
Enchanted Stories 2: PAWisoned Kingdom – Transports you to Castelia, a kingdom that lived in harmony for centuries until a sudden disaster destroyed the usual order. King Leonard III, known for his desire for peace between humans and cats, is seriously ill. His condition is worsening by the hour, and no potion or elixir brings relief. The royal healer assures everyone that the cause is unclear, but the symptoms—weakness, fever, slow pulse, dilated pupils, and hair loss—point to classic poisoning. The longer Felicia watches the king, the more convinced she becomes that someone did this on purpose. Felicia, Leonard’s closest assistant and a brilliant swordswoman, realizes that help must be sought outside the palace. Maxwell, the royal healer, evades answers, refuses to acknowledge the obvious, and seems afraid that the truth will come out. He asks her to leave the king’s chambers, but it is his behavior that makes Felicia doubt every word spoken at court. To find out who is behind the assassination attempt, you have to go to the Black Fox, a place where those who cannot get answers at the palace come to seek them. The tavern owner, Gustav, pretends to know nothing, but as soon as Diego’s name is mentioned, his wariness becomes apparent. Diego is a trickster, a tracker, and Castelia’s best detective, a man who knows how to move in the shadows and find what others cannot. However, to find him, you need to know the password, and you begin to understand how deep this conspiracy has spread its claws. When Felicia finally reaches Diego, an alliance arises between them, brought about by necessity. Only by combining Felicia’s ability to read tracks and fearlessly move forward with Diego’s agility and cynical insight will you be able to walk through the back alleys of the kingdom, the luxurious halls, and the gloomy backstreets, collecting clues. Your task is to uncover the truth before the king takes his last breath. But the deeper you delve into your search, the clearer it becomes that the enemy is hiding right under your feet, and Castelia’s salvation depends on your ability to notice details, recognize lies, and gather evidence in every corner of the kingdom. If you can’t solve any of the puzzles or don’t know where to find the items, you can check out the walkthrough for Enchanted Stories 2: PAWisoned Kingdom on our website and save the kingdom.
Enchanted Stories 2: PAWisoned Kingdom – Walkthrough
Here you can see the complete walkthrough for Enchanted Stories 2: PAWisoned Kingdom, namely all chapters, including the bonus chapter, in pictures.

- Take EMPTY BASIN, use EMPTY BASIN on the bath, earn BASIN WITH WATER (A).
- Take CLOTH (B).
- Use BASIN WITH WATER and CLOTH on the King (C).
- Play puzzle, earn GOLDEN KEY (D).

- Use GOLDEN KEY on the door, click on the cloth, take and read the note, take KNIGHT’S EMBLEM (E).
- Use KNIGHT’S EMBLEM on the slot, take ROYAL PASS, SHARP SPUR, and KNITTING NEEDLES (F).
- Use KNITTING NEEDLES on the bag, take EMERALDS 1/3 and FISHING LINE, take and read the book (G).
- Play puzzle (H).

- Take BOOT (I).
- Use BOOT and SHARP SPUR on the plate, take CITY MAP (J).
- Use CITY MAP on the pass (K).

- Easy solution: press on the points as shown in the picture (L).
- Hard solution: press on the points as shown in the picture (M).

- Play puzzle, take PITCHFORK (N).
- Use PITCHFORK on the hay, take SOAP (O).
- Use ROYAL PASS (P).
- Go forward.

- Give WANTED POSTER to the person.
- Take TAROT CARDS 1/2, Map and EMERALDS 2/3, Use SOAP on the lock, take TWEEZERS (Q).
- Use TWEEZERS on the board, earn BULLFINCH EMBLEM and TWEEZERS (R).
- Use BULLFINCH EMBLEM on the slot (S).

- Easy solution: press on the button in the following sequence: 1-2-3×2-4×2-5×2-6×2-A (T).
- Hard solution: press on the button in the following sequence: 1-2-3-4×2-5×2-6×2-7×2-8×2-A (U).
- Take WATERING CAN and FISHING HOOK.
- Use FISHING LINE on FISHING HOOK, earn LINE WITH HOOK (V).
- Go to the Central Square of Castelia.

- Use LINE WITH HOOK on the trowel, earn TROWEL (W).
- Go forward.

- Use TROWEL on the ground, take EMERALDS 3/3 (X).
- Use EMERALDS 3/3 on the chest (Y).

- Easy solution: arrange the stones as shown in the picture (Z).
- Hard solution: arrange the stones as shown in the picture (A).
- Take WINDING KEY.
- Go forward.

- Use WINDING KEY on the slot, take FERTILIZER (B).
- Use FERTILIZER and WATERING CAN on the plant, take WINTER BERRY (C).
- Go to the Central Square of Castelia.

- Use WINTER BERRY on the ermine, take SCRAPER (D).
- Use SCRAPER on the notes, read the notes, use TWEEZERS on the hole, earn TAROT CARDS 2/2 (E).
- Go forward.

- Use TAROT CARDS 2/2 on the table (F).
- Easy solution: press on the cards as shown in the picture (G).
- Hard solution: press on the cards as shown in the picture (H).
- Take SECRET PASSWORD.
- Go forward.

- Use SECRET PASSWORD on the person (I).
- Go forward.

- Talk to Felicia, earn FELICIA’S NECK SCARF.
- Take DARTS, click on the mirror (J).
- Use DARTS on the target (K).

- Easy solution: press on sectors as shown in the picture (L).
- Hard solution: press on sectors as shown in the picture (M).
- Take WORN CLOAK, METAL COMB and PITCHER.

- Use PITCHER on the barrel, click on the cork, take PITCHER WITH WATER, STICKY RESIN and DICE (N).
- Use PITCHER WITH WATER on the fire, use FELICIA’S NECK SCARF on the items, earn COAL and THIN CHISEL (O).
- Use THIN CHISEL on the dice, earn MARKED DICE (P).

- Take OIL LANTERN, use MARKED DICE on the table (Q).
- Easy solution: press on the thimbles as shown in the picture (R).
- Hard solution: press on the thimbles as shown in the picture (S).
- Take HAT.

- Use WORN CLOAK, COAL, and HAT on the mirror (T).
- Select this option (U).
- Go forward.

- Take MURAL FRAGMENTS 1/2 and SEEDS (V).
- Use SEEDS on the plate, take PIGEON (W).
- Use PIGEON on the corkscrew, earn CORKSCREW (X).
- Go back.

- Take MORTAR and PESTLE and HANGER, use METAL COMB on the nails, earn NAILS (Y).
- Use NAILS on the ladder, take GEARS 1/2, use OIL LANTERN on the roof (Z).
- Play puzzle, earn ROYAL GOLD BROOCH (A).

- Use ROYAL GOLD BROOCH on the lock (B).
- Easy solution: press on the arrows in the following sequence: right(x2)-down-right-down-right-up-right-down-right-down-left-down-left (C).
- Hard solution: press on the arrows in the following sequence: down(x2)-right-down-left-down-right-up-right-down-left-down-right-up-right-down-right-up-right-down-right-up-left-down-left-up-right-up-left (D).
- Go forward.

- Take ROYAL GLASSES 1/2 and BARREL (E).
- Use BARREL on the shelf, take GEARS 2/2, use HANGER on the lid.
- Take ROYAL GLASSES 2/2, use CORKSCREW on the cache, take LONG CLAW (F).
- Go to the Secret Underground Archive.

- Use LONG CLAW on the cork, take GARGOYLE’S HEART (G).
- Use GARGOYLE’S HEART on the slot, take CAT AMULET (H).
- Go to the Milk Cellar.

- Use ROYAL GLASSES 2/2 on the shelf (I).
- Easy solution: arrange the goblets as shown in the picture (J).
- Hard solution: arrange the goblets as shown in the picture (K).
- Take TASSEL.

- Use TASSEL on the spider web, take EMBLEM (L).
- Use STICKY RESIN and EMBLEM on the chest, (M).

- Easy solution: place the fragments in correct order (N).
- Hard solution: place the fragments in correct order (O).
- Take PEARL NECKLACE.
- Go to Underground Palace Tunnel.

- Use GEARS 2/2 and PEARL NECKLACE on the pins, take and read the note, take PENCIL (P).
- Play puzzle, earn KNIGHT’S HELMET (Q).
- Use KNIGHT’S HELMET on the armor, take HALBERD (R).
- Go to the Milk Cellar.

- Use HALBERD on the barrel, take POISON, SLEEPING PILLS and SHEET OF PAPER, use CAT AMULET on the slot, take CROWN (S).
- Go to the Secret Underground Archive.

- Use CROWN on the cat statue, take MURAL FRAGMENTS 2/2 (T).
- Use MURAL FRAGMENTS 2/2 on the fresco (U).

- Easy solution: place 3 and 2 to position, Ax3, place 7 and 4, A, place 1 and 5, Ax3, place 9 and 10, A, place 6, Bx3, place 8 (V).
- Hard solution: place 3 and 2 to position, A, place 9 and 10, Ax2, place 4, 7 and 11, A, place 1, A, place 8, Ax3, place 6, Ax2, place 5 and 12 (W).
- Take and read the note.
- Go to Underground Palace Tunnel.

- Use PENCIL and SHEET OF PAPER on the pattern, earn PATTERNED IMPRINT (X).
- Use PATTERNED IMPRINT on the casket, take SLEEPING TINCTURE and LEAF KEY (Y).
- Go forward.

- Use LEAF KEY on the door (Z).
- Solution: press on the spots in the following sequence: 2-3-2-4-2-3-2-4-1-4-1-4-3-2-3-1-2-3-1-2-1-2-1-3-2-3-2-3 (A).
- Take BOTANY BOOK.

- Use BOTANY BOOK on the shelf, earn CATNIP (B).
- Use CATNIP, SLEEPING PILLS, MORTAR AND PESTLE on the Sleeping Tincture, earn SLEEPING TINCTURE (C).
- Go back.

- Use SLEEPING TINCTURE on the cup (D).

- Easy solution: go left, take item, go back, use item, go forward, go right, take item, go back, go left, use item, go forward, take item, go back(x2), use item, go forward (E).
- Hard solution: go left, take item, go back, use item, go forward, go right, take item, go back, go left, use item, go forward, take item, go back(x2), use item, go forward, go left, take item, go back, use item (F).

- Take LEAFLET and SPOON (A).
- Take MACE TOP and STONE WITH NUMBER, use SPOON on the ground, take BLOWPIPE (B).
- Use BLOWPIPE on the bag, take FLINT AND STEEL, DRY GRASS and COAL (C).

- Take FRAGILE FEATHER, use COAL and SPOON on the cup (D).
- Easy solution: follow the instructions in the description (E).
- Hard solution: follow the instructions in the description (F).

- Take HOMEMADE INK.
- Use HOMEMADE INK and FRAGILE FEATHER on LEAFLET, earn ESCAPE PLAN (G).
- Use ESCAPE PLAN on the person, earn ROYAL BROOCH (H).
- Use ROYAL BROOCH on the lock (I).

- Easy solution: move your chip to position 1, A, move to 2, B, move to 3 (J).
- Hard solution: move your chip to position 1, A, move to 2, C, move to 3, A, move to 4, B, move to 5 (K).

- Take TOPAZES 1/3, use DRY GRASS and FLINT AND STEEL on the lamp, take OLD CLOAK and OIL CAN (L).
- Use MACE TOP on the sheath, earn SHEATH, Use OIL CAN on the statue (M).
- Use SHEATH on the door (N).
- Play puzzle, earn CHEESE (O).

- Take FISHING LINE, use CHEESE on the rat, take POLE (P).
- Go back.

- Use POLE on the plate, earn CODE PLATE (Q).
- Go forward.

- Use STONE WITH NUMBER and CODE PLATE on the wall, press the buttons in the following sequence: 2-7-9-7-1, take MAGNET (R).
- Use MAGNET on the FISHING LINE, earn LINE WITH MAGNET (S).
- Go back.

- Use LINE WITH MAGNET on the window, earn DAGGER (T).
- Use DAGGER on the mattress (U).

- Easy solution: arrange the hands as shown in the picture, press the “Play” button (V).
- Hard solution: arrange the hands as shown in the picture, press the “Play” button (W).
- TAKE TWEEZERS and TOPAZES 2/2.
- Go forward.

- Use TOPAZES 2/2 on the eyes, take TROWEL (X).
- Take AWL, use TROWEL on the ground, take and read the note, take ACID (Y).
- Play puzzle, earn BANDIT’S KEY (Z).

- Use BANDIT’S KEY on the lock, take HACKSAW (A).
- Use ACID and HACKSAW on the chains (B).

- Easy solution: press the buttons in the following sequence: 1-2×2-3×3-A (C).
- Hard solution: press the buttons in the following sequence: 1-2×2-3×3-4×2-A (D).

- Take LADLE and HOOK POLE (E).
- Take PATTERN FRAGMENTS 1/2, Use POLE on the hole, earn CAT FIGURINE (F).
- Use CAT FIGURINE on the pin (G).

- Easy solution: press the buttons in the following sequence: 1×7-2-3×5-4×7-A (H).
- Hard solution: press the buttons in the following sequence: 1-2×7-3-4×5-5×7-6×3-A (I).
- Go forward.

- Select this option (J).
- Go forward.

- Take CHALK and DIVIDERS (K).
- Use DIVIDERS on the safe, earn PAW STAMP (L).
- Use PAW STAMP on the book, take DRIED CATNIP, TORN PARTS OF ENCYCLOPEDIA 1/3 and TRACING PAPER (M).
- Go back.

- Use CHALK and TRACING PAPER on the numbers, earn SAFE CODE, take COTTON and POINTER (N).
- Go forward.

- Use SAFE CODE on the safe, take TORN PARTS OF ENCYCLOPEDIA 2/3, LETTER OPENER and SPINDLE (O).
- Use LETTER OPENER on the lock, take DEADLY NIGHTSHADE BERRIES (P).
- Go back.

- Use POINTER on the wall, take SCRAPER and BOTTLE OF OIL (Q).
- Use LADLE and BOTTLE OF OIL on the bucket, earn LUMP OF CLAY, use SPINDLE on the box, take SNAKE VENOM and TORN PARTS OF ENCYCLOPEDIA 3/3 (R).
- Go forward.

- Use TORN PARTS OF ENCYCLOPEDIA 3/3 on the stand, play puzzle, earn ANTIDOTE RECIPE (S).
- Use DRIED CATNIP, DEADLY NIGHTSHADE BERRIES, ANTIDOTE RECIPE, and SNAKE VENOM on the cauldron (T).

- Easy solution: follow the instructions on the table (U).
- Hard solution: follow the instructions on the table (V).
- Go back.

- Use LUMP OF CLAY on the lid, earn ROYAL SEAL IMPRESSION (W).
- Use ROYAL SEAL IMPRESSION on the lid (X).
- Play puzzle, earn CROWBAR (Y).
- Use CROWBAR on the lid, take TOILET BRUSH (Z).
- Go back.

- Use TOILET BRUSH on the pipe, take PATTERN FRAGMENTS 2/2 (A).
- Use PATTERN FRAGMENTS 2/2 on the chest (B).

- Easy solution: press on the spots in the following sequence: 5-3-4-5-(4-3)x2-5-3-2-5-1-4-2-4-3-1-2-4-2-3-(1-2)x2-4-2-1-4-(5-1)x3-5-2-5-3-(1-5)x5-(3-1)x5-(2-3)x5-(4-2)x5-(3-4)x5 (C).
- Hard solution: press on the spots in the following sequence: (5-3)x3-(6-5)x2-1-3-6-3-1-6-1-5-(1-6)x2-(3-1)x2-4-3-4-1-4-3-(4-1)x2-(2-4)x4-1-4-2-1-(5-2)x5-(6-5)x2-(3-6)x2-(3-5)x3-4-3-(6-3)x2-4-3-4-6-4-3-2-4-(6-4)x3-6-3-(3-6)x5 (D).
- Take CAN OPENER.
- Go forward.

- Use CAN OPENER on the cap, earn STAMPED LID (E).
- Take VIAL WITH WATER, use STAMPED LID on the book, take and read the note (F).

- Play puzzle, earn KEY (G).
- Use KEY on the lock, take LEMON JUICE and SUSPICIOUS INSTRUCTIONS (H).
- Go back.

- Use LEMON JUICE and SCRAPER on the rust, take SCISSORS (I).
- Go forward.

- Use SCISSORS on the bag (J).

- Easy solution: Bx2-A-Bx2-Ax2-Bx2-A-Bx3-A-Bx3 (K).
- Hard solution: A-Bx5-Ax2-Bx2-A-Bx3-A-Bx2 (L).
- Take BOX NUMBER.

- Use BOX NUMBER on the shelf, take IODINE (M).
- Use COTTON, SUSPICIOUS INSTRUCTIONS and IODINE on the vial, earn INVISIBLE INK DEVELOPER (N).

- Use INVISIBLE INK DEVELOPER on the book (O).
- Easy solution: reveal 3 symbols (P).
- Hard solution: reveal 5 symbols (Q).

- Use AWL on the bottle, earn CORK, take MUSIC BOX CYLINDER (R).
- Take OIL LAMP, use MUSIC BOX CYLINDER and TWEEZERS on the box (S).

- Easy solution: press the buttons in the following sequence: 1-1-2-3-3 (T).
- Hard solution: press the buttons in the following sequence: 1-1-2-3-3 (U).
- Take IRON MEDAL and TOY DRAGON.

- Take CARDS 1/3, use IRON MEDAL on the bottle, take HALF-EMPTY BOTTLE, use TOY DRAGON on the nails, earn BOARD (V).
- Use BOARD on the door, take CARDS 2/3 (W).
- Use HALF-EMPTY BOTTLE on the empty slot (X).

- Easy solution: press the arrows as shown in the picture (Y).
- Hard solution: press the arrows as shown in the picture (Z).
- Take CARDS 3/3 .
- Use CARDS 3/3 on the table (A).

- Easy solution: follow the instructions in the description (B).
- Hard solution: follow the instructions in the description (C).

- Take CANE (D).
- Use CANE on the rope, take CUTTERS and BELT WITH SPIKED BUCKLE (E).
- Take ROPE, use OLD CLOAK and BELT WITH SPIKED BUCKLE on the scarecrow, earn POLE (F).

- Use OIL LAMP on the well, take SPONGE (G).
- Use CUTTERS on the lock, take GRAPPLING HOOK (H).
- Use GRAPPLING HOOK on the rope, earn GRAPPLING HOOK (I).
- Use GRAPPLING HOOK on the roof (J).

- Easy solution: move the chip as shown in the picture (K).
- Hard solution: move the chip as shown in the picture (L).

- Use CORK on the ball, earn CRYSTAL BALL (M).
- Use CRYSTAL BALL on the slot, take HAIRPIN and FIRECRACKER (N).

- Take CHESS PIECES 1/3, use HAIRPIN on the lock, take RAPIER (O).
- Go back.

- Use FIRECRACKER on the crow, take WIRE (P).
- Use WIRE and SPONGE on the pole, earn CHIMNEY BRUSH (Q).
- Use CHIMNEY BRUSH on the dirt (R).

- Easy solution: 3×7-2×5-1×5 (S).
- Hard solution: 2×5-3×4-1×7 (T).
- Take CHESS PIECES 2/3 and GLOVE.
- Go forward.

- Use GLOVE on the showcase, earn HAMMER (U).
- Go back.

- Use HAMMER on the metal arrow, take CHESS PIECES 3/3 (V).
- Go forward.

- Use CHESS PIECES 3/3 on the table, take LIGHT CROSSBOW (W).
- Use RAPIER and LIGHT CROSSBOW on the box (X).

- Solution: arrange the chips as shown in the picture (Y).

- Take BANDAGE (A).
- Use BANDAGE on Felicia, take RAPIER (B).
- Use RAPIER on the cage, take DUSTER (C).
- Use DUSTER on the spider web (D).

- Easy solution: press on the slots: 6-5-8-6-5-2-1-4-2-3-4 (E).
- Hard solution: press on the slots: 7-8-9-10-7-6-9-2-1-4-3-2-5-4-3-2-5 (F).
- Take HEFTY KEY.

- Take RUSTED PLIERS, use HEFTY KEY on the lock, take JAR OF MOLASSES, BOWL, and CHISEL (G).
- Use CHISEL on the box, take LEMON JUICE (H).

- Use LEMON JUICE on the rusted pliers, earn PLIERS (I).
- Take SILVER-PLATED CHAIN, use PLIERS on the nails (J).
- Easy solution: follow the instructions in the image (K).
- Hard solution: follow the instructions in the image (L).

- Take SWORD and FLINT AND STEEL (M).
- Use SWORD and JAR OF MOLASSES on the candle, earn CANDLE (N).
- Use CANDLE and FLINT AND STEEL on the candlestick (O).
- Play puzzle, earn HEAVY CANDLESTICK (P).

- Use HEAVY CANDLESTICK on the crack, take WHEEL PART (Q).
- Use WHEEL PART on the WHEEL (R).

- Easy solution: press on the slots in the following sequence: 3-4-4-7-2-5-7-3-5-8-3-7-1-6-7-4-8-2-4-3-6-9-3-4-2-8-4-7 (S).
- Hard solution: press on the slots in the following sequence: 4-5-3-B-5-A-2-7-A-5-B-3-5-4-7-C-4-5-3-B-5-A-1-8-A-4-B-6-4-5-C-2-5-A-6-3-A-4-8-D-4-A-3-6-A-5-2-C-5-4-6-B-4-A (T).
- Go forward.

- Take PAINTS, use SILVER-PLATED CHAIN on the mechanism (U).
- Easy solution: swap the balls located in the places: 1-3-2-4, press the “Play” button (V).
- Hard solution: swap the balls located in the places: 5-3-2-4-1-5, press the “Play” button (W).
- Take GLUE and TWEEZERS.

- Use TWEEZERS on the broken key, click on the person (X).
- Talk with Vespeth, earn DESK LOCK PART.
- Use DESK LOCK PART on the empty slot (Y).

- Easy solution: press the buttons in the following sequence: 1×2-2×3-3×2-4×3 (Z).
- Hard solution: press the buttons in the following sequence: 1×2-2×3-3×2-4×3 (A).
- Take RING and DAGGER.

- Take DIADEM, use DAGGER and BOWL, earn WAX (B).
- Go back.

- Use WAX on the crack, take LEVER BASE (C).
- Play puzzle, earn LOCK PICK SET (D).
- Use LOCK PICK SET on the door, earn COAT OF ARMS HALF (E).
- Go forward.

- Use COAT OF ARMS HALF on the shield, take DOCUMENTS (F).
- Use DOCUMENTS on the Vespeth, earn LEVER (G).
- Use LEVER and LEVER BASE on the mechanism (H).

- Solution: press on the arrows in next sequence: 1×4-2-3×2-4×3-5×6-6×5 (I).
- Take ENVELOPE.

- Open ENVELOPE, take and read the note (J).
- Take SPEAR (K).
- Use SPEAR on the wall (L).

- Easy solution: arrange the chips as shown in the picture (M).
- Hard solution: arrange the chips as shown in the picture (N).
- Take HEAVY CUBES and DRAGAN’S SEAL.

- Use GLUE and DRAGAN’S SEAL on the ring, earn DRAGAN’S SIGNET RING (O).
- Use DRAGAN’S SIGNET RING on the door (P).
- Easy solution: press on the arrows in the following sequence: D-R-U-R-D-L-D-L-U-L-U-R-D-R-D-R-D-L-Ux3-R (Q).
- Hard solution: press on the arrows in the following sequence: D-R-U-R-D-L-D-L-U-R-D-Lx2-U-L-U-R-D-R-D-R-D-L-U-R-D-L-Ux2-Lx2-D-Lx2-U-L-U-R-D-R-U-R (R).

- Select this option (S).
- Go forward.

- Take HOOK and MINI TOWERS 1/2 (T).
- Use HOOK on the painting, take and read the note, take CANE and DART (U).
- Use DART on the tablet, take EERIE PLAQUE (V).
- Go back.

- Use EERIE PLAQUE on the plant, take MAGNET PENDANT (W).
- Go forward.

- Use MAGNET PENDANT and CANE on the key, earn KEY (X).
- Use KEY on the lock, take HEAVY CLOAK (Y).
- Go back.

- Use DIADEM on the door, take KNITTING NEEDLE (Z).
- Use KNITTING NEEDLE on the lock, take CLAW CUTTER (A).
- Go back.

- Use CLAW CUTTER on the chain, take HAMMER (B).
- Take GEMS 1/3, use HAMMER and HEAVY CUBES on the slots (C).

- Easy solution: arrange the items as shown in the picture (D).
- Hard solution: arrange the items as shown in the picture (E).
- Take GEMS 2/3 and SCALPEL.
- Go forward.

- Take BROOCH, Use SCALPEL on the lining, take COMMANDER BADGE, use HEAVY CLOAK on the hanger, take MINI TOWERS 2/2 (F).
- Go forward.

- Use MINI TOWERS 2/2 on the castle (G).
- Easy solution: arrange the towers as shown in the picture (H).
- Hard solution: arrange the towers as shown in the picture (I).
- Take and read the note.
- Go back.

- Use COMMANDER BADGE on the book, take and read the note, take BRUSH and BOOKMARK WITH CODE (J).
- Take and read the note, use BOOKMARK WITH CODE on the pattern, press on the first circle 2 times, press on the second circle 1 time, press on the third circle 2 times, press on the forth circle 3 times, take BIRD SNACK and CLEAR LIQUID (K).

- Take PALETTE (L).
- Use CLEAR LIQUID, PAINTS and BRUSH on palette, earn PAINTING KIT (M).
- Use PAINTING KIT on the portrait (N).

- Easy solution: follow the instructions in the description (O).
- Hard solution: follow the instructions in the description (P).
- Take DRAGAN’S PORTRAIT.

- Use BROOCH and DRAGAN’S PORTRAIT on the table, take PAINTING WITH CODE (Q).
- Go back.

- Use PAINTING WITH CODE on the cache, take GEMS 3/3 (R).
- Use GEMS 3/3 on the slots, take HUNTER’S GLOVE (S).
- Go forward.

- Use HUNTER’S GLOVE and BIRD SNACK on the bird (T).
- Easy solution: arrange the symbols as shown in the picture (U).
- Hard solution: arrange the symbols as shown in the picture (V).
- Take and read the note.

- Take MINIATURE TORCH and MIRROR (W).
- TAKE POINTER (X).

- Use POINTER on the window, take LINE AND HOOK (Y).
- Take FLAGS 1/3, use MIRROR on the door, use LINE AND HOOK on the lock (Z).
- Play puzzle, earn SCRAPER (A).

- Use SCRAPER on the rust, take ROYAL KEY (B).
- Use ROYAL KEY on the chest, take and read the note, take EMPTY WEAPON and TWEEZERS (C).
- Go forward.

- Use TWEEZERS on the crack, earn HAMMER (D).
- Take BOWSTRING and BAG (E).

- Take GOBLET, use BAG on the shards (F).
- Easy solution: remove the pairs of shards as shown in the picture (G).
- Hard solution: remove the pairs of shards as shown in the picture (H).
- Take FLAGS 2/3 and SHARP SHARD .

- Use SHARP SHARD on the bag, take PERFUME, use BOWSTRING on the harp (I).
- Use PERFUME on the butterflies, take FLAGS 3/3 (J).
- Go back.

- Use FLAGS 3/3 on the map (K).
- Solution: press on the lines as shown in the picture (L).
- Take EXPLOSIVE MIXTURE and TUNER.
- Go forward.

- Use TUNER on the HARP, take DIAMOND RING (M).
- Use GOBLET on the coals, use DIAMOND RING on the glass, earn LENS (N).
- Go back.

- Use MINIATURE TORCH, HAMMER and LENS on the statue.
- Take BULLET SHELL and TROWEL, take and read the note (O).
- Play puzzle, earn FAMILY CREST (P).
- Use FAMILY CREST on the slot, take and read the King’s diary (Q).
- Go forward.

- Use TROWEL on the coals, take CRUSHED COALS (R).
- Use CRUSHED COALS, BULLET SHELL and EXPLOSIVE MIXTURE on the Empty weapon, earn REVOLVER (S).
- Go back.

- Use REVOLVER on Dragan (T).

- Solution: press on the slots in the following sequence: 1-3-5-2-4×3-6-5-2-6-3×2-5×2-2-6-4-5-4-5-4-5×2-2-4-2-5 (U).
- Walkthrough Bonus Chapter, at the link below.





