on DEAD FLOWERS, take DEAD BRIDE’S BOUQUET.

- Give DEAD BRIDE’S BOUQUET (B), take MOONLIGHT.
- SUNLIGHT and MOONLIGHT on JUNO’S COLLAR, take GEM EYES.
- Add GEM EYES (C).

- Play puzzle (D).
Congratulations! You have completed the game Halloween Stories 7: Written in Blood.