Twin Mind 3: Ghost Hunter (Bonus Chapter, Extra) – Find out the terrible truth about the fatal love triangle by solving puzzles.
Bonus Chapter, Extra Walkthrough
- Take REPORT, ARTUR’S WALLET, and KEY (A).
- Open zipper, take HANDKERCHIEF and CROWBAR (B).
- Take Note (C).
- Use KEY (D), Play puzzle: receive BOLT CUTTER.
- Use BOLT CUTTER (E).
- Go (F).
- Take SOLVENT and GEAR 1/3 (G).
- Use CROWBAR, take BIKE SPOKE (H).
- Use BIKE SPOKE (I) and REPORT (J). Take key (J) and use it (I).
- Enter (K).
- Look at Note and remove dial (L).
- Take MAGNET, GEAR 2/3, and Note (M).
- Use HANDKERCHIEF and SOLVENT, take BRUSH and SCREWDRIVER (N).
- Use SCREWDRIVER, take COIN 1/2 and SUCTION CUP TRINKET (O).
- Use SUCTION CUP TRINKET, take WHEEL (P).
- Go back.
- Use WHEEL, take ELECTRICAL TAPE and GEAR 3/3 (Q).
- Use GEAR 3/3 (R).
- Easy Solution (@1): (A-3)-(B-2)-(C-1)-(D-6)-(E-5)-(F-4).
- Pull the chain (G) through the gears: (1-3-4-6-5-2-G).
- Hard Solution (@2): ((A-1)-(B-5)-(C-2)-(D-4)-(E-7)-(F-3)-(G-6)-(H-8).
- Pull the chain (J) through the gears (2-1-4-7-5-8-6-3-J).
- Take PLUG (S).
- Go back.
- Remove cover and use PLUG, take CANDLE 1/2 and REVEALING POWDER (T).
- Use BRUSH and REVEALING POWDER. Solution: (1-4).
- Take ARTHUR’S CUFFLINK and CHALK (U).
- ARTHUR’S CUFFLINK on ARTHUR’S WALLET, take PHOTO.
- Give PHOTO (V), receive CAMERA.
- Return to Abandoned Store.
- Use CAMERA, take LEATHER GLOVE (W).
- Use MAGNET (X), receive COIN 2/2.
- Insert COIN 2/2 (Y).
- Easy Solution (@3): (Ax6)-(Bx2)-(Cx3)-(Dx5)-(Ex3)-Fx6)-(Gx5)-(Hx7)-(Ix1).
- Hard Solution (@4): (Ax5)-(Bx3)-(Cx6)-(Dx7)-(Ex1)-(Fx3)-(Gx5)-(Hx7)-(Ix1)-(Jx6)-(Kx3)-Lx1).
- Take WIRE and SPRAY.
- Go back.
- Use SPRAY, take RUSTY KNIFE, PLANK 1/2, and BULB (M).
- Go (N).
- Use ELECTRICAL TAPE (O) and BULB (P). Play puzzle, receive SAFE DIAL.
- Place SAFE DIAL. Select 0451 (Q). Take SMOKING PIPE and CANDLE 2/2 (R).
- Return to Car Crash.
- Use SMOKING PIPE, take ROPE and INCENSE (S).
- Use CHALK, CANDLE 2/2, and INCENSE (T).
- Easy Solution (@1): (C-E)-(E-B)-(E-C)-(C-A)-(B-D)-(E-B)-(E-C)-(D-B).
- Hard Solution (@2): (C-A)-(D-A)-(B-E)-(D-B).
- Take NAILS and HANDLE (U).
- Use LEATHER GLOVE, take AXE (V).
- Use AXE (W).
- Enter (X).
- Take PLANK 2/2, TWEEZERS, and PAINTING PART (Y).
- Place PAINTING PART (Z).
- Easy Solution (@3): (C1-E1)-(C2-C4)-(D3-C3)-(D4-D3)-(E4-D2).
- (E4-D1)-(D4-E4)-(C1-C2)-(E2-C1)-(E3-C1)-(E3-E4).
- Select (F) to switch sides. (A3-A1)-(B2-A4)-(B4-A2)-(B4-B2)-(B3-B4)-(A3-B3).
- Hard Solution (@3): (A3-A1)-(B2-A4)-(B4-A2)-(B4-B2)-(A3-B4).
- (A3-B3)-(C1-E1)-(C2-C4)-(D3-C3)-(D4-D3).
- (E4-D2)-(E4-D1)-(D4-E4)-(C1-C2)-(E2-C1)-(E3-C1)-(E3-E4).
- Take Note, IRON HANDLE and STATUETTE.
- Select two broken planks. Use PLANK 2/2, NAILS, and STATUETTE (A).
- Go (B).
- Take FANG PENDANT and GRINDING STONE (C).
- WIRE, HANDLE, and GRINDSTONE on RUSTY KNIFE, receive KNIFE.
- Use KNIFE, take CORKSCREW (D).
- Use CORKSCREW, take HOOK (E).
- Return to Garden.
- Remove rope, place ROPE and HOOK (F), take ACID and TILE 1/3 (G).
- Use ACID (H). Play puzzle, receive TOY MOUSE.
- Return to Attic.
- Use TOY MOUSE, open case and take AMMONIA (I).
- Use AMMONIA (J), receive FAN.
- Go back.
- Use FAN, take WINGNUT (K). Use TWEEZERS (L), receive VINTAGE BUTTON.
- Use IRON HANDLE and VINTAGE BUTTON, take OILER and HEAVY BOOK (M).
- Go back.
- Use FANG PENDANT and HEAVY BOOK, take TILE 2/3 and SHOVEL (N).
- Use SHOVEL, take TILE PART (O).
- Go (P).
- Use TILE PART (Q).
- Easy Solution (@4): (A-3)-(B-4)-(C-2)-(D-6)-(E-5)-(F-1).
- Hard Solution (@5): The letter (D) is hidden below the (E).
- (A-4)-(B-Rx3-5)-(C-Rx6-6)-(D-R-2)-(E-Rx4-9)-(F-Rx5-3)-(G-Rx4-8)-(H-7)-(I-Rx2-1).
- Take NEEDLE AND THREAD.
- Use NEEDLE AND THREAD, take BROKEN PINCERS and TILE 3/3 (S).
- Go (T).
- Place TILE 3/3 (U).
- Easy Solution (@6): (Ax3)-(Bx2)-(Cx1)-(Dx3)-(Ex1)-(Gx2)-(Ix2)-(J).
- Hard Solution (@7): (Ax1)-(Bx2)-(Cx3)-(Dx1)-(Ex3)-(Fx3)-(Gx1)-(Hx2)-(Ix3)-(J).
- Take SEAL RING.
- Use SEAL RING (K), open folder (L).
- Select any question (M), receive CASE FOLDER.
- Take WIRE 1/2 and TOKEN (N).
- Use OILER (O).
- Easy Solution (@8): (8-3-5-2-1-4-5-6-7).
- Hard Solution (@9): (10-9-7-6-4-2-1-3-8-5).
- Select (P).
- Open CASE FOLDER, take PASS CARD.
- Use PASS CARD (Q).
- Enter (R).
- Take BUTTON 1/3 and ENVELOPE (S).
- Take Note (S1).
- Use WINGNUT, take ROPE LADDER (T).
- Select area twice, place ROPE LADDER (U).
- Go (V).
- Take SCREW and BUTTON 2/3 (W).
- SCREW on BROKEN PINCERS, receive PINCERS.
- Use PINCERS (X). Play puzzle, receive FAN EMBLEM.
- Place FAN EMBLEM, take LOCKPICK 1/2, CORK, and WIRE 2/2 (Y).
- Go back.
- Use WIRE 2/2, take PISTON and DOG FOOD (A).
- Go back.
- Give DOG FOOD (B), take BROKEN JACK (C).
- Select wallet and use TOKEN (D), take PEN (E).
- Look at log (F).
- Use PEN and ENVELOPE (G), receive PASSWORD.
- Go to Secret Basement.
- Select button (H). Use PASSWORD and enter 460259 (I). Receive HANDCUFFS.
- Use HANDCUFFS (J), take BUTTON 3/3 (K).
- Go back.
- Place BUTTON 3/3 (L).
- Move the boxes from the right side to the left side in chronological order.
- Easy and Hard Solutions (M): (1-18).
- Take LEATHER STRAP (N).
- Use CORK and LEATHER STRAP (O). Take BATTERY and CUTTERS (P).
- Go (Q).
- Use CUTTERS, take FLASH DRIVE (R).
- Insert FLASH DRIVE (S), take SLINGSHOT RUBBER BAND and LOCKPICK 2/2 (T).
- Use LOCKPICK 2/2, take SCOOP NET and SCREW (U).
- Go to Outside Warehouse.
- PISTON and SCREW on BROKEN JACK, receive JACK.
- Use JACK (V). Play puzzle, receive STEERING WHEEL.
- Place STEERING WHEEL (W).
- Take STONE and BROKEN BURNER (X).
- Use SCOOP NET (Y), take GUN (Y1).
- Place SLINGSHOT RUBBER BAND and STONE (Z), receive BAG.
- Open BAG, take RAKE and GREGORY’S PHOTO.
- Use RAKE, take BATTERY CLAMPS (A).
- Place BATTERY and BATTERY CLAMPS (B).
- Open door, take GAS TANK (C).
- GAS TANK on BROKEN BURNER, receive BURNER.
- Use BURNER, take ARTUR’S RING (D).
- Place GUN, GREGORY’S PHOTO, and ARTHUR’S RING (E).
- Solution is random. Select matching pairs until you’ve removed them all (F).
Congratulations! You have completed the game Twin Mind 3: Ghost Hunter.