It Happened Here 3: A Storm is Brewing – Immerse yourself in a thrilling crime investigation, solve puzzles, explore unusual locations and uncover all the secrets of a famous author’s home. Emily Smith visits her old friend, writer Jessica Hollingsworth, to interview her. Jessica is gravely ill and believes this will be her last interview. However, the friendly encounter turns into a nightmare when Jessica’s publisher is murdered in the house and she becomes the prime suspect. It’s up to you to help Emily find the real killer before it’s too late. If you can not pass any of the puzzles or do not know where the items are, on our site you can watch the walkthrough of It Happened Here 3: A Storm is Brewing, and learn all the secrets of the house.
It Happened Here 3: A Storm is Brewing – Walkthrough
Here you can see the full walkthrough of It Happened Here 3: A Storm is Brewing, namely for all chapters, including bonus chapter, in pictures.
- Take SUITCASE KEY and JESSICA’S INVITATION (A).
- Use SUITCASE KEY, read notes (B).
- Take HAND PUMP, EMILY’S BAG, OIL SPRAY and SIM CARD (C).
- Take MONOGRAM E, use OIL SPRAY for mini-puzzle (D).
- Receive SHARP BOOKMARK.
- Use SHARP BOOKMARK (E).
- Place SIM CARD, take phone, MICROPHONE FIGURINE and GREEN TAPE (F).
- Call Jessica (G).
- Place MICROPHONE FIGURINE (H).
- Take INITIAL S and WRITING SUPPLIES 1/2 (I).
- Place MONOGRAM E and INITIAL S (J).
- Play puzzle (K), receive WRITING SUPPLIES 2/2.
- WRITING SUPPLIES on EMILY’S BAG.
- Take NEWS CLIPPINGS 1/4 (L).
- Take METAL HOOK (M).
- Use METAL HOOK, take VILLAIN FIGURE, FRAME GLASS and NEWS CLIPPINGS 2/4 (N).
- Place FRAME GLASS and GREEN TAPE, take DETECTIVE FIGURE and NEWS CLIPPINGS 3/4 (O).
- Place DETECTIVE FIGURE and VILLAIN FIGURE (P).
- Swap (1-4)-(2-4)-(3-5).
- Use phone (Q-R).
- Take DEFLATED BALL and NEWS CLIPPINGS 4/4 (S).
- DEFLATED BALL and GREEN TAPE on HAND PUMP, take IMPROVISED JACK.
- Place IMPROVISED JACK, take BROKEN CUCKOO and PUSHPINS (T).
- Place NEWS CLIPPINGS and PUSHPINS (U).
- Solution (V): (1-5)-(2-4)-(3-6)-(7-9)-(8-12)-(10-11).
- Take WING and CUP TOKEN (W).
- Offer JESSICA’S INVITATION (X).
- Take CONTAINER (Y).
- Take MATCHES (Z).
- Use MATCHES, take DOLL HAT and SNAKE TOKEN (A).
- Place CUP TOKEN and SNAKE TOKEN (B), take GLUE and FIRST AID KIT (C).
- GLUE and WING on BROKEN CUCKOO, take CLOCK BIRD.
- Place CLOCK BIRD (D), take FLASHLIGHT and RULER (E).
- Use RULER (F), take GOLDEN PLATE and RAINCOAT (G).
- FLASHLIGHT, FIRST AID KIT and RAINCOAT on CONTAINER, take SURVIVAL KIT.
- Offer SURVIVAL KIT for puzzle (H), receive RUBBER GLOVES.
- Inspect, take UMBRELLA (I).
- Take FACE POWDER, take CRANK and JESSICA’S BROOCH with UMBRELLA (J).
- Place DOLL HAT and CRANK, take MAGNIFYING GLASS, ANNETTE’S HAIRPIN and MOUNTAIN TOKEN (K).
- Use JESSICA’S BROOCH and ANNETTE’S HAIRPIN (L).
- Solution: move pin until brooch shakes x4 (M).
- Go (N).
- Use RUBBER GLOVES (O).
- Take NET (P).
- Walk down.
- Use NET, take BRAIN MODEL and BATTERY (Q).
- Place GOLDEN PLATE and BRAIN MODEL, take WISE MONKEYS 1/3 and SOFT BRUSH (R).
- Go (S).
- Use phone (S-T), use FACE POWDER, SOFT BRUSH and MAGNIFYING GLASS (U).
- Play puzzle (V).
- Solution (W).
- Solution (X): (2-1)-(2-4)-(3-5).
- Go (Y).
- Take POWER BANK (Z).
- Take DRAWER KEY (A).
- Take WISE MONKEYS 2/3, use DRAWER KEY (B).
- Use phone (C-D).
- Take DAMAGED CORD and FOREST TOKEN (B).
- Place MOUNTAIN TOKEN and FOREST TOKEN, take CLUE and LIGHTBULB (E).
- Place LIGHTBULB and BATTERY for mini-puzzle (F), receive SEAM RIPPER.
- Walk down.
- Use SEAM RIPPER, take WISE MONKEYS 3/3 and RUBBER WRISTBAND (G).
- Place WISE MONKEYS and CLUE, select 2-3-1.
- Take PEPPER SHAKER and LOCK TUMBLER (H).
- Go (I).
- Place LOCK TUMBLER, enter 4-2-5-6 (J).
- Take PAUL’S LIGHTER and ADAPTER (K).
- DAMAGED CORD, ADAPTER and RUBBER WRISTBAND on POWER BANK, take LAPTOP CHARGER.
- Place LAPTOP CHARGER (L).
- Solution (M): (S-N)-(S-O)-(S-P)-(S-Q)-(S-Q)-(12-1)-(12-2)-(12-3)-(12-4).
- (12-5)-(12-6)-(12-7)-(12-8)-(12-9)-(12-10)-(12-11).
- Enter 6-8-2 (T), receive FLINT WHEEL and TYPEWRITER BUTTON.
- Take TEA RECIPE (U).
- Go (V).
- Use phone (W-X), take CHEESE KNIFE (Y).
- Use CHEESE KNIFE, take SALT SHAKER and GRATED GINGER (Z).
- Place SALT SHAKER and PEPPER SHAKER, take BLACK TEA and SOLVENT (A).
- Go to Jessica’s Bedroom.
- Use SOLVENT, take PENCIL and MINUTE HAND (B).
- Place TYPEWRITER BUTTON and MINUTE HAND, take MAKEUP BAG and LIGHTER FLUID (C).
- Go to Kitchen.
- LIGHTER FLUID and FLINT WHEEL on PAUL’S LIGHTER, take WORKING LIGHTER.
- Use WORKING LIGHTER (D).
- Take SUGAR TONGS and LEMON SLICES (E).
- Place TEA RECIPE, BLACK TEA, LEMON SLICES and GRATED GINGER, taker TEA TRAY (F).
- Offer TEA TRAY (G).
- Solution (H).
- Solution (I).
- Take COVERED DISH (J).
- Use COVERED DISH (K).
- Take CERAMIC BOWL (L).
- Take MONOGRAM J, take AQUARIUM WATER with CERAMIC BOWL (M).
- Use AQUARIUM WATER and SUGAR TONGS for mini-puzzle (N), receive SOUVENIR.
- Offer SOUVENIR (O).
- Take TRIANGLE SYMBOL (P).
- Place TRIANGLE SYMBOL (Q), take OLD DUSTER and WAX (R).
- Use WAX and PENCIL (S).
- Take MONOGRAM H and DUCT TAPE (T).
- MONOGRAM J and MONOGRAM H on MAKEUP BAG, take PURSE WITH COINS and ANXIETY MEDICINE.
- Offer ANXIETY MEDICINE for puzzle (U), receive CAR KEY.
- Take PLIERS (V).
- Use CAR KEY and PLIERS (W), take PUBLISHING HOUSE BROCHURE and WORK GLOVE (X).
- Use PUBLISHING HOUSE BROCHURE, take PUBLISHING HOUSE KEY (Y).
- Take WRITER BOBBLEHEAD, use PUBLISHING HOUSE KEY (Z).
- Go (A).
- Take BOX CUTTER (B).
- Take VELVET CASE (C).
- Take LOCK MOSAIC 1/4 (D).
- Use BOX CUTTER, take LOCK MOSAIC 2/4 and SHOEHORN (E).
- Walk down.
- SHOEHORN and DUCT TAPE on OLD DUSTER, take LONG STICK.
- Use LONG STICK, take LOCK MOSAIC 3/4 and RED HANDLE (F).
- Use WORK GLOVE (G), RED HANDLE and PURSE WITH COINS (H).
- Solution (I-J-K).
- Receive EDITOR BOBBLEHEAD and SOFT NAIL FILE.
- Go (L).
- Place WRITER BOBBLEHEAD and EDITOR BOBBLEHEAD (M).
- Take SAFE HANDLE and LOCK MOSAIC 4/4 (N).
- Place LOCK MOSAIC (O).
- Go (P).
- Take ENGRAVED STONE (Q).
- Take BEST BOOK PRIZE (R).
- Take RUST REMOVER (S).
- Use ENGRAVED STONE (T).
- Read notes, take DISASSEMBLED FIGURINE and SIGNET RING (U).
- Walk down.
- SOFT NAIL FILE and SIGNET RING on VELVET CASE, take SMALL BOOK.
- Place SMALL BOOK (V).
- Solution (W): (1-7)-(4-9)-(2-8)-(1-2)-(4-6)-(7-8).
- Use camera (X-Y), take HANDWRITING and HANGER (Z).
- Use HANGER, take SCREW DRIVER and NUTS (A).
- Walk down.
- Offer NUTS, take HARD BRUSH and PIECE OF TOKEN 1/3 (B).
- Use RUST REMOVER and HARD BRUSH (C).
- Take PIECE OF TOKEN 2/3 and SPARE MIRROR (D).
- Go to Lucas’s Office.
- Use SPARE MIRROR and SAFE HANDLE, enter 4-7-2-3 for puzzle (E).
- Receive WHISKEY FLASK.
- Use WHISKEY FLASK, take SCREWS and PIECE OF TOKEN 3/3 (F).
- SCREWS and SCREW DRIVER on DISASSEMBLED FIGURINE, take PUBLISHING PRIZE.
- Place BEST BOOK PRIZE and PUBLISHING PRIZE for mini-puzzle (G), receive LUCKY MAGNET.
- Walk down.
- Use LUCKY MAGNET (H), take DOOR HANDLE (I).
- Place PIECE OF TOKEN and DOOR HANDLE (J), take NAIL CLIPPER and ICE BUCKET (K).
- Go (L).
- Use NAIL CLIPPER (M).
- Use CAMERA (N-O), take LUCAS’S CRAVAT (P).
- Offer HANDWRITING (Q).
- Play puzzle (R).
- Take SAW BLADE HANDLE (S).
- Take MEASURING TAPE (T).
- Use MEASURING TAPE (U).
- Use camera (V-W), take TENNIS BALL and HOOK (U).
- Place ICE BUCKET and HOOK, take NUT, NIGHTINGALE FIGURINE and HAND RAKE (X).
- Use HAND RAKE, take OIL BOTTLE and SANDPAPER (Y).
- Use OIL BOTTLE and LUCAS’S CRAVAT, take ACID RECIPE and DULL SAW BLADE (Z).
- DULL SAW BLADE, NUT and SANDPAPER on SAW BLADE HANDLE, receive HANDSAW.
- Offer HANDSAW (A).
- Select camera (B).
- Solution (C).
- Take WATER BOTTLE (D).
- Take HORN (E).
- Use HORN, take BOWL and BIRDHOUSE ROOF (F).
- Walk down.
- Use BOWL (G), take CHISEL and ACID CONCENTRATE (H).
- Use CHISEL and TENNIS BALL, take BIRDHOUSE PERCH (I).
- Go (J).
- Place BIRDHOUSE ROOF, BIRDHOUSE PERCH and NIGHTINGALE FIGURINE.
- Solution (K).
- Take FLINT and NAIL SCISSORS (K6).
- Use NAIL SCISSORS (L), take MEDAL and WHITE VINYL RECORD (M).
- Use MEDAL (N), take FLASK and CODED CYLINDER (O).
- ACID CONCENTRATE, WATER BOTTLE and FLASK on ACID RECIPE, receive ACID.
- Use ACID (P).
- Solution (Q).
- Take CRYPTEX PART (R).
- Use FLINT x6 (S).
- Take POKER (T).
- Take KNITTING NEEDLE (U).
- Use POKER, take PAWN and THIN TRAY (V).
- Use THIN TRAY and KNITTING NEEDLE (W).
- Go (X).
- Take BROKEN BROOM (Y).
- Take DRAWER INSERT 1/3 (Z).
- Take SUCTION CUP (A).
- Use SUCTION CUP, take TONEARM and OWL CLOCK WEIGHT (B).
- Walk down.
- Place WHITE VINYL RECORD and TONEARM, take CODED CYLINDER TEXT and DRAWER INSERT 2/3 (C).
- CRYPTEX PART and CODED CYLINDER TEXT on CODED CYLINDER, enter 3-9-5-2 (D).
- Take PANEL HANDLE.
- Place PANEL HANDLE (E).
- Play puzzle (F), receive TABLET.
- Use camera (G-H).
- Offer TABLET (I).
- Receive QUEEN (J).
- Go (K).
- Place PAWN and QUEEN, take CONTESTANT BADGE and PRIZE RIBBON (L).
- Use CONTESTANT BADGE (M).
- Go (N).
- Read note, take WEDDING SIXPENCE (O).
- Take VINTAGE FLASHLIGHT (P).
- Use VINTAGE FLASHLIGHT, take DRAWER INSERT 3/3 and RED BUTTON (Q).
- Walk down.
- Place DRAWER INSERT for mini-puzzle (R), receive HOUR HAND.
- Place OWL CLOCK WEIGHT and HOUR HAND, take NEW SCREWS and JESSICA’S PHOTO (S).
- Go (T).
- NEW SCREWS, PRIZE RIBBON and WEDDING SIXPENCE on BROKEN BROOM, take LONG BROOM.
- Use LONG BROOM, take TORN NOTES and ANNETTE’S RING 1/4 (U).
- Place TORN NOTES (V).
- Solution (W).
- Receive ANNETTE’S RING 2/4 and TOY CAR.
- Walk down.
- Place TOY CAR and RED BUTTON, take ANNETTE’S RING 3/4 and THIN FILE (X).
- Use THIN FILE (Y).
- Go (Z).
- Take PAUL’S POEM (A).
- Take BROKEN STEPSTOOL (B).
- Take MOTOR OIL (C).
- Use MOTOR OIL (D), take WALL HOOK and TYPEWRITER KEY (E).
- Go to Annette’s room.
- Place WALL HOOK and JESSICA’S PHOTO (F).
- Take ASHTRAY and ANNETTE’S RING 4/4 (G).
- Place ANNETTE’S RING, take HAIRPINS (H).
- Go to Paul’s Room.
- ASHTRAY and HAIRPINS on BROKEN STEPSTOOL, take WOODEN STEPLADDER.
- Place WOODEN STEPLADDER for puzzle (I), take PERSONALIZED INKWELL.
- Place PERSONALIZED INKWELL and PAUL’S POEM, select 4-1-3-2 (J).
- Use camera (K-L).
- Take WAX SEAL STAMP and BROKEN GPS TRACKER (M).
- Walk down twice.
- Use WAX SEAL STAMP (N), take INCOMPLETE ADDRESS and CART WHEEL (O).
- Place CART WHEEL (P).
- Go (Q).
- Take POCKET KNIFE (R).
- Use POCKET KNIFE (S), take ENGRAVED WRISTBAND and GRAPES TOKEN 1/3 (T).
- Take BENT WIRE (U).
- Go to Paul’s Room.
- Place TYPEWRITER BUTTON and ENGRAVED WRISTBAND, select R-O-T-H-A-U.
- Take BATTERY and WRITING TROPHY (V).
- Place WRITING TROPHY, take GRAPES TOKEN 2/3 and PLIERS (W).
- Go to Back Room.
- Use PLIERS (X), take TAPE and EMPTY PLASTIC (Y).
- TAPE, BATTERY and INCOMPLETE ADDRESS on BROKEN GPS TRACKER, find all locations.
- Find 104 South Ave, take GARAGE KEY (Z).
- Use GARAGE KEY (A).
- Go (B).
- Take HAND PRESS (C).
- Take LONG SHOELACE (D).
- Take STETHOSCOPE, use LONG SHOELACE (E).
- Take GRAPES TOKEN 3/3 and PAUL’S GLOVE (F).
- Walk down.
- Use PAUL’S GLOVE and BENT WIRE, take WINE JAR INLAY and MAGNETIC RIBBON (G).
- Place WINE JAR INLAY and GRAPES TOKEN for mini-puzzle (H), receive WORKBENCH HANDLE.
- Go (I).
- Use WORKBENCH HANDLE (J), receive SCALPEL and SAFE LOCK.
- MAGNETIC RIBBON, HAND PRESS and SCALPEL on EMPTY PLASTIC, take MAGNETIC CARD.
- Use MAGNETIC CARD for puzzle (K), receive SYRINGE WITH ACID.
- Use SYRINGE WITH ACID (L).
- Use camera (M-N), take MASK and CLEANING ROD (O).
- Use CLEANING ROD (P).
- Take STRONG SOLVENT and STRAPS (Q).
- Use STRONG SOLVENT, SAFE LOCK and STETHOSCOPE (R).
- Read note, use camera (S).
- Solution (T).
- Take LENSES and CAN OPENER (U).
- Use CAN OPENER, take BREATHING CANNISTER (V).
- BREATHING CANNISTER, LENSES and STRAPS on MASK, take GAS MASK.
- Use GAS MASK (W).
- Easy and hard solution (X-Y).
- Walkthrough Bonus Chapter, at the link below.