Twin Mind 3: Ghost Hunter – The walkthrough of the game begins with the fact that everyone’s favorite detective twins are back with a new unforgettable case. An innocent young woman is found in the cinema, the police call this dangerous killer Dracula. You need to help the twins solve a series of mysterious murders and find out why victims are found all over the city. If you are stuck and do not know how to get through one of the locations, on our website you can watch the walkthrough of the game Twin Mind 3: Ghost Hunter, and reveal the identity of the criminal.
Twin Mind 3: Ghost Hunter – Walkthrough
Here you can watch the complete walkthrough of the game Twin Mind 3: Ghost Hunter, namely the main story and the bonus chapter.
- Talk (A), receive CASE FOLDER.
- Take Mirror, CORK, and Ticket (B).
- Open CASE FOLDER, select both photos and flip right page. Take Map, ESTHER’S BUSINESS CARD, and TWEEZERS. Select two more photos.
- Use TWEEZERS (C), receive LILY AMULET.
- Take Notebook and BRUSH (D).
- Use LILY AMULET, take Note and ESTHER’S PENDANT (E).
- Open book (F) and use ESTHER’S PENDANT (G).
- Play puzzle (H), receive PHOTO OF UNKNOWN WOMAN.
- Give PHOTO OF UNKNOWN WOMAN (I).
- Take LOCKPICK 1/2 and SMOKING PIPE (J).
- Open folder and select twice (K).
- Use SMOKING PIPE (L), take BROKEN CHARGER, FANG PENDANT, and BUTTON (M).
- Place BUTTON, take GEAR and ELECTRICAL TAPE (N).
- ELECTRICAL TAPE on BROKEN CHARGER, receive CHARGER.
- Use CHARGER (O). Place PHOTO OF UNKNOWN WOMAN (P).
- Select Gender, Woman, Next (Q).
- Select Hair Color, Brown, Next (R).
- Select Age Spots, Gray Hair, Wrinkles, and Enter (S).
- Select (1-2)-(3-4)-(5-6)-(7-8)-(9-7).
- Select (10-11)-(12-13)-(14-15)-(16-17).
- Select (18-19)-(20-21)-(22-23)-(24-18)-(25-26)-(27-24)-(28-29)-(30-31).
- Take COMB and LOCKPICK 2/2 (T).
- Select door (U).
- Open door and place GEAR (V).
- Solution (@1): (1-8).
- Solved image (W).
- Take CANE (A). Use LOCKPICK 2/2 (B), take SHOE (C).
- Open glass, remove bulb (D).
- Use FANG PENDANT and SHOE, take PIZZA CUTTER and RUBBER GLOVE (E).
- Use RUBBER GLOVE, take CLOTHESPIN (F).
- Go (G).
- Remove key and use CLOTHESPIN (H), take WALLET and BULB (I).
- Go back.
- Place BULB (J). Play puzzle, receive SALMON.
- Use SALMON (K), take WIRES 1/2 and STUD EARRING (L).
- STUD EARRING on WALLET, take Photo and S.P.P.D. ID.
- Show S.P.P.D. ID (M).
- Take WHEELS 1/2 and STRAP (N).
- Use ESTHER’S BUSINESS CARD, take RAKE (O).
- Use RAKE, take VALVE (P).
- Place VALVE (Q), take WHEELS 2/2 (R).
- Place WHEELS 2/2 (S).
- Easy Solution (T): (1-7).
- Hard Solution (U): (1-10).
- Enter (V).
- Talk (A). Select first option to proceed to next step. If you selected the second option, take the key card (B).
- Take BROKEN KNIFE, GLUE, and Note (C).
- Use CORK, take COIN 1/3 and SLIDER (D).
- SLIDER on BROKEN KNIFE, receive KNIFE.
- Use BRUSH, take COIN 2/3 (E). Use KNIFE on package (F), take PAPER.
- Place PAPER (G), take SEARCH WARRANT (H).
- Give SEARCH WARRANT (I).
- Play puzzle (J), receive KEY CARD.
- Use KEY CARD (K).
- Enter (L).
- Take MAGNET and ESTHER’S DIARY (M).
- Use STRAP, take FEATHERS (N).
- Use FEATHERS, take EVIDENCE 1/3, Note, and SPOON (O).
- Open ESTHER’S DIARY, take Note.
- Go back twice.
- Use SPOON, take HORN (P).
- Use HORN, take CORKSCREW (Q).
- Use GLUE and place the letter O (R).
- Take COIN 3/3 (S).
- Go (T).
- Use COIN 3/3 (U).
- Easy Solution: (1-11).
- Hard Solution: (12-25).
- Take HOT TEA.
- Go to Esther’s Room.
- Use HOT TEA, take FAN and PENCIL (V).
- PENCIL on ESTHER’S DIARY, take CODE.
- Place CODE (W).
- Easy Solution (X): (1-6-11-4-9-2-3)-(8-10-13-12-7-5).
- Hard Solution (Y): (1-6-11-4-9-2-3)-(8-10-13-12-7).
- Take EVIDENCE 2/3 and LUXURIOUS PERFUME.
- Go back twice.
- Use LUXURIOUS PERFUME, take STAPLE REMOVER (A).
- Go (B).
- Use STAPLE REMOVER, take BOLT (C). Use MAGNET (D), take SEAL RING (E).
- Go (F).
- Use SEAL RING, take SHOEHORN and EVIDENCE 3/3 (G).
- Give EVIDENCE 3/3 (H).
- Play puzzle (I).
- Use PIZZA CUTTER (A).
- Take SCRAPER and CONNECTOR (B).
- Use COMB (C).
- Solution: Dx7-Ex5-Fx6-Gx2.
- Take CHISEL and CANE HANDLE (H).
- CANE HANDLE and CONNECTOR on BROKEN CANE, receive CANE.
- Use CANE (I), receive VINYL RECORD.
- Insert VINYL RECORD, take DIAMOND RING, WIRES 2/2, and ELECTRICAL TAPE (J).
- Place WIRES 2/2 (K).
- Easy Solution: (1-6).
- Hard Solution: (7-17).
- Take METAL SPONGE, BOARD 1/2, and BROKEN PRUNERS (L).
- Use CORKSCREW, take HOSE CLAMP (M).
- Place BOLT and HOSE CLAMP (N).
- Use FAN, take BOARD 2/2 and CAN OPENER (O).
- Use CAN OPENER (P), receive NAILS. Take LAMP (Q).
- Hang LAMP (R), receive PICKAXE.
- Use BOARD 2/2, NAILS, and PICKAXE (S). Play puzzle, receive INHALER.
- Give INHALER (T).
- Take OILER and ELEANOR’S BAG (U).
- Use SHOEHORN, take WINCH PART (V).
- Open ELEANOR’S BAG, take TAROT CARDS and CARABINER.
- Use WINCH PART and CARABINER (W), take MEASURING TAPE (X).
- Use MEASURING TAPE (Y).
- Easy Solution (Ax3-Bx2-Dx2-C-E).
- Hard Solution: (Fx2-H-Fx3-Gx4-Ix2-H-Ix2-G-J).
- Go (K).
- Take TOKEN 1/3 and RIBBON (L).
- Use METAL SPONGE and OILER, take LIGHTER and SPRING (M).
- SPRING on BROKEN PRUNERS, receive PRUNERS.
- Use PRUNERS, take KNOCKER (N).
- Place KNOCKER (O).
- Enter (P).
- Talk, give TAROT CARDS (Q). Select either statement, receive INCENSE.
- Look at Note (R).
- Take RITUAL DAGGER, Note, and TOKEN 2/3 (S).
- Use LIGHTER and INCENSE (T), take HANDKERCHIEF (U).
- Go back twice.
- Use HANDKERCHIEF, take NEWSPAPER and BROOCH (V).
- Use BROOCH (W).
- Easy Solution (X): (21-22-23-24-19-14-9-4)-(19-14-9-10-9-15).
- (20-19-14-10-9-8)-(9-13-8-3-8).
- Hard Solution (Y): (15-14-19-14-13-18-23)-(24-19-14-9-8-3)-(2-7-12-13-8).
- Take TAPE (A). Place RIBBON on Net, receive SCOOP NET.
- Return to Esoteric Shop.
- Use SCOOP NET (B), receive AMULET.
- Use AMULET, take CRYSTAL BALL (C).
- Go back.
- Place CRYSTAL BALL (D).
- Easy Solution, (Fx3-E-Fx2-E-Fx2-E-Fx2-Ex2-F-E).
- Hard Solution: (H-Gx5-Hx2-G-Hx3-Gx2-Hx2-G-Hx2-G).
- Take MAGIC POWDER.
- Go to Esoteric Shop.
- Use MAGIC POWDER on mirror.
- Select 1-4. Take MAGNET and TOKEN 3/3 (I).
- Go back.
- Use TOKEN 3/3 (J) and look at book (K). Select 948351 and “ENT” (L), receive ADDRESS.
- Go back.
- Use ADDRESS (M).
- Take BROKEN FILTER and BUTTON (N).
- Use SCRAPER, take SPEAKER (O).
- Remove tire (P).
- Use ELECTRICAL TAPE and BUTTON (Q). Place SPEAKER (R). Press button (Q).
- Enter (S).
- Take Note (T).
- Take MEDICAL AMULET 1/2 and WEIGHT (U).
- USE CHISEL and WEIGHT (V). Play puzzle, receive AMMONIA.
- Use AMMONIA (W).
- Take SHEET and CLOTH TAB (X).
- Use DIAMOND RING, take LARYNGOSCOPE (Y).
- Use LARYNGOSCOPE, take MEDICAL BOOK (Z).
- Go back.
- Use MEDICAL BOOK (A), take NURSE’S BADGE (B).
- Use NURSE’S BADGE, enter (C). Take GLUE and STETHOSCOPE TUBE (D).
- Go back.
- STETHOSCOPE TUBE on BROKEN FILTER, receive WATER FILTER.
- Use WATER FILTER, take STATUETTE and MEDICAL AMULET 2/2 (E).
- Go to Crystal’s Room.
- Place MEDICAL AMULETS 2/2 (F).
- Easy Solution (G): (7-4-1-2-3-6-9).
- Hard Solution (H): (5-3-7-10-9-5-4-8-9)-(5-3-6-5-4-1-2-3-5-6).
- (3-7-10-5-6-3-7-10-5-6)-(3-7-10-5-6-3-7-10).
- Take INFLATABLE PILLOW and NEEDLE AND THREAD.
- Go back.
- Use CLOTH TAB and NEEDLE AND THREAD, take CORKSCREW and TOWEL (I).
- Go (J).
- TOWEL on SHEET, receive LASSO.
- Use LASSO, take KEY (K).
- Return to Hospital Parking.
- Use KEY (L). Play puzzle, receive SPARE TIRE WITH TOOLS.
- Remove tire, use SPARE TIRE WITH TOOLS (M).
- Take DUSTER and TIED STEPLADDER (A).
- Use RITUAL DAGGER, take AWL (B).
- Use AWL (C) and NEWSPAPER (D). Take keys (D) and place them (C).
- Easy Solution (@1): (1-5).
- Hard Solution (@2): make sure you select the key after inserting it, and again after entering the last part of the code for that key: (6-B-R)-(7-C-R)-(8-D-L)-(9-F-L)-(10-G-R).
- Enter Thomas’s House.
- Take Pin and Note (H).
- Take BOOK 1/2 (I).
- Use MAGNET, take TALCUM POWDER (J).
- Use TAPE and TALCUM POWDER (K), receive FINGERPRINT.
- Use FINGERPRINT (L).
- Easy Solution (M).
- Hard Solution (N).
- Go (O).
- Take SCREWDRIVER and ASHTRAY (P).
- Use PIN, take CUTTERS (Q).
- CUTTERS on TIED STEPLADDER, take STEPLADDER.
- Place STEPLADDER (R), take TONGS (S).
- Use SCREWDRIVER, take FLASH DRIVE (S1).
- Use FLASH DRIVE (T). Play puzzle, receive CODE.
- Select (U-V-W-X).
- Place CODE, stop and then select 1-5-6-2 (Y), take AMULET (Z).
- Go back.
- Place AMULET, take RING (A). Use DUSTER, take BOOK 2/2 (B).
- Place BOOK 2/2 (C), take BRACELET (D).
- Go back.
- Use BRACELET, take STICK (E).
- Use ASHTRAY, take CHESS PIECE (F).
- Place CHESS PIECE (G).
- Solution: (46-63-48-31-16-6-23-40-55-38-53-59-44-50).
- (60-54-64-47-32-47-30-13-28-43-58-52-42-57-51-41).
- (35-29-39-24-7-22-5-20-3-18-1-11-17-2-19-25-10-4).
- (21-36-26-9-19-34-49-43-33-27-12-22-37-20-14-8).
- (23-29-44-61-46-56-62-45-51-36-21-15).
- Take COIN (H).
- Return to Private Office.
- Use COIN (I), take TWO-PRONGED FORK (J).
- Use TWO-PRONGED FORK, take FAN (K).
- Go back twice.
- Use FAN, take BROKEN LANTERN and METAL BRUSH (L).
- Use TONGS (M), receive SEAL RING.
- Return to Private Office.
- Use SEAL RING, take BARCODE (N).
- Go back.
- Use BARCODE (O). Play puzzle.
- Use STATUETTE (P).
- Take TAPE RECORDER and NUT AND BOLT (Q).
- Use GLUE (R).
- Go (S).
- Take BAG TILE 1/3 and TONGS (T).
- Use INFLATABLE PILLOW, take BATTERIES (U).
- BATTERIES on TAPE RECORDER.
- Easy Solution: (@1): (Ax4-B-Cx2-E-F-Gx3-Hx2)-(Ix4-Kx4-L-Mx2-Nx4-P).
- Hard Solution (@1): (Ax4-B-Cx2-E-F-Gx3-Hx2)-(Ix4-Kx4-Lx3-Mx2-Nx4-O-P).
- Receive TAPE RECORDER.
- Use TAPE RECORDER, take AXE and Note (V).
- Use AXE (W).
- Go (X).
- Take STICK and HANDKERCHIEF (A).
- Use CORKSCREW (B), receive CORK.
- Use CORK, take BAG TILE 2/3 (C). Use NUT AND BOLT (D), receive RAKE.
- Use RAKE, take BARRETTE (E).
- Return to Car Crash.
- Use BARRETTE (F). Play puzzle, receive CANISTER.
- Use CANISTER (G), receive WATER.
- Go (H).
- Use WATER and TONGS, take BURNED PLANK and BAG TILE 3/3 (I).
- Place BAG TILE 3/3 (J).
- Easy Solution (@2): (C2-C4-C3-C5-B3-B2-C4)-(C5-B3-B2-A2-A3-B3-B2)-(C4-C3-C1-C2-D2-D1-E1)-(C1-C2-C4-C3-C1-C2-D2).
- (D1-C1-C2-C3-C5-C4-B2)-(B3-C5-C4-C2-C3-C1-C2)-(C3-C5-C4-C2-C3-B1-D3)-(C3-E3-D3-C3-A1-B1-D3).
- (C3-C4-B2-A2-A1-B1-C3)-(C2-D2-E2-E3-D3-C3-C4)-(B2-B1-C3-C2-D2-D3-C3)-(B1-D3-C3-C4-C2-C3).
- Hard Solution (@3): (D5-D3-D4-D6-D5-D7-D6)-(C3-C4-D7-B4-A4-C4-D7-D6-D5)-(D4-D2-D3-D1-D2-E2-E1).
- (F1-D1-E1-G1-F1-E1-D1-D2)-(D3-D5-D4-E4-E3-D3-F3-E3)-(G3-F3-F2-G2-G3-F3-E3-D3).
- (D4-D6-D5-C2-C3-D6-B3-C3)-(A3-B3-C3-D6-D5-D3-D4)-(C1-C2-D5-B2-C2-A2-B2-C2).
- (D5-D4-C1-E4-D4-B1-A1-C1)-(D4-F4-E4-G4-F4-F3-G3-G4)-(E4-C1-B1-D4-D6-B3-B1).
- (D4-F4-E4-G4-F4-F3-D3-D1)-(F1-F3-D3-D5-B2-B4-B3-D6-D4)-(D2-D3-D1-E1-E2-D2).
- (D3-D5-D7-D6-D4-B1-B3-D6-C3)-(C4-D7-D5-D4-F4-F2-E2)-(E4-C1-D4-C1-C2-B2-B1-C1).
- (D4-F4-E4-C1-D4-B1-C1-D4-D2)-(D3-D1-D2-E2-E1-D1-D3-D5)-(D4-D6-D5-D7-D4-D2-D3).
- (D5-D6-D4-D3-D1-D2-D4-D5-D3)-(F3-F4-D4-C1-C3-D6-D5-D3-E3-E2).
- (D2-D4-C1-E4-D4-D5-C2-C1-D4-D5-D3-D3).
- (D4-F4-F3-F1-E1-E2-E4-D4-B1-B2-A2)-(C2-B2-D5-D7-D6-D5-B1-C1-E4-E3-D3).
- (D4-D2-D1-D3-D5-C2-C1-D4-D2-D5-D6-C3-C2-C1).
- (D4-D5-C2-C1-E4-E3-F3-F4-E4-D4-D3-E3-E4-D4-D6-D5-D3-D4).
- Take NAIL CLIPPERS, WALLET and BASEBALL GLOVE (K).
- Go (L).
- BASEBALL GLOVE on STICK, receive GRABBER.
- Use GRABBER (M), receive FOX AMULET.
- Use FOX AMULET, take BABY FOX (N).
- Return to Car Crash.
- Give BABY FOX (O), take CHAIN and COMB (P).
- Go (Q).
- Use COMB, take CARABINER (R). Use HANDKERCHIEF, take BROOCH (S).
- Go (T).
- BROOCH on WALLET, take CALLING CARD.
- Use CALLING CARD (U).
- Easy Solution (V): (2-1-5-4-8-9-10-7-3-6-2).
- Hard Solution (W): (14-11-10-13-12-9-8-4-5-1-2-6-3-7).
- Take CAN OPENER and GLASS CUTTER HANDLE (A).
- Use RING, take METAL ROD (B).
- Use METAL ROD, take KEY (C).
- Use KEY (D).
- Go (E).
- Take MUG and BRACELET 1/3 (F).
- Use STICK (G), receive BURNING STICK.
- Use METAL BRUSH, take WIRE and WICK (H).
- BURNING STICK and WICK on BROKEN LANTERN, take LANTERN.
- Hang LANTERN (I). Play puzzle, receive LEVER.
- Place LEVER (J).
- Go (K).
- Select either question.
- Take SCISSORS and BRACELET 2/3 (L).
- Use WIRE, take SPATULA (M).
- Use SPATULA, take CANDLE (N).
- Use CANDLE (O).
- Easy Solution (@4): (Ax2-B-Cx3-Dx2-Ex2-Fx3).
- Hard Solution (@5): (Ax2-B-Cx3-DX4-Ex2-Fx2-Gx3-Hx5).
- Take BROKEN WHEEL and GLASS CUTTER BLADE.
- Go back twice.
- GLASS CUTTER BLADE on GLASS CUTTER HANDLE, take GLASS CUTTER.
- Use GLASS CUTTER, take DRIED HERBS (P). Use CAN OPENER (Q), receive DOG FOOD.
- Use DOG FOOD (R).
- Take BONE (S).
- Use MUG, take SIGN FRAGMENT (T).
- Use SIGN FRAGMENT (U).
- Easy Solution (@6): Place the fragments on the arrows to rotate them. (A-6)-(B-3)-(C-4)-(D-2)-(E-7)-(F-10)-(H-1)-(I-5)-(G-8)-(J-9).
- Hard Solution (@7): Place the fragments on the arrows to rotate them. (A-4)-(B-7)-(C-1)-(D-5)-(E-6)-(F-9)-(G-13).
- (H-2)-(I-10)-(J-15)-(K-8)-(L-14)-(M-12)-(N-11)-(0-3).
- Take BRACELET 3/3.
- Go to Outside Chapel.
- Place BRACELET 3/3 (V). Take STAINED-GLASS PIECE (V1).
- Go (W).
- Place STAINED-GLASS PIECE (X), take FILE (Y).
- Use FILE, take OILER (Z).
- Go back twice.
- Use OILER, take STRAP (A).
- STRAP on BROKEN WHEEL, receive WHEEL.
- Place WHEEL and use SCISSORS, take ROPE WITH HOOK (B).
- Go (C).
- Use ROPE WITH HOOK (D), take BEADS (D1).
- Go (E).
- Look at book (F). Use DRIED HERBS, BONE, and BEADS (G). Play puzzle, receive AMULET OF PROTECTION.
- Use AMULET OF PROTECTION (H).
- Place BURNED PLANK (I).
- Easy and Hard Solutions: (J-K-L).
- Take MURAL FRAGMENT 1/3 and GOBLET (M).
- Use CARABINER and CHAIN (N), take MURAL FRAGMENT 2/3 (O).
- Use NAIL CLIPPERS, take MURAL FRAGMENT 3/3 (P).
- Place MURAL FRAGMENT 3/3, take Note, BROKEN AMULET, and POLICE WHISTLE (Q).
- Use POLICE WHISTLE, take AMULET PIECE (R).
- Use GOBLET (S), receive SAND.
- Use SAND, take AMULET PART (T).
- AMULET PIECE and AMULET PART on BROKEN AMULET, receive AMULET.
- Use AMULET (U).
- Easy Solution (@8): (E-A-B-E).
- Hard Solution (@9): (F-Ax2-F-Dx2-F-B-C-F-A-D)-(F-A-B-F-C-D-F).
- Walkthrough Bonus Chapter, at the link below.