Hidden Expedition 21: A King’s Line (Bonus Chapter) – You travel to Wales to authenticate a golden cup believed to be part of Arthurian legend. However, a conflict will arise when an H.E.L.P colleague wants to keep the cursed item. Otherwise, the world may be destroyed.
Bonus Chapter Walkthrough
- Talk (A).
- Take NUT and WHEEL (B).
- Take POWER PLUG, CARABINERS, and WINGNUT (C).
- Take BROKEN GLASS CUTTER, place WHEEL and WINGNUT (D).
- Play puzzle, earn ANCIENT SAW (E).
- Use ANCIENT SAW (F).
- Go forward.
- Read note, take INCOMPLETE LADDER and CANE (G).
- Use CANE, open bag, take MAGNIFIER and ROPE (H).
- CARABINERS and ROPE on INCOMPLETE LADDER, earn ROPE LADDER.
- Place ROPE LADDER (I).
- Take dagger and LADLE (J).
- Use LADLE, take WIRE and RUBBER GLOVE (K).
- Use RUBBER GLOVE (L).
- Go forward.
- Take BLADE, FIRECRACKER, and TWEEZERS (M).
- NUT and BLADE on BROKEN GLASS CUTTER, earn GLASS CUTTER.
- Use GLASS CUTTER, take BOTTLE OPENER (N).
- Take 1/2 LOCKPICKS, use BOTTLE OPENER.
- Take BROKEN SHOVEL and INSULATING TAPE (O).
- Use POWER PLUG and INSULATING TAPE (P).
- Easy solution (Q).
- Hard solution (R).
- Take CD.
- Walk down 2x.
- Use CD and MAGNIFIER, take SPONGE and FAN (A).
- Use FAN, take SHAFT (B).
- WIRE and SHAFT on BROKEN SHOVEL, earn SHOVEL.
- Go forward.
- Use SHOVEL, take FLASHLIGHT (C).
- Use FLASHLIGHT, take MATCHES (D).
- Go forward.
- Use FIRECRACKER and MATCHES, take MAP and SCREWS.
- Use TWEEZERS, earn SHIELD AMULET (E).
- Place SHIELD AMULET, take MAGNET ON ROPE (F).
- Walk down 2x.
- Use MAGNET ON ROPE, take SHIELD BUTTON and 2/2 LOCKPICKS (G).
- Use LOCKPICKS (H).
- Select Ix2.
- Take CHEST EMBLEM (J).
- Go forward.
- Place CHEST EMBLEM (K).
- Play puzzle, earn SEPTUM RING (L).
- Use SEPTUM RING, take PEGS and DETERGENT (M).
- Go forward.
- Use SPONGE and DETERGENT, take TOOL KIT (N).
- Use TOOL KIT and MAP (O).
- Take 1/2 STONES and SUN AMULET (A).
- Use SUN AMULET, take CLOTHES PEG (B).
- Select, use CLOTHES PEG (C).
- Go left (D).
- Read note, take TORN MAP and HANDLE (E).
- Take MAP FRAGMENT, place HANDLE.
- SCREWS, and SHIELD BUTTON, take HEAVY STATUETTE and TONGS (F).
- Use TONGS, take MIRROR, CHISEL, and 2/2 STONES (G).
- Walk down.
- Place STONES, take ROPE HANDLE and GLUE (H).
- MAP FRAGMENT and GLUE on TORN MAP, earn FOREST MAP.
- Use FOREST MAP (I).
- Solution (J).
- Take 1/3 STAINED GLASS SHARDS, use PEGS, move boards onto pegs (K).
- Take SHEARS (L).
- Take BARREL, use SHEARS, take KNITTING NEEDLE (M).
- Use MIRROR (N).
- Use KNITTING NEEDLE (O).
- Select pieces (P), take DOCUMENTS.
- Walk down, left.
- Give DOCUMENTS, earn KNIGHT FIGURINE (A).
- Place KNIGHT FIGURINE (B).
- Easy solution C-D-E.
- Hard solution G-Hx2-G-Hx2-F-H-Gx2.
- Take 2/3 STAINED GLASS SHARDS and HOOK (I).
- Walk down.
- Use HOOK, take FILE (J).
- Use FILE, read note, take METAL DETECTOR (K).
- Use HEAVY STATUETTE and CHISEL, take SCARF and SEWING KIT (L).
- Go forward.
- Use ROPE HANDLE and SEWING KIT.
- Take PALETTE KNIFE and CORKSCREW (M).
- Use CORKSCREW, take BATTERY and 3/3 STAINED GLASS SHARDS (N).
- Walk down, left.
- Place STAINED GLASS SHARDS (O).
- Play puzzle (P).
- Select, earn SCISSORS (Q).
- Use SCISSORS, take NAILS and METAL PLATE (R).
- Walk down.
- Use BARREL and METAL PLATE, take 1/2 BOARDS and RAKE (S).
- Use RAKE, take STAFF (T).
- Go forward.
- Use SCARF and STAFF, take REPAIR PUTTY and REEL (U).
- BATTERY and REEL on METAL DETECTOR.
- Use METAL DETECTOR (V).
- Easy solution A-B-C-D-E-F-G-H-G-H-I-J-K.
- Hard solution L-M-N-O-P-O-Q-R-S-R-Q-T-U-V-W.
- Take compass.
- Take 2/2 BOARDS and POT OF SOIL (A).
- Use POT OF SOIL, take TORCH BASE, FOUNTAIN PEN, WATER PUMP (B).
- Use WATER PUMP, PALETTE KNIFE, and REPAIR PUTTY (C).
- Go forward.
- Take FUEL, EMPTY ENVELOPE, and HANDGRIP (D).
- Place HANDGRIP, take SWORD (E).
- Use SWORD, take LIGHTER, HAMMER, and LEATHER GLOVE (F).
- Use BOARDS, NAILS, and HAMMER (G).
- Go right.
- Take 1/3 PICTURE FRAGMENTS and MOUTHPIECE.
- Use LEATHER GLOVE, take ANCIENT TWEEZERS (H).
- Use ANCIENT TWEEZERS, earn HANDKERCHIEF (I).
- FUEL, LIGHTER, and HANDKERCHIEF on TORCH BASE, earn TORCH.
- Walk down 2x.
- Place TORCH (J).
- Play puzzle, earn FLOWER EMBLEM (K).
- Use FLOWER EMBLEM, take BROKEN FLUTE and SHARP SHELL (L).
- Go forward.
- Use SHARP SHELL, take 2/3 PICTURE FRAGMENTS and NECKLACE, use FOUNTAIN PEN and EMPTY ENVELOPE, earn SYMBOLS (M).
- Place SYMBOLS (N).
- Solution O-P-Q.
- Take INCENSE (R).
- Place INCENSE, take BROKEN NET, HAND DRILL, and ROPE (S).
- Go right.
- Use ROPE (T).
- This mini-game is randomly generated, your solution may vary.
- Solve like classic mine sweeper game (U).
- Earn ARCHIBALD’S BAG.
- Open ARCHIBALD’S BAG, take CURSED BLADE and 3/3 PICTURE FRAGMENTS.
- Place PICTURE FRAGMENTS, take WIRE, RIBBON, and FLUTE PART (A).
- MOUTHPIECE, HAND DRILL, and FLUTE PART on BROKEN FLUTE, earn FLUTE.
- Walk down 2x.
- Use FLUTE, take OILCAN and NET (B).
- NECKLACE, RIBBON, and NET on BROKEN NET, earn NET.
- Go forward.
- Use NET (C).
- Select (D).
- Select the differences (E).
- Take BIDENT (F).
- Use BIDENT, take ARTHUR FIGURINE (G).
- Go right.
- Place ARTHUR FIGURINE, read note, take OLD KEY (H).
- Use OLD KEY (I).
- Go left.
- Place CURSED BLADE, take CROWN, read note (A).
- Place CROWN, take BLOOD and OLD FORCEPS (B).
- Take EMPTY JAR and 1/3 GEMS (C).
- Use WIRE and OLD FORCEPS, take BRUSH and 2/3 GEMS (D).
- Use OILCAN and BRUSH, take HEIRLOOM SPOON and BLACKTHORN (E).
- Use EMPTY JAR and HEIRLOOM SPOON, earn ASH, take 3/3 GEMS (F).
- Place GEMS, take ACID (G).
- Place BLOOD, BLACKTHORN, ASH, and ACID (H).
- Easy solution (R-S-T-L)-(M-N-I)-(O-Sx2-Q-K)-(Mx2-Ox2-Tx2-P-J).
- Hard solution (S-P-O-W-D)-(I-J-E-A)-(G-H-N-Ox2-Q-R-T-B).
- (Ex2-F-Gx2-Hx2-M-Nx2-Wx2-V-U-K-L-C).
Congratulations! You have completed the game Hidden Expedition 21: A King’s Line.
Thank you…if it was not for your article I would have stuck for ever.
And because of your walkthrough I could skip minesweeper type mini game in bonus chapter. I was never capable of solving minesweeper.