Royal Legends 1: Marshes Curse (Bonus Chapter, Extra) – The protagonist returns from Liberville, on the way he gets caught in heavy rain and stops in the town of Rainville along the way. There, he witnesses a fire at a local tavern and helps put out the fire.
Bonus Chapter, Extra Walkthrough
- Take MAP, Note, and PITCHFORK (A).
- Use PITCHFORK, take KNIFE, ROPE, and LADDER (B).
- Place LADDER (C), take BRACE, SHOVEL, and MALLET (D).
- Use MALLET (E).
- Play puzzle: receive SACK OF SAND.
- Give SACK OF SAND (F), receive KEY.
- Use KEY (G).
- Go (H).
- Take SIEVE and SAW (I).
- Take Note (J).
- Use SAW (K), take BOARD (L).
- Use ROPE, BRACE, and BOARD (M).
- Go (N).
- Take HANDKERCHIEF and FISHING ROD (O).
- Use FISHING ROD (P), take GRINDSTONE (Q).
- GRINDSTONE on KNIFE, drag back and forth, receive SHARPENED KNIFE.
- Use SHOVEL and SHARPENED KNIFE, take BROOM, Note, and PENDANT (R).
- Go back.
- PENDANT on MAP, receive MAP.
- Place MAP (S).
- Solution: (L).
- Take Rake (1).
- Go (D).
- Use Rake on branches (2).
- Go (U-R).
- Take Boards (3).
- Go (D).
- Place Boards (4).
- Go (Lx2).
- Take Rope (5).
- Go (D).
- Use Rope (6).
- Go (R).
- Take SUN AMULET and WHEEL (T).
- Use SIEVE (U), take MOON AMULET (V).
- Place SUN AMULET and MOON AMULET, take BUCKET and SICKLE (W).
- Go back.
- Use SICKLE, take OIL LAMP and IRON ROD (X).
- Use HANDKERCHIEF and IRON ROD, take KEY (Y).
- Go (Z).
- Use KEY (A).
- Play puzzle, receive AMULET.
- Use AMULET, take WOODEN PYRAMID and SLINGSHOT (B).
- Go to Trail by the Ruins.
- Use SLINGSHOT (C), receive APPLE.
- Use APPLE, take WICK and Note (D).
- Use BROOM, take HANDLE (E).
- Go back.
- Use BUCKET and HANDLE (F), take NUT and MAGNIFYING GLASS (G).
- Use WHEEL and NUT, take CORKSCREW (H).
- Go (I).
- Use CORKSCREW, take FUNNEL and SCROLL (J).
- Use SCROLL, take INLAY and OIL (K).
- WICK, MAGNIFYING GLASS, and OIL on OIL LAMP, receive MAGIC LAMP.
- Go to Trail by the Ruins.
- Use MAGIC LAMP (L).
- Easy Solution (@1): 7-6-4-7-1.
- Hard Solution (@2): 4-6-9-7-3.
- Take PLATE (M).
- Use WOODEN PYRAMID and PLATE, take CLOTHESPIN and MAGNET (N).
- Use MAGNET, take PROTECTION SPELL (O).
- Use PROTECTION SPELL (P).
- Easy Solution: (Q-R-S).
- Hard Solution: (Q-R-S).
- Same as easy solution, but in the hard mode, the pieces rotate around the circle.
- Enter (T).
- Take Note, MAGIC CHAIN, and FLASK (U).
- Use FUNNEL and FLASK, take ACID (V).
- Use ACID, take HOOK and DOOR HANDLE (W).
- Go back.
- Use INLAY and DOOR HANDLE (X).
- Play puzzle, receive INSECT REPELLENT.
- Use INSECT REPELLENT (Y).
- Go (Z).
- Take Note and RAKE (A).
- Use RAKE, take MUSHROOMS 1/4, TURQUOISE FLOWER, and SCYTHE (B).
- Use SCYTHE, take MUSHROOMS 2/4 (C).
- Use CLOTHESPIN (D), receive COMB.
- Go back.
- Use COMB, take LOCK, MUSHROOMS 3/4, and BRANCH (E).
- HOOK and LOCK on MAGIC CHAIN, receive CHAIN WITH HOOK.
- Use CHAIN WITH HOOK (F), take AMULET (G).
- Go (G1).
- Place AMULET (H).
- Easy Solution: 2-1-2-3-3-6-6-5-4-5-6-6.
- Hard Solution: 7-1-2-3-7-6-5-6-7-7-6.
- Take Note and KEY.
- Return to Forest Path.
- Use KEY, take Note, BRUSH, and MUSHROOMS 4/4 (I).
- Place MUSHROOMS 4/4 (J), take BROKEN PICKAXE, CODE, and MAGIC MUSHROOM (K).
- Go to Priscilla’s Hut.
- Place CODE (L).
- Easy Solution: 2-3-4-1.
- Hard Solution: 8-6-5-7.
- Take Note, WOODEN PEG, and POWDER.
- Use TURQUOISE FLOWER, BRANCH, MAGIC MUSHROOM, and POWDER (M).
- Take POWER RESTORING POTION (N).
- Use POWER RESTRING POTION (O), receive MAGIC SCOOP NET.
- Go to Forest Path.
- Use MAGIC SCOOP NET (P).
- Play puzzle, receive MAGIC STAFF.
- Use MAGIC STAFF and enter (Q).
- Open box, take Note and HERBS (R).
- Take WOODEN BOX, CENSER, and NEW BLADE (S).
- BRUSH and NEW BLADE on BROKEN PICKAXE, receive PICKAXE.
- Use PICKAXE, take PARCHMENT and FLASK (T).
- Use FLASK (U).
- Take flask (V) and use it, take STATUETTE (W).
- Use WOODEN PEG and STATUETTE (X).
- Easy Solution: select 1-2-3.
- This section of the puzzle is random (Y).
- Use the arrows to avoid the falling rocks.
- Hard Solution: select 4-5-6.
- This section of the puzzle is random (Z).
- Use the arrows to avoid the falling rocks.
- Place WOODEN BOX (A), take FEATHER PEN and TONGS (B).
- Take MAGIC STONE 1/3 and Note (C).
- Use TONGS (D), receive HOT COAL.
- HERBS and HOT COAL in CENSER, receive CENSER WITH POTION.
- Use CENSER WITH POTION (E).
- Go (F).
- Take SCREWDRIVER and MAGIC STONE 2/3 (G).
- Use SCREWDRIVER, take Note, INCOMPLETE DYNAMITE and HOOK (H).
- Use HOOK (I), receive WHEEL.
- Go back twice.
- Place WHEEL, take MATCHES and SICKLE (J).
- Use SICKLE, take SPONGE (K).
- Place PARCHMENT and FEATHER PEN (L).
- Take DRAWING (M).
- Go (N).
- Place DRAWING (O).
- Play puzzle, receive BARRETTE.
- Use BARRETTE, take MAGIC STONE 3/3 (P).
- Go (Q).
- Place MAGIC STONE 3/3, take STAR AMULET (R).
- Place STAR AMULET, take NET (S).
- Return to Cave.
- Use NET (T), take FISH (U).
- Go (V).
- Use FISH, take GUN POWDER (W).
- GUN POWDER on INCOMPLETE DYNAMITE, receive DYNAMITE.
- Use MATCHES and DYNAMITE, take POTION (X).
- Go (Y).
- Use SPONGE and POTION, take PRISCILLA’S AMULET (A).
- Use PRISCILLA’S AMULET (B).
- Accumulate more chips (C) than your opponent to win.
- The solution is random.
Congratulations! You have completed the game Royal Legends 1: Marshes Curse.