
Chimeras 14: The Lost Film – Together with Vanessa Rossi, you must unravel the mystery of the cursed film and escape from a deadly trap. A film festival is preparing to screen Love at the Crossroads, a film that was lost twenty years ago. For Vanessa, who loves unusual and dark film premieres, this event is not to be missed. However, at the entrance to the cinema, it becomes clear that the screening is surrounded by strange rules, tickets are carefully checked, receipts and documents are required, and access to the screening is strictly limited. What was supposed to be a normal evening turns into the beginning of a dangerous investigation. During the premiere, the terrifying Chimera appears on screen, and then the actors and the entire film crew disappear without a trace. Following the clues, Vanessa finds herself inside the film itself, in a world where scenes come to life, sets hide danger, and every mistake could be her last. At the same time, the investigation leads Vanessa to the story of a mafia family. Together with her bodyguard Damien, she must protect Katarina, the daughter of an influential mobster, from a series of inexplicable attacks. The luxurious palazzo holds many secrets, and the people around them are clearly hiding something. Katarina’s fiancé is acting suspiciously, and traces of the monster are increasingly appearing where someone is trying to cover their tracks. It gradually becomes clear that screenwriter Raphael Mallory is behind it all. He is the one who released the Chimera and turned the film into a deadly trap, subject to the harsh terms of an agreement, the violation of which is punishable. The final meeting with him will determine whether Vanessa will be able to uncover the truth, break the curse, and get out of this cinematic nightmare alive. If you can’t solve any of the puzzles or don’t know where to find the items, you can check out the walkthrough for Chimeras 14: The Lost Film on our website and escape from the film.
Chimeras 14: The Lost Film – Walkthrough
Here you can see the complete walkthrough for Chimeras 14: The Lost Film, namely all chapters, including the bonus chapter, in pictures.

- Talk, select, take MOVIE TICKET and map (A).
- Select screen.
- Take 1/5 MONEY (B).
- Take VANESSA’S WALLET (C).

- Take REPLICA REEL (D).
- Place REPLICA REEL, take MALLET and HAIRPIN (E).
- HAIRPIN on VANESSA’S WALLET, read article, take TOKEN and VANESSA’S ID.
- Use MALLET and TOKEN (F).
- Select 1-3 (G).
- Take ROARING FIGURINE and STONE CLAW (H).

- Use ROARING FIGURINE, take KEY FOB (I).
- Use KEY FOB, select (J).
- Play puzzle, earn PURCHASE RECEIPT and MOVIE NOTEBOOK (K).
- VANESSA’S ID and PURCHASE RECEIPT on MOVIE TICKET, take MOVIE PASS.
- Use MOVIE PASS (L).

- Talk (M), take 2/5 MONEY.
- Take GLASS CUTTER (N).
- Use GLASS CUTTER, take CIGAR BOX and STONE TAIL TIP (O).
- Take STICKY SOLUTION (P).

- Use STICKY SOLUTION, STONE CLAW and STONE TAIL TIP, take SILVER KEY and CIGAR CUTTER (Q).
- Use SILVER KEY (R), play puzzle, earn DETECTIVE’S BADGE.
- Place DETECTIVE’S BADGE (S).
- Go right.

- Take CANE (A).
- Take ASHTRAY (B).
- Walk down.
- Use CANE, team 3/5 MONEY and LIGHTER (C).
- Open CIGAR BOX, add ASHTRAY, CIGAR CUTTER, and LIGHTER, take LIT CIGAR.
- Go right.

- Use LIT CIGAR, take CLOCK HANDS and LOCKPICK (D).
- Use LOCKPICK (E).
- Play puzzle, earn DECODER and INVESTIGATION FOLDER (F).
- Talk, take TROPHY (G).
- Place TROPHY, take SIGIL PART and 4/5 MONEY (H).

- Use SIGIL PART and DECODER (I).
- Select 1-4 (J).
- Take BROKEN MUTOSCOPE and OUROBOROS RING (K).
- Walk down.
- Use OUROBOROS RING (L).

- Select M-N-O.
- Select P-Q-R.
- Take STRANGER’S PHOTO (S).

- Take 5/5 MONEY (T).
- Take DREAMCATCHER (U).
- Take MUTOSCOPE REEL (V).
- Walk down.

- Select (A), give MONEY, take MUTOSCOPE LENS and NEWSPAPER CLIPPING (B).
- Go right.
- Place DREAMCATCHER, take MUTOSCOPE CRANK and PUZZLE ELEMENT (C).
- Select BROKEN MUTOSCOPE, add MUTOSCOPE CRANK, MUTOSCOPE LENS, and MUTOSCOPE REEL, take RED THREAD and TWEEZERS.
- Walk down, left.

- Use TWEEZERS, take DOORKNOB and MODEL SATURN (D).
- Place DOORKNOB and PUZZLE ELEMENT (E).

- Solution J-I-G-G-J-J-H-K-F-F-G-F.

- Take MODEL VENUS (L).
- Take LETTER OPENER (M).
- Place MODEL VENUS and MODEL SATURN, take WINDCHIME and 1/4 EVIDENCE (N).
- Walk down 2x, go right.

- Use LETTER OPENER, take CLOCK FACE and 2/4 EVIDENCE (O).
- Walk down, left.
- Place CLOCK HANDS and CLOCK FACE (P), play puzzle, take MAGNETIC SEAL.
- Place WINDCHIME, take 3/4 EVIDENCE and LOCKED BOX (Q).
- Go forward.

- Use MAGNETIC SEAL (A).
- Select D-C-B-C-D-C-B-B.
- Take PEARL NECKLACE and 4/4 EVIDENCE (E).
- Select MOVIE NOTEBOOK, add INVESTIGATION FOLDER, NEWSPAPER CLIPPING, EVIDENCE, and STRANGER’S PHOTO, take EVIDENCE FOLDER.
- Place EVIDENCE FOLDER and RED THREAD (F).

- Solution (G).

- Select 1-16 (H).

- Take FLORENCE FLAG And HIDEOUT LOCATION.
- Take UNLOADED GUN (I).
- Use HIDEOUT LOCATION (J).
- Take GABRIEL’S EMBLEM (K).
- Go left, forward.

- Place GABRIEL’S EMBLEM (L).
- Read note, take SAFE HANDLE and ADHESIVE TAPE (M).
- Place FLORENCE FLAG and SAFE HANDLE, solution (N), take BULLETS and PEARL BRACELET.
- Walk down.

- Place PEARL NECKLACE and PEARL BRACELET, take ACID RING and STENCIL (O).
- Walk down, right.
- Use ACID RING, take ROBOTIC KNIGHT (P).
- Walk down.

- Use ROBOTIC KNIGHT (Q).
- Solution (R).
- Go forward.

- Take CLOCK HANDLE (A).
- Take GUN BARREL (B).
- Walk down, left.
- Use CLOCK HANDLE, look at photo, take BROOCH (C).
- STENCIL and BROOCH on LOCKED BOX, select 1-4 (D), take FEATHER DUSTER and 1/3 GEARS.
- Walk down, forward.

- Use FEATHER DUSTER (E).
- Play puzzle (F).
- Go left.
- Open case, take STEAMER (G).
- Take JACK (H).
- Walk down 2x, go left and forward.

- Use STEAMER, set dials to 1-9-7-1, take SCREWDRIVER and 2/3 GEARS (I).
- Walk down.
- Use SCREWDRIVER and ADHESIVE TAPE, take LION KEY and GUN CYLINDER (J).
- GUN BARREL, GUN CYLINDER, and BULLETS on UNLOADED GUN, take LOADED GUN.
- Walk down.

- Use LOADED GUN, select lever (K).
- Play puzzle, earn MACHINE BELT (L).
- Go forward.
- Use JACK, take 3/3 GEARS and PUZZLE PIECE (M).
- Go left.

- Place GEARS and MACHINE BELT, solution (N), take WOODEN BOX and CURVED SAW.
- Walk down.
- Use CURVED SAW, take LIGHT BULB and CHIMERA FIGURINE (O).
- Place CHIMERA FIGURINE, take SNAKE KEY (P).
- Go left.

- Use SNAKE KEY and LION KEY, take METAL BRACE and FILM NEGATIVES (A).
- Use LIGHT BULB and FILM NEGATIVES (B).
- Solution (C).

- Restore 1-7 (D).

- Restore 1-7 (E).

- Take GOLD KNOB (F).
- Take HINGE (G).
- Select, place GOLD KNOB, take 1/3 BATTERIES and SIGNET RING (H).

- Use SIGNET RING, take SANDPAPER and UNUSUAL DEVICE (I).
- HINGE and SANDPAPER on WOODEN BOX, take SMELLING SALTS and 2/3 BATTERIES.
- Use SMELLING SALTS (J), play puzzle, take 1/6 ORIGINAL SCRIPT and SEAM RIPPER.
- Use SEAM RIPPER, take WINDOW HANDLE and POWER CARTRIDGE (K).
- Use WINDOW HANDLE and METAL BRACE (L).

- Talk (M).
- Take SMALL FILE (N).
- Use SMALL FILE, take BROKEN HELMET and BUTTON (O).
- Take 3/3 BATTERIES, place PUZZLE PIECE and BUTTON (P).

- Solution (Q).
- Take VALVE and WAX STICK.

- Use VALVE, take SCREWDRIVER (A).
- BATTERIES, SCREWDRIVER, and POWER CARTRIDGE on UNUSUAL DEVICE, take CODEBREAKER.
- Use CODEBREAKER (B).
- Play puzzle, earn SLEEPING PILLS and 2/6 ORIGINAL SCRIPT (C).
- Take SOLDERING KIT (D).
- Go forward.

- Take LEATHER GLOVE (E).
- Take LONG HOOK (F).
- Walk down.
- Use LEATHER GLOVE, take ADJUSTER WHEEL and POLYMER CLAY (G).
- Use LONG HOOK, earn ALUMINUM WIRE and CARABINER (H).
- Go forward.

- Use ALUMINUM WIRE and SOLDERING KIT, take TAPE MEASURE and COCKTAIL INGREDIENTS (I).
- Use TAPE MEASURE, take PLIERS (J).
- Use WAX STICK and ADJUSTER WHEEL, take GAMBLING CHIPS and SCRAPER (K).

- POLYMER CLAY, SCRAPER, and PLIERS on BROKEN HELMET, take FIREFIGHTER’S HELMET.
- Use FIREFIGHTER’S HELMET, take LOCKPICK and BRIDE FIGURINE (L).
- Use LOCKPICK, take GLUE and COCKTAIL GLASS (M).
- Place COCKTAIL GLASS, SLEEPING PILLS, and COCKTAIL INGREDIENTS (N).

- Move (A-B)-(C-D)-(E-D)-(F-G)-(H-I).

- This mini-game is randomly generated, your solution may vary.
- Try to play cards higher than your opponent (J).
- You earn CHEST KEY.

- Use CHEST KEY, take 3/6 ORIGINAL SCRIPT and GROOM FIGURINE (K).
- Talk (L), take CARD.
- Walk down.
- Use CARD (M).
- Go left.

- Take 1/3 ARROW SIGNS (N).
- Take CUFFLINK (O).
- Walk down, forward.
- Use CUFFLINK, take PENCIL AND PAPER and CHAIN (P).
- Walk down, go left.

- Use CHAIN and CARABINER (Q), play puzzle, earn RECORD.
- Place RECORD, take LANTERN (R).
- Place LANTERN (S).
- Go forward.

- Take ROULETTE WHEEL (A).
- Take SILVER LILY (B).
- Walk down.
- Place GAMBLING CHIPS and ROULETTE WHEEL, take 2/3 ARROW SIGNS and POOL CUE HALF (C).
- Go forward.

- Use POOL CUE HALF (D).
- Take BROKEN AMULET and SEATING CHART, read note (E).
- Place GROOM FIGURINE, BRIDE FIGURINE, and SEATING CHART, solution (F), take LIGHT BULB and OPENING MECHANISM (G).
- Use OPENING MECHANISM (H).

- Swap pieces as shown, select (I).
- Swap pieces as shown (J).
- Take 4/6 ORIGINAL SCRIPT and CARVED HANDLE.

- Select, place CARVED HANDLE and GLUE, take 3/3 ARROW SIGNS and JEWELER’S TOOLS (K).
- Walk down 2x.
- Place ARROW SIGNS (L).
- Go right (M).

- Talk (N), take HANDKERCHIEF.
- Take CLEANSER (O).
- Take CHISEL (P).
- Take RED PAINT (Q).
- RED PAINT on LIGHT BULB, take RED LIGHT BULB.
- Walk down, go left.

- Select, use RED LIGHT BULB and PENCIL AND PAPER, take CODE (A).
- Go forward.
- Place CODE, select 1-9-7-2 (B), take SMELTER and SAPPHIRE TULIP (C).
- Walk down 2x, go right.
- Place SAPPHIRE TULIP and SILVER LILY (D), play puzzle.
- Go left.

- Take GLASS TILE and SHIELD (E).
- Place GLASS TILE, take RUNES, KEY PART, and IRON BAR (F).
- Use CLEANSER and HANDKERCHIEF, take SCRIPT AMULET and KEY MOLD (G).
- RUNES and JEWELER’S TOOLS on BROKEN AMULET, take MAGIC AMULET.
- Walk down.

- Use MAGIC AMULET (I).
- Solution (J-K-L-M).
- Take 5/6 ORIGINAL SCRIPT and PAPERWEIGHT (N).

- Use CHISEL and PAPERWEIGHT, take MONOGRAM R and COOLING SOLUTION (O).
- IRON BAR, KEY MOLD, KEY PART, and COOLING SOLUTION on SMELTER, take IRON KEY.
- Use IRON KEY, take FLARE GUN (P).
- Use FLARE GUN and SHIELD, select (Q), play puzzle.

- Take 6/6 ORIGINAL SCRIPT (R).
- Go left.
- Place ORIGINAL SCRIPT (S).

- Talk (A), take SOUL RITUAL.
- Take ANVIL (B).
- Take ZIPPER PULL (C).

- Use ZIPPER PULL (D), play puzzle, earn MONOGRAM M.
- Place MONOGRAM R and MONOGRAM M, take KNOTTED BAG and JEWELER’S HAMMER (E).
- ANVIL and JEWELER’S HAMMER on BROKEN KEY, take DOOR KEY.
- Give DOOR KEY (F).
- Go forward.

- Talk (G), take RAPHAEL’S JOURNAL.
- Take ID CARD (H).
- Use ID CARD, take SCRUB BRUSH, PROJECTOR LAMP and TONEARM (I).
- Walk down.

- Replace PROJECTOR LAMP, add RAPHAEL’S JOURNAL (A).
- Play puzzle, earn 1/3 MEMORY SHARDS and FILM AMULET (B).
- Go forward.
- Use FILM AMULET, take CODE and HAIRPIN (C).
- Walk down.

- Place CODE and SCRIPT AMULET, select 1-5 (D).
- Take WIND-UP MOUSE and LEVER (E).
- HAIRPIN on KNOTTED BAG, take DAMIAN’S FIGURINE and CODE.
- Go forward.
- Place LEVER and CODE, select 0-4-1-7-2 (F).
- Go right (G).

- Take VINEGAR (H).
- Take AWL (I).
- Use VINEGAR and SCRUB BRUSH, take BROKEN CAMERA and 1/4 COINS (J).
- Walk down 2x.

- Use AWL, take CAMERA LENS and CAT TREAT (K).
- Go forward.
- Select cat, use CAT TREAT, use WIND-UP MOUSE, take MAGNIFIER and KATARINA’S FIGURINE (L).
- Go right.

- Place DAMIAN’S FIGURINE and KATARINA’S FIGURINE (M).
- Swap (N-O) when Anna is in shown position.
- Swap (P-Q).
- Swap (R-S) when Anna is in shown position.

- Swap (A-B) when Anna is in shown position.
- Swap (C-D) when Anna is in shown position.
- Swap (E-F).
- Swap (G-H) when Anna is in shown position.
- Swap (I-J) when Anna is in shown position.
- Take 2/3 MEMORY SHARDS and CARABINER.

- Use CARABINER, take PROJECTION BULB and RECORD (K).
- Walk down 2x.
- Use RECORD and TONEARM, take BROKEN CLAPPERBOARD and LATCH (L).
- Go forward.

- Use LATCH, take CLAPPERBOARD HALF and FLASHBULB (M).
- Select BROKEN CAMERA, add CAMERA LENS, PROJECTION BULB, and FLASHBULB, take FLASH CAMERA.
- Place FLASH CAMERA, take 2/4 COINS and POKER (N).
- Go right.
- Use POKER and MAGNIFIER (O), play puzzle.
- Solution (P), take CREW PHOTO.
- Walk down 2x.

- Place CREW PHOTO, take INCOMPLETE FIGURINE and GLUE (Q).
- CLAPPERBOARD HALF and GLUE on BROKEN CLAPPERBOARD, take CLAPPERBOARD.
- Go forward.
- Place CLAPPERBOARD (R).
- Play puzzle, earn 3/4 COINS and MEMORY MIRROR (S).

- Talk, select (A), take CARVING TOOLS.
- Take VALVE (B).
- Take SOLVENT (C).
- Use VALVE, take 4/4 COINS and TOKEN (D).

- Use TOKEN (E).
- Select the card with Raphael twice, these two times are randomly generated (F).
- Select the hidden card (G).
- Take POWER BUTTON and MECHANICAL BRAIN (H).

- Use COINS and POWER BUTTON, take CHIMERA SKETCH and EXHIBITION TICKET (I).
- Use EXHIBITION TICKET (J).
- Go left.
- Take 1/3 MAZE PARTS (K).
- Take BLUNT DAGGER (L).
- Use BLUNT DAGGER, take SHARP DAGGER (M).
- Walk down.

- Use SHARP DAGGER, earn PAINT PALETTE (N).
- CARVING TOOLS, CHIMERA SKETCH, and PAINT PALETTE on INCOMPLETE FIGURINE, take CHIMERA STATUETTE.
- Go left.
- Place CHIMERA STATUETTE, take MEMORY RING and SCALES OF THEMIS (O).
- Use MEMORY RING (P).

- Select Hx2-Gx2-Dx3-F-Bx2-Ex3-D-A-Cx3-E.
- Take 3/3 MEMORY SHARDS and MECHANICAL HEART (I).

- Place MECHANICAL BRAIN and MECHANICAL HEART (J).
- Go forward.
- Take SHOEHORN (K).
- Use SHOEHORN, take HANDKERCHIEF (L).
- Take 2/3 MAZE PARTS (M).
- Walk down 2x.

- Use SOLVENT and HANDKERCHIEF, take 3/3 MAZE PARTS and MAGNIFYING GLASSES (A).
- Go left.
- Place MAZE PARTS (B).

- Select Cx3-Dx3-E-Fx2-Gx3-H.
- Take TUNING FORK, read note.
- Walk down.

- Use TUNING FORK, take SWORD OF THEMIS (I).
- Go left, forward.
- Place SWORD OF THEMIS and SCALES OF THEMIS, take LOCKPICK DEVICE (J).
- Use LOCKPICK DEVICE (K).
- Play puzzle, earn SOUL FLOWER and KEY RING (L).
- Walk down 2x.

- Use KEY RING (M), play puzzle.
- Take TONGS (N).
- Walk left.
- Use TONGS, take PENCIL (O).
- Walk down.

- Use MAGNIFYING GLASSES and PENCIL (P).
- Solution (Q), take SCREWDRIVER and LIGHTER.
- Go left, forward.
- Use SCREWDRIVER, take RITUAL CANDLES (R).
- Open SOUL RITUAL, add MEMORY SHARDS, MEMORY MIRROR, SOUL FLOWER, and RITUAL CANDLES, take SOUL RITUAL ELEMENTS.
- Use SOUL RITUAL ELEMENTS and LIGHTER (S).
- Select (T).

- Drag tokens to center (A) in order 1-8.
- Drag tokens to center (B) in order 1-8.
- Drag tokens to center (C) in order 1-8.
- Take FILM REEL
- Give FILM REEL (D).
- Walkthrough Bonus Chapter, at the link below.





